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Peninsula MapMap Level: 72
Map Tier: 5
Guild Character: 8
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Peninsula Map (Atlas of Worlds) inventory icon
Acquisition
Area level: 72
DROP DISABLED
Vendor Prices
Normal3x Orb of Chance
Magic4x Orb of Chance
Rare5x Orb of Chance
Unique10x Chaos Orb
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Maps
Metadata ID: Metadata/Items/Maps/MapAtlasDryPeninsula
Peninsula
Map area
No Waypoint
IdMapAtlasDryPeninsula
Act11
Area level72
BossesTitan of the Grove
Area type tagsforest
Tagsmap, area_with_water, einharmaps, fields_area, map_area_with_open_water
The Shaper: The farmer no longer plows or sows. Only the flattened soil remains.
Maps loading screen
Peninsula t5

Peninsula Map is a map based on The Southern Forest zone in Act 2. Since version 3.1.0 (War for the Atlas), it is a legacy variant of Peninsula Map (War for the Atlas) inventory iconPeninsula MapPeninsula MapMap Level: 70
Map Tier: 3
Guild Character: *
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Peninsula Map (War for the Atlas) inventory icon
.

Map type: Outdoors

Boss Arena[ | ]

Large area that seals upon entering. Boss waits in rock form on the far side. Arena has Golem Totem rubbles. Golem totems use Earthquake inventory iconEarthquakeEarthquakeAttack, AoE, Duration, Slam, Melee
Level: (1-20)
Cost: 10 Mana
Attack Speed: 75% of base
Attack Damage: (85-120)% of base
Effectiveness of Added Damage: (85-120)%
Radius: 18 / 28
Requires Level 28Smashes the ground, dealing damage in an area and cracking the earth. The crack will erupt in a powerful aftershock after a short duration. Cracks created before the first one has erupted will not generate their own aftershocks. Requires an Axe, Mace, Sceptre, Staff or Unarmed.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Damage3% increased Damage
1% increased Skill Effect Duration
Initial Slam has 2% increased Area of EffectIncreases and Reductions to Spell Damage also apply to Attack Damage from this Skill at 2.5% of their value
Deals (85-150)% of Base Attack Damage
Base duration is 1 seconds
Aftershock deals 150% more Damage with Hits and Ailments
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Earthquake skill icon
Earthquake inventory icon
and, when killed, cannot be revived for 30 seconds.

Boss[ | ]

Titan of the Grove (a unique Rock Golem)

  • Additional Life
  • Other allies Cannot Die
  • Summons Erosive Rubble
  • Revives nearby Golem Totems

Strategy[ | ]

The boss itself is not terribly difficult due to its low movement and attack speed and only moderate damage for a boss. Depending on your build and what pack spawns next to the boss, you may want to separate and kill them first.

One tricky situation occurs when the map has the Twinned affix. The auras of the two bosses will affect each other, rendering them impossible to kill unless they are separated somehow. Skills such as Frost Wall inventory iconFrost WallFrost WallSpell, Duration, Cold
Level: (1-20)
Cost: (9-33) Mana
Cooldown Time: 3.00 sec
Can Store 3 Use(s)
Cast Time: 0.50 sec
Creates a wall of ice which holds back enemies. Targets under the wall are damaged and pushed back.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Skill Effect Duration3% increased DamageFreezes enemies as though dealing 5% more DamageBase duration is (3-4.9) seconds
0.15 seconds between appearance of Wall sections
Wall will be (28-56) units long
Deals (8-462) to (12-693) Cold Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Frost Wall skill icon
Frost Wall inventory icon
can be used to try to push the bosses apart, or they may be lured apart using minions. However, one easy way to separate the bosses is to retreat into the corner between the wall and the shore. One boss will block off the corner, causing the other to wander off.

Item acquisition
Questionmark

This item is drop disabled.

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

AmountIngredientType
3Villa Map (Atlas of Worlds) inventory iconVilla MapVilla MapMap Level: 71
Map Tier: 4
Guild Character: Ö
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Villa Map (Atlas of Worlds) inventory icon
Manual

Usage in upgrade paths

This item is used by upgrade paths or vendor recipes to create the following items:

OutcomeAmountIngredientType
Wharf Map (Atlas of Worlds) inventory iconWharf MapWharf MapMap Level: 73
Map Tier: 6
Guild Character: M
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Wharf Map (Atlas of Worlds) inventory icon
3Peninsula Map (Atlas of Worlds) inventory iconPeninsula MapPeninsula MapMap Level: 72
Map Tier: 5
Guild Character: 8
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Peninsula Map (Atlas of Worlds) inventory icon
Manual

Divination cards[ | ]

The following divination cards can drop in this area:

Other versions

  • Peninsula Map (Metamorph) inventory iconPeninsula MapPeninsula MapMap Level: 69
    Map Tier: 2
    Guild Character: *
    The farmer no longer plows
    or sows. Only the flattened
    soil remains.
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Peninsula Map (Metamorph) inventory icon
    , a legacy variant that was introduced in Metamorph.
  • Peninsula Map (Blight) inventory iconPeninsula MapPeninsula MapMap Level: 72
    Map Tier: 5
    Guild Character: *
    The farmer no longer plows
    or sows. Only the flattened
    soil remains.
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Peninsula Map (Blight) inventory icon
    , a legacy variant that was introduced in Blight.
  • Peninsula Map (Legion) inventory iconPeninsula MapPeninsula MapMap Level: 72
    Map Tier: 5
    Guild Character: *
    The farmer no longer plows
    or sows. Only the flattened
    soil remains.
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Peninsula Map (Legion) inventory icon
    , a legacy variant that was introduced in Legion.
  • Peninsula Map (Synthesis) inventory iconPeninsula MapPeninsula MapMap Level: 69
    Map Tier: 2
    Guild Character: *
    The farmer no longer plows
    or sows. Only the flattened
    soil remains.
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Peninsula Map (Synthesis) inventory icon
    , a legacy variant that was introduced in Synthesis.
  • Peninsula Map (Betrayal) inventory iconPeninsula MapPeninsula MapMap Level: 70
    Map Tier: 3
    Guild Character: *
    The farmer no longer plows
    or sows. Only the flattened
    soil remains.
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Peninsula Map (Betrayal) inventory icon
    , a legacy variant that was introduced in Betrayal.
  • Peninsula Map (Ritual) inventory iconPeninsula MapPeninsula MapMap Level: 69
    Map Tier: 2
    Guild Character: *
    The farmer no longer plows
    or sows. Only the flattened
    soil remains.
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Peninsula Map (Ritual) inventory icon
    , the current drop enabled variant that was introduced in Ritual.
  • Peninsula Map (Heist) inventory iconPeninsula MapPeninsula MapMap Level: 81
    Map Tier: 14
    Guild Character: *
    The farmer no longer plows
    or sows. Only the flattened
    soil remains.
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Peninsula Map (Heist) inventory icon
    , a legacy variant that was introduced in Heist.
  • Peninsula Map (Harvest) inventory iconPeninsula MapPeninsula MapMap Level: 71
    Map Tier: 4
    Guild Character: *
    The farmer no longer plows
    or sows. Only the flattened
    soil remains.
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Peninsula Map (Harvest) inventory icon
    , a legacy variant that was introduced in Harvest.
  • Peninsula Map (Delirium) inventory iconPeninsula MapPeninsula MapMap Level: 69
    Map Tier: 2
    Guild Character: *
    The farmer no longer plows
    or sows. Only the flattened
    soil remains.
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Peninsula Map (Delirium) inventory icon
    , a legacy variant that was introduced in Delirium.
  • Peninsula Map (War for the Atlas) inventory iconPeninsula MapPeninsula MapMap Level: 70
    Map Tier: 3
    Guild Character: *
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Peninsula Map (War for the Atlas) inventory icon
    , a legacy variant that was introduced in War for the Atlas.
  • Shaped Peninsula Map (Atlas of Worlds) inventory iconShaped Peninsula MapShaped Peninsula MapMap Level: 77
    Map Tier: 10
    Guild Character: 8
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Shaped Peninsula Map (Atlas of Worlds) inventory icon
    , a legacy variant that was introduced in Atlas of Worlds.
  • Peninsula Map (Original) inventory iconPeninsula MapPeninsula MapMap Level: 73
    Map Tier: 8
    Guild Character: 8
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Peninsula Map (Original) inventory icon
    , the original variant.
  • Peninsula Map (The Awakening) inventory iconPeninsula MapPeninsula MapMap Level: 75
    Map Tier: 8
    Guild Character: 8
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Peninsula Map (The Awakening) inventory icon
    , a legacy variant that was introduced in The Awakening.


Version history[ | ]

Version Changes
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
2.4.0
  • Most existing maps have been revamped to have more balanced monster composition, layouts, boss fights and rewards.
  • (Not stated in patch note) Name changed from Dry Peninsula Map to Peninsula Map.
0.10.0
  • Start of open beta. Old map item were wiped from the server data. Map progress is re-tiered. Area level had changed to 73 (T8).
0.9.11
  • Introduced to the game. Initially, the area level is 60 (T1) and the map is known as Dry Peninsula Map
  • (It has the map icon of Academy Map (Original) inventory iconAcademy MapAcademy MapMap Level: 76
    Map Tier: 11
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Academy Map (Original) inventory icon
    according to the youtube preview video).
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