Item Rarity is a modifier that affects the rarity of item drops. It can be divided into two categories; IIR (increased item rarity), and RIR (reduced item rarity).
Base items[ | ]
The table below shows base items that increase or reduce rarity of items found and can drop in Path of Exile.
Item | Stats | |
---|---|---|
Enamel BroochEnamel BroochRequires 4 in Any job(21-25)% increased Rarity of Items dropped in HeistsCan only be equipped to Heist members. | 1 | (21-25)% increased Rarity of Items dropped in Heists |
Foliate BroochFoliate BroochRequires 5 in Any job(26-30)% increased Rarity of Items dropped in HeistsCan only be equipped to Heist members. | 1 | (26-30)% increased Rarity of Items dropped in Heists |
Golden BroochGolden BroochRequires 3 in Any job(16-20)% increased Rarity of Items dropped in HeistsCan only be equipped to Heist members. | 1 | (16-20)% increased Rarity of Items dropped in Heists |
Silver BroochSilver BroochRequires 2 in Any job(11-15)% increased Rarity of Items dropped in HeistsCan only be equipped to Heist members. | 1 | (11-15)% increased Rarity of Items dropped in Heists |
Gold AmuletGold AmuletRequires Level 8(12-20)% increased Rarity of Items found | 8 | (12-20)% increased Rarity of Items found |
Gold RingGold RingRequires Level 20(6-15)% increased Rarity of Items found | 20 | (6-15)% increased Rarity of Items found |
Unique items[ | ]
The table below shows unique items that increase or reduce rarity of items found and can drop in Path of Exile.
Item | Stats | IIR | Conditional IIR | |||
---|---|---|---|---|---|---|
GoldrimGoldrim Leather CapQuality: +20% Evasion: (58-82)+(30-50) to Evasion Rating 10% increased Rarity of Items found +(30-40)% to all Elemental Resistances Reflects 4 Physical Damage to Melee Attackers Level Requirement reduced by 100 (Hidden)No metal slips as easily through the fingers as gold. | 1 | +(30-50) to Evasion Rating 10% increased Rarity of Items found +(30-40)% to all Elemental Resistances Reflects 4 Physical Damage to Melee Attackers Level Requirement reduced by 100 (Hidden) | 10% | 0% | ||
String of ServitudeString of Servitude Heavy Belt< 1 to 2 Random corrupted implicit modifiers>Implicit Modifier magnitudes are tripled Level Requirement reduced by 100 (Hidden) CorruptedFor the Vaal, the relationship between slave and master was as intimate and volatile as that of lovers. | 1 |
Level Requirement reduced by 100 (Hidden) Corrupted | (20-30)% | 0% | ||
Wheel of the StormsailWheel of the Stormsail Rotted Round ShieldQuality: +20% Chance to Block: 28% Armour: (21-27) Evasion: 15 Movement Speed: -3%Requires Level 560% increased Block Recovery+(5-10) to Armour (30-40)% increased Rarity of Items found 100% increased Duration of Curses on you +5% Chance to Block Curse Skills have 25% increased Skill Effect DurationDoomed to plunder forever. | 5 | 60% increased Block Recovery+(5-10) to Armour (30-40)% increased Rarity of Items found 100% increased Duration of Curses on you +5% Chance to Block Curse Skills have 25% increased Skill Effect Duration | (30-40)% | 0% | ||
The Goddess BoundThe Goddess Bound Whalebone RapierOne Handed Sword Quality: +20% Physical Damage: (14.8-16.8) to (62.9-71.4) Elemental Damage: 3-7 Critical Strike Chance: 5.50% Attacks per Second: 1.92 Weapon Range: 14Requires Level 7, 32 Dex+25% to Global Critical Strike Multiplier+1 to Level of Socketed Melee Gems Uses both hand slots (250-300)% increased Physical Damage Adds 3 to 7 Fire Damage 20% increased Attack Speed 30% increased Global Critical Strike Chance +(20-40) to Evasion Rating 20% reduced Rarity of Items found 30% increased Movement Speed when on Low LifeShe paints her offer in wicked hues An off-white grin, an elegant bruise. To the nascent scourge she sings the ruse: "With me in hand, what else need you use?" | 7 | +25% to Global Critical Strike Multiplier+1 to Level of Socketed Melee Gems Uses both hand slots (250-300)% increased Physical Damage Adds 3 to 7 Fire Damage 20% increased Attack Speed 30% increased Global Critical Strike Chance +(20-40) to Evasion Rating 20% reduced Rarity of Items found 30% increased Movement Speed when on Low Life | -20% | 0% | ||
The AsceticThe Ascetic Gold AmuletRequires Level 8(12-20)% increased Rarity of Items found(80-100)% increased Rarity of Items found with a Normal Item Equipped (10-15)% increased Quantity of Items found with a Magic Item EquippedMany things come to one who has nothing. | 8 | (12-20)% increased Rarity of Items found(80-100)% increased Rarity of Items found with a Normal Item Equipped (10-15)% increased Quantity of Items found with a Magic Item Equipped | (12-20)% | 0% | ||
The IgnomonThe Ignomon Gold AmuletRequires Level 8(12-20)% increased Rarity of Items found+10 to Dexterity Adds 12 to 24 Fire Damage to Attacks +(100-150) to Accuracy Rating +(100-150) to Evasion Rating +20% to Fire ResistanceThe light that reveals is the glare that blinds. | 8 | (12-20)% increased Rarity of Items found+10 to Dexterity Adds 12 to 24 Fire Damage to Attacks +(100-150) to Accuracy Rating +(100-150) to Evasion Rating +20% to Fire Resistance | (12-20)% | 0% | ||
WondertrapWondertrap Velvet SlippersQuality: +20% Energy Shield: (21-28)Requires Level 9, 21 Int+(5-10) to Strength +(5-10) to Dexterity +(5-10) to Intelligence +(10-16) to maximum Energy Shield 100% increased Rarity of Items found when on Low Life 10% increased Movement SpeedWonders abound at death's door. | 9 | +(5-10) to Strength +(5-10) to Dexterity +(5-10) to Intelligence +(10-16) to maximum Energy Shield 100% increased Rarity of Items found when on Low Life 10% increased Movement Speed | 0% | 100% | ||
HonourhomeHonourhome Soldier HelmetQuality: +20% Armour: (74-91) Energy Shield: (17-21)Requires Level 12, 16 Str, 16 Int+(1-2) to Level of Socketed Gems Adds 1 to 13 Lightning Damage to Spells and Attacks (100-150)% increased Armour and Energy Shield (10-20)% increased Rarity of Items found (10-20)% reduced Mana Cost of Skills"The craven mind is sharp with self interest. The honourable mind is much easier to manipulate." - Malachai the Soulless | 12 | +(1-2) to Level of Socketed Gems Adds 1 to 13 Lightning Damage to Spells and Attacks (100-150)% increased Armour and Energy Shield (10-20)% increased Rarity of Items found (10-20)% reduced Mana Cost of Skills | (10-20)% | 0% | ||
AurumvoraxAurumvorax Basket RapierOne Handed Sword Quality: +20% Physical Damage: (26.4-29.7) to (60-67.5) Critical Strike Chance: 5.50% Attacks per Second: 1.55 Weapon Range: 14Requires Level 17, 62 Dex+25% to Global Critical Strike Multiplier(120-150)% increased Physical Damage 20% reduced Rarity of Items found +(40-60)% to all Elemental Resistances +3 Life gained for each Enemy hit by AttacksMany a collector of rarities discovered to his dismay that the intelligent spirit in this sword does not like to share its master's attention | 17 | +25% to Global Critical Strike Multiplier(120-150)% increased Physical Damage 20% reduced Rarity of Items found +(40-60)% to all Elemental Resistances +3 Life gained for each Enemy hit by Attacks | -20% | 0% | ||
AndvariusAndvarius Gold RingRequires Level 20(6-15)% increased Rarity of Items found+10 to Dexterity (50-70)% increased Rarity of Items found -20% to all Elemental ResistancesDanger is the price of wealth. | 20 | (6-15)% increased Rarity of Items found+10 to Dexterity (50-70)% increased Rarity of Items found -20% to all Elemental Resistances | (56-85)% | 0% | ||
Eye of ChayulaEye of Chayula Onyx AmuletRequires Level 20+(10-16) to all Attributes20% reduced maximum Life 30% increased Rarity of Items found Cannot be StunnedNever blinking, always watching. This item can be transformed with a Blessing of Chayula | 20 | +(10-16) to all Attributes20% reduced maximum Life 30% increased Rarity of Items found Cannot be Stunned | 30% | 0% | ||
The PeregrineThe Peregrine Visored SalletQuality: +20% Armour: (102-115) Evasion: (102-115)Requires Level 23, 28 Str, 28 Dex+500 to Accuracy Rating (40-60)% increased Armour and Evasion (20-30)% increased Rarity of Items found +30% to Lightning Resistance 0.4% of Attack Damage Leeched as Mana 10% increased Movement SpeedWe wander to pass time. We travel to fulfill. | 23 | +500 to Accuracy Rating (40-60)% increased Armour and Evasion (20-30)% increased Rarity of Items found +30% to Lightning Resistance 0.4% of Attack Damage Leeched as Mana 10% increased Movement Speed | (20-30)% | 0% | ||
Le Heup of AllLe Heup of All Iron RingRequires Level 24Adds 1 to 4 Physical Damage to Attacks+(10-30) to all Attributes (10-30)% increased Damage (10-30)% increased Rarity of Items found +(10-30)% to all Elemental ResistancesExistence is infinite A weave of the living and dead Beyond the understanding Of the many mortal threads | 24 | Adds 1 to 4 Physical Damage to Attacks+(10-30) to all Attributes (10-30)% increased Damage (10-30)% increased Rarity of Items found +(10-30)% to all Elemental Resistances | (10-30)% | 0% | ||
GlitterdiscGlitterdisc Burnished Spiked ShieldQuality: +20% Chance to Block: 26% Evasion: (148-161) Energy Shield: (79-111) Movement Speed: -3%Requires Level 27, 37 Dex, 37 Int4% chance to Dodge Attack Hits(120-140)% increased Evasion and Energy Shield +(20-30) to maximum Energy Shield +(30-50) to maximum Life 10% increased Rarity of Items found 25% chance to Avoid Fire Damage from Hits You always Ignite while BurningIzaro's insistence on using lava resulted in some surprising material discoveries. | 27 | 4% chance to Dodge Attack Hits(120-140)% increased Evasion and Energy Shield +(20-30) to maximum Energy Shield +(30-50) to maximum Life 10% increased Rarity of Items found 25% chance to Avoid Fire Damage from Hits You always Ignite while Burning | 10% | 0% | ||
SundanceSundance Clasped BootsQuality: +20% Evasion: (100-120) Energy Shield: 12Requires Level 27, 27 Dex, 27 Int10% increased Attack Speed (80-120)% increased Evasion Rating (20-30)% increased Rarity of Items found +(30-40)% to Fire Resistance 20% increased Movement SpeedBlazing body, shining bold. Dance beneath the orb of gold! | 27 | 10% increased Attack Speed (80-120)% increased Evasion Rating (20-30)% increased Rarity of Items found +(30-40)% to Fire Resistance 20% increased Movement Speed | (20-30)% | 0% | ||
Gifts from AboveGifts from Above Diamond RingRequires Level 28(20-30)% increased Global Critical Strike ChanceTrigger Level 10 Consecrate when you deal a Critical Strike (30-35)% increased Global Critical Strike Chance (10-15)% increased Light Radius (40-50)% increased Rarity of Items Dropped by Enemies killed with a Critical Strike 50% increased Damage while on Consecrated Ground +5% Chance to Block Attack Damage while on Consecrated GroundGod blesses those who bless themselves. | 28 | (20-30)% increased Global Critical Strike ChanceTrigger Level 10 Consecrate when you deal a Critical Strike (30-35)% increased Global Critical Strike Chance (10-15)% increased Light Radius (40-50)% increased Rarity of Items Dropped by Enemies killed with a Critical Strike 50% increased Damage while on Consecrated Ground +5% Chance to Block Attack Damage while on Consecrated Ground | 0% | (40-50)% | ||
Perquil's ToePerquil's Toe Gold AmuletRequires Level 29(12-20)% increased Rarity of Items found+(40-50) to Dexterity (5-8)% increased Movement Speed Lightning Damage from Enemies Hitting you is Lucky Nearby Allies' Damage with Hits is LuckyHe was a lot luckier before he lost this. | 29 | (12-20)% increased Rarity of Items found+(40-50) to Dexterity (5-8)% increased Movement Speed Lightning Damage from Enemies Hitting you is Lucky Nearby Allies' Damage with Hits is Lucky | (12-20)% | 0% | ||
Bisco's CollarBisco's Collar Gold AmuletRequires Level 30(12-20)% increased Rarity of Items found(100-150)% increased Rarity of Items Dropped by Slain Magic Enemies (35-50)% increased Quantity of Items Dropped by Slain Normal EnemiesFriendship worth its weight in gold, a treasure every day. I thought together we'd grow old, until fate pulled you away. | 30 | (12-20)% increased Rarity of Items found(100-150)% increased Rarity of Items Dropped by Slain Magic Enemies (35-50)% increased Quantity of Items Dropped by Slain Normal Enemies | (12-20)% | 0% | ||
Bisco's LeashBisco's Leash Heavy BeltRequires Level 30+(25-35) to Strength5% increased Quantity of Items found +(20-40)% to Cold Resistance 1% increased Rarity of Items found per 15 Rampage Kills RampageYou were always there, by my side, whether we sat or played. Our friendship was a joyful ride, I wish you could have stayed. | 30 | +(25-35) to Strength5% increased Quantity of Items found +(20-40)% to Cold Resistance 1% increased Rarity of Items found per 15 Rampage Kills Rampage | 0% | 0% | ||
Divination DistillateDivination Distillate Large Hybrid FlaskRecovers 140 Mana over 5.00 seconds Recovers 510 Life over 5.00 seconds Consumes 20 of 40 Charges on useRequires Level 30(40-60)% increased Rarity of Items found during Flask effect (12-18)% increased Quantity of Items found during Flask effect 25% increased Light Radius during Flask effect +50% to Elemental Resistances during Flask EffectKnowledge is fermented in pain and loss Distilled with reflection To quench the thirst of those who dream of enlightenmentRight click to drink. Can only hold charges while in belt. Refills as you kill monsters. | 30 | (40-60)% increased Rarity of Items found during Flask effect (12-18)% increased Quantity of Items found during Flask effect 25% increased Light Radius during Flask effect +50% to Elemental Resistances during Flask Effect | 0% | 0% | ||
Reaper's PursuitReaper's Pursuit Shadow AxeTwo Handed Axe Quality: +20% Physical Damage: (107.8-120.05) to (160.6-178.85) Critical Strike Chance: 5.00% Attacks per Second: 1.25 Weapon Range: 13Requires Level 33, 80 Str, 37 Dex(100-125)% increased Physical Damage (30-40)% increased Rarity of Items found +10 Life gained on Kill 15% increased Movement Speed when on Full Life Culling Strike Hits can't be EvadedAccept your fate, or lie, pretend. Death collects you in the end. | 33 | (100-125)% increased Physical Damage (30-40)% increased Rarity of Items found +10 Life gained on Kill 15% increased Movement Speed when on Full Life Culling Strike Hits can't be Evaded | (30-40)% | 0% | ||
AurseizeAurseize Steelscale GauntletsQuality: +20% Armour: (104-117) Evasion: (104-117)Requires Level 36, 29 Str, 29 Dex(40-60)% increased Armour and Evasion (40-50)% increased Rarity of Items found +15% to all Elemental Resistances 5% reduced Movement SpeedWealth is not to be borne lightly. | 36 | (40-60)% increased Armour and Evasion (40-50)% increased Rarity of Items found +15% to all Elemental Resistances 5% reduced Movement Speed | (40-50)% | 0% | ||
Replica WinterheartReplica Winterheart Gold AmuletRequires Level 42(12-20)% increased Rarity of Items found+(20-30) to Dexterity +(50-70) to maximum Energy Shield +75% to Lightning Resistance Regenerate 5% of Energy Shield per second while Shocked Unaffected by Shock"Researcher Graven spent eleven hours suffering electrocution in the lab before he was found. Prototype #14 somehow kept him from dying." | 42 | (12-20)% increased Rarity of Items found+(20-30) to Dexterity +(50-70) to maximum Energy Shield +75% to Lightning Resistance Regenerate 5% of Energy Shield per second while Shocked Unaffected by Shock | (12-20)% | 0% | ||
WinterheartWinterheart Gold AmuletRequires Level 42(12-20)% increased Rarity of Items found+(20-30) to Dexterity +(50-70) to maximum Life +75% to Cold Resistance Cannot be Chilled Regenerate 20% of Life per second while FrozenThose who dwell in the deep freeze enjoy a special kind of madness. | 42 | (12-20)% increased Rarity of Items found+(20-30) to Dexterity +(50-70) to maximum Life +75% to Cold Resistance Cannot be Chilled Regenerate 20% of Life per second while Frozen | (12-20)% | 0% | ||
The HighwaymanThe Highwayman Gold RingRequires Level 44(6-15)% increased Rarity of Items found(15-25)% increased Rarity of Items found 5% increased Movement Speed 25% chance to Steal Power, Frenzy, and Endurance Charges on Hit 0.5% of Damage Leeched as Life while you have at least 5 total Endurance, Frenzy and Power Charges Total Recovery per second from Life Leech is DoubledSomebody does have to get hurt. | 44 | (6-15)% increased Rarity of Items found(15-25)% increased Rarity of Items found 5% increased Movement Speed 25% chance to Steal Power, Frenzy, and Endurance Charges on Hit 0.5% of Damage Leeched as Life while you have at least 5 total Endurance, Frenzy and Power Charges Total Recovery per second from Life Leech is Doubled | (21-40)% | 0% | ||
Sibyl's LamentSibyl's Lament Coral RingRequires Level 45+(20-30) to maximum LifeAdds (8-15) to (20-28) Fire Damage to Attacks (20-10)% reduced Rarity of Items found Left ring slot: You and your Minions take 80% reduced Reflected Elemental Damage Right ring slot: You and your Minions take 80% reduced Reflected Physical Damage (20-30)% increased Elemental Damage with Attack SkillsThe portrait reflected his pain, a pain that she could never see. | 45 | +(20-30) to maximum LifeAdds (8-15) to (20-28) Fire Damage to Attacks (20-10)% reduced Rarity of Items found Left ring slot: You and your Minions take 80% reduced Reflected Elemental Damage Right ring slot: You and your Minions take 80% reduced Reflected Physical Damage (20-30)% increased Elemental Damage with Attack Skills | (-20--10)% | 0% | ||
VoidhomeVoidhome Dread MaulTwo Hand Mace Quality: +20% Physical Damage: 207.9-280.8 Critical Strike Chance: 5.00% Attacks per Second: 1.88 Weapon Range: 13Requires Level 54, 173 Str30% increased Stun Duration on Enemies150% increased Physical Damage 50% increased Attack Speed (50-30)% reduced Rarity of Items found (50-30)% reduced Experience gain 0.4% of Physical Attack Damage Leeched as ManaCursed is the star whence it came. | 54 | 30% increased Stun Duration on Enemies150% increased Physical Damage 50% increased Attack Speed (50-30)% reduced Rarity of Items found (50-30)% reduced Experience gain 0.4% of Physical Attack Damage Leeched as Mana | (-50--30)% | 0% | ||
Rat's NestRat's Nest Ursine PeltQuality: +20% Evasion: 745Requires Level 55, 114 Dex15% increased Attack Speed (60-75)% increased Global Critical Strike Chance 150% increased Evasion Rating (20-25)% increased Rarity of Items found 10% increased Movement Speed 10% reduced Character SizeA lad with no fear of the pest Let rats fill his helmet in jest When they picked his skull clean Where his head should have been Was naught but a vermin-filled nest! | 55 | 15% increased Attack Speed (60-75)% increased Global Critical Strike Chance 150% increased Evasion Rating (20-25)% increased Rarity of Items found 10% increased Movement Speed 10% reduced Character Size | (20-25)% | 0% | ||
Greed's EmbraceGreed's Embrace Golden PlateQuality: +20% Armour: 670 Movement Speed: -5%Requires Level 56, 106 Str(10-15)% increased Quantity of Items found (30-50)% increased Rarity of Items found -10% to Fire Resistance +(20-30)% to Cold Resistance -20% to Lightning Resistance 20% reduced Movement Speed 30% reduced Strength RequirementSome would question if the risk was worth it. The rest were already dead. | 56 | (10-15)% increased Quantity of Items found (30-50)% increased Rarity of Items found -10% to Fire Resistance +(20-30)% to Cold Resistance -20% to Lightning Resistance 20% reduced Movement Speed 30% reduced Strength Requirement | (30-50)% | 0% | ||
The EffigonThe Effigon Gold AmuletRequires Level 57(12-20)% increased Rarity of Items found+25 to Dexterity Adds 12 to 24 Fire Damage to Attacks +(100-150) to Accuracy Rating +(100-150) to Evasion Rating +(20-30)% to Fire Resistance Your Hits can't be Evaded by Blinded Enemies Damage Penetrates 10% Fire Resistance against Blinded EnemiesBy light we are shadowed, in darkness we are bound. | 57 | (12-20)% increased Rarity of Items found+25 to Dexterity Adds 12 to 24 Fire Damage to Attacks +(100-150) to Accuracy Rating +(100-150) to Evasion Rating +(20-30)% to Fire Resistance Your Hits can't be Evaded by Blinded Enemies Damage Penetrates 10% Fire Resistance against Blinded Enemies | (12-20)% | 0% | ||
SunspiteSunspite Clasped BootsQuality: +20% Evasion: (190-210) Energy Shield: (38-42)Requires Level 59, 27 Dex, 27 Int10% increased Attack Speed (260-300)% increased Evasion and Energy Shield (20-30)% increased Rarity of Items found +(30-40)% to Fire Resistance 20% increased Movement Speed (10-20)% increased Movement Speed while Ignited +25% chance to be Ignited Regenerate (75-125) Life per second while IgnitedBurning goddess, shine so bright. Set the world 'fore you alight. | 59 | 10% increased Attack Speed (260-300)% increased Evasion and Energy Shield (20-30)% increased Rarity of Items found +(30-40)% to Fire Resistance 20% increased Movement Speed (10-20)% increased Movement Speed while Ignited +25% chance to be Ignited Regenerate (75-125) Life per second while Ignited | (20-30)% | 0% | ||
Cameria's AvariceCameria's Avarice GavelOne Handed Mace Quality: +20% Physical Damage: (169-204) to (306.8-366) Critical Strike Chance: (5.75%-7.00%) Attacks per Second: 1.15 Weapon Range: 11Requires Level 60, 212 Str15% reduced Enemy Stun ThresholdTrigger Level 20 Icicle Burst when you Kill a Frozen Enemy (140-180)% increased Physical Damage Adds (11-14) to (17-21) Physical Damage (15-40)% increased Critical Strike Chance 40% increased Rarity of Items Dropped by Frozen Enemies (30-40)% increased Cold Damage with Attack Skills"Please, take whatever you want. Just don't kill me" "But then I wouldn't have everything I want, would I?" | 60 | 15% reduced Enemy Stun ThresholdTrigger Level 20 Icicle Burst when you Kill a Frozen Enemy (140-180)% increased Physical Damage Adds (11-14) to (17-21) Physical Damage (15-40)% increased Critical Strike Chance 40% increased Rarity of Items Dropped by Frozen Enemies (30-40)% increased Cold Damage with Attack Skills | 0% | 40% | ||
Cameria's MaulCameria's Maul GavelOne Handed Mace Quality: +20% Physical Damage: (140.4-162) to (262.6-303) Elemental Damage: (10-20) to (30-50) Critical Strike Chance: (5.75%-7.00%) Attacks per Second: 1.15 Weapon Range: 11Requires Level 60, 212 Str15% reduced Enemy Stun Threshold(140-180)% increased Physical Damage Adds (10-20) to (30-50) Cold Damage (15-40)% increased Critical Strike Chance 40% increased Rarity of Items Dropped by Frozen Enemies (30-40)% increased Cold Damage with Attack Skills"You'll have my riches when you pry them from my cold, dead hands!" "That's how I prefer it." | 60 | 15% reduced Enemy Stun Threshold(140-180)% increased Physical Damage Adds (10-20) to (30-50) Cold Damage (15-40)% increased Critical Strike Chance 40% increased Rarity of Items Dropped by Frozen Enemies (30-40)% increased Cold Damage with Attack Skills | 0% | 40% | ||
Presence of ChayulaPresence of Chayula Onyx AmuletRequires Level 60+(10-16) to all Attributes30% increased Rarity of Items found +60% to Chaos Resistance Cannot be Stunned 20% of Maximum Life Converted to Energy ShieldThe dreamer stirs, the world trembles. | 60 | +(10-16) to all Attributes30% increased Rarity of Items found +60% to Chaos Resistance Cannot be Stunned 20% of Maximum Life Converted to Energy Shield | 30% | 0% | ||
LoreweaveLoreweave Elegant RingmailQuality: +20% Armour: 452 Energy Shield: (122-164) Movement Speed: -5%Requires Level 64, 90 Str, 105 IntHas 6 Sockets +(8-24) to all Attributes Adds (4-10) to (14-36) Physical Damage to Attacks (20-60)% increased Global Critical Strike Chance +(15-50) to maximum Energy Shield +(20-60) to maximum Life +(20-50) to maximum Mana (6-30)% increased Rarity of Items found (15-50)% increased Elemental Damage Your Maximum Resistances are (76-78)%When it comes to finding a use for surplus, a rich man has within himself boundless creativity. | 64 | Has 6 Sockets +(8-24) to all Attributes Adds (4-10) to (14-36) Physical Damage to Attacks (20-60)% increased Global Critical Strike Chance +(15-50) to maximum Energy Shield +(20-60) to maximum Life +(20-50) to maximum Mana (6-30)% increased Rarity of Items found (15-50)% increased Elemental Damage Your Maximum Resistances are (76-78)% | (6-30)% | 0% | ||
Replica LoreweaveReplica Loreweave Elegant RingmailQuality: +20% Armour: 452 Energy Shield: (284-344) Movement Speed: -5%Requires Level 64, 90 Str, 105 IntHas 6 Sockets +(8-24) to all Attributes Adds (4-10) to (14-36) Physical Damage to Attacks (120-160)% increased Global Critical Strike Chance +(150-200) to maximum Energy Shield +(120-160) to maximum Life +(120-160) to maximum Mana (6-30)% increased Rarity of Items found (15-50)% increased Elemental Damage Your Maximum Resistances are (70-72)%"Better... stronger... more vital... and then... failure. Always, failure. What key fundamental secret are we missing?" | 64 | Has 6 Sockets +(8-24) to all Attributes Adds (4-10) to (14-36) Physical Damage to Attacks (120-160)% increased Global Critical Strike Chance +(150-200) to maximum Energy Shield +(120-160) to maximum Life +(120-160) to maximum Mana (6-30)% increased Rarity of Items found (15-50)% increased Elemental Damage Your Maximum Resistances are (70-72)% | (6-30)% | 0% | ||
Ventor's GambleVentor's Gamble Gold RingRequires Level 65(6-15)% increased Rarity of Items found+(0-60) to maximum Life (-10-10)% increased Quantity of Items found (-40-40)% increased Rarity of Items found +(-25-50)% to Fire Resistance +(-25-50)% to Cold Resistance +(-25-50)% to Lightning ResistanceIn a blaze of glory, An anomaly defying all odds The "unkillable" beast met the divine And Ventor met his latest trophy. | 65 | (6-15)% increased Rarity of Items found+(0-60) to maximum Life (-10-10)% increased Quantity of Items found (-40-40)% increased Rarity of Items found +(-25-50)% to Fire Resistance +(-25-50)% to Cold Resistance +(-25-50)% to Lightning Resistance | (-34-55)% | 0% | ||
KingmakerKingmaker Despot AxeTwo Handed Axe Quality: +20% Physical Damage: (261-288) to (353.8-390.4) Critical Strike Chance: (6.50%-7.00%) Attacks per Second: (1.50-1.57) Weapon Range: 13Requires Level 66, 140 Str, 86 Dex(170-200)% increased Physical Damage (7-12)% increased Attack Speed (30-40)% increased Critical Strike Chance Nearby Allies have 30% increased Item Rarity Nearby Allies have Culling Strike Insufficient Mana doesn't prevent your Melee Attacks Nearby Allies have +50% to Critical Strike Multiplier Nearby Allies have FortifyA King and his people are linked together like a soul and a beating heart. Both can be severed by a same edge, then forged anew. | 66 | (170-200)% increased Physical Damage (7-12)% increased Attack Speed (30-40)% increased Critical Strike Chance Nearby Allies have 30% increased Item Rarity Nearby Allies have Culling Strike Insufficient Mana doesn't prevent your Melee Attacks Nearby Allies have +50% to Critical Strike Multiplier Nearby Allies have Fortify | 0% | 30% | ||
WindripperWindripper Imperial BowBow Quality: +20% Physical Damage: 24-93.6 Elemental Damage: (48-60) to (72-90), 1 to (120-150) Critical Strike Chance: (6.50%-7.00%) Attacks per Second: (1.59-1.67) Weapon Range: 120Requires Level 66, 212 Dex(20-24)% increased Elemental Damage with Attack SkillsAdds (48-60) to (72-90) Cold Damage Adds 1 to (120-150) Lightning Damage (10-15)% increased Attack Speed (30-40)% increased Critical Strike Chance 15% increased Quantity of Items Dropped by Slain Frozen Enemies 30% increased Rarity of Items Dropped by Slain Shocked EnemiesIt hunts; as silent as falling snow, as deadly as the tempest. | 66 | (20-24)% increased Elemental Damage with Attack SkillsAdds (48-60) to (72-90) Cold Damage Adds 1 to (120-150) Lightning Damage (10-15)% increased Attack Speed (30-40)% increased Critical Strike Chance 15% increased Quantity of Items Dropped by Slain Frozen Enemies 30% increased Rarity of Items Dropped by Slain Shocked Enemies | 0% | 30% | ||
The Hungry LoopThe Hungry Loop Unset RingRequires Level 70Has 1 SocketConsumes Socketed Uncorrupted Support Gems when they reach Maximum Level Can Consume 4 Uncorrupted Support Gems Has not Consumed any Gems <Consumed support gem modifier>Be careful where you put your finger. | 70 | Has 1 SocketConsumes Socketed Uncorrupted Support Gems when they reach Maximum Level Can Consume 4 Uncorrupted Support Gems Has not Consumed any Gems
| 0% | 0% |
Maps[ | ]
The table below shows unique maps that increases or reduce rarity of items found and can drop in Path of Exile.
Item | Stats | |
---|---|---|
Acton's NightmareActon's Nightmare Overgrown Shrine MapMap Level: 76 Map Tier: 9 Guild Character: Ô Item Quantity: (+80%-+100%) Item Rarity: (+220%-+250%)Area has patches of Burning Ground 20 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 14 (Hidden) Area is inhabited by Skeletons Restless Dead Undead Monsters resurrect after 10 seconds (Hidden) Area is a large Maze Area contains a Large ChestCurious, she shook it then, And tiny screams emerged. Curiouser, she shook again, And an eerie silence purred.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 1 | Area has patches of Burning Ground 20 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 14 (Hidden) Area is inhabited by Skeletons Restless Dead Undead Monsters resurrect after 10 seconds (Hidden) Area is a large Maze Area contains a Large Chest |
Caer Blaidd, Wolfpack's DenCaer Blaidd, Wolfpack's Den Underground River MapMap Level: 69 Map Tier: 2 Guild Character: æ Item Quantity: +150% Item Rarity: +150%Unique Boss drops 4 additional Maps (20-50)% more Magic Monsters (20-50)% more Rare Monsters 25% more Monster Life 30% increased Monster DamageHowls and laughter They hide in the day They smell you, they watch you They track their new preyTravel to this Map by using it in a personal Map Device. Maps can only be used once. | 1 | Unique Boss drops 4 additional Maps (20-50)% more Magic Monsters (20-50)% more Rare Monsters 25% more Monster Life 30% increased Monster Damage |
Doryani's MachinariumDoryani's Machinarium Maze MapMap Level: 80 Map Tier: 13 Guild Character: ‹ Item Quantity: (+40%-+60%) Item Rarity: (+40%-+60%)(20-50)% increased Experience gain Found Items have a 10% chance to drop Corrupted in Area Unique Boss is augmented by Player choicesWe are ever the makers of our own undoing.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 1 | (20-50)% increased Experience gain Found Items have a 10% chance to drop Corrupted in Area Unique Boss is augmented by Player choices |
Hallowed GroundHallowed Ground Cemetery MapMap Level: (73-79) Map Tier: 12 Guild Character: Ð Item Quantity: +100% Item Rarity: +100%Monster Level: (73-79) Unique Boss drops 3 additional Maps Unique Boss gives 2000% increased Experience 0.5 Flask Charges recovered every 3 secondsSome dead have long envied the living. When given the chance, they take from us what they can. So we offer our suffrage. In return, they give only suffering.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | 1 | Monster Level: (73-79) Unique Boss drops 3 additional Maps Unique Boss gives 2000% increased Experience 0.5 Flask Charges recovered every 3 seconds |
Maelström of ChaosMaelström of Chaos Atoll MapMap Level: 73 Map Tier: 6 Guild Character: Ç Item Quantity: (+40%-+60%) Item Rarity: (+200%-+400%)Area has patches of Chilled Ground 20 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 14 (Hidden) Monsters deal 50% extra Physical Damage as Lightning Monsters are Immune to randomly chosen Elemental Ailments or Stun Monsters' Melee Attacks apply random Hexes on Hit Monsters Reflect HexesWhispers from a world apart Speak my name beyond the tomb; Bound within the Maelström's heart, Will they grant me strength or doom?Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | 1 | Area has patches of Chilled Ground 20 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 14 (Hidden) Monsters deal 50% extra Physical Damage as Lightning Monsters are Immune to randomly chosen Elemental Ailments or Stun Monsters' Melee Attacks apply random Hexes on Hit Monsters Reflect Hexes |
Pillars of ArunPillars of Arun Dunes MapMap Level: 75 Map Tier: 8 Guild Character: › Item Quantity: (+100%-+150%) Item Rarity: (+200%-+300%)(60-100)% increased Experience gain Area contains unbridged gaps to cross Monsters have 50% chance to Avoid Ailments (20-25)% increased Monster Movement Speed (20-25)% increased Monster Attack Speed (20-25)% increased Monster Cast Speed Players have 200% increased Cooldown Recovery Rate for Movement SkillsMan creates where nature cannot.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | 1 | (60-100)% increased Experience gain Area contains unbridged gaps to cross Monsters have 50% chance to Avoid Ailments (20-25)% increased Monster Movement Speed (20-25)% increased Monster Attack Speed (20-25)% increased Monster Cast Speed Players have 200% increased Cooldown Recovery Rate for Movement Skills |
Poorjoy's AsylumPoorjoy's Asylum Temple MapMap Level: 77 Map Tier: 10 Guild Character: ß Item Quantity: +100% Item Rarity: +250%150% increased Experience gain (140-160)% more Monster Life (140-160)% increased Monster Damage 25% increased Monster Movement Speed 25% increased Monster Attack Speed 25% increased Monster Cast Speed Area is a large Maze Unique Boss drops (10-15) additional Rare (Life Flasks-Boots)Laughs of all the twisted Echo through these halls of gold. In this cold forgotten void They wander, forever uncontrolled.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | 1 | 150% increased Experience gain (140-160)% more Monster Life (140-160)% increased Monster Damage 25% increased Monster Movement Speed 25% increased Monster Attack Speed 25% increased Monster Cast Speed Area is a large Maze Unique Boss drops (10-15) additional Rare (Life Flasks-Boots) |
Replica Pillars of ArunReplica Pillars of Arun Dunes MapMap Level: 75 Map Tier: 8 Guild Character: › Item Quantity: (+200%-+250%) Item Rarity: (+200%-+300%) Monster Pack Size: +30%(60-100)% increased Experience gain Area contains unbridged gaps to cross Monsters have 50% chance to Avoid Ailments 100% increased Monster Damage (20-25)% increased Monster Movement Speed (20-25)% increased Monster Attack Speed (20-25)% increased Monster Cast Speed Players have 200% increased Cooldown Recovery Rate for Movement Skills"Whatever these maps are, it is clear they are dangerous. Send in only test subjects, no guards or researchers." - Administrator QotraTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | 1 | (60-100)% increased Experience gain Area contains unbridged gaps to cross Monsters have 50% chance to Avoid Ailments 100% increased Monster Damage (20-25)% increased Monster Movement Speed (20-25)% increased Monster Attack Speed (20-25)% increased Monster Cast Speed Players have 200% increased Cooldown Recovery Rate for Movement Skills |
Replica Poorjoy's AsylumReplica Poorjoy's Asylum Temple MapMap Level: 77 Map Tier: 10 Guild Character: ß Item Quantity: +100% Item Rarity: +250% Monster Pack Size: +50%200% increased Experience gain (140-160)% more Monster Life Monsters have (500-1000)% increased Critical Strike Chance +(60-100)% to Monster Critical Strike Multiplier (140-160)% increased Monster Damage 25% increased Monster Movement Speed 25% increased Monster Attack Speed 25% increased Monster Cast Speed Area is a large Maze Unique Boss drops (10-15) additional Rare (Life Flasks-Boots)"Suppression troop two, the 'Martyrs for Science,' were able to seal the portals before Outpost Four was overrun. Only three men survived."Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | 1 | 200% increased Experience gain (140-160)% more Monster Life Monsters have (500-1000)% increased Critical Strike Chance +(60-100)% to Monster Critical Strike Multiplier (140-160)% increased Monster Damage 25% increased Monster Movement Speed 25% increased Monster Attack Speed 25% increased Monster Cast Speed Area is a large Maze Unique Boss drops (10-15) additional Rare (Life Flasks-Boots) |
The BeachheadThe Beachhead Harbinger MapMap Level: 82 Map Tier: 15 Item Quantity: (+40%-+60%) Item Rarity: (+40%-+60%)Area contains 6 extra Harbingers Corrupted Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | 1 | Area contains 6 extra Harbingers Corrupted |
The BeachheadThe Beachhead Harbinger MapMap Level: 77 Map Tier: 10 Item Quantity: (+40%-+60%) Item Rarity: (+40%-+60%)Area contains 6 extra Harbingers Corrupted Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | 1 | Area contains 6 extra Harbingers Corrupted |
The BeachheadThe Beachhead Harbinger MapMap Level: 72 Map Tier: 5 Item Quantity: (+40%-+60%) Item Rarity: (+40%-+60%)Area contains 6 extra Harbingers Corrupted Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 1 | Area contains 6 extra Harbingers Corrupted |
The Perandus ManorThe Perandus Manor Chateau MapMap Level: 78 Map Tier: 8 Guild Character: ™ Item Quantity: (+60%-+100%) Item Rarity: (+200%-+300%)(100-150)% increased Experience gain Monster Level: 78 (200-300)% more Rare Monsters (30-40)% more Monster Life (16-24)% increased Monster Damage Area contains Cadiro PerandusForget kings and emperors; He who holds the coin holds all the power.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | 1 | (100-150)% increased Experience gain Monster Level: 78 (200-300)% more Rare Monsters (30-40)% more Monster Life (16-24)% increased Monster Damage Area contains Cadiro Perandus |
The Putrid CloisterThe Putrid Cloister Museum MapMap Level: 78 Map Tier: 11 Guild Character: Õ Item Quantity: +90% Item Rarity: +45%Players are Cursed with Vulnerability, with 60% increased Effect Players are Cursed with Conductivity, with 60% increased Effect Players are Cursed with Flammability, with 60% increased Effect Players are Cursed with Frostbite, with 60% increased Effect Players are Cursed with Despair, with 60% increased Effect Unique Boss drops divination cardsPlease take out your blades, your whips, and your spikes. Class is now in session.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | 1 | Players are Cursed with Vulnerability, with 60% increased Effect Players are Cursed with Conductivity, with 60% increased Effect Players are Cursed with Flammability, with 60% increased Effect Players are Cursed with Frostbite, with 60% increased Effect Players are Cursed with Despair, with 60% increased Effect Unique Boss drops divination cards |
The Twilight TempleThe Twilight Temple Moon Temple MapMap Level: 69 Map Tier: 2 Guild Character: ^ Item Quantity: (+75%-+100%) Item Rarity: (+125%-+175%) Monster Pack Size: (+25%-+50%)Area has increased monster variety Players are Cursed with Flammability, with 60% increased Effect Players are Cursed with Frostbite, with 60% increased Effect Area is inhabited by Lunaris fanatics Area is inhabited by Solaris fanaticsIn the shadow of war, all are eclipsed.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 1 | Area has increased monster variety Players are Cursed with Flammability, with 60% increased Effect Players are Cursed with Frostbite, with 60% increased Effect Area is inhabited by Lunaris fanatics Area is inhabited by Solaris fanatics |
The Vinktar SquareThe Vinktar Square Courtyard MapMap Level: 70 Map Tier: 3 Guild Character: ² Item Quantity: (+100%-+150%) Item Rarity: (+100%-+150%) Monster Pack Size: (+30%-+50%)20% more Monster Life Monsters cannot be Shocked 20% increased Monster Damage +35% Monster Lightning Resistance Monsters deal 35% extra Physical Damage as LightningTo the east, it cannot be seen. To the west, it cannot be touched. To the south, it cannot be remembered. And to the north, it cannot be contained.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 1 | 20% more Monster Life Monsters cannot be Shocked 20% increased Monster Damage +35% Monster Lightning Resistance Monsters deal 35% extra Physical Damage as Lightning |
Vaults of AtziriVaults of Atziri Vaal Pyramid MapMap Level: 79 Map Tier: 12 Guild Character: gChests have (2500-3500)% increased Item Rarity Area contains no monsters Chest drop scaling is disabled. (Hidden) Found Items have a (20-40)% chance to drop Corrupted in Area"Should I depart this mortal coil, so shall all of my treasures." - Atziri, Queen of the VaalTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | 1 | Chests have (2500-3500)% increased Item Rarity Area contains no monsters Chest drop scaling is disabled. (Hidden) Found Items have a (20-40)% chance to drop Corrupted in Area |
Whakawairua TuahuWhakawairua Tuahu Strand MapMap Level: 71 Map Tier: 4 Guild Character: È Item Quantity: (+40%-+60%) Item Rarity: (+120%-+160%)Area contains many Totems Curses have 50% reduced effect on Monsters Rare Monsters each have a Nemesis ModWe all began life in darkness, we shall all end it there.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | 1 | Area contains many Totems Curses have 50% reduced effect on Monsters Rare Monsters each have a Nemesis Mod |
Modifiers[ | ]
Corrupted[ | ]
Name | Domain | Generation Type | Stats | Spawn Weighting | |
---|---|---|---|---|---|
V2ItemRarityCorrupted_ | Item | Corrupted | 60 | (20-30)% increased Rarity of Items found | amulet 1000 ring 1000 belt 1000 default 0 |
Sextant[ | ]
Name | Domain | Generation Type | Stats | Spawn Weighting | |
---|---|---|---|---|---|
MapAtlasMapQualityBonusAlsoAppliesToRarity | Atlas | Prefix | 1 | 3 uses remaining Quality bonus of Maps also applies to Rarity of Items found Unique Bosses have 20% increased Life | default 500 |
Other[ | ]
Name | Domain | Generation Type | Stats | Spawn Weighting | |
---|---|---|---|---|---|
of Plunder | Item | Suffix | 3 | (6-10)% increased Rarity of Items found | ring 1000 amulet 1000 gloves 1000 boots 1000 helmet 1000 default 0 |
of Raiding | Item | Suffix | 30 | (11-14)% increased Rarity of Items found | ring 1000 amulet 1000 gloves 1000 boots 1000 helmet 1000 default 0 |
of Archaeology | Item | Suffix | 53 | (15-20)% increased Rarity of Items found | ring 1000 amulet 1000 helmet 1000 default 0 |
Magpie's | Item | Prefix | 20 | (8-12)% increased Rarity of Items found | ring 1000 amulet 1000 gloves 1000 boots 1000 helmet 1000 default 0 |
of Excavation | Item | Suffix | 75 | (21-26)% increased Rarity of Items found | ring 1000 amulet 1000 helmet 1000 default 0 |
Pirate's | Item | Prefix | 39 | (13-18)% increased Rarity of Items found | ring 1000 amulet 1000 gloves 1000 boots 1000 helmet 1000 default 0 |
Dragon's | Item | Prefix | 62 | (19-24)% increased Rarity of Items found | ring 1000 amulet 1000 helmet 1000 default 0 |
Perandus' | Item | Prefix | 84 | (25-28)% increased Rarity of Items found | ring 1000 amulet 1000 default 0 |
of Raiding | Misc | Suffix | 1 | (4-6)% increased Rarity of Items found | default 150 |
of Shaping | Item | Suffix | 68 | Socketed Gems are Supported by Level 10 Item Rarity (8-12)% increased Rarity of Items found from Slain Unique Enemies | body_armour_shaper 800 default 0 |
of Shaping | Item | Suffix | 85 | Socketed Gems are Supported by Level 15 Item Rarity (13-18)% increased Rarity of Items found from Slain Unique Enemies | body_armour_shaper 800 default 0 |
of Janus | Crafted | Suffix | 60 | (31-35)% increased Rarity of Items Dropped by Slain Rare or Unique Enemies | helmet 2000 default 0 |
of Janus | Crafted | Suffix | 72 | (36-40)% increased Rarity of Items Dropped by Slain Rare or Unique Enemies | helmet 2000 default 0 |
of Janus | Crafted | Suffix | 81 | (41-45)% increased Rarity of Items Dropped by Slain Rare or Unique Enemies | helmet 2000 default 0 |
of the Order | Crafted | Suffix | 60 | (20-30)% increased Rarity of Items found during Flask Effect | flask 1000 default 0 |
Antagonist's | Heist Area | Prefix | 1 | Rare Monsters each have a Nemesis Mod (20-30)% more Rare Monsters | default 1000 |
Chaining | Heist Area | Prefix | 1 | Monsters' skills Chain 1 additional times | default 1000 |
Chaining | Heist Area | Prefix | 68 | Monsters' skills Chain 2 additional times | default 1000 |
Splitting | Heist Area | Prefix | 1 | Monsters fire 2 additional Projectiles | default 1000 |
Unstoppable | Heist Area | Prefix | 46 | Monsters' Action Speed cannot be modified to below base value Monsters cannot be Taunted | default 650 |
Conflagrating | Heist Area | Prefix | 46 | All Monster Damage from Hits always Ignites | default 650 |
Hexproof | Heist Area | Prefix | 46 | Monsters are Hexproof | default 800 |
Unwavering | Heist Area | Prefix | 1 | Monsters cannot be Stunned (5-9)% more Monster Life | default 1000 |
Unwavering | Heist Area | Prefix | 46 | Monsters cannot be Stunned (10-14)% more Monster Life | default 1000 |
Unwavering | Heist Area | Prefix | 68 | Monsters cannot be Stunned (15-19)% more Monster Life | default 1000 |
Unwavering | Heist Area | Prefix | 73 | Monsters cannot be Stunned (20-24)% more Monster Life | default 1000 |
Unwavering | Heist Area | Prefix | 78 | Monsters cannot be Stunned (25-30)% more Monster Life | default 1000 |
Armoured | Heist Area | Prefix | 1 | +10% Monster Physical Damage Reduction | default 800 |
Armoured | Heist Area | Prefix | 46 | +15% Monster Physical Damage Reduction | default 800 |
Armoured | Heist Area | Prefix | 68 | +20% Monster Physical Damage Reduction | default 800 |
Armoured | Heist Area | Prefix | 73 | +30% Monster Physical Damage Reduction | default 800 |
Armoured | Heist Area | Prefix | 78 | +40% Monster Physical Damage Reduction | default 800 |
Fecund | Heist Area | Prefix | 1 | (10-14)% more Monster Life | default 1000 |
Fecund | Heist Area | Prefix | 46 | (15-19)% more Monster Life | default 1000 |
Fecund | Heist Area | Prefix | 68 | (20-29)% more Monster Life | default 1000 |
Fecund | Heist Area | Prefix | 73 | (30-39)% more Monster Life | default 1000 |
Fecund | Heist Area | Prefix | 78 | (40-49)% more Monster Life | default 1000 |
Savage | Heist Area | Prefix | 1 | (8-10)% increased Monster Damage | default 1000 |
Savage | Heist Area | Prefix | 46 | (11-13)% increased Monster Damage | default 1000 |
Savage | Heist Area | Prefix | 68 | (14-17)% increased Monster Damage | default 1000 |
Savage | Heist Area | Prefix | 73 | (18-21)% increased Monster Damage | default 1000 |
Savage | Heist Area | Prefix | 78 | (22-25)% increased Monster Damage | default 1000 |
Burning | Heist Area | Prefix | 1 | Monsters deal (10-29)% extra Physical Damage as Fire | default 1000 |
Burning | Heist Area | Prefix | 46 | Monsters deal (30-49)% extra Physical Damage as Fire | default 1000 |
Burning | Heist Area | Prefix | 68 | Monsters deal (50-69)% extra Physical Damage as Fire | default 1000 |
Burning | Heist Area | Prefix | 73 | Monsters deal (70-89)% extra Physical Damage as Fire | default 1000 |
Burning | Heist Area | Prefix | 78 | Monsters deal (90-110)% extra Physical Damage as Fire | default 1000 |
Freezing | Heist Area | Prefix | 1 | Monsters deal (10-29)% extra Physical Damage as Cold | default 1000 |
Freezing | Heist Area | Prefix | 46 | Monsters deal (30-49)% extra Physical Damage as Cold | default 1000 |
Freezing | Heist Area | Prefix | 68 | Monsters deal (50-69)% extra Physical Damage as Cold | default 1000 |
Freezing | Heist Area | Prefix | 73 | Monsters deal (70-89)% extra Physical Damage as Cold | default 1000 |
Freezing | Heist Area | Prefix | 78 | Monsters deal (90-110)% extra Physical Damage as Cold | default 1000 |
Shocking | Heist Area | Prefix | 1 | Monsters deal (10-29)% extra Physical Damage as Lightning | default 1000 |
Shocking | Heist Area | Prefix | 46 | Monsters deal (30-49)% extra Physical Damage as Lightning | default 1000 |
Shocking | Heist Area | Prefix | 68 | Monsters deal (50-69)% extra Physical Damage as Lightning | default 1000 |
Shocking | Heist Area | Prefix | 73 | Monsters deal (70-89)% extra Physical Damage as Lightning | default 1000 |
Shocking | Heist Area | Prefix | 78 | Monsters deal (90-110)% extra Physical Damage as Lightning | default 1000 |
Fleet | Heist Area | Prefix | 1 | (5-10)% increased Monster Movement Speed (10-15)% increased Monster Attack Speed (10-15)% increased Monster Cast Speed | default 1000 |
Fleet | Heist Area | Prefix | 46 | (10-15)% increased Monster Movement Speed (15-20)% increased Monster Attack Speed (15-20)% increased Monster Cast Speed | default 1000 |
Fleet | Heist Area | Prefix | 68 | (15-20)% increased Monster Movement Speed (20-25)% increased Monster Attack Speed (20-25)% increased Monster Cast Speed | default 1000 |
Fleet | Heist Area | Prefix | 73 | (20-25)% increased Monster Movement Speed (25-35)% increased Monster Attack Speed (25-35)% increased Monster Cast Speed | default 1000 |
Fleet | Heist Area | Prefix | 78 | (25-30)% increased Monster Movement Speed (35-45)% increased Monster Attack Speed (35-45)% increased Monster Cast Speed | default 1000 |
Punishing | Heist Area | Prefix | 68 | Monsters reflect 13% of Physical Damage | default 600 |
Punishing | Heist Area | Prefix | 73 | Monsters reflect 15% of Physical Damage | default 600 |
Punishing | Heist Area | Prefix | 78 | Monsters reflect 18% of Physical Damage | default 600 |
Mirrored | Heist Area | Prefix | 68 | Monsters reflect 13% of Elemental Damage | default 600 |
Mirrored | Heist Area | Prefix | 73 | Monsters reflect 15% of Elemental Damage | default 600 |
Mirrored | Heist Area | Prefix | 78 | Monsters reflect 18% of Elemental Damage | default 600 |
Hexwarded | Heist Area | Prefix | 46 | 15% less effect of Curses on Monsters | default 800 |
Hexwarded | Heist Area | Prefix | 68 | 25% less effect of Curses on Monsters | default 800 |
Hexwarded | Heist Area | Prefix | 73 | 40% less effect of Curses on Monsters | default 800 |
Hexwarded | Heist Area | Prefix | 78 | 60% less effect of Curses on Monsters | default 800 |
Empowered | Heist Area | Prefix | 73 | Monsters have a 15% chance to cause Elemental Ailments on Hit | default 800 |
Empowered | Heist Area | Prefix | 78 | Monsters have a 20% chance to cause Elemental Ailments on Hit | default 800 |
Resistant | Heist Area | Prefix | 1 | +10% Monster Chaos Resistance +15% Monster Elemental Resistance | default 800 |
Resistant | Heist Area | Prefix | 68 | +15% Monster Chaos Resistance +20% Monster Elemental Resistance | default 800 |
Resistant | Heist Area | Prefix | 73 | +20% Monster Chaos Resistance +30% Monster Elemental Resistance | default 800 |
Resistant | Heist Area | Prefix | 78 | +25% Monster Chaos Resistance +40% Monster Elemental Resistance | default 800 |
Impervious | Heist Area | Prefix | 46 | Monsters have a 20% chance to avoid Poison, Blind, and Bleeding | default 800 |
Impervious | Heist Area | Prefix | 73 | Monsters have a 35% chance to avoid Poison, Blind, and Bleeding | default 800 |
Impervious | Heist Area | Prefix | 78 | Monsters have a 50% chance to avoid Poison, Blind, and Bleeding | default 800 |
of Bloodlines | Heist Area | Suffix | 1 | Magic Monster Packs each have a Bloodline Mod (20-30)% more Magic Monsters | default 1000 |
of Venom | Heist Area | Suffix | 1 | Monsters Poison on Hit | default 1000 |
of Balance | Heist Area | Suffix | 68 | Players have Elemental Equilibrium | default 1000 |
of Skirmishing | Heist Area | Suffix | 68 | Players have Point Blank | default 650 |
of Frenzy | Heist Area | Suffix | 1 | Monsters have (30-60)% chance to gain a Frenzy Charge on Hit | default 800 |
of Frenzy | Heist Area | Suffix | 68 | Monsters gain a Frenzy Charge on Hit | default 800 |
of Endurance | Heist Area | Suffix | 1 | Monsters have (30-60)% chance to gain an Endurance Charge on Hit | default 800 |
of Endurance | Heist Area | Suffix | 68 | Monsters gain an Endurance Charge on Hit | default 800 |
of Power | Heist Area | Suffix | 1 | Monsters have (30-60)% chance to gain a Power Charge on Hit | default 800 |
of Power | Heist Area | Suffix | 68 | Monsters gain a Power Charge on Hit | default 800 |
of Giants | Heist Area | Suffix | 1 | Monsters have 20% increased Area of Effect | default 800 |
of Giants | Heist Area | Suffix | 46 | Monsters have 30% increased Area of Effect | default 800 |
of Giants | Heist Area | Suffix | 68 | Monsters have 45% increased Area of Effect | default 800 |
of Giants | Heist Area | Suffix | 73 | Monsters have 70% increased Area of Effect | default 800 |
of Giants | Heist Area | Suffix | 78 | Monsters have 100% increased Area of Effect | default 800 |
of Deadliness | Heist Area | Suffix | 1 | Monsters have (100-125)% increased Critical Strike Chance +(20-24)% to Monster Critical Strike Multiplier | default 800 |
of Deadliness | Heist Area | Suffix | 46 | Monsters have (126-150)% increased Critical Strike Chance +(25-29)% to Monster Critical Strike Multiplier | default 800 |
of Deadliness | Heist Area | Suffix | 68 | Monsters have (160-200)% increased Critical Strike Chance +(30-35)% to Monster Critical Strike Multiplier | default 800 |
of Deadliness | Heist Area | Suffix | 73 | Monsters have (260-300)% increased Critical Strike Chance +(36-40)% to Monster Critical Strike Multiplier | default 800 |
of Deadliness | Heist Area | Suffix | 78 | Monsters have (360-400)% increased Critical Strike Chance +(41-45)% to Monster Critical Strike Multiplier | default 800 |
of Smothering | Heist Area | Suffix | 1 | Players have 20% less Recovery Rate of Life and Energy Shield | default 750 |
of Smothering | Heist Area | Suffix | 73 | Players have 40% less Recovery Rate of Life and Energy Shield | default 750 |
of Smothering | Heist Area | Suffix | 78 | Players have 60% less Recovery Rate of Life and Energy Shield | default 750 |
of Flames | Heist Area | Suffix | 46 | Area has patches of Burning Ground 16 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 12 (Hidden) | default 250 |
of Flames | Heist Area | Suffix | 68 | Area has patches of Burning Ground 20 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 14 (Hidden) | default 250 |
of Flames | Heist Area | Suffix | 73 | Area has patches of Burning Ground 24 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 16 (Hidden) | default 250 |
of Flames | Heist Area | Suffix | 78 | Area has patches of Burning Ground 28 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 18 (Hidden) | default 250 |
of Ice | Heist Area | Suffix | 46 | Area has patches of Chilled Ground 16 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 12 (Hidden) | default 250 |
of Ice | Heist Area | Suffix | 68 | Area has patches of Chilled Ground 20 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 14 (Hidden) | default 250 |
of Ice | Heist Area | Suffix | 73 | Area has patches of Chilled Ground 24 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 16 (Hidden) | default 250 |
of Ice | Heist Area | Suffix | 78 | Area has patches of Chilled Ground 28 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 18 (Hidden) | default 250 |
of Lightning | Heist Area | Suffix | 46 | Area has patches of Shocked Ground which increase Damage taken by 20% 16 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 12 (Hidden) | default 250 |
of Lightning | Heist Area | Suffix | 68 | Area has patches of Shocked Ground which increase Damage taken by 20% 20 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 14 (Hidden) | default 250 |
of Lightning | Heist Area | Suffix | 73 | Area has patches of Shocked Ground which increase Damage taken by 35% 24 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 16 (Hidden) | default 250 |
of Lightning | Heist Area | Suffix | 78 | Area has patches of Shocked Ground which increase Damage taken by 50% 28 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 18 (Hidden) | default 250 |
of Desecration | Heist Area | Suffix | 46 | Area has patches of desecrated ground 16 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 12 (Hidden) | default 250 |
of Desecration | Heist Area | Suffix | 68 | Area has patches of desecrated ground 20 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 14 (Hidden) | default 250 |
of Desecration | Heist Area | Suffix | 73 | Area has patches of desecrated ground 24 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 16 (Hidden) | default 250 |
of Desecration | Heist Area | Suffix | 78 | Area has patches of desecrated ground 28 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 18 (Hidden) | default 250 |
of Elemental Weakness | Heist Area | Suffix | 73 | Players are Cursed with Elemental Weakness, with 40% increased Effect | default 850 |
of Elemental Weakness | Heist Area | Suffix | 78 | Players are Cursed with Elemental Weakness, with 60% increased Effect | default 1000 |
of Vulnerability | Heist Area | Suffix | 73 | Players are Cursed with Vulnerability, with 40% increased Effect | default 850 |
of Vulnerability | Heist Area | Suffix | 78 | Players are Cursed with Vulnerability, with 60% increased Effect | default 1000 |
of Enfeeblement | Heist Area | Suffix | 73 | Players are Cursed with Enfeeble, with 40% increased Effect | default 850 |
of Enfeeblement | Heist Area | Suffix | 78 | Players are Cursed with Enfeeble, with 60% increased Effect | default 1000 |
of Temporal Chains | Heist Area | Suffix | 73 | Players are Cursed with Temporal Chains, with 40% increased Effect | default 850 |
of Temporal Chains | Heist Area | Suffix | 78 | Players are Cursed with Temporal Chains, with 60% increased Effect | default 1000 |
of Stasis | Heist Area | Suffix | 73 | Players cannot Regenerate Life, Mana or Energy Shield | default 300 |
of Exposure | Heist Area | Suffix | 73 | -(8-5)% maximum Player Resistances | default 600 |
of Exposure | Heist Area | Suffix | 78 | -(12-9)% maximum Player Resistances | default 1000 |
of Congealment | Heist Area | Suffix | 78 | Cannot Leech Life from Monsters Cannot Leech Mana from Monsters | default 100 |
of Insulation | Heist Area | Suffix | 46 | Monsters have 30% chance to Avoid Elemental Ailments | default 800 |
of Insulation | Heist Area | Suffix | 73 | Monsters have 50% chance to Avoid Elemental Ailments | default 800 |
of Insulation | Heist Area | Suffix | 78 | Monsters have 70% chance to Avoid Elemental Ailments | default 800 |
of Toughness | Heist Area | Suffix | 1 | Monsters take (15-19)% reduced Extra Damage from Critical Strikes | default 800 |
of Toughness | Heist Area | Suffix | 46 | Monsters take (20-24)% reduced Extra Damage from Critical Strikes | default 800 |
of Toughness | Heist Area | Suffix | 68 | Monsters take (25-30)% reduced Extra Damage from Critical Strikes | default 800 |
of Toughness | Heist Area | Suffix | 73 | Monsters take (31-35)% reduced Extra Damage from Critical Strikes | default 800 |
of Toughness | Heist Area | Suffix | 78 | Monsters take (36-40)% reduced Extra Damage from Critical Strikes | default 800 |
of Drought | Heist Area | Suffix | 1 | Players gain 15% reduced Flask Charges | default 800 |
of Drought | Heist Area | Suffix | 46 | Players gain 20% reduced Flask Charges | default 800 |
of Drought | Heist Area | Suffix | 68 | Players gain 30% reduced Flask Charges | default 800 |
of Drought | Heist Area | Suffix | 73 | Players gain 40% reduced Flask Charges | default 800 |
of Drought | Heist Area | Suffix | 78 | Players gain 50% reduced Flask Charges | default 800 |
of Rust | Heist Area | Suffix | 46 | Players have 10% reduced Chance to Block Players have 15% less Armour | default 800 |
of Rust | Heist Area | Suffix | 68 | Players have 20% reduced Chance to Block Players have 20% less Armour | default 800 |
of Rust | Heist Area | Suffix | 73 | Players have 30% reduced Chance to Block Players have 25% less Armour | default 800 |
of Rust | Heist Area | Suffix | 78 | Players have 40% reduced Chance to Block Players have 30% less Armour | default 800 |
of Miring | Heist Area | Suffix | 46 | Player chance to Dodge is Unlucky Monsters have 20% increased Accuracy Rating | default 800 |
of Miring | Heist Area | Suffix | 68 | Player chance to Dodge is Unlucky Monsters have 30% increased Accuracy Rating | default 800 |
of Miring | Heist Area | Suffix | 73 | Player chance to Dodge is Unlucky Monsters have 40% increased Accuracy Rating | default 800 |
of Miring | Heist Area | Suffix | 78 | Player chance to Dodge is Unlucky Monsters have 50% increased Accuracy Rating | default 800 |
of Impotence | Heist Area | Suffix | 1 | Players have 10% less Area of Effect | default 800 |
of Impotence | Heist Area | Suffix | 68 | Players have 15% less Area of Effect | default 800 |
of Impotence | Heist Area | Suffix | 73 | Players have 20% less Area of Effect | default 800 |
of Impotence | Heist Area | Suffix | 78 | Players have 25% less Area of Effect | default 800 |
Shrewd | Heist NPC | Prefix | 1 | (23-26)% increased Rarity of Items dropped in Heists | heist_equipment_reward 1000 default 0 |
Tasteful | Heist NPC | Prefix | 45 | (27-30)% increased Rarity of Items dropped in Heists | heist_equipment_reward 800 default 0 |
Cultured | Heist NPC | Prefix | 75 | (31-35)% increased Rarity of Items dropped in Heists | heist_equipment_reward 600 default 0 |
Sophisticated | Heist NPC | Prefix | 82 | (36-40)% increased Rarity of Items dropped in Heists | heist_equipment_reward 400 default 0 |
Lucky | Heist Trinket | Prefix | 1 | (10-12)% increased Rarity of Items dropped in Heists | default 200 |
Lucky | Heist Trinket | Prefix | 50 | (13-16)% increased Rarity of Items dropped in Heists | default 150 |
Lucky | Heist Trinket | Prefix | 70 | (17-20)% increased Rarity of Items dropped in Heists | default 100 |