Experimenter

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Experimenters are a type of monster found in Act 3. They have wand attacks and cast necromantically themed spells.

Varieties

Name Location Special Attributes
Reanimator The Lunaris Temple Level 1, The Lunaris Temple Level 2 Casts Raise ZombieRaise ZombieSpell, Minion
Mana Cost: (10-38)
Cast Time: 0.85 sec
Raises a zombie minion from a corpse, which will follow you and attack enemies with a melee attack and an area of effect slam which cannot be evaded.Per 1% Quality:12341% increased Minion Maximum Life
1% increased Minion Movement Speed
Raised Zombies' Slam Attack has 2% increased Cooldown Recovery RateMinions Regenerate 0.1% of Life per secondMinions take Chaos Damage equal to 1% of their Life over one second when Raised
Minions gain 0.5% of Physical Damage as Extra Chaos Damage
Maximum (3-6) Raised Zombies
Raised Zombies' Slam Attack has (0-76)% increased Cooldown Recovery Rate
Raised Zombies' Slam Attack has (0-76)% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Raise Zombie skill icon.png
and EnfeebleEnfeebleSpell, AoE, Duration, Curse, Hex
Radius: 22
Mana Cost: (16-33)
Cast Time: 0.50 sec
Requires Level 24Curses all targets in an area, reducing their accuracy and making them deal less damage.Per 1% Quality:1230.5% increased Effect of CurseCurse has 2% increased Doom gain rateCurse Skills have 0.5% increased Cast SpeedBase duration is (9-10.9) seconds
Cursed enemies have (10-19)% reduced Accuracy Rating
Cursed Normal or Magic enemies deal (21-30)% less Damage
Cursed Rare or Unique enemies deal (10-15)% less Damage
Curse gains 10 Doom per second if you Cast this Spell yourself
+(0-10) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Enfeeble skill icon.png
Mortality Experimenter The Lunaris Temple Level 1 Resists Chaos, Casts Detonate DeadDetonate DeadSpell, AoE, Fire
Radius: 22
Mana Cost: (5-20)
Cast Time: 0.60 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 160%
Requires Level 4Targets a corpse, and deals spell damage to enemies around the corpse, as well as causing the corpse to explode, dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected.Per 1% Quality:1230.5% increased Cast Speed3% of Fire Damage Converted to Chaos DamageExplosion deals 4% increased Damage if the Corpse is IgnitedExplosion deals base Fire Damage equal to 6% of the corpse's Maximum Life
Deals (15-798) to (22-1197) Fire Damage
+(0-4) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Detonate Dead skill icon.png
and Temporal ChainsTemporal ChainsSpell, AoE, Duration, Curse, Hex
Radius: 22
Mana Cost: (16-33)
Cast Time: 0.50 sec
Requires Level 24Curses all enemies in an area, lowering their action speed and making other effects on them expire more slowly.Per 1% Quality:1230.5% increased Effect of CurseCurse has 2% increased Doom gain rate1% increased Curse DurationBase duration is (5-5.95) seconds
Cursed Normal and Magic Enemies have (20-29)% less Action Speed
Other effects on Cursed enemies expire 40% slower
50% less Effect of Curse against Players
Cursed Rare and Unique Enemies have (10-14)% less Action Speed
Curse gains 10 Doom per second if you Cast this Spell yourself
+(0-10) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Temporal Chains skill icon.png
Flesh Sculptor The Lunaris Temple Level 2 Resists Chaos, Casts EnfeebleEnfeebleSpell, AoE, Duration, Curse, Hex
Radius: 22
Mana Cost: (16-33)
Cast Time: 0.50 sec
Requires Level 24Curses all targets in an area, reducing their accuracy and making them deal less damage.Per 1% Quality:1230.5% increased Effect of CurseCurse has 2% increased Doom gain rateCurse Skills have 0.5% increased Cast SpeedBase duration is (9-10.9) seconds
Cursed enemies have (10-19)% reduced Accuracy Rating
Cursed Normal or Magic enemies deal (21-30)% less Damage
Cursed Rare or Unique enemies deal (10-15)% less Damage
Curse gains 10 Doom per second if you Cast this Spell yourself
+(0-10) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Enfeeble skill icon.png
and Sniper's MarkSniper's MarkSpell, Duration, Curse, Mark
Radius: 22
Mana Cost: (16-33)
Cast Time: 0.50 sec
Requires Level 24Curses a single enemy, increasing the damage they take from projectiles, and making projectiles split when hitting them, to hit other targets around them. You can gain charges for your life and mana flasks by hitting the cursed enemy. You can only have one Mark at a time.Per 1% Quality:123Cursed enemies take 0.25% increased Damage from Projectile HitsCurse Skills have 1% increased Cast SpeedHits on Cursed Enemies have an additional 2% chance to KnockbackBase duration is (6-9.8) seconds
Projectiles which Hit Cursed Enemies Split towards (3-4) additional targets
Cursed enemies take (16-35)% increased Damage from Projectile Hits
You gain a Mana Flask Charge when you Hit Cursed Enemy, no more
than once every 0.5 seconds
You gain a Life Flask Charge when you Hit Cursed Enemy, no more
than once every 0.5 seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Sniper's Mark skill icon.png
[confirmation needed because of 3.12 change], Detonate DeadDetonate DeadSpell, AoE, Fire
Radius: 22
Mana Cost: (5-20)
Cast Time: 0.60 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 160%
Requires Level 4Targets a corpse, and deals spell damage to enemies around the corpse, as well as causing the corpse to explode, dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected.Per 1% Quality:1230.5% increased Cast Speed3% of Fire Damage Converted to Chaos DamageExplosion deals 4% increased Damage if the Corpse is IgnitedExplosion deals base Fire Damage equal to 6% of the corpse's Maximum Life
Deals (15-798) to (22-1197) Fire Damage
+(0-4) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Detonate Dead skill icon.png
Corrupted Experimenter Elreon missions Resists Chaos, Casts Detonate DeadDetonate DeadSpell, AoE, Fire
Radius: 22
Mana Cost: (5-20)
Cast Time: 0.60 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 160%
Requires Level 4Targets a corpse, and deals spell damage to enemies around the corpse, as well as causing the corpse to explode, dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected.Per 1% Quality:1230.5% increased Cast Speed3% of Fire Damage Converted to Chaos DamageExplosion deals 4% increased Damage if the Corpse is IgnitedExplosion deals base Fire Damage equal to 6% of the corpse's Maximum Life
Deals (15-798) to (22-1197) Fire Damage
+(0-4) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Detonate Dead skill icon.png
and Temporal ChainsTemporal ChainsSpell, AoE, Duration, Curse, Hex
Radius: 22
Mana Cost: (16-33)
Cast Time: 0.50 sec
Requires Level 24Curses all enemies in an area, lowering their action speed and making other effects on them expire more slowly.Per 1% Quality:1230.5% increased Effect of CurseCurse has 2% increased Doom gain rate1% increased Curse DurationBase duration is (5-5.95) seconds
Cursed Normal and Magic Enemies have (20-29)% less Action Speed
Other effects on Cursed enemies expire 40% slower
50% less Effect of Curse against Players
Cursed Rare and Unique Enemies have (10-14)% less Action Speed
Curse gains 10 Doom per second if you Cast this Spell yourself
+(0-10) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Temporal Chains skill icon.png

Uniques

Name Location Special Attributes
Fleshrend, Grand Inquisitor The Lunaris Temple Level 1 DesecrateDesecrateSpell, AoE, Duration, Chaos
Mana Cost: (11-26)
Cast Time: 0.60 sec
Requires Level 16Desecrates the ground, summoning corpses and dealing chaos damage to all enemies in the area. The corpses will be chosen from the monsters in the current area and any Spectres that have existed in this instance.Per 1% Quality:12341% increased Cast Speed10% increased Chaos Damage3% chance to spawn an additional CorpseEach Corpse spawned has 0.1% chance to be a Forgotten CorpseBase duration is 4 seconds
Deals (8.2-294) Base Chaos Damage per second
Spawns 5 corpses
Spawns corpses up to Level (20-100)
Maximum of 10 corpses allowed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Desecrate skill icon.png
, Raise ZombieRaise ZombieSpell, Minion
Mana Cost: (10-38)
Cast Time: 0.85 sec
Raises a zombie minion from a corpse, which will follow you and attack enemies with a melee attack and an area of effect slam which cannot be evaded.Per 1% Quality:12341% increased Minion Maximum Life
1% increased Minion Movement Speed
Raised Zombies' Slam Attack has 2% increased Cooldown Recovery RateMinions Regenerate 0.1% of Life per secondMinions take Chaos Damage equal to 1% of their Life over one second when Raised
Minions gain 0.5% of Physical Damage as Extra Chaos Damage
Maximum (3-6) Raised Zombies
Raised Zombies' Slam Attack has (0-76)% increased Cooldown Recovery Rate
Raised Zombies' Slam Attack has (0-76)% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Raise Zombie skill icon.png
, Gains Power Charges
Docere Incarnatis Invasion Boss Proximity Shield, Delayed Blast, Storm Call, Vaal Storm Call