Path of Exile Wiki

Please consider helping keep the wiki up to date. Check the to-do list of updates needed for version 3.14.0.

Game data exports will becoming later as the technical changes in addition to regular changes take some more time.

READ MORE

Path of Exile Wiki
Register
Advertisement
Not to be confused with Dodge.

Evasion is the first layer of defence that increases a character's chance to evade incoming attacks. Evasion is opposed by the attacker's accuracy. Along with armour, energy shield, and ward, evasion is one of the four defence types that can implicitly appear on equipment.

All classes start with 15 base evasion rating. The base character evasion rating does not increase with the level[1].

Dexterity grants bonuses to evasion. Every 5 points of dexterity provide 1% increased Evasion Rating. Non-multiples of 5 will be rounded up to the nearest multiple of 5 (e.g. 142 dexterity will be rounded to 145).

Mechanics[ | ]

Evading an attack prevents all damage and other harmful effects including status ailments and stun. Only melee and ranged attacks can be evaded; spells automatically hit. The chance to evade an attack is based on the defender's evasion rating compared to the attacker's accuracy.


[2]

The Chance to Evade is limited to between 0% and 95% (directly affected by the limits of Chance to Hit).

There are two modifiers which bypass evasion: Cannot Evade enemy Attacks (from for example the Unwavering Stance keystone or Ezomyte Peak inventory iconEzomyte PeakEzomyte Peak
Iron Hat
Quality: +20%
Armour: (28-40)
20% increased Global Physical Damage
+(15-25) to Armour
+(25-50) to maximum Life
Cannot Evade Enemy Attacks
Centuries of servitude, a day
of glory, an eternity of death.
Ezomyte Peak inventory icon
), and attacks using Hits can't be evaded.

Evasion also gives an implicit chance to not receive critical strikes from attacks.[3] If an incoming critical strike hit succeeds the initial hit/miss roll, a secondary check is performed to determine critical hit or normal hit. If the first rolls succeeds but the second roll fails, only a normal damage hit is applied. Since spells cannot be evaded, spell criticals also cannot be evaded.

Evasion does not calculate the chance of each hit independently. Instead, it uses a system of "entropy" to ensure that enemies won't get long strings of hits or misses by chance.[3] To summarize, these are the calculation steps in each attack:

  1. If it is the first time an entity is attacked, or if the time between the last attack and this one is larger than 100 server ticks (3.33 seconds), randomise the entropy from 0–99.
    Evade chance as a function of Evasion Rating and Attacker Accuracy. Monsters at level 84 (Tier 16 Maps) have been highlighted.

    Evade chance as a function of Evasion Rating and Attacker Accuracy.  Monsters at level 84 (Tier 16 Maps) have 538 accuracy.

  2. Calculate chance to hit of the attacker using the above formula, and add this integer to the entropy counter.
  3. If this is 100 or greater, the check counts as a hit. Subtract 100 from the entropy counter. Otherwise it is a miss and the entropy counter doesn't change.
  4. A critical hit is evaded on a separate random roll and will not affect this entropy value.

As a result, if a player has a 1 in N chance to be hit, then the player will be hit exactly once for every N consecutive attacks. This eliminates all possibilities of lucky and/or unlucky streaks. It is still based on chance because of the entropy counter's randomization in the first step. Note that if multiple mobs are attacking one character, all of the mobs' attacks share the same entropy counter.[4] Also note that the chance to evade calculation on the character page is based on the average accuracy of a monster at the player's level.

Interaction with Dodge[ | ]

Chance to Dodge bonuses granted by sources like Acrobatics function similar to evasion, but are rolled separately and are true random rather than entropy-based. Phase Acrobatics grants a chance to dodge spells.

Assuming a character has a 40% chance to evade and a 20% chance to dodge, a character has a 52% chance to prevent receiving a hit.


Modifiers to chance to Hit and chance to Evade[ | ]

Certain modifiers can be directly applied to the Chance to Hit and Chance to Evade stats, such as blind, Arrow Dancing, and Garukhan's Pantheon power. The order in which these take effect are as follows; chance to hit is determined based on the attacker's accuracy and the defender's evasion, then modifiers to the attacker's chance to hit get applied, after which modifiers to the defender's chance to evade are applied to get the final chance to evade/hit.[5]

Examples [Expand]

Example 1[ | ]

A player is fighting three monsters, one (A) with a 70% chance to hit and two (B, C) with a 45% chance to hit.

  • A attacks. The player's entropy is a random number between 0-99, in this case 37.
  • A adds 70 to the counter, raising it to 100 or greater, and hits. 100 is subtracted and the counter is now 7.
  • B attacks, adding 45. 52
  • C attacks, adding 45. 97
  • A attacks, adding 70. This hits and the counter becomes 67. It happens to be a critical strike, which means it has a 70% chance to do bonus damage. This roll is independent and doesn't affect entropy.
  • The player runs away for >6 seconds, so a new entropy value will be rolled on the next attack.

Example 2[ | ]

A player has 5000 evasion, and gets 20% more Chance to Evade from Ghost Dance, and is attacked by a monster with 500 accuracy who is blinded.

  • Chance to Hit = 500 / ( 500 + (5000/4)^0.8 ) = 62% Chance to Hit.
  • Blind lowers the chance to hit by 50% to 31%, meaning the player has a 69% chance to evade.
  • Shade Form's 20% more Chance to Evade causes the final chance to Evade to be 69% * 1.2 = 82%.

Active skill gems[ | ]

Related base stats[ | ]

Skill gemStr.Dex.Int.Lvl.
Grace inventory iconGraceGraceAura, Spell, AoE
Level: (1-20)
Reservation: 50% Mana
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Cast Time: Instant
Radius: 36
Requires Level 24Casts an aura that grants evasion to you and your allies.Per 1% Quality:1Superior2Anomalous3Divergent2% increased Area of EffectYou and nearby Allies have 0.1% chance to avoid Elemental AilmentsYou and nearby Allies have 0.05% chance to Avoid Chaos Damage from HitsYou and nearby allies gain (227-2575) additional Evasion Rating
+(0-19) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Grace skill icon
Grace inventory icon
N/AyesN/A24
Spectral Shield Throw inventory iconSpectral Shield ThrowSpectral Shield ThrowAttack, Projectile, Physical
Level: (1-20)
Cost: (7-10) Mana
Critical Strike Chance: 5.00%
Requires Level 28Throws a spectral copy of your shield as a projectile which cannot pierce, and deals off-hand damage augmented by the defences of the shield. When it collides with something it will shatter, launching a number of smaller shards as projectiles in all directions. Modifiers that cause additional projectiles to be fired will add more shards, not more copies of the shield.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal2% increased Projectile Speed1% increased Damage0.5% increased Attack Speed+1% to Critical Strike Multiplier per 100 Maximum Energy Shield on Shield(58-399) to (86-599) Base Off Hand Physical Damage
(4-6) to (5-8) Added Physical Damage per 15 Armour or Evasion Rating on Shield
Fires 3 additional Projectiles
Shard Projectiles Deal 50% less Damage
Base Off Hand Attack time is (0.7-0.6) seconds
Primary Projectile chains +3 times
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Spectral Shield Throw skill icon
Spectral Shield Throw inventory icon
yesyesN/A28
Shield Charge inventory iconShield ChargeShield ChargeAttack, AoE, Movement, Travel, Physical, Melee
Level: (1-20)
Cost: 10 Mana
Critical Strike Chance: 5.00%
Radius: 8 / 16
Requires Level 10Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies. Cannot be supported by Multistrike.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Movement Speed1% increased Damage1% more Damage with Hits at Maximum Charge Distance75% increased Stun Threshold reduction on enemies at Maximum charge distance
(90-109)% increased Movement Speed
100% more Damage with Hits at Maximum Charge Distance
(16-190) to (24-284) Base Off Hand Physical Damage
3 to 4 Added Physical Damage per 15 Armour or Evasion Rating on Shield
Base Off Hand Attack time is (0.53-0.48) seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Shield Charge skill icon
Shield Charge inventory icon
yesN/AN/A10

Related quality stats[ | ]

Skill gemStr.Dex.Int.Lvl.
Whirling Blades inventory iconWhirling BladesWhirling BladesAttack, Movement, Travel, Melee
Level: (1-20)
Cost: 10 Mana
Requires Level 10Dive through enemies, dealing weapon damage. Only works with daggers, claws and one handed swords. Cannot be supported by Multistrike.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Attack Speed3% increased Damage10% increased Evasion Rating while MovingDeals (100-120)% of Base Attack Damage
+0.6 seconds to Attack Time
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Whirling Blades skill icon
Whirling Blades inventory icon
N/Ayesyes10
Determination inventory iconDeterminationDeterminationAura, Spell, AoE, Physical
Level: (1-20)
Reservation: 50% Mana
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Cast Time: Instant
Radius: 36
Requires Level 24Casts an aura that grants armour to you and your allies.Per 1% Quality:1Superior2Anomalous3Divergent2% increased Area of EffectYou and nearby Allies have 0.25% chance to Avoid being StunnedYou and nearby Allies gain 0.1% of Evasion Rating as Extra ArmourYou and nearby allies gain (32-51)% more Armour
+(0-19) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Determination skill icon
Determination inventory icon
yesN/AN/A24
Flesh and Stone inventory iconFlesh and StoneFlesh and StoneSpell, Aura, AoE, Stance
Level: (1-20)
Reservation: 35% Mana
Cooldown Time: 2.00 sec
Can Store 1 Use(s)
Cast Time: Instant
Requires Level 16Casts an aura that affects you and nearby enemies differently depending on your stance. Using the skill again alternates between Blood Stance and Sand Stance.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Cooldown Recovery RateBuff grants 0.5% increased Evasion Rating and ArmourBuff grants 1% increased Damage if you've changed Stance recentlyNearby Enemies are Blinded while in Sand Stance
You take (9-11)% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance
Nearby Enemies are Maimed while in Blood Stance
Enemies Maimed by this Skill take (13-16)% increased Physical Damage
(0-50)% increased Cooldown Recovery Rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Flesh and Stone skill icon
Flesh and Stone inventory icon
yesyesN/A16

Support skill gems[ | ]

Related base stats[ | ]

There are currently no support skill gems that have stats related to evasion.

Related quality stats[ | ]

There are currently no support skill gems that have quality stats related to evasion.

Mechanics Scaled by Evasion Rating[ | ]

The following items provide some bonuses that scale with evasion rating.

ItemLvl.Stats
Cerberus LimbCerberus Limb inventory iconCerberus Limb
Blood Sceptre
Sceptre
Quality: +20%
Physical Damage: 36-66
Critical Strike Chance: 6.00%
Attacks per Second: 1.40
Weapon Range: 11
Requires Level 47, 81 Str, 81 Int24% increased Elemental Damage(70-100)% increased Spell Damage
(15-20)% increased Cast Speed
0.5% of Spell Damage Leeched as Life if Equipped Shield has at least 30% Chance to Block
+1 to Maximum Energy Shield per 5 Armour on Equipped Shield
+5 to Armour per 5 Evasion Rating on Equipped Shield
+20 to Evasion Rating per 5 Maximum Energy Shield on Equipped Shield
The greatest of guardians make the greatest of sacrifices.
Cerberus Limb inventory icon
4724% increased Elemental Damage(70-100)% increased Spell Damage
(15-20)% increased Cast Speed
0.5% of Spell Damage Leeched as Life if Equipped Shield has at least 30% Chance to Block
+1 to Maximum Energy Shield per 5 Armour on Equipped Shield
+5 to Armour per 5 Evasion Rating on Equipped Shield
+20 to Evasion Rating per 5 Maximum Energy Shield on Equipped Shield
Queen of the ForestQueen of the Forest inventory iconQueen of the Forest
Destiny Leather
Quality: +20%
Evasion: (1923-2163)
Movement Speed: -3%
Requires Level 59, 160 Dex(200-240)% increased Evasion Rating
+(60-70) to maximum Life
+(6-10)% to Fire Resistance
+(26-40)% to Cold Resistance
+(11-25)% to Lightning Resistance
25% reduced Movement Speed
1% increased Movement Speed per 600 Evasion Rating, up to 75%
-(50-40) Physical Damage taken from Hits by Animals
Shedding away her regal past,
she forged a new destiny.
Sacrificing the ephemeral joys of man,
she embraced the eternal grasp of nature.
Seizing her one true wish,
she found peace at last.
Queen of the Forest inventory icon
59(200-240)% increased Evasion Rating
+(60-70) to maximum Life
+(6-10)% to Fire Resistance
+(26-40)% to Cold Resistance
+(11-25)% to Lightning Resistance
25% reduced Movement Speed
1% increased Movement Speed per 600 Evasion Rating, up to 75%
-(50-40) Physical Damage taken from Hits by Animals
DreamfeatherDreamfeather inventory iconDreamfeather
Eternal Sword
One Handed Sword
Quality: +20%
Physical Damage: (85.2-109.2) to (159.6-177.6)
Critical Strike Chance: 5.00%
Attacks per Second: (1.80-1.88)
Weapon Range: 11
Requires Level 66, 104 Str, 122 Dex+475 to Accuracy RatingAdds (30-50) to (65-80) Physical Damage
(20-25)% increased Attack Speed
+(180-200) to Evasion Rating
3% increased Movement Speed
+(280-300) to Accuracy Rating
1% increased Attack Damage per 450 Evasion Rating
She dances a dance beneath the shade,
The twilight shroud her only blade,
Who now hears her feathersteps flowing?
Beneath the stars, the moondrops glowing.
Dreamfeather inventory icon
66+475 to Accuracy RatingAdds (30-50) to (65-80) Physical Damage
(20-25)% increased Attack Speed
+(180-200) to Evasion Rating
3% increased Movement Speed
+(280-300) to Accuracy Rating
1% increased Attack Damage per 450 Evasion Rating
PerseverancePerseverance inventory iconPerseverance
Vanguard Belt
Requires Level 78+(260-320) to Armour and Evasion Rating(4-8)% increased maximum Life
+(20-40)% to Cold Resistance
1% increased Attack Damage per 200 of the lowest of Armour and Evasion Rating
(14-20)% chance to gain Fortify when you Stun an Enemy with Melee Damage
You have Onslaught while you have Fortify
"Some blows must be evaded. Some blows must be endured.
The trick is to tell them apart."
- Daresso, the Sword King
Perseverance inventory icon
78+(260-320) to Armour and Evasion Rating(4-8)% increased maximum Life
+(20-40)% to Cold Resistance
1% increased Attack Damage per 200 of the lowest of Armour and Evasion Rating
(14-20)% chance to gain Fortify when you Stun an Enemy with Melee Damage
You have Onslaught while you have Fortify

Related items[ | ]

Flasks[ | ]

ItemLvl.DurationUsageCapacityBuff EffectsStats
Jade FlaskJade Flask inventory iconJade FlaskLasts 4.00 Seconds
Consumes 30 of 60 Charges on use
+1500 to Evasion Rating
Requires Level 27Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
Jade Flask inventory icon
274.003060+1500 to Evasion RatingN/A
Stibnite FlaskStibnite Flask inventory iconStibnite FlaskLasts 5.00 Seconds
Consumes 40 of 60 Charges on use
20% More Evasion Rating
Requires Level 40Creates a Smoke Cloud on UseRight click to drink. Can only hold charges while in belt. Refills as you kill monsters.
Stibnite Flask inventory icon
405.00406020% More Evasion RatingCreates a Smoke Cloud on Use

Unique items[ | ]

Notable Evasion Rating[ | ]

Unique items that can potentially grant upwards of 1,000 Evasion rating.

ItemLvl.EV
Cloak of DefianceCloak of Defiance inventory iconCloak of Defiance
Lacquered Garb
Quality: +20%
Evasion: (1201-1487)
Energy Shield: (235-291)
Movement Speed: -3%
Requires Level 52, 76 Dex, 76 Int(300-400)% increased Evasion and Energy Shield
+(100-150) to maximum Mana
Regenerate 1% of Mana per second
10% of Damage is taken from Mana before Life
Mind Over Matter
When the throat roars,
As eyes weep,
When the hand grips hard
With trembling fingers,
When belly twists
Yet legs stand strong,
That is the work
Of the Defiant Heart.
Cloak of Defiance inventory icon
52(1201-1487)
Bronn's LitheBronn's Lithe inventory iconBronn's Lithe
Cutthroat's Garb
Quality: +20%
Evasion: (1696-1961)
Movement Speed: -3%
Requires Level 53, 144 Dex+2 to Level of Socketed Movement Gems
10% increased Attack Speed
(35-50)% increased Damage with Movement Skills
(200-250)% increased Evasion Rating
10% increased Movement Speed
15% increased Attack and Cast Speed if you've used a Movement Skill Recently
Forget your kite shield. Just put the biggest man
in the field between you and the archers.
Bronn's Lithe inventory icon
53(1696-1961)
Fox's FortuneFoxshade inventory iconFox's Fortune
Wild Leather
Quality: +20%
Evasion: (1572-2038)
Movement Speed: -3%
Requires Level 54, 73 Dex+(20-30) to Dexterity
Adds 5 to 12 Physical Damage to Attacks
+1500 to Evasion Rating while on Full Life
+(400-500) to Evasion Rating
(120-150)% increased Evasion Rating
10% increased Movement Speed
Damage from Enemies Hitting you is Unlucky while you are on Full Life
Follow your most basic instincts.
The rest will come naturally.
Foxshade inventory icon
54(1572-2038)
The Rat CageThe Rat Cage inventory iconThe Rat Cage
Sharkskin Tunic
Quality: +20%
Evasion: (1229-1341)
Movement Speed: -3%
Requires Level 56, 152 Dex(100-120)% increased Evasion Rating
+(160-200) to maximum Life
-50% to Fire Resistance
15% increased Movement Speed
20% increased Fire Damage taken
10% of Fire Damage from Hits taken as Physical Damage
The truth lies inside every man, if you dig around.
Many a confession was found in the bowels of Axiom.
The Rat Cage inventory icon
56(1229-1341)
Queen of the ForestQueen of the Forest inventory iconQueen of the Forest
Destiny Leather
Quality: +20%
Evasion: (1923-2163)
Movement Speed: -3%
Requires Level 59, 160 Dex(200-240)% increased Evasion Rating
+(60-70) to maximum Life
+(6-10)% to Fire Resistance
+(26-40)% to Cold Resistance
+(11-25)% to Lightning Resistance
25% reduced Movement Speed
1% increased Movement Speed per 600 Evasion Rating, up to 75%
-(50-40) Physical Damage taken from Hits by Animals
Shedding away her regal past,
she forged a new destiny.
Sacrificing the ephemeral joys of man,
she embraced the eternal grasp of nature.
Seizing her one true wish,
she found peace at last.
Queen of the Forest inventory icon
59(1923-2163)
MistwallMistwall inventory iconMistwall
Lacquered Buckler
Quality: +20%
Chance to Block: 24%
Evasion: (1056-1188)
Movement Speed: -3%
Requires Level 60, 159 Dex6% increased Movement Speed(120-150)% increased Evasion Rating
10% increased Movement Speed
+(10-20)% to Fire and Cold Resistances
+(8-15)% chance to Avoid Elemental Damage from Hits while Phasing
You are at Maximum Chance to Block Attack Damage if you have not Blocked Recently
You have Phasing if you have Blocked Recently
Light as a board,
Stiff as a feather.
Mistwall inventory icon
60(1056-1188)
Replica MistwallReplica Mistwall inventory iconReplica Mistwall
Lacquered Buckler
Quality: +20%
Chance to Block: 24%
Evasion: (1056-1188)
Movement Speed: -3%
Requires Level 60, 159 Dex6% increased Movement Speed(120-150)% increased Evasion Rating
10% increased Movement Speed
+(10-20)% to Fire and Cold Resistances
+75% Chance to Block Spell Damage if you have not Blocked Recently
+(8-15)% chance to Avoid Physical Damage from Hits while Phasing
You have Phasing if you have Blocked Recently
"For personal defence, Prototype #444 is fantastic. It is one hundred percent effective seventy five percent of the time... once."
- Lead Researcher Ksaret
Replica Mistwall inventory icon
60(1056-1188)
Carcass JackCarcass Jack inventory iconCarcass Jack
Varnished Coat
Quality: +20%
Evasion: (928-1044)
Energy Shield: (180-202)
Movement Speed: -3%
Requires Level 62, 96 Dex, 96 Int(120-150)% increased Evasion and Energy Shield
+(50-70) to maximum Life
+(9-12)% to all Elemental Resistances
(40-50)% increased Area of Effect
(40-50)% increased Area Damage
Extra gore
"...The discomfort shown by the others is amusing, but none
can deny that my work has made quite the splash..."
- Maligaro's Journal
Carcass Jack inventory icon
62(928-1044)
Garukhan's FlightGarukhan's Flight inventory iconGarukhan's Flight
Stealth Boots
Quality: +20%
Evasion: (968-1100)
Requires Level 62, 117 Dex+(30-40) to Dexterity
(320-380)% increased Evasion Rating
30% increased Movement Speed
Immune to Burning Ground, Shocked Ground and Chilled Ground
Regenerate 100 Life per second while moving
+2 to Maximum Life per 10 Dexterity
The higher you soar, the further you must fall.
Garukhan's Flight inventory icon
62(968-1100)
KintsugiKintsugi inventory iconKintsugi
Exquisite Leather
Quality: +20%
Evasion: (1548-1689)
Movement Speed: -3%
Requires Level 62, 170 Dex(100-120)% increased Evasion Rating
+(60-80) to maximum Life
+30% to Fire Resistance
20% less Damage taken if you have not been Hit Recently
50% increased Evasion Rating if you have been Hit Recently
Do not hide your flaws, your cracks,
mend them, and display them proudly.
For it is these that set us apart.
Kintsugi inventory icon
62(1548-1689)
The AdmiralThe Admiral inventory iconThe Admiral
Varnished Coat
Quality: +20%
Evasion: (851-1006)
Energy Shield: (165-195)
Movement Speed: -3%
Requires Level 62, 96 Dex, 96 Int+(30-40) to Intelligence
(100-140)% increased Evasion and Energy Shield
+(10-20)% to all Elemental Resistances
(5-10)% chance to Freeze, Shock and Ignite
Elemental Damage you Deal with Hits is Resisted by lowest Elemental Resistance instead
The Oriathans built their empire on naval mobility, which allowed them to wage war wherever their enemy was weakest.
The Admiral inventory icon
62(851-1006)
Yriel's FosteringYriel's Fostering inventory iconYriel's Fostering
Exquisite Leather
Quality: +20%
Evasion: (1760-1900)
Movement Speed: -3%
Requires Level 62, 170 DexGrants Level 20 Summon Bestial Ursa Skill
+(300-400) to Accuracy Rating
(130-150)% increased Evasion Rating
+(90-100) to maximum Life
Projectile Attack Skills have (40-60)% increased Critical Strike Chance
Projectiles from Attacks have 20% chance to inflict Bleeding on Hit while
you have a Bestial Minion
Adds (11-16)-(21-25) Physical Damage to Attacks while you have a Bestial Minion
Feed a beast and it will not hunt.
Protect it and it will not fight.
Ferocity must be learned, not taught.
It is suffering that forges the greatest warriors.
Yriel's Fostering inventory icon
62(1760-1900)
Yriel's FosteringYriel's Fostering inventory iconYriel's Fostering
Exquisite Leather
Quality: +20%
Evasion: (1760-1900)
Movement Speed: -3%
Requires Level 62, 170 DexGrants Level 20 Summon Bestial Rhoa Skill
+(300-400) to Accuracy Rating
(130-150)% increased Evasion Rating
+(90-100) to maximum Life
Projectile Attack Skills have (40-60)% increased Critical Strike Chance
Projectiles from Attacks have 20% chance to Maim on Hit while
you have a Bestial Minion
(10-15)% increased Attack and Movement Speed while you have a Bestial Minion
Feed a beast and it will not hunt.
Protect it and it will not fight.
Ferocity must be learned, not taught.
It is suffering that forges the greatest warriors.
Yriel's Fostering inventory icon
62(1760-1900)
Yriel's FosteringYriel's Fostering inventory iconYriel's Fostering
Exquisite Leather
Quality: +20%
Evasion: (1760-1900)
Movement Speed: -3%
Requires Level 62, 170 DexGrants Level 20 Summon Bestial Snake Skill
+(300-400) to Accuracy Rating
(130-150)% increased Evasion Rating
+(90-100) to maximum Life
Projectile Attack Skills have (40-60)% increased Critical Strike Chance
Projectiles from Attacks have 20% chance to Poison on Hit while
you have a Bestial Minion
Adds (13-19)-(23-29) Chaos Damage to Attacks while you have a Bestial Minion
Feed a beast and it will not hunt.
Protect it and it will not fight.
Ferocity must be learned, not taught.
It is suffering that forges the greatest warriors.
Yriel's Fostering inventory icon
62(1760-1900)
Daresso's DefianceDaresso's Defiance inventory iconDaresso's Defiance
Full Dragonscale
Quality: +20%
Armour: (1316-1504)
Evasion: (1044-1193)
Movement Speed: -3%
Requires Level 63, 115 Str, 94 Dex(160-200)% increased Armour and Evasion
+(60-90) to maximum Life
(0.4-0.6)% of Physical Attack Damage Leeched as Life
6% chance to Dodge Attack Hits
You lose all Endurance Charges when Hit
You gain an Endurance Charge on Kill
You gain Onslaught for 5 seconds per Endurance Charge when Hit
(60-100)% increased Onslaught Effect
"When your back is against the wall,
And your opponent is bleeding you dry,
There is only one appropriate response:
Unbridled, overwhelming violence."
- Daresso, the Sword King
Daresso's Defiance inventory icon
63(1044-1193)
AssailumAssailum inventory iconAssailum
Sinner Tricorne
Quality: +20%
Evasion: (862-1042)
Requires Level 64, 138 DexGrants Level 20 Snipe Skill
Socketed Non-Channelling Bow Skills are Triggered by Snipe
Socketed Triggered Bow Skills deal 33% less Damage
+(350-500) to Accuracy Rating
+(350-500) to Evasion Rating
(7-10)% chance to Dodge Attack Hits while Channelling
(7-10)% chance to Dodge Spell Hits while Channelling
A moment of calm before the battle can end the war.
Assailum inventory icon
64(862-1042)
Hyrri's IreHyrri's Ire inventory iconHyrri's Ire
Zodiac Leather
Quality: +20%
Evasion: (2220-2903)
Movement Speed: -3%
Requires Level 65, 197 Dex+(40-50) to Dexterity
(140-220)% increased Evasion Rating
25% increased Chill Duration on Enemies
Adds (105-145) to (160-200) Cold Damage to Bow Attacks
10% chance to Dodge Attack Hits
10% chance to Dodge Spell Hits
Hyrri loosed a barrage of arrows,
tipped with a poisoned hatred
only oppression can ferment.
Hyrri's Ire inventory icon
65(2220-2903)
Replica Eternity ShroudReplica Eternity Shroud inventory iconReplica Eternity Shroud
Blood Raiment
Quality: +20%
Evasion: (959-1177)
Energy Shield: (154-189)
Movement Speed: -3%
Requires Level 65, 107 Dex, 90 IntTrigger Level 20 Shade Form when Hit
(100-150)% increased Evasion and Energy Shield
+(70-100) to maximum Life
+(17-23)% to Chaos Resistance
Gain (3-5)% of Physical Damage as Extra Chaos Damage per Elder Item Equipped
Hits ignore Enemy Monster Chaos Resistance if all Equipped Items are Elder Items
"The form of this replica came to me in a troubled dream.
I do not believe we should ever allow it to be used."
- Researcher Arn
Replica Eternity Shroud inventory icon
65(959-1177)
Replica Perfect FormReplica Perfect Form inventory iconReplica Perfect Form
Zodiac Leather
Quality: +20%
Evasion: (1281-1451)
Movement Speed: -3%
Requires Level 65, 197 Dex(5-10)% increased Dexterity
(30-50)% increased Evasion Rating
+(50-80) to maximum Life
-30% to Cold Resistance
Flesh and Stone has 100% reduced Mana Reservation
Evasion Rating is increased by Uncapped Cold Resistance
Hollow Palm Technique
"Test subject battered through the hatch with her bare hands,
forcing us to resort to threatening her children to restore containment."
Replica Perfect Form inventory icon
65(1281-1451)
The Eternity ShroudThe Eternity Shroud inventory iconThe Eternity Shroud
Blood Raiment
Quality: +20%
Evasion: (959-1177)
Energy Shield: (154-189)
Movement Speed: -3%
Requires Level 65, 107 Dex, 90 IntTrigger Level 20 Glimpse of Eternity when Hit
(100-150)% increased Evasion and Energy Shield
+(70-100) to maximum Life
+(17-23)% to Chaos Resistance
Gain (3-5)% of Elemental Damage as Extra Chaos Damage per Shaper Item Equipped
Hits ignore Enemy Monster Chaos Resistance if all Equipped Items are Shaper Items
There can be no defence against the celestial siblings entropy and time.
The Eternity Shroud inventory icon
65(959-1177)
The Perfect FormThe Perfect Form inventory iconThe Perfect Form
Zodiac Leather
Quality: +20%
Evasion: (1281-1451)
Movement Speed: -3%
Requires Level 65, 197 Dex(5-10)% increased Dexterity
(30-50)% increased Evasion Rating
+(50-80) to maximum Life
-30% to Cold Resistance
Arctic Armour has 100% reduced Mana Reservation
Evasion Rating is increased by Uncapped Cold Resistance
Phase Acrobatics
We share one space,
speak one voice,
act through one body.
A flawless crystal.
Brittle.
The Perfect Form inventory icon
65(1281-1451)
Font of ThunderFont of Thunder inventory iconFont of Thunder
Mirrored Spiked Shield
Quality: +20%
Chance to Block: 26%
Evasion: (936-1087)
Energy Shield: (179-208)
Movement Speed: -3%
Requires Level 66, 85 Dex, 85 Int4% chance to Dodge Attack Hits(500-600)% increased Evasion and Energy Shield
(25-40)% increased Mana Regeneration Rate
+50% chance to be Shocked
40% of Cold Damage taken as Lightning
40% of Fire Damage taken as Lightning
The lightning fears not the flame.
Font of Thunder inventory icon
66(936-1087)
Leper's AlmsLeper's Alms inventory iconLeper's Alms
Mirrored Spiked Shield
Quality: +20%
Chance to Block: (29%-30%)
Evasion: (936-1087)
Energy Shield: (179-208)
Movement Speed: -3%
Requires Level 66, 85 Dex, 85 Int4% chance to Dodge Attack Hits(500-600)% increased Evasion and Energy Shield
+(60-80) to maximum Life
40% increased Duration of Ailments on Enemies
+(3-4)% Chance to Block
Shared Suffering
One's burden is another's gift.
Leper's Alms inventory icon
66(936-1087)
Cospri's WillCospri's Will inventory iconCospri's Will
Assassin's Garb
Quality: +20%
Evasion: (1768-2063)
Requires Level 68, 183 Dex3% increased Movement Speed(120-160)% increased Evasion Rating
+(17-29)% to Chaos Resistance
You can apply an additional Curse
Your Hexes can affect Hexproof Enemies
60% chance to Poison on Hit against Cursed Enemies
Curse their vile Council,
They cast me aside as if I am some bastard child.
If they only knew the power I possess.
Cospri's Will inventory icon
68(1768-2063)
TinkerskinTinkerskin inventory iconTinkerskin
Sadist Garb
Quality: +20%
Evasion: (1110-1238)
Energy Shield: (228-255)
Movement Speed: -3%
Requires Level 68, 103 Dex, 109 Int(140-170)% increased Evasion and Energy Shield
+(60-90) to maximum Life
(10-15)% increased Cooldown Recovery Rate for throwing Traps
15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy
30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy
Recover 100 Life when your Trap is triggered by an Enemy
Recover 50 Energy Shield when your Trap is triggered by an Enemy
Thin is the line between mechanical genius and magic.
Tinkerskin inventory icon
68(1110-1238)
Cherrubim's MaleficenceCherrubim's Maleficence inventory iconCherrubim's Maleficence
Triumphant Lamellar
Quality: +20%
Armour: (1064-1216)
Evasion: (1335-1526)
Movement Speed: -3%
Requires Level 69, 95 Str, 116 Dex(50-80)% increased Chaos Damage
(160-200)% increased Armour and Evasion
+(70-100) to maximum Life
100% increased total Recovery per second from Life Leech
"The Consort of Chaos descended,
swiftly, brutally, artfully, she consumed the living,
leaving naught behind but a Rosemarie bloom,
to celebrate the massacre."
- Blass, explorer, hunter, adventurer
Cherrubim's Maleficence inventory icon
69(1335-1526)
Farrul's FurFarrul's Fur inventory iconFarrul's Fur
Triumphant Lamellar
Quality: +20%
Armour: (836-1026)
Evasion: (1049-1287)
Movement Speed: -3%
Requires Level 69, 95 Str, 116 Dex(100-150)% increased Armour and Evasion
+(80-100) to maximum Life
Aspect of the Cat Reserves no Mana
+2 seconds to Cat's Stealth Duration
Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth
You have Phasing while you have Cat's Stealth
The First of the Plains was the First of the Hunt
It was she who showed us that there is honour in waiting in the shadows and picking your moment.
Farrul's Fur inventory icon
69(1049-1287)
Replica Farrul's FurReplica Farrul's Fur inventory iconReplica Farrul's Fur
Triumphant Lamellar
Quality: +20%
Armour: (836-1026)
Evasion: (1049-1287)
Movement Speed: -3%
Requires Level 69, 95 Str, 116 Dex(100-150)% increased Armour and Evasion
+(80-100) to maximum Life
+2 seconds to Cat's Agility Duration
Aspect of the Cat Reserves no Mana
Gain up to your maximum number of Frenzy and Endurance Charges when you gain Cat's Agility
You have Onslaught while you have Cat's Agility
"Attempt #120: the prototype has finally achieved power similar to the original without breaking all the bones of the test subject. A rousing success."
Replica Farrul's Fur inventory icon
69(1049-1287)
Replica Restless WardReplica Restless Ward inventory iconReplica Restless Ward
Carnal Armour
Quality: +20%
Evasion: (1200-1306)
Energy Shield: (333-362)
Movement Speed: -3%
Requires Level 71, 88 Dex, 122 Int+(20-25) to maximum Mana(220-250)% increased Evasion and Energy Shield
+(60-80) to maximum Life
6% increased Movement Speed per Frenzy Charge
-2 to Maximum Endurance Charges
-2 to Maximum Frenzy Charges
Regenerate (100-140) Life per second per Endurance Charge
"Further research must be done on Prototype #282.
There is power here, if it can be tapped."
Replica Restless Ward inventory icon
71(1200-1306)
Shroud of the LightlessShroud of the Lightless inventory iconShroud of the Lightless
Carnal Armour
Quality: +20%
Evasion: (988-1059)
Energy Shield: (274-294)
Movement Speed: -3%
Requires Level 71, 88 Dex, 122 Int+(20-25) to maximum ManaHas 1 Abyssal Socket
Socketed Gems are Supported by Level 25 Elemental Penetration
20% chance to Trigger Level 20 Shade Form when you Use a Socketed Skill
(160-180)% increased Evasion and Energy Shield
(6-10)% increased maximum Life
(9-15)% increased maximum Mana
1% increased Maximum Life per Abyss Jewel affecting you
1% increased Maximum Mana per Abyss Jewel affecting you
Look to the darkness for nourishment and you will never go hungry.
Shroud of the Lightless inventory icon
71(988-1059)
The Restless WardThe Restless Ward inventory iconThe Restless Ward
Carnal Armour
Quality: +20%
Evasion: (1200-1306)
Energy Shield: (333-362)
Movement Speed: -3%
Requires Level 71, 88 Dex, 122 Int+(20-25) to maximum Mana(220-250)% increased Evasion and Energy Shield
+(60-80) to maximum Life
1% increased Movement Speed per Frenzy Charge
Regenerate (20-30) Life per second per Endurance Charge
100% increased Endurance, Frenzy and Power Charge Duration
Use the dead to stave off death,
An armour of bones and rot.
Hanging on with bated breath,
One lapse and all for naught.
The Restless Ward inventory icon
71(1200-1306)
ShadowstitchShadowstitch inventory iconShadowstitch
Sacrificial Garb
Quality: +20%
Armour: (1217-1546)
Evasion: (1217-1546)
Energy Shield: (236-300)
Movement Speed: -3%
Requires Level 72, 66 Str, 66 Dex, 66 Int<2 Random corrupted implicit modifiers>Has an additional Implicit Mod
+(20-30) to all Attributes
(250-350)% increased Armour, Evasion and Energy Shield
Recover (3-5)% of Life on Kill
Recover (3-5)% of Energy Shield on Kill
-(6-4)% to all Resistances for each Corrupted Item Equipped
8% increased Maximum Energy Shield for each Corrupted Item Equipped
6% increased Maximum Life for each Corrupted Item Equipped
Item has 6 Sockets and is fully linked (Hidden)
Corrupted
Destined for sacrifice, they were dressed in garments that blurred the lines between this world and the next.
Shadowstitch inventory icon
72(1217-1546)
Atziri's SplendourAtziri's Splendour inventory iconAtziri's Splendour
Sacrificial Garb
Quality: +20%
Armour: 394
Evasion: (1052-1118)
Energy Shield: (428-489)
Movement Speed: -3%
Requires Level 75, 66 Str, 66 Dex, 66 Int+1 to Level of all Vaal Skill Gems(200-220)% increased Evasion and Energy Shield
+(70-80) to maximum Energy Shield
+(20-24)% to all Elemental Resistances
+100 Life gained on Kill
+100 Mana gained on Kill
"When you have nothing to hide,
you have nothing to fear."
- Atziri, Queen of the Vaal
Atziri's Splendour inventory icon
75(1052-1118)
Atziri's SplendourAtziri's Splendour inventory iconAtziri's Splendour
Sacrificial Garb
Quality: +20%
Armour: 394
Evasion: (1052-1118)
Energy Shield: (204-217)
Movement Speed: -3%
Requires Level 75, 66 Str, 66 Dex, 66 Int+1 to Level of all Vaal Skill Gems(200-220)% increased Evasion and Energy Shield
+(90-100) to maximum Life
+(20-24)% to all Elemental Resistances
+100 Life gained on Kill
+100 Mana gained on Kill
"When you have nothing to hide,
you have nothing to fear."
- Atziri, Queen of the Vaal
Atziri's Splendour inventory icon
75(1052-1118)
Atziri's SplendourAtziri's Splendour inventory iconAtziri's Splendour
Sacrificial Garb
Quality: +20%
Armour: (1052-1118)
Evasion: (1052-1118)
Energy Shield: 76
Movement Speed: -3%
Requires Level 75, 66 Str, 66 Dex, 66 Int+1 to Level of all Vaal Skill Gems(200-220)% increased Armour and Evasion
+(90-100) to maximum Life
+(20-24)% to all Elemental Resistances
+100 Life gained on Kill
+100 Mana gained on Kill
"When you have nothing to hide,
you have nothing to fear."
- Atziri, Queen of the Vaal
Atziri's Splendour inventory icon
75(1052-1118)
Atziri's SplendourAtziri's Splendour inventory iconAtziri's Splendour
Sacrificial Garb
Quality: +20%
Armour: 394
Evasion: (1645-1776)
Energy Shield: 76
Movement Speed: -3%
Requires Level 75, 66 Str, 66 Dex, 66 Int+1 to Level of all Vaal Skill Gems(380-420)% increased Evasion Rating
+(90-100) to maximum Life
+(20-24)% to all Elemental Resistances
+100 Life gained on Kill
+100 Mana gained on Kill
"When you have nothing to hide,
you have nothing to fear."
- Atziri, Queen of the Vaal
Atziri's Splendour inventory icon
75(1645-1776)
Atziri's SplendourAtziri's Splendour inventory iconAtziri's Splendour
Sacrificial Garb
Quality: +20%
Armour: (1283-1513)
Evasion: (1283-1513)
Energy Shield: (249-294)
Movement Speed: -3%
Requires Level 75, 66 Str, 66 Dex, 66 Int+1 to Level of all Vaal Skill Gems(270-340)% increased Armour, Evasion and Energy Shield
+(20-24)% to all Elemental Resistances
+100 Life gained on Kill
+100 Mana gained on Kill
"When you have nothing to hide,
you have nothing to fear."
- Atziri, Queen of the Vaal
Atziri's Splendour inventory icon
75(1283-1513)

Global Evasion increases[ | ]

Unique items that grant increased global Evasion rating.

ItemLvl.Stats+% to global Evasion Rating
Emperor's MasteryEmperor's Mastery inventory iconEmperor's Mastery
Prismatic Jewel
Limited to: 14% increased maximum Life
3% increased Character Size
5% increased Global Defences
(5-7)% increased Attributes
Learn as much as you can,
and surround yourself with people who know the rest.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Emperor's Mastery inventory icon
14% increased maximum Life
3% increased Character Size
5% increased Global Defences
(5-7)% increased Attributes
5%
Skin of the LordsSkin of the Lords inventory iconSkin of the Lords
Simple Robe
Quality: +20%
Movement Speed: -3%
Item has no level requirement and Energy Shield (Hidden)
Sockets cannot be modified
+1 to Level of Socketed Gems
100% increased Global Defences
You can only Socket Corrupted Gems in this item
Item has 6 Sockets and is fully linked (Hidden)
<Random Keystone>
Corrupted
The Lords are chosen so carefully.
Only they may grace His flesh.
Skin of the Lords inventory icon
1Item has no level requirement and Energy Shield (Hidden)
Sockets cannot be modified
+1 to Level of Socketed Gems
100% increased Global Defences
You can only Socket Corrupted Gems in this item
Item has 6 Sockets and is fully linked (Hidden)
<Random Keystone>
Acrobatics
Ancestral Bond
Arrow Dancing
Avatar of Fire
Blood Magic
Call to Arms
Conduit
Corrupted Soul
Crimson Dance
Doomsday
Eldritch Battery
Elemental Equilibrium
Elemental Equilibrium
Elemental Overload
Elemental Overload
Eternal Youth
Ghost Reaver
Glancing Blows
Hollow Palm Technique
Iron Grip
Iron Reflexes
Mind Over Matter
Minion Instability
Mortal Conviction
Pain Attunement
Perfect Agony
Phase Acrobatics
Point Blank
Resolute Technique
Runebinder
Imbalanced Guard
Supreme Ego
The Agnostic
The Impaler
Unwavering Stance
Vaal Pact
Wicked Ward
Wind Dancer
Zealot's Oath

Corrupted
100%
Skin of the LoyalSkin of the Loyal inventory iconSkin of the Loyal
Simple Robe
Quality: +20%
Movement Speed: -3%
Item has no level requirement and Energy Shield (Hidden)
Sockets cannot be modified
+1 to Level of Socketed Gems
100% increased Global Defences
Item has 6 Sockets and is fully linked (Hidden)
We happily give our limbs.
A net woven to keep safe the bones of the Lords.
This item can be transformed with a Blessing of Chayula
Skin of the Loyal inventory icon
1Item has no level requirement and Energy Shield (Hidden)
Sockets cannot be modified
+1 to Level of Socketed Gems
100% increased Global Defences
Item has 6 Sockets and is fully linked (Hidden)
100%
Veil of the NightVeil of the Night inventory iconVeil of the Night
Great Helmet
Quality: +20%
Armour: 73
Energy Shield: 15
Requires Level 22, 27 Str, 27 Int(20-22)% increased Stun and Block Recovery
40% reduced Light Radius
Reflects 1 to (180-220) Lightning Damage to Attackers on Block
(18-22)% increased Global Defences
Elemental Resistances are Zero
The seeds of greatness are planted in darkness,
Watered by suffering,
Tended by desperation,
And bloom steel flowers of victory.
Veil of the Night inventory icon
22(20-22)% increased Stun and Block Recovery
40% reduced Light Radius
Reflects 1 to (180-220) Lightning Damage to Attackers on Block
(18-22)% increased Global Defences
Elemental Resistances are Zero
(18-22)%
BlightwellBlightwell inventory iconBlightwell
Clutching Talisman
Talisman Tier: 2Requires Level 28(15-25)% increased Global Defences+(20-30) to maximum Energy Shield
+(15-30)% to Fire Resistance
+(15-30)% to Lightning Resistance
30% slower start of Energy Shield Recharge during any Flask Effect
400% increased Energy Shield Recharge Rate during any Flask Effect
Corrupted
Long ago, the ocean was a puddle where a golden fish dwelt,
who lit the ocean from within and kept the water fresh.
When the sky burned, the fish dived deep,
never to return, and the waters turned sour.
Blightwell inventory icon
28(15-25)% increased Global Defences+(20-30) to maximum Energy Shield
+(15-30)% to Fire Resistance
+(15-30)% to Lightning Resistance
30% slower start of Energy Shield Recharge during any Flask Effect
400% increased Energy Shield Recharge Rate during any Flask Effect
Corrupted
(15-25)%
Fury ValveFury Valve inventory iconFury Valve
Turquoise Amulet
Requires Level 40+(16-24) to Dexterity and Intelligence(15-25)% increased Evasion Rating
+(15-20)% to all Elemental Resistances
Skills fire 2 additional Projectiles
(20-30)% increased Projectile Speed
Modifiers to number of Projectiles instead apply
to the number of targets Projectiles Split towards
A single act of anger travels countless paths of destruction.
Fury Valve inventory icon
40+(16-24) to Dexterity and Intelligence(15-25)% increased Evasion Rating
+(15-20)% to all Elemental Resistances
Skills fire 2 additional Projectiles
(20-30)% increased Projectile Speed
Modifiers to number of Projectiles instead apply
to the number of targets Projectiles Split towards
0%
Precursor's EmblemPrecursor's Emblem (Endurance, Frenzy and Power Charge) inventory iconPrecursor's Emblem
Prismatic Ring
Requires Level 49+(8-10)% to all Elemental Resistances+20 to all Attributes
5% increased maximum Energy Shield
5% increased maximum Life
<One Endurance Charge mod>
<One Frenzy Charge mod>
<One Power Charge mod>
History teaches humility.
Precursor's Emblem (Endurance, Frenzy and Power Charge) inventory icon
49+(8-10)% to all Elemental Resistances+20 to all Attributes
5% increased maximum Energy Shield
5% increased maximum Life
<One Endurance Charge mod>
<One Frenzy Charge mod>
<One Power Charge mod>
(1-2) to (18-20) Lightning Damage per Power Charge
(20-40)% increased Endurance Charge Duration
(20-40)% increased Frenzy Charge Duration
(20-40)% increased Power Charge Duration
(6-8) to (12-13) Cold Damage per Frenzy Charge
(7-9) to (13-14) Fire Damage per Endurance Charge
+1 to Maximum Endurance Charges
+1 to Maximum Frenzy Charges
+1 to Maximum Power Charges
+1% Chance to Block Attack Damage per Endurance Charge
+1% Chance to Block Attack Damage per Frenzy Charge
+1% Chance to Block Attack Damage per Power Charge
+3% to Critical Strike Multiplier per Power Charge
+4% to Chaos Resistance per Endurance Charge
1% additional Physical Damage Reduction per Frenzy Charge
1% additional Physical Damage Reduction per Power Charge
1% chance to Dodge Attack Hits per Endurance Charge
1% chance to Dodge Attack Hits per Frenzy Charge
1% chance to Dodge Attack Hits per Power Charge
1% increased Attack and Cast Speed per Endurance Charge
1% increased Attack and Cast Speed per Power Charge
1% increased Movement Speed per Endurance Charge
1% increased Movement Speed per Frenzy Charge
1% increased Movement Speed per Power Charge
10% chance to gain a Frenzy Charge on Hit
10% chance to gain a Frenzy Charge on Kill
10% chance to gain a Power Charge on Kill
10% chance to gain an Endurance Charge on Kill
10% increased Accuracy Rating per Frenzy Charge
15% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges
15% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of Frenzy Charges
15% chance that if you would gain Power Charges, you instead gain up to
your maximum number of Power Charges
20% chance to gain a Power Charge on Critical Strike
3% increased Energy Shield per Power Charge
5% increased Damage per Endurance Charge
5% increased Damage per Frenzy Charge
5% increased Damage per Power Charge
6% increased Armour per Endurance Charge
6% increased Critical Strike Chance per Endurance Charge
6% increased Critical Strike Chance per Frenzy Charge
8% increased Evasion Rating per Frenzy Charge
Gain 1 Endurance Charge every second if you've been Hit Recently
Gain 1% of Cold Damage as Extra Chaos Damage per Frenzy Charge
Gain 1% of Fire Damage as Extra Chaos Damage per Endurance Charge
Gain 1% of Lightning Damage as Extra Chaos Damage per Power Charge
Gain a Flask Charge when you deal a Critical Strike while at maximum Frenzy Charges
Gain Arcane Surge on Hit with Spells while at maximum Power Charges
Gain Onslaught for 4 seconds on Hit while at maximum Frenzy Charges
Intimidate Enemies for 4 seconds on Hit with Attacks while at maximum Endurance Charges
Regenerate 0.3% of Life per second per Endurance Charge
Regenerate 0.3% of Life per second per Frenzy Charge
Regenerate 0.3% of Life per second per Power Charge
You can apply an additional Curse while at maximum Power Charges
You cannot be Stunned while at maximum Endurance Charges
You have Iron Reflexes while at maximum Frenzy Charges
You have Mind over Matter while at maximum Power Charges
You have Vaal Pact while at maximum Endurance Charges
0%
Precursor's EmblemPrecursor's Emblem (Frenzy and Power Charge) inventory iconPrecursor's Emblem
Two-Stone Ring
Requires Level 49+(12-16)% to Cold and Lightning Resistances5% increased maximum Energy Shield
5% increased maximum Life
+20 to Strength and Intelligence
<Two Frenzy Charge mods and one Power Charge Mod>
or
<One Frenzy Charge mod and Two Power Charge Mods>
History teaches humility.
Precursor's Emblem (Frenzy and Power Charge) inventory icon
49+(12-16)% to Cold and Lightning Resistances5% increased maximum Energy Shield
5% increased maximum Life
+20 to Strength and Intelligence
<Two Frenzy Charge mods and one Power Charge Mod>
or
<One Frenzy Charge mod and Two Power Charge Mods>
(1-2) to (18-20) Lightning Damage per Power Charge
(20-40)% increased Frenzy Charge Duration
(20-40)% increased Power Charge Duration
(6-8) to (12-13) Cold Damage per Frenzy Charge
+1 to Maximum Frenzy Charges
+1 to Maximum Power Charges
+1% Chance to Block Attack Damage per Frenzy Charge
+1% Chance to Block Attack Damage per Power Charge
+3% to Critical Strike Multiplier per Power Charge
1% additional Physical Damage Reduction per Frenzy Charge
1% additional Physical Damage Reduction per Power Charge
1% chance to Dodge Attack Hits per Frenzy Charge
1% chance to Dodge Attack Hits per Power Charge
1% increased Attack and Cast Speed per Power Charge
1% increased Movement Speed per Frenzy Charge
1% increased Movement Speed per Power Charge
10% chance to gain a Frenzy Charge on Hit
10% chance to gain a Frenzy Charge on Kill
10% chance to gain a Power Charge on Kill
10% increased Accuracy Rating per Frenzy Charge
15% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of Frenzy Charges
15% chance that if you would gain Power Charges, you instead gain up to
your maximum number of Power Charges
20% chance to gain a Power Charge on Critical Strike
3% increased Energy Shield per Power Charge
5% increased Damage per Frenzy Charge
5% increased Damage per Power Charge
6% increased Critical Strike Chance per Frenzy Charge
8% increased Evasion Rating per Frenzy Charge
Gain 1% of Cold Damage as Extra Chaos Damage per Frenzy Charge
Gain 1% of Lightning Damage as Extra Chaos Damage per Power Charge
Gain a Flask Charge when you deal a Critical Strike while at maximum Frenzy Charges
Gain Arcane Surge on Hit with Spells while at maximum Power Charges
Gain Onslaught for 4 seconds on Hit while at maximum Frenzy Charges
Regenerate 0.3% of Life per second per Frenzy Charge
Regenerate 0.3% of Life per second per Power Charge
You can apply an additional Curse while at maximum Power Charges
You have Iron Reflexes while at maximum Frenzy Charges
You have Mind over Matter while at maximum Power Charges
0%
Precursor's EmblemPrecursor's Emblem (Frenzy Charge) inventory iconPrecursor's Emblem
Sapphire Ring
Requires Level 49+(20-30)% to Cold Resistance+20 to Dexterity
5% increased maximum Energy Shield
5% increased maximum Life
<Three Frenzy Charge mods>
History teaches humility.
Precursor's Emblem (Frenzy Charge) inventory icon
49+(20-30)% to Cold Resistance+20 to Dexterity
5% increased maximum Energy Shield
5% increased maximum Life
<Three Frenzy Charge mods>
(20-40)% increased Frenzy Charge Duration
(6-8) to (12-13) Cold Damage per Frenzy Charge
+1 to Maximum Frenzy Charges
+1% Chance to Block Attack Damage per Frenzy Charge
1% additional Physical Damage Reduction per Frenzy Charge
1% chance to Dodge Attack Hits per Frenzy Charge
1% increased Movement Speed per Frenzy Charge
10% chance to gain a Frenzy Charge on Hit
10% chance to gain a Frenzy Charge on Kill
10% increased Accuracy Rating per Frenzy Charge
15% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of Frenzy Charges
5% increased Damage per Frenzy Charge
6% increased Critical Strike Chance per Frenzy Charge
8% increased Evasion Rating per Frenzy Charge
Gain 1% of Cold Damage as Extra Chaos Damage per Frenzy Charge
Gain a Flask Charge when you deal a Critical Strike while at maximum Frenzy Charges
Gain Onslaught for 4 seconds on Hit while at maximum Frenzy Charges
Regenerate 0.3% of Life per second per Frenzy Charge
You have Iron Reflexes while at maximum Frenzy Charges
0%
Precursor's EmblemPrecursor's Emblem (Endurance and Frenzy Charge) inventory iconPrecursor's Emblem
Two-Stone Ring
Requires Level 49+(12-16)% to Fire and Cold Resistances5% increased maximum Energy Shield
5% increased maximum Life
+20 to Strength and Dexterity
<Two Endurance Charge mods and one Frenzy Charge Mod>
or
<One Endurance Charge mod and Two Frenzy Charge Mods
History teaches humility.
Precursor's Emblem (Endurance and Frenzy Charge) inventory icon
49+(12-16)% to Fire and Cold Resistances5% increased maximum Energy Shield
5% increased maximum Life
+20 to Strength and Dexterity
<Two Endurance Charge mods and one Frenzy Charge Mod>
or
<One Endurance Charge mod and Two Frenzy Charge Mods
(20-40)% increased Endurance Charge Duration
(20-40)% increased Frenzy Charge Duration
(6-8) to (12-13) Cold Damage per Frenzy Charge
(7-9) to (13-14) Fire Damage per Endurance Charge
+1 to Maximum Endurance Charges
+1 to Maximum Frenzy Charges
+1% Chance to Block Attack Damage per Endurance Charge
+1% Chance to Block Attack Damage per Frenzy Charge
+4% to Chaos Resistance per Endurance Charge
1% additional Physical Damage Reduction per Frenzy Charge
1% chance to Dodge Attack Hits per Endurance Charge
1% chance to Dodge Attack Hits per Frenzy Charge
1% increased Attack and Cast Speed per Endurance Charge
1% increased Movement Speed per Endurance Charge
1% increased Movement Speed per Frenzy Charge
10% chance to gain a Frenzy Charge on Hit
10% chance to gain a Frenzy Charge on Kill
10% chance to gain an Endurance Charge on Kill
10% increased Accuracy Rating per Frenzy Charge
15% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges
15% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of Frenzy Charges
5% increased Damage per Endurance Charge
5% increased Damage per Frenzy Charge
6% increased Armour per Endurance Charge
6% increased Critical Strike Chance per Endurance Charge
6% increased Critical Strike Chance per Frenzy Charge
8% increased Evasion Rating per Frenzy Charge
Gain 1 Endurance Charge every second if you've been Hit Recently
Gain 1% of Cold Damage as Extra Chaos Damage per Frenzy Charge
Gain 1% of Fire Damage as Extra Chaos Damage per Endurance Charge
Gain a Flask Charge when you deal a Critical Strike while at maximum Frenzy Charges
Gain Onslaught for 4 seconds on Hit while at maximum Frenzy Charges
Intimidate Enemies for 4 seconds on Hit with Attacks while at maximum Endurance Charges
Regenerate 0.3% of Life per second per Endurance Charge
Regenerate 0.3% of Life per second per Frenzy Charge
You cannot be Stunned while at maximum Endurance Charges
You have Iron Reflexes while at maximum Frenzy Charges
You have Vaal Pact while at maximum Endurance Charges
0%
Eyes of the GreatwolfEyes of the Greatwolf inventory iconEyes of the Greatwolf
Greatwolf Talisman
Talisman Tier: 4Requires Level 52
<Two random talisman implicit modifiers>
Projectiles Pierce 2 additional Targets
+1 to maximum number of Raised Zombies
(6-10)% increased Attack and Cast Speed
(20-30)% increased Attack Damage
(4-6)% chance to Freeze, Shock and Ignite
50% of Cold Damage from Hits taken as Fire Damage
50% of Cold Damage from Hits taken as Lightning Damage
Gain (6-12)% of Physical Damage as Extra Damage of a random Element
10% chance to gain an Endurance Charge on Kill
50% of Fire Damage from Hits taken as Cold Damage
50% of Fire Damage from Hits taken as Lightning Damage
10% chance to gain a Frenzy Charge on Kill
(15-25)% increased Global Defences
(12-16)% increased Attributes
(5-8)% increased Area of Effect
(19-31)% increased Chaos Damage
(20-30)% increased Cold Damage
(40-50)% increased Global Critical Strike Chance
+(24-36)% to Global Critical Strike Multiplier
(25-35)% increased Damage
(20-30)% increased Fire Damage
(6-10)% increased Quantity of Items found
(8-12)% increased maximum Life
(20-30)% increased Lightning Damage
(20-30)% increased maximum Mana
(20-30)% increased Global Physical Damage
50% of Lightning Damage from Hits taken as Cold Damage
50% of Lightning Damage from Hits taken as Fire Damage
Regenerate 2% of Life per second
10% chance to gain a Power Charge on Kill
(4-6)% additional Physical Damage Reduction
(20-30)% increased Spell Damage
Implicit Modifier magnitudes are doubled
Corrupted
I am but a vessel for a greater force.
It acts through me. Speaks through me.
Decides what lives and dies through me.
And will change the world through me.
Eyes of the Greatwolf inventory icon
52
<Two random talisman implicit modifiers>
Projectiles Pierce 2 additional Targets
+1 to maximum number of Raised Zombies
(6-10)% increased Attack and Cast Speed
(20-30)% increased Attack Damage
(4-6)% chance to Freeze, Shock and Ignite
50% of Cold Damage from Hits taken as Fire Damage
50% of Cold Damage from Hits taken as Lightning Damage
Gain (6-12)% of Physical Damage as Extra Damage of a random Element
10% chance to gain an Endurance Charge on Kill
50% of Fire Damage from Hits taken as Cold Damage
50% of Fire Damage from Hits taken as Lightning Damage
10% chance to gain a Frenzy Charge on Kill
(15-25)% increased Global Defences
(12-16)% increased Attributes
(5-8)% increased Area of Effect
(19-31)% increased Chaos Damage
(20-30)% increased Cold Damage
(40-50)% increased Global Critical Strike Chance
+(24-36)% to Global Critical Strike Multiplier
(25-35)% increased Damage
(20-30)% increased Fire Damage
(6-10)% increased Quantity of Items found
(8-12)% increased maximum Life
(20-30)% increased Lightning Damage
(20-30)% increased maximum Mana
(20-30)% increased Global Physical Damage
50% of Lightning Damage from Hits taken as Cold Damage
50% of Lightning Damage from Hits taken as Fire Damage
Regenerate 2% of Life per second
10% chance to gain a Power Charge on Kill
(4-6)% additional Physical Damage Reduction
(20-30)% increased Spell Damage
Implicit Modifier magnitudes are doubled
Corrupted
(15-25)%
Aul's UprisingAul's Uprising inventory iconAul's Uprising
Onyx Amulet
Requires Level 55+(10-16) to all Attributes+(20-30) to Dexterity
(15-20)% increased Evasion Rating
+(50-70) to maximum Life
Nearby Enemies grant 25% increased Flask Charges
Monster gives 25% increased Flask Charges on death (Hidden)
<Random Dexterity aura> Reserves no Mana
It was not his fearlessness or ferocity, nor his tactical genius,
it was his leadership that earned Aul, the Last King, his crown.
Aul's Uprising inventory icon
55+(10-16) to all Attributes+(20-30) to Dexterity
(15-20)% increased Evasion Rating
+(50-70) to maximum Life
Nearby Enemies grant 25% increased Flask Charges
Monster gives 25% increased Flask Charges on death (Hidden)
<Random Dexterity aura> Reserves no Mana
Grace Reserves no Mana
Haste Reserves no Mana
Hatred Reserves no Mana
Purity of Ice Reserves no Mana
0%
Aul's UprisingAul's Uprising inventory iconAul's Uprising
Onyx Amulet
Requires Level 55+(10-16) to all AttributesGrants Level 15 Envy Skill
+(15-20) to all Attributes
+(50-70) to maximum Life
(15-20)% increased Global Defences
Envy Reserves no Mana
It was not his fearlessness or ferocity, nor his tactical genius,
it was his leadership that earned Aul, the Last King, his crown.
Aul's Uprising inventory icon
55+(10-16) to all AttributesGrants Level 15 Envy Skill
+(15-20) to all Attributes
+(50-70) to maximum Life
(15-20)% increased Global Defences
Envy Reserves no Mana
(15-20)%
Three-step AssaultThree-step Assault inventory iconThree-step Assault
Shagreen Boots
Quality: +20%
Evasion: (251-288)
Requires Level 55, 97 Dex+(25-35) to Dexterity
(20-40)% increased Evasion Rating
100% increased Evasion Rating during Onslaught
+(50-70) to maximum Life
25% increased Movement Speed
10% chance to Dodge Spell Hits while Phasing
Move in with haste.
Strike quick, strike hard.
Vanish like smoke in the wind.
Three-step Assault inventory icon
55+(25-35) to Dexterity
(20-40)% increased Evasion Rating
100% increased Evasion Rating during Onslaught
+(50-70) to maximum Life
25% increased Movement Speed
10% chance to Dodge Spell Hits while Phasing
0%
ScaevaScaeva inventory iconScaeva
Gladius
One Handed Sword
Quality: +20%
Physical Damage: (154.8-175.2) to (243.6-278.4)
Critical Strike Chance: (5.75%-6.25%)
Attacks per Second: 1.30
Weapon Range: 11
Requires Level 60, 113 Str, 113 Dex40% increased Global Accuracy RatingAdds (75-92) to (125-154) Physical Damage
(15-25)% increased Critical Strike Chance
0.3% of Physical Attack Damage Leeched as Life per Red Socket
+10% to Global Critical Strike Multiplier per Green Socket
0.3% of Physical Attack Damage Leeched as Mana per Blue Socket
8% increased Global Defences per White Socket
(60-80)% increased Global Critical Strike Chance when in Main Hand
+8% Chance to Block Attack Damage when in Off Hand
Even from the back rows,
the whistling steel was mesmerising.
They watched the dance in the arena dust, silent as the dead.
A spell only broken by the spilling of blood.
Scaeva inventory icon
6040% increased Global Accuracy RatingAdds (75-92) to (125-154) Physical Damage
(15-25)% increased Critical Strike Chance
0.3% of Physical Attack Damage Leeched as Life per Red Socket
+10% to Global Critical Strike Multiplier per Green Socket
0.3% of Physical Attack Damage Leeched as Mana per Blue Socket
8% increased Global Defences per White Socket
(60-80)% increased Global Critical Strike Chance when in Main Hand
+8% Chance to Block Attack Damage when in Off Hand
0%
Starkonja's HeadStarkonja's Head inventory iconStarkonja's Head
Silken Hood
Quality: +20%
Evasion: (761-865)
Requires Level 60, 138 Dex+(50-70) to Dexterity
50% reduced Damage when on Low Life
10% increased Attack Speed
25% increased Global Critical Strike Chance
(100-130)% increased Evasion Rating
+(80-100) to maximum Life
150% increased Global Evasion Rating when on Low Life
There was no hero made out of Starkonja's death,
but merely a long sleep made eternal.
Starkonja's Head inventory icon
60+(50-70) to Dexterity
50% reduced Damage when on Low Life
10% increased Attack Speed
25% increased Global Critical Strike Chance
(100-130)% increased Evasion Rating
+(80-100) to maximum Life
150% increased Global Evasion Rating when on Low Life
0%
ArborixArborix inventory iconArborix
Assassin Bow
Bow
Quality: +20%
Physical Damage: (150-174) to (394.8-424.8)
Critical Strike Chance: 6.70%
Attacks per Second: 1.25
Weapon Range: 120
Requires Level 62, 212 Dex+(15-25)% to Global Critical Strike MultiplierGrants Level 30 Dash Skill
Adds (95-115) to (240-265) Physical Damage
Bow Attacks fire 2 additional Arrows if you haven't Cast Dash recently
(20-30)% increased Attack Speed if you haven't Cast Dash recently
(100-160)% increased Evasion Rating if you've Cast Dash recently
(20-30)% increased Movement Speed if you've Cast Dash recently
Travel Skills other than Dash are Disabled
Iron Reflexes
Through droughts, fires, floods and frost,
the ancient giants stand resolute,
while deep in the rich, dark earth,
their grasp stretches ever farther.
Arborix inventory icon
62+(15-25)% to Global Critical Strike MultiplierGrants Level 30 Dash Skill
Adds (95-115) to (240-265) Physical Damage
Bow Attacks fire 2 additional Arrows if you haven't Cast Dash recently
(20-30)% increased Attack Speed if you haven't Cast Dash recently
(100-160)% increased Evasion Rating if you've Cast Dash recently
(20-30)% increased Movement Speed if you've Cast Dash recently
Travel Skills other than Dash are Disabled
Iron Reflexes
0%
Beltimber BladeBeltimber Blade inventory iconBeltimber Blade
Eternal Sword
One Handed Sword
Quality: +20%
Physical Damage: (125.05-137.35) to (207.4-227.8)
Critical Strike Chance: 5.00%
Attacks per Second: (1.72-1.80)
Weapon Range: 11
Requires Level 66, 104 Str, 122 Dex+475 to Accuracy Rating(185-215)% increased Physical Damage
(15-20)% increased Attack Speed
80% increased Evasion Rating while moving
Skills fire 2 additional Projectiles if you've used a Movement Skill Recently
Far Shot
By wind and wing they are carried,
Their fates not theirs to control,
Yet the fates of others dragged in their wake.
Beltimber Blade inventory icon
66+475 to Accuracy Rating(185-215)% increased Physical Damage
(15-20)% increased Attack Speed
80% increased Evasion Rating while moving
Skills fire 2 additional Projectiles if you've used a Movement Skill Recently
Far Shot
0%

Global flat Evasion[ | ]

Unique items that grant a flat bonus to global Evasion rating.

ItemLvl.Stats+ to Evasion rating
Split PersonalitySplit Personality inventory iconSplit Personality
Crimson Jewel
Limited to: 2This Jewel's Socket has 25% increased effect per Allocated Passive Skill between
it and your Class' starting location
<Two random modifiers>
Corrupted
You need not go looking for a second opinion.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Split Personality inventory icon
1This Jewel's Socket has 25% increased effect per Allocated Passive Skill between
it and your Class' starting location
<Two random modifiers>
+40 to Accuracy Rating
+40 to Armour
+5 to Dexterity
+5 to maximum Energy Shield
+40 to Evasion Rating
+5 to Intelligence
+5 to maximum Life
+5 to maximum Mana
+5 to Strength

Corrupted
40
The Goddess BoundThe Goddess Bound inventory iconThe Goddess Bound
Whalebone Rapier
One Handed Sword
Quality: +20%
Physical Damage: (14.8-16.8) to (62.9-71.4)
Elemental Damage: 3-7
Critical Strike Chance: 5.50%
Attacks per Second: 1.92
Weapon Range: 14
Requires Level 7, 32 Dex+25% to Global Critical Strike Multiplier+1 to Level of Socketed Melee Gems
Uses both hand slots
(250-300)% increased Physical Damage
Adds 3 to 7 Fire Damage
20% increased Attack Speed
30% increased Global Critical Strike Chance
+(20-40) to Evasion Rating
20% reduced Rarity of Items found
30% increased Movement Speed when on Low Life
She paints her offer in wicked hues
An off-white grin, an elegant bruise.
To the nascent scourge she sings the ruse:
"With me in hand, what else need you use?"
The Goddess Bound inventory icon
7+25% to Global Critical Strike Multiplier+1 to Level of Socketed Melee Gems
Uses both hand slots
(250-300)% increased Physical Damage
Adds 3 to 7 Fire Damage
20% increased Attack Speed
30% increased Global Critical Strike Chance
+(20-40) to Evasion Rating
20% reduced Rarity of Items found
30% increased Movement Speed when on Low Life
(20-40)
The IgnomonThe Ignomon inventory iconThe Ignomon
Gold Amulet
Requires Level 8(12-20)% increased Rarity of Items found+10 to Dexterity
Adds 12 to 24 Fire Damage to Attacks
+(100-150) to Accuracy Rating
+(100-150) to Evasion Rating
+20% to Fire Resistance
The light that reveals is the glare that blinds.
The Ignomon inventory icon
8(12-20)% increased Rarity of Items found+10 to Dexterity
Adds 12 to 24 Fire Damage to Attacks
+(100-150) to Accuracy Rating
+(100-150) to Evasion Rating
+20% to Fire Resistance
(100-150)
Replica Tasalio's SignReplica Tasalio's Sign inventory iconReplica Tasalio's Sign
Sapphire Ring
Requires Level 20+(20-30)% to Cold ResistanceAdds (15-20) to (25-35) Cold Damage to Spells and Attacks
+(200-300) to Evasion Rating
Your Cold Damage cannot Freeze
Immune to Chill
Adds 60 to 80 Cold Damage against Chilled Enemies
"Likely our closest to the original, yet Prototype #22 still falls short.
Are these objects actually somehow resisting our efforts?"
Replica Tasalio's Sign inventory icon
20+(20-30)% to Cold ResistanceAdds (15-20) to (25-35) Cold Damage to Spells and Attacks
+(200-300) to Evasion Rating
Your Cold Damage cannot Freeze
Immune to Chill
Adds 60 to 80 Cold Damage against Chilled Enemies
(200-300)
Tasalio's SignTasalio's Sign inventory iconTasalio's Sign
Sapphire Ring
Requires Level 20+(20-30)% to Cold ResistanceAdds (7-10) to (15-20) Cold Damage to Spells and Attacks
+(200-300) to Evasion Rating
50% chance to Avoid being Chilled
10% chance to Freeze
Adds 40 to 60 Cold Damage against Chilled Enemies
A gift from Tasalio, God of Water,
to the chieftain Rakiata.
Kaom took Rakiata's head and hand
so that his warriors' axes might rise and fall like the waves.
Tasalio's Sign inventory icon
20+(20-30)% to Cold ResistanceAdds (7-10) to (15-20) Cold Damage to Spells and Attacks
+(200-300) to Evasion Rating
50% chance to Avoid being Chilled
10% chance to Freeze
Adds 40 to 60 Cold Damage against Chilled Enemies
(200-300)
BlackgleamBlackgleam inventory iconBlackgleam
Fire Arrow Quiver
Requires Level 22Adds 4 to 8 Fire Damage to Bow Attacks10% increased Attack Speed
+(80-100) to Evasion Rating
+(10-30) to maximum Mana
50% of Physical Damage Converted to Fire Damage
Adds 5 to 10 Fire Damage to Bow Attacks
Molten feathers, veiled spark,
Hissing arrows from the dark.
Blackgleam inventory icon
22Adds 4 to 8 Fire Damage to Bow Attacks10% increased Attack Speed
+(80-100) to Evasion Rating
+(10-30) to maximum Mana
50% of Physical Damage Converted to Fire Damage
Adds 5 to 10 Fire Damage to Bow Attacks
(80-100)
The Signal FireBlackgleam inventory iconThe Signal Fire
Fire Arrow Quiver
Requires Level 22Adds 4 to 8 Fire Damage to Bow Attacks10% increased Attack Speed
+(80-100) to Evasion Rating
+(10-30) to maximum Mana
Gain (25-35)% of Physical Attack Damage as Extra Fire Damage
50% of Physical Damage Converted to Fire Damage
Adds 5 to 10 Fire Damage to Bow Attacks
Fire spreads thick and fast.
The first spark is never the last.
Blackgleam inventory icon
22Adds 4 to 8 Fire Damage to Bow Attacks10% increased Attack Speed
+(80-100) to Evasion Rating
+(10-30) to maximum Mana
Gain (25-35)% of Physical Attack Damage as Extra Fire Damage
50% of Physical Damage Converted to Fire Damage
Adds 5 to 10 Fire Damage to Bow Attacks
(80-100)
DrillneckDrillneck inventory iconDrillneck
Penetrating Arrow Quiver
Requires Level 36Arrows Pierce an additional Target(8-12)% increased Attack Speed
+350 to Evasion Rating
+(40-50) to maximum Life
Adds (10-14) to (19-24) Physical Damage to Bow Attacks
Arrows deal 50% increased Damage with Hits and Ailments to Targets they Pierce
"Why waste such a fine arrow on just one man?"
- Kiravi, Vaal Archer
Drillneck inventory icon
36Arrows Pierce an additional Target(8-12)% increased Attack Speed
+350 to Evasion Rating
+(40-50) to maximum Life
Adds (10-14) to (19-24) Physical Damage to Bow Attacks
Arrows deal 50% increased Damage with Hits and Ailments to Targets they Pierce
350
Marylene's FallacyMarylene's Fallacy inventory iconMarylene's Fallacy
Lapis Amulet
Requires Level 40+(20-30) to Intelligence+(80-120) to Accuracy Rating
+(210-240)% to Global Critical Strike Multiplier
+(80-100) to Evasion Rating
(10-15)% increased Light Radius
40% less Critical Strike Chance
Critical Strikes have Culling Strike
"Marylene stroked the medallion at her breast before every duel and every cast of the die."
- Victario, the People's Poet
Marylene's Fallacy inventory icon
40+(20-30) to Intelligence+(80-120) to Accuracy Rating
+(210-240)% to Global Critical Strike Multiplier
+(80-100) to Evasion Rating
(10-15)% increased Light Radius
40% less Critical Strike Chance
Critical Strikes have Culling Strike
(80-100)
Pyroshock ClaspPyroshock Clasp inventory iconPyroshock Clasp
Leather Belt
Requires Level 43+(25-40) to maximum Life+(30-40) to Dexterity
+(300-500) to Evasion Rating
(10-15)% increased Duration of Elemental Ailments on Enemies
Enemies Ignited by you have (10-15)% of Physical Damage they deal converted to Fire
Enemies Shocked by you have (10-15)% of Physical Damage they deal converted to Lightning
Teach a man to burn, and you'll be warm for the rest of his life.
Pyroshock Clasp inventory icon
43+(25-40) to maximum Life+(30-40) to Dexterity
+(300-500) to Evasion Rating
(10-15)% increased Duration of Elemental Ailments on Enemies
Enemies Ignited by you have (10-15)% of Physical Damage they deal converted to Fire
Enemies Shocked by you have (10-15)% of Physical Damage they deal converted to Lightning
(300-500)
Ascent From FleshAscent From Flesh inventory iconAscent From Flesh
Chain Belt
Requires Level 44+(9-20) to maximum Energy Shield+300 to Evasion Rating
+(75-80) to maximum Energy Shield
+(10-15)% to all Elemental Resistances
You have Phasing if Energy Shield Recharge has started Recently
6% chance to Dodge Attack Hits while Phasing
10% increased Movement Speed while Phasing
A single step forward
Snap free from the prison
Reborn into freedom eternal
Ascent From Flesh inventory icon
44+(9-20) to maximum Energy Shield+300 to Evasion Rating
+(75-80) to maximum Energy Shield
+(10-15)% to all Elemental Resistances
You have Phasing if Energy Shield Recharge has started Recently
6% chance to Dodge Attack Hits while Phasing
10% increased Movement Speed while Phasing
300
Advancing FortressAdvancing Fortress inventory iconAdvancing Fortress
Gut Ripper
Claw
Quality: +20%
Physical Damage: (44-48) to (116.6-127.2)
Critical Strike Chance: 6.30%
Attacks per Second: 1.50
Weapon Range: 11
Requires Level 46, 80 Dex, 80 Int+44 Life gained for each Enemy hit by AttacksSocketed Gems are Supported by Level 12 Fortify
15% Chance to Block Attack Damage
(100-120)% increased Physical Damage
+110 to Evasion Rating
+35 to maximum Energy Shield
+(30-50) to maximum Life
Reflects (71-90) Physical Damage to Melee Attackers
"A man cowers behind his walls.
A woman carries her fortress with her.
In heart, in mind, in hand."
- Sekhema Deshret
Advancing Fortress inventory icon
46+44 Life gained for each Enemy hit by AttacksSocketed Gems are Supported by Level 12 Fortify
15% Chance to Block Attack Damage
(100-120)% increased Physical Damage
+110 to Evasion Rating
+35 to maximum Energy Shield
+(30-50) to maximum Life
Reflects (71-90) Physical Damage to Melee Attackers
110
The EffigonThe Ignomon inventory iconThe Effigon
Gold Amulet
Requires Level 57(12-20)% increased Rarity of Items found+25 to Dexterity
Adds 12 to 24 Fire Damage to Attacks
+(100-150) to Accuracy Rating
+(100-150) to Evasion Rating
+(20-30)% to Fire Resistance
Your Hits can't be Evaded by Blinded Enemies
Damage Penetrates 10% Fire Resistance against Blinded Enemies
By light we are shadowed,
in darkness we are bound.
The Ignomon inventory icon
57(12-20)% increased Rarity of Items found+25 to Dexterity
Adds 12 to 24 Fire Damage to Attacks
+(100-150) to Accuracy Rating
+(100-150) to Evasion Rating
+(20-30)% to Fire Resistance
Your Hits can't be Evaded by Blinded Enemies
Damage Penetrates 10% Fire Resistance against Blinded Enemies
(100-150)
DreamfeatherDreamfeather inventory iconDreamfeather
Eternal Sword
One Handed Sword
Quality: +20%
Physical Damage: (85.2-109.2) to (159.6-177.6)
Critical Strike Chance: 5.00%
Attacks per Second: (1.80-1.88)
Weapon Range: 11
Requires Level 66, 104 Str, 122 Dex+475 to Accuracy RatingAdds (30-50) to (65-80) Physical Damage
(20-25)% increased Attack Speed
+(180-200) to Evasion Rating
3% increased Movement Speed
+(280-300) to Accuracy Rating
1% increased Attack Damage per 450 Evasion Rating
She dances a dance beneath the shade,
The twilight shroud her only blade,
Who now hears her feathersteps flowing?
Beneath the stars, the moondrops glowing.
Dreamfeather inventory icon
66+475 to Accuracy RatingAdds (30-50) to (65-80) Physical Damage
(20-25)% increased Attack Speed
+(180-200) to Evasion Rating
3% increased Movement Speed
+(280-300) to Accuracy Rating
1% increased Attack Damage per 450 Evasion Rating
(180-200)
White WindWhite Wind inventory iconWhite Wind
Imperial Skean
Rune Dagger
Quality: +20%
Physical Damage: 21.6-87.6
Elemental Damage: (160-190) to (280-320)
Critical Strike Chance: 6.30%
Attacks per Second: (1.65-1.72)
Weapon Range: 10
Requires Level 66, 95 Dex, 131 Int30% increased Global Critical Strike ChanceAdds (160-190) to (280-320) Cold Damage
(10-15)% increased Attack Speed
+(1000-1500) to Evasion Rating
(15-25)% chance to Dodge Attack Hits while your Off Hand is empty
(100-200)% increased Cold Damage while your Off Hand is empty
The Maraketh fear very little,
but they dare not whisper the name
of the demon that flies on Winter's gales.
White Wind inventory icon
6630% increased Global Critical Strike ChanceAdds (160-190) to (280-320) Cold Damage
(10-15)% increased Attack Speed
+(1000-1500) to Evasion Rating
(15-25)% chance to Dodge Attack Hits while your Off Hand is empty
(100-200)% increased Cold Damage while your Off Hand is empty
(1000-1500)

Modifiers[ | ]

Pure evasion armours[ | ]

NameGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
Flea'sPrefix30+(14-20) to Evasion Rating
+(18-23) to maximum Life
dex_armour 1000
str_dex_armour 500
dex_int_armour 500
str_dex_int_armour 333
default 0
Fawn'sPrefix46+(21-42) to Evasion Rating
+(24-28) to maximum Life
dex_armour 1000
str_dex_armour 500
dex_int_armour 500
str_dex_int_armour 333
default 0
Ram'sPrefix62+(43-95) to Evasion Rating
+(29-33) to maximum Life
boots 0
gloves 0
dex_armour 1000
str_dex_armour 500
dex_int_armour 500
str_dex_int_armour 333
default 0
Ibex'sPrefix78+(96-120) to Evasion Rating
+(34-38) to maximum Life
shield 0
boots 0
gloves 0
helmet 0
dex_armour 500
str_dex_armour 250
dex_int_armour 250
str_dex_int_armour 166
default 0
AgilePrefix1+(3-10) to Evasion Ratingdex_armour 1000
str_dex_int_armour 166
default 0
Dancer'sPrefix18+(11-35) to Evasion Ratingdex_armour 1000
str_dex_int_armour 166
default 0
Acrobat'sPrefix29+(36-60) to Evasion Ratingdex_armour 1000
str_dex_int_armour 166
default 0
FleetPrefix42+(61-138) to Evasion Ratingboots 0
gloves 0
dex_armour 1000
str_dex_int_armour 166
default 0
BlurredPrefix56+(139-322) to Evasion Ratingboots 0
gloves 0
helmet 0
dex_armour 1000
str_dex_int_armour 166
default 0
PhasedPrefix70+(323-400) to Evasion Ratingboots 0
gloves 0
helmet 0
dex_armour 1000
str_dex_int_armour 166
default 0
Shade'sPrefix3(15-26)% increased Evasion Ratingdex_armour 1000
default 0
Ghost'sPrefix19(27-42)% increased Evasion Ratingdex_armour 1000
default 0
Spectre'sPrefix30(43-55)% increased Evasion Ratingdex_armour 1000
default 0
Wraith'sPrefix44(56-67)% increased Evasion Ratingdex_armour 1000
default 0
Phantasm'sPrefix60(68-79)% increased Evasion Ratingdex_armour 1000
default 0
Nightmare'sPrefix72(80-91)% increased Evasion Ratingdex_armour 1000
default 0
Mirage'sPrefix84(92-100)% increased Evasion Ratingdex_armour 1000
default 0
Mosquito'sPrefix2(6-13)% increased Evasion Rating
(6-7)% increased Stun and Block Recovery
dex_armour 1000
default 0
Moth'sPrefix19(14-20)% increased Evasion Rating
(8-9)% increased Stun and Block Recovery
dex_armour 1000
default 0
Butterfly'sPrefix30(21-26)% increased Evasion Rating
(10-11)% increased Stun and Block Recovery
dex_armour 1000
default 0
Wasp'sPrefix44(27-32)% increased Evasion Rating
(12-13)% increased Stun and Block Recovery
dex_armour 1000
default 0
Dragonfly'sPrefix60(33-38)% increased Evasion Rating
(14-15)% increased Stun and Block Recovery
dex_armour 1000
default 0
Hummingbird'sPrefix78(39-42)% increased Evasion Rating
(16-17)% increased Stun and Block Recovery
dex_armour 1000
default 0
ChosenPrefix60(12-14)% increased Evasion Rating
+(8-9) to maximum Life
body_armour 0
shield 0
helmet 0
dex_armour 1000
default 0
ChosenPrefix72(15-17)% increased Evasion Rating
+(10-11) to maximum Life
body_armour 0
shield 0
helmet 0
dex_armour 1000
default 0
ChosenPrefix81(18-21)% increased Evasion Rating
+(12-14) to maximum Life
body_armour 0
shield 0
helmet 0
dex_armour 1000
default 0
ChosenPrefix60(12-14)% increased Evasion Rating
+(13-14) to maximum Life
shield 0
helmet 0
gloves 0
boots 0
dex_armour 1000
default 0
ChosenPrefix72(15-17)% increased Evasion Rating
+(15-16) to maximum Life
shield 0
helmet 0
gloves 0
boots 0
dex_armour 1000
default 0
ChosenPrefix81(18-21)% increased Evasion Rating
+(17-19) to maximum Life
shield 0
helmet 0
gloves 0
boots 0
dex_armour 1000
default 0
ChosenPrefix60(12-14)% increased Evasion Rating
+(10-11) to maximum Life
body_armour 0
gloves 0
boots 0
dex_armour 1000
default 0
ChosenPrefix72(15-17)% increased Evasion Rating
+(12-13) to maximum Life
body_armour 0
gloves 0
boots 0
dex_armour 1000
default 0
ChosenPrefix81(18-21)% increased Evasion Rating
+(14-16) to maximum Life
body_armour 0
gloves 0
boots 0
dex_armour 1000
default 0
of the UndergroundSuffix1(25-50)% increased Global Evasion Rating when on Full Lifeabyss_jewel 0
jewel 0
shield 0
body_armour 0
gloves 0
boots 0
dex_armour 2000
dex_int_armour 2000
str_dex_armour 2000
default 0

Hybrid evasion/energy shield armours[ | ]

NameGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
Will-o-wisp'sPrefix1+(3-7) to Evasion Rating
+(3-4) to maximum Energy Shield
dex_int_armour 1000
str_dex_int_armour 166
default 0
Nymph'sPrefix18+(9-25) to Evasion Rating
+(9-12) to maximum Energy Shield
dex_int_armour 1000
str_dex_int_armour 166
default 0
Sylph'sPrefix30+(27-45) to Evasion Rating
+(18-22) to maximum Energy Shield
dex_int_armour 1000
str_dex_int_armour 166
default 0
Cherub'sPrefix46+(46-103) to Evasion Rating
+(30-36) to maximum Energy Shield
boots 0
gloves 0
dex_int_armour 1000
str_dex_int_armour 166
default 0
Spirit'sPrefix69+(105-241) to Evasion Rating
+(58-67) to maximum Energy Shield
boots 0
gloves 0
helmet 0
dex_int_armour 1000
str_dex_int_armour 166
default 0
Eidolon'sPrefix73+(243-300) to Evasion Rating
+(69-75) to maximum Energy Shield
boots 0
gloves 0
helmet 0
dex_int_armour 1000
str_dex_int_armour 166
default 0
Flea'sPrefix30+(14-20) to Evasion Rating
+(18-23) to maximum Life
dex_armour 1000
str_dex_armour 500
dex_int_armour 500
str_dex_int_armour 333
default 0
Fawn'sPrefix46+(21-42) to Evasion Rating
+(24-28) to maximum Life
dex_armour 1000
str_dex_armour 500
dex_int_armour 500
str_dex_int_armour 333
default 0
Ram'sPrefix62+(43-95) to Evasion Rating
+(29-33) to maximum Life
boots 0
gloves 0
dex_armour 1000
str_dex_armour 500
dex_int_armour 500
str_dex_int_armour 333
default 0
Ibex'sPrefix78+(96-120) to Evasion Rating
+(34-38) to maximum Life
shield 0
boots 0
gloves 0
helmet 0
dex_armour 500
str_dex_armour 250
dex_int_armour 250
str_dex_int_armour 166
default 0
ShadowyPrefix3(15-26)% increased Evasion and Energy Shielddex_int_armour 1000
default 0
EtherealPrefix19(27-42)% increased Evasion and Energy Shielddex_int_armour 1000
default 0
UnworldlyPrefix30(43-55)% increased Evasion and Energy Shielddex_int_armour 1000
default 0
EphemeralPrefix44(56-67)% increased Evasion and Energy Shielddex_int_armour 1000
default 0
EvanescentPrefix60(68-79)% increased Evasion and Energy Shielddex_int_armour 1000
default 0
UnrealPrefix72(80-91)% increased Evasion and Energy Shielddex_int_armour 1000
default 0
IllusoryPrefix84(92-100)% increased Evasion and Energy Shielddex_int_armour 1000
default 0
Mosquito'sPrefix2(6-13)% increased Evasion and Energy Shield
(6-7)% increased Stun and Block Recovery
dex_int_armour 1000
default 0
Moth'sPrefix19(14-20)% increased Evasion and Energy Shield
(8-9)% increased Stun and Block Recovery
dex_int_armour 1000
default 0
Butterfly'sPrefix30(21-26)% increased Evasion and Energy Shield
(10-11)% increased Stun and Block Recovery
dex_int_armour 1000
default 0
Wasp'sPrefix44(27-32)% increased Evasion and Energy Shield
(12-13)% increased Stun and Block Recovery
dex_int_armour 1000
default 0
Dragonfly'sPrefix60(33-38)% increased Evasion and Energy Shield
(14-15)% increased Stun and Block Recovery
dex_int_armour 1000
default 0
Hummingbird'sPrefix78(39-42)% increased Evasion and Energy Shield
(16-17)% increased Stun and Block Recovery
dex_int_armour 1000
default 0
ChosenPrefix60(12-14)% increased Evasion and Energy Shield
+(8-9) to maximum Life
body_armour 0
shield 0
helmet 0
dex_int_armour 1000
default 0
ChosenPrefix72(15-17)% increased Evasion and Energy Shield
+(10-11) to maximum Life
body_armour 0
shield 0
helmet 0
dex_int_armour 1000
default 0
ChosenPrefix81(18-21)% increased Evasion and Energy Shield
+(12-14) to maximum Life
body_armour 0
shield 0
helmet 0
dex_int_armour 1000
default 0
ChosenPrefix60(12-14)% increased Evasion and Energy Shield
+(13-14) to maximum Life
shield 0
helmet 0
gloves 0
boots 0
dex_int_armour 1000
default 0
ChosenPrefix72(15-17)% increased Evasion and Energy Shield
+(15-16) to maximum Life
shield 0
helmet 0
gloves 0
boots 0
dex_int_armour 1000
default 0
ChosenPrefix81(18-21)% increased Evasion and Energy Shield
+(17-19) to maximum Life
shield 0
helmet 0
gloves 0
boots 0
dex_int_armour 1000
default 0
ChosenPrefix60(12-14)% increased Evasion and Energy Shield
+(10-11) to maximum Life
body_armour 0
gloves 0
boots 0
dex_int_armour 1000
default 0
ChosenPrefix72(15-17)% increased Evasion and Energy Shield
+(12-13) to maximum Life
body_armour 0
gloves 0
boots 0
dex_int_armour 1000
default 0
ChosenPrefix81(18-21)% increased Evasion and Energy Shield
+(14-16) to maximum Life
body_armour 0
gloves 0
boots 0
dex_int_armour 1000
default 0
of the UndergroundSuffix1(25-50)% increased Global Evasion Rating when on Full Lifeabyss_jewel 0
jewel 0
shield 0
body_armour 0
gloves 0
boots 0
dex_armour 2000
dex_int_armour 2000
str_dex_armour 2000
default 0

Hybrid evasion/armour ratring armours[ | ]

NameGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
SupplePrefix1+(3-7) to Armour
+(3-7) to Evasion Rating
str_dex_armour 1000
str_dex_int_armour 166
default 0
PliantPrefix18+(9-25) to Armour
+(9-25) to Evasion Rating
str_dex_armour 1000
str_dex_int_armour 166
default 0
FlexiblePrefix30+(27-45) to Armour
+(27-45) to Evasion Rating
str_dex_armour 1000
str_dex_int_armour 166
default 0
DurablePrefix46+(46-103) to Armour
+(46-103) to Evasion Rating
boots 0
gloves 0
str_dex_armour 1000
str_dex_int_armour 166
default 0
SturdyPrefix69+(105-241) to Armour
+(105-241) to Evasion Rating
boots 0
gloves 0
helmet 0
str_dex_armour 1000
str_dex_int_armour 166
default 0
ResilientPrefix73+(243-300) to Armour
+(243-300) to Evasion Rating
boots 0
gloves 0
helmet 0
str_dex_armour 1000
str_dex_int_armour 166
default 0
Flea'sPrefix30+(14-20) to Evasion Rating
+(18-23) to maximum Life
dex_armour 1000
str_dex_armour 500
dex_int_armour 500
str_dex_int_armour 333
default 0
Fawn'sPrefix46+(21-42) to Evasion Rating
+(24-28) to maximum Life
dex_armour 1000
str_dex_armour 500
dex_int_armour 500
str_dex_int_armour 333
default 0
Ram'sPrefix62+(43-95) to Evasion Rating
+(29-33) to maximum Life
boots 0
gloves 0
dex_armour 1000
str_dex_armour 500
dex_int_armour 500
str_dex_int_armour 333
default 0
Ibex'sPrefix78+(96-120) to Evasion Rating
+(34-38) to maximum Life
shield 0
boots 0
gloves 0
helmet 0
dex_armour 500
str_dex_armour 250
dex_int_armour 250
str_dex_int_armour 166
default 0
Scrapper'sPrefix3(15-26)% increased Armour and Evasionstr_dex_armour 1000
default 0
Brawler'sPrefix19(27-42)% increased Armour and Evasionstr_dex_armour 1000
default 0
Fencer'sPrefix30(43-55)% increased Armour and Evasionstr_dex_armour 1000
default 0
Gladiator'sPrefix44(56-67)% increased Armour and Evasionstr_dex_armour 1000
default 0
Duelist'sPrefix60(68-79)% increased Armour and Evasionstr_dex_armour 1000
default 0
Hero'sPrefix72(80-91)% increased Armour and Evasionstr_dex_armour 1000
default 0
Legend'sPrefix84(92-100)% increased Armour and Evasionstr_dex_armour 1000
default 0
Beetle'sPrefix2(6-13)% increased Armour and Evasion
(6-7)% increased Stun and Block Recovery
str_dex_armour 1000
default 0
Crab'sPrefix19(14-20)% increased Armour and Evasion
(8-9)% increased Stun and Block Recovery
str_dex_armour 1000
default 0
Armadillo'sPrefix30(21-26)% increased Armour and Evasion
(10-11)% increased Stun and Block Recovery
str_dex_armour 1000
default 0
Rhino'sPrefix44(27-32)% increased Armour and Evasion
(12-13)% increased Stun and Block Recovery
str_dex_armour 1000
default 0
Elephant'sPrefix60(33-38)% increased Armour and Evasion
(14-15)% increased Stun and Block Recovery
str_dex_armour 1000
default 0
Mammoth'sPrefix78(39-42)% increased Armour and Evasion
(16-17)% increased Stun and Block Recovery
str_dex_armour 1000
default 0
ChosenPrefix60(12-14)% increased Armour and Evasion
+(8-9) to maximum Life
body_armour 0
shield 0
helmet 0
str_dex_armour 1000
default 0
ChosenPrefix72(15-17)% increased Armour and Evasion
+(10-11) to maximum Life
body_armour 0
shield 0
helmet 0
str_dex_armour 1000
default 0
ChosenPrefix81(18-21)% increased Armour and Evasion
+(12-14) to maximum Life
body_armour 0
shield 0
helmet 0
str_dex_armour 1000
default 0
ChosenPrefix60(12-14)% increased Armour and Evasion
+(13-14) to maximum Life
shield 0
helmet 0
gloves 0
boots 0
str_dex_armour 1000
default 0
ChosenPrefix72(15-17)% increased Armour and Evasion
+(15-16) to maximum Life
shield 0
helmet 0
gloves 0
boots 0
str_dex_armour 1000
default 0
ChosenPrefix81(18-21)% increased Armour and Evasion
+(17-19) to maximum Life
shield 0
helmet 0
gloves 0
boots 0
str_dex_armour 1000
default 0
ChosenPrefix60(12-14)% increased Armour and Evasion
+(10-11) to maximum Life
body_armour 0
gloves 0
boots 0
str_dex_armour 1000
default 0
ChosenPrefix72(15-17)% increased Armour and Evasion
+(12-13) to maximum Life
body_armour 0
gloves 0
boots 0
str_dex_armour 1000
default 0
ChosenPrefix81(18-21)% increased Armour and Evasion
+(14-16) to maximum Life
body_armour 0
gloves 0
boots 0
str_dex_armour 1000
default 0
of the UndergroundSuffix1(25-50)% increased Global Evasion Rating when on Full Lifeabyss_jewel 0
jewel 0
shield 0
body_armour 0
gloves 0
boots 0
dex_armour 2000
dex_int_armour 2000
str_dex_armour 2000
default 0

Hybrid evasion/armour/energy shield armours[ | ]

NameGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
SupplePrefix1+(3-7) to Armour
+(3-7) to Evasion Rating
str_dex_armour 1000
str_dex_int_armour 166
default 0
PliantPrefix18+(9-25) to Armour
+(9-25) to Evasion Rating
str_dex_armour 1000
str_dex_int_armour 166
default 0
FlexiblePrefix30+(27-45) to Armour
+(27-45) to Evasion Rating
str_dex_armour 1000
str_dex_int_armour 166
default 0
DurablePrefix46+(46-103) to Armour
+(46-103) to Evasion Rating
boots 0
gloves 0
str_dex_armour 1000
str_dex_int_armour 166
default 0
SturdyPrefix69+(105-241) to Armour
+(105-241) to Evasion Rating
boots 0
gloves 0
helmet 0
str_dex_armour 1000
str_dex_int_armour 166
default 0
ResilientPrefix73+(243-300) to Armour
+(243-300) to Evasion Rating
boots 0
gloves 0
helmet 0
str_dex_armour 1000
str_dex_int_armour 166
default 0
Will-o-wisp'sPrefix1+(3-7) to Evasion Rating
+(3-4) to maximum Energy Shield
dex_int_armour 1000
str_dex_int_armour 166
default 0
Nymph'sPrefix18+(9-25) to Evasion Rating
+(9-12) to maximum Energy Shield
dex_int_armour 1000
str_dex_int_armour 166
default 0
Sylph'sPrefix30+(27-45) to Evasion Rating
+(18-22) to maximum Energy Shield
dex_int_armour 1000
str_dex_int_armour 166
default 0
Cherub'sPrefix46+(46-103) to Evasion Rating
+(30-36) to maximum Energy Shield
boots 0
gloves 0
dex_int_armour 1000
str_dex_int_armour 166
default 0
Spirit'sPrefix69+(105-241) to Evasion Rating
+(58-67) to maximum Energy Shield
boots 0
gloves 0
helmet 0
dex_int_armour 1000
str_dex_int_armour 166
default 0
Eidolon'sPrefix73+(243-300) to Evasion Rating
+(69-75) to maximum Energy Shield
boots 0
gloves 0
helmet 0
dex_int_armour 1000
str_dex_int_armour 166
default 0
Flea'sPrefix30+(14-20) to Evasion Rating
+(18-23) to maximum Life
dex_armour 1000
str_dex_armour 500
dex_int_armour 500
str_dex_int_armour 333
default 0
Fawn'sPrefix46+(21-42) to Evasion Rating
+(24-28) to maximum Life
dex_armour 1000
str_dex_armour 500
dex_int_armour 500
str_dex_int_armour 333
default 0
Ram'sPrefix62+(43-95) to Evasion Rating
+(29-33) to maximum Life
boots 0
gloves 0
dex_armour 1000
str_dex_armour 500
dex_int_armour 500
str_dex_int_armour 333
default 0
Ibex'sPrefix78+(96-120) to Evasion Rating
+(34-38) to maximum Life
shield 0
boots 0
gloves 0
helmet 0
dex_armour 500
str_dex_armour 250
dex_int_armour 250
str_dex_int_armour 166
default 0
ShadowyPrefix3(27-42)% increased Armour, Evasion and Energy Shieldstr_dex_int_armour 1000
default 0
EtherealPrefix19(43-55)% increased Armour, Evasion and Energy Shieldstr_dex_int_armour 1000
default 0
UnworldlyPrefix30(56-67)% increased Armour, Evasion and Energy Shieldstr_dex_int_armour 1000
default 0
EphemeralPrefix44(68-79)% increased Armour, Evasion and Energy Shieldstr_dex_int_armour 1000
default 0
EvanescentPrefix60(80-91)% increased Armour, Evasion and Energy Shieldstr_dex_int_armour 1000
default 0
UnrealPrefix72(92-100)% increased Armour, Evasion and Energy Shieldstr_dex_int_armour 1000
default 0
Mosquito'sPrefix2(6-13)% increased Armour, Evasion and Energy Shield
(6-7)% increased Stun and Block Recovery
str_dex_int_armour 1000
default 0
Moth'sPrefix19(14-20)% increased Armour, Evasion and Energy Shield
(8-9)% increased Stun and Block Recovery
str_dex_int_armour 1000
default 0
Butterfly'sPrefix30(21-26)% increased Armour, Evasion and Energy Shield
(10-11)% increased Stun and Block Recovery
str_dex_int_armour 1000
default 0
Wasp'sPrefix44(27-32)% increased Armour, Evasion and Energy Shield
(12-13)% increased Stun and Block Recovery
str_dex_int_armour 1000
default 0
Dragonfly'sPrefix60(33-38)% increased Armour, Evasion and Energy Shield
(14-15)% increased Stun and Block Recovery
str_dex_int_armour 1000
default 0
Hummingbird'sPrefix78(39-42)% increased Armour, Evasion and Energy Shield
(16-17)% increased Stun and Block Recovery
str_dex_int_armour 1000
default 0
AgilePrefix1+(3-10) to Evasion Ratingdex_armour 1000
str_dex_int_armour 166
default 0
Dancer'sPrefix18+(11-35) to Evasion Ratingdex_armour 1000
str_dex_int_armour 166
default 0
Acrobat'sPrefix29+(36-60) to Evasion Ratingdex_armour 1000
str_dex_int_armour 166
default 0
FleetPrefix42+(61-138) to Evasion Ratingboots 0
gloves 0
dex_armour 1000
str_dex_int_armour 166
default 0
BlurredPrefix56+(139-322) to Evasion Ratingboots 0
gloves 0
helmet 0
dex_armour 1000
str_dex_int_armour 166
default 0
PhasedPrefix70+(323-400) to Evasion Ratingboots 0
gloves 0
helmet 0
dex_armour 1000
str_dex_int_armour 166
default 0
ChosenPrefix60(12-14)% increased Armour, Evasion and Energy Shield
+(8-9) to maximum Life
body_armour 0
shield 0
helmet 0
str_dex_int_armour 1000
default 0
ChosenPrefix72(15-17)% increased Armour, Evasion and Energy Shield
+(10-11) to maximum Life
body_armour 0
shield 0
helmet 0
str_dex_int_armour 1000
default 0
ChosenPrefix81(18-21)% increased Armour, Evasion and Energy Shield
+(12-14) to maximum Life
body_armour 0
shield 0
helmet 0
str_dex_int_armour 1000
default 0
ChosenPrefix60(12-14)% increased Armour, Evasion and Energy Shield
+(13-14) to maximum Life
shield 0
helmet 0
gloves 0
boots 0
str_dex_int_armour 1000
default 0
ChosenPrefix72(15-17)% increased Armour, Evasion and Energy Shield
+(15-16) to maximum Life
shield 0
helmet 0
gloves 0
boots 0
str_dex_int_armour 1000
default 0
ChosenPrefix81(18-21)% increased Armour, Evasion and Energy Shield
+(17-19) to maximum Life
shield 0
helmet 0
gloves 0
boots 0
str_dex_int_armour 1000
default 0
ChosenPrefix60(12-14)% increased Armour, Evasion and Energy Shield
+(10-11) to maximum Life
body_armour 0
gloves 0
boots 0
str_dex_int_armour 1000
default 0
ChosenPrefix72(15-17)% increased Armour, Evasion and Energy Shield
+(12-13) to maximum Life
body_armour 0
gloves 0
boots 0
str_dex_int_armour 1000
default 0
ChosenPrefix81(18-21)% increased Armour, Evasion and Energy Shield
+(14-16) to maximum Life
body_armour 0
gloves 0
boots 0
str_dex_int_armour 1000
default 0

Jewels[ | ]

NameGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
EvasivePrefix1(14-18)% increased Evasion Ratingnot_dex 0
default 500

Abyss Jewels[ | ]

NameGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
AgilePrefix1+(36-60) to Evasion Ratingdefault 600
FleetPrefix40+(61-100) to Evasion Ratingdefault 600
VaporousPrefix75+(101-180) to Evasion Ratingdefault 300
of ManeuveringSuffix1(25-35)% increased Evasion Rating while movingabyss_jewel_melee 500
abyss_jewel_ranged 1000
abyss_jewel_caster 500
abyss_jewel_summoner 500
default 0

Other items[ | ]

NameGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
Redeemer'sPrefix68(7-9)% increased Evasion Ratingbelt_eyrie 500
ring_eyrie 500
default 0
Redeemer'sPrefix78(10-12)% increased Evasion Ratingbelt_eyrie 500
ring_eyrie 500
default 0
Redeemer'sPrefix82(13-15)% increased Evasion Ratingbelt_eyrie 500
ring_eyrie 500
default 0
AgilePrefix1+(3-10) to Evasion Ratingring 1000
default 0
Dancer'sPrefix18+(11-35) to Evasion Ratingring 1000
default 0
Acrobat'sPrefix29+(36-60) to Evasion Ratingring 1000
default 0
FleetPrefix42+(61-80) to Evasion Ratingring 1000
default 0
BlurredPrefix58+(81-120) to Evasion Ratingring 1000
default 0
PhasedPrefix72+(121-150) to Evasion Ratingring 1000
default 0
VaporousPrefix84+(151-170) to Evasion Ratingring 1000
default 0
AgilePrefix2(2-4)% increased Evasion Ratingamulet 1000
default 0
Dancer'sPrefix19(5-7)% increased Evasion Ratingamulet 1000
default 0
Acrobat'sPrefix30(8-10)% increased Evasion Ratingamulet 1000
default 0
FleetPrefix42(11-13)% increased Evasion Ratingamulet 1000
default 0
BlurredPrefix56(14-16)% increased Evasion Ratingamulet 1000
default 0
PhasedPrefix70(17-19)% increased Evasion Ratingamulet 1000
default 0
VaporousPrefix77(20-22)% increased Evasion Ratingamulet 1000
default 0
Victor'sPrefix86(101-110)% increased Armour and Evasionint_armour 0
str_int_armour 0
dex_armour 0
str_armour 0
dex_int_armour 0
str_dex_int_armour 0
body_armour 1000
shield 1000
default 0
IncorporealPrefix85(101-110)% increased Armour, Evasion and Energy Shieldint_armour 0
str_int_armour 0
dex_armour 0
str_armour 0
str_dex_armour 0
dex_int_armour 0
body_armour 1000
default 0
IncorporealPrefix86(101-110)% increased Evasion and Energy Shieldint_armour 0
str_int_armour 0
dex_armour 0
str_armour 0
str_dex_armour 0
str_dex_int_armour 0
body_armour 1000
shield 1000
default 0
Illusion'sPrefix86(101-110)% increased Evasion Ratingint_armour 0
str_dex_armour 0
str_int_armour 0
str_armour 0
dex_int_armour 0
str_dex_int_armour 0
body_armour 1000
shield 1000
default 0
of ShapingSuffix68Enemies have 20% reduced Evasion if you have Hit them Recentlyclaw_shaper 1000
default 0

Flasks[ | ]

NameGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
of ReflexesSuffix8(60-100)% increased Evasion Rating during Flask effectdefault 1000

Corrupted[ | ]

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
V2AddedEvasionWhileMovingCorrupted1_1+(35-60) to Global Evasion Rating while movingboots 1000
default 0
V2AddedEvasionWhileMovingCorrupted231+(61-138) to Global Evasion Rating while movingboots 1000
default 0
V2AddedEvasionWhileMovingCorrupted375+(139-322) to Global Evasion Rating while movingboots 500
default 0

Crafted[ | ]

NameGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
ChosenPrefix60+(105-150) to Armour and Evasion Ratingbelt 1000
quiver 1000
default 0
ChosenPrefix72+(151-213) to Armour and Evasion Ratingbelt 1000
quiver 1000
default 0
ChosenPrefix81+(214-285) to Armour and Evasion Ratingbelt 1000
quiver 1000
default 0
ChosenPrefix60+(105-150) to Evasion Rating
+(11-15) to maximum Energy Shield
belt 1000
quiver 1000
default 0
ChosenPrefix72+(151-213) to Evasion Rating
+(16-20) to maximum Energy Shield
belt 1000
quiver 1000
default 0
ChosenPrefix81+(214-285) to Evasion Rating
+(21-25) to maximum Energy Shield
belt 1000
quiver 1000
default 0
ChosenPrefix60(12-14)% increased Armour and Evasion
+(8-9) to maximum Life
body_armour 0
shield 0
helmet 0
str_dex_armour 1000
default 0
ChosenPrefix72(15-17)% increased Armour and Evasion
+(10-11) to maximum Life
body_armour 0
shield 0
helmet 0
str_dex_armour 1000
default 0
ChosenPrefix81(18-21)% increased Armour and Evasion
+(12-14) to maximum Life
body_armour 0
shield 0
helmet 0
str_dex_armour 1000
default 0
ChosenPrefix60(12-14)% increased Armour and Evasion
+(13-14) to maximum Life
shield 0
helmet 0
gloves 0
boots 0
str_dex_armour 1000
default 0
ChosenPrefix72(15-17)% increased Armour and Evasion
+(15-16) to maximum Life
shield 0
helmet 0
gloves 0
boots 0
str_dex_armour 1000
default 0
ChosenPrefix81(18-21)% increased Armour and Evasion
+(17-19) to maximum Life
shield 0
helmet 0
gloves 0
boots 0
str_dex_armour 1000
default 0
ChosenPrefix60(12-14)% increased Armour and Evasion
+(10-11) to maximum Life
body_armour 0
gloves 0
boots 0
str_dex_armour 1000
default 0
ChosenPrefix72(15-17)% increased Armour and Evasion
+(12-13) to maximum Life
body_armour 0
gloves 0
boots 0
str_dex_armour 1000
default 0
ChosenPrefix81(18-21)% increased Armour and Evasion
+(14-16) to maximum Life
body_armour 0
gloves 0
boots 0
str_dex_armour 1000
default 0
ChosenPrefix60(12-14)% increased Armour, Evasion and Energy Shield
+(8-9) to maximum Life
body_armour 0
shield 0
helmet 0
str_dex_int_armour 1000
default 0
ChosenPrefix72(15-17)% increased Armour, Evasion and Energy Shield
+(10-11) to maximum Life
body_armour 0
shield 0
helmet 0
str_dex_int_armour 1000
default 0
ChosenPrefix81(18-21)% increased Armour, Evasion and Energy Shield
+(12-14) to maximum Life
body_armour 0
shield 0
helmet 0
str_dex_int_armour 1000
default 0
ChosenPrefix60(12-14)% increased Armour, Evasion and Energy Shield
+(13-14) to maximum Life
shield 0
helmet 0
gloves 0
boots 0
str_dex_int_armour 1000
default 0
ChosenPrefix72(15-17)% increased Armour, Evasion and Energy Shield
+(15-16) to maximum Life
shield 0
helmet 0
gloves 0
boots 0
str_dex_int_armour 1000
default 0
ChosenPrefix81(18-21)% increased Armour, Evasion and Energy Shield
+(17-19) to maximum Life
shield 0
helmet 0
gloves 0
boots 0
str_dex_int_armour 1000
default 0
ChosenPrefix60(12-14)% increased Armour, Evasion and Energy Shield
+(10-11) to maximum Life
body_armour 0
gloves 0
boots 0
str_dex_int_armour 1000
default 0
ChosenPrefix72(15-17)% increased Armour, Evasion and Energy Shield
+(12-13) to maximum Life
body_armour 0
gloves 0
boots 0
str_dex_int_armour 1000
default 0
ChosenPrefix81(18-21)% increased Armour, Evasion and Energy Shield
+(14-16) to maximum Life
body_armour 0
gloves 0
boots 0
str_dex_int_armour 1000
default 0
ChosenPrefix60(12-14)% increased Evasion and Energy Shield
+(8-9) to maximum Life
body_armour 0
shield 0
helmet 0
dex_int_armour 1000
default 0
ChosenPrefix72(15-17)% increased Evasion and Energy Shield
+(10-11) to maximum Life
body_armour 0
shield 0
helmet 0
dex_int_armour 1000
default 0
ChosenPrefix81(18-21)% increased Evasion and Energy Shield
+(12-14) to maximum Life
body_armour 0
shield 0
helmet 0
dex_int_armour 1000
default 0
ChosenPrefix60(12-14)% increased Evasion and Energy Shield
+(13-14) to maximum Life
shield 0
helmet 0
gloves 0
boots 0
dex_int_armour 1000
default 0
ChosenPrefix72(15-17)% increased Evasion and Energy Shield
+(15-16) to maximum Life
shield 0
helmet 0
gloves 0
boots 0
dex_int_armour 1000
default 0
ChosenPrefix81(18-21)% increased Evasion and Energy Shield
+(17-19) to maximum Life
shield 0
helmet 0
gloves 0
boots 0
dex_int_armour 1000
default 0
ChosenPrefix60(12-14)% increased Evasion and Energy Shield
+(10-11) to maximum Life
body_armour 0
gloves 0
boots 0
dex_int_armour 1000
default 0
ChosenPrefix72(15-17)% increased Evasion and Energy Shield
+(12-13) to maximum Life
body_armour 0
gloves 0
boots 0
dex_int_armour 1000
default 0
ChosenPrefix81(18-21)% increased Evasion and Energy Shield
+(14-16) to maximum Life
body_armour 0
gloves 0
boots 0
dex_int_armour 1000
default 0
ChosenPrefix60(12-14)% increased Evasion Rating
+(8-9) to maximum Life
body_armour 0
shield 0
helmet 0
dex_armour 1000
default 0
ChosenPrefix72(15-17)% increased Evasion Rating
+(10-11) to maximum Life
body_armour 0
shield 0
helmet 0
dex_armour 1000
default 0
ChosenPrefix81(18-21)% increased Evasion Rating
+(12-14) to maximum Life
body_armour 0
shield 0
helmet 0
dex_armour 1000
default 0
ChosenPrefix60(12-14)% increased Evasion Rating
+(13-14) to maximum Life
shield 0
helmet 0
gloves 0
boots 0
dex_armour 1000
default 0
ChosenPrefix72(15-17)% increased Evasion Rating
+(15-16) to maximum Life
shield 0
helmet 0
gloves 0
boots 0
dex_armour 1000
default 0
ChosenPrefix81(18-21)% increased Evasion Rating
+(17-19) to maximum Life
shield 0
helmet 0
gloves 0
boots 0
dex_armour 1000
default 0
ChosenPrefix60(12-14)% increased Evasion Rating
+(10-11) to maximum Life
body_armour 0
gloves 0
boots 0
dex_armour 1000
default 0
ChosenPrefix72(15-17)% increased Evasion Rating
+(12-13) to maximum Life
body_armour 0
gloves 0
boots 0
dex_armour 1000
default 0
ChosenPrefix81(18-21)% increased Evasion Rating
+(14-16) to maximum Life
body_armour 0
gloves 0
boots 0
dex_armour 1000
default 0
of the OrderSuffix601% of Evasion Rating is Regenerated as Life per second while Focussedbody_armour 1500
default 0

Delve[ | ]

NameGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
of the UndergroundSuffix1(25-50)% increased Global Evasion Rating when on Full Lifeabyss_jewel 0
jewel 0
shield 0
body_armour 0
gloves 0
boots 0
dex_armour 2000
dex_int_armour 2000
str_dex_armour 2000
default 0
of the UndergroundSuffix1+(250-300) to Evasion Rating if Hit an Enemy Recentlyjewel 300
abyss_jewel 300
default 0
of the UndergroundSuffix1+500 to Evasion Rating if Hit an Enemy Recentlyabyss_jewel 0
jewel 0
two_hand_weapon 0
axe 1600
sword 1600
dagger 1600
claw 1600
default 0
of the UndergroundSuffix1+1000 to Evasion Rating if Hit an Enemy Recentlyabyss_jewel 0
jewel 0
one_hand_weapon 0
axe 1600
sword 1600
bow 1600
default 0

Passive skills[ | ]

There are passive skills that grant evasion bonuses.

Evasion rating[ | ]

These passive skills grant increased evasion rating or additional base evasion rating.

NameStats
Bow Damage and Evasion
Attackspeedbow passive skill icon
12% increased Damage with Bows
12% increased Damage Over Time with Bow Skills
15% increased Evasion Rating [1]

10% increased Damage with Bows
10% increased Damage Over Time with Bow Skills
10% increased Evasion Rating [2]
Evasion
Evadepercentage passive skill icon
8% increased Evasion Rating [1] [2]
Evasion and Accuracy
Evade passive skill icon
12% increased Evasion Rating
8% increased Global Accuracy Rating [1] [2] [3] [4] [5] [6] [7]
Evasion and Blind Avoidance
Evasion passive skill icon
14% increased Evasion Rating
+100 to Evasion Rating
40% chance to Avoid Blind [1]
Evasion and Blind Chance
Evasion passive skill icon
14% increased Evasion Rating
5% chance to Blind Enemies on Hit with Attacks [1]
Evasion and Blind Duration
Evasion passive skill icon
12% increased Evasion Rating
20% increased Blind duration [1]
Evasion and Elemental Resistances
Evadepercentage passive skill icon
12% increased Evasion Rating
+4% to all Elemental Resistances [1] [2]
Evasion and Elusive Effect
ElusiveNode passive skill icon
12% increased Evasion Rating
10% increased Elusive Effect [1] [2]
Evasion and Energy Shield
Evadepercentage passive skill icon
10% increased Evasion Rating
5% increased maximum Energy Shield [1] [2] [3] [4] [5] [6]
Evasion and Life
Evade passive skill icon
10% increased Evasion Rating
4% increased maximum Life [1] [2] [3] [4] [5] [6] [7]

18% increased Evasion Rating
+12 to maximum Life [2]

14% increased Evasion Rating
5% increased maximum Life [3]
Evasion and Movement Skill Cooldown Recovery
Evasion passive skill icon
14% increased Evasion Rating
10% increased Cooldown Recovery Rate of Movement Skills [1]
Evasion and Movement Speed
Evasion passive skill icon
12% increased Evasion Rating
3% increased Movement Speed [1]

14% increased Evasion Rating
3% increased Movement Speed [2]
Evasion and Phasing
Evasion passive skill icon
12% increased Evasion Rating
10% chance to gain Phasing for 4 seconds on Kill [1] [2]
Evasion, Energy Shield, Life and Resistances
LifeAndEnergyShield passive skill icon
+15 to maximum Life
+15 to maximum Energy Shield
10% increased Evasion Rating
+4% to all Elemental Resistances [1] [2]
Aspect of the Panther
Heartofthepanther passive skill icon
Attack Skills deal 15% increased Damage while Dual Wielding
6% increased Attack Speed while Dual Wielding
+3% Chance to Block Attack Damage while Dual Wielding
20% increased Evasion Rating [1]
Fleetfoot
Evasion passive skill icon
20% increased Evasion Rating
20% increased Cooldown Recovery Rate of Movement Skills
5% increased Movement Speed
10% increased Attack and Cast Speed if you've used a Movement Skill Recently [1]
Freedom of Movement
EvasionAndPhasingNotable passive skill icon
30% increased Evasion Rating
10% increased Movement Speed while Phasing
5% chance to Dodge Attack Hits while Phasing
10% chance to gain Phasing for 4 seconds on Kill [1]
Honed Edge
SwordNotable2 passive skill icon
Sword Attacks deal 24% increased Damage with Hits and Ailments
6% increased Attack Speed with Swords
+200 to Accuracy Rating with Swords
20% increased Evasion Rating [1]
Reflexes
Evasion passive skill icon
30% increased Evasion Rating
+150 to Evasion Rating
15% increased Global Accuracy Rating
+150 to Accuracy Rating [1]
Resourcefulness
Resourcefulness passive skill icon
5% increased maximum Life
10% increased maximum Energy Shield
15% increased Evasion Rating
Regenerate 0.5% of Life per second [1]
Revenge of the Hunted
Revengeofthehunted passive skill icon
20% increased Evasion Rating
8% increased maximum Life
12% increased Damage [1]
Silent Steps
EvasionAndBlindNotable passive skill icon
20% increased Evasion Rating
60% chance to Avoid Blind
10% chance to Blind Enemies on Hit with Attacks
+200 to Evasion Rating [1]
Soul Thief
Newenergyshield passive skill icon
12% increased maximum Energy Shield
18% increased Evasion Rating
0.3% of Spell Damage Leeched as Energy Shield [1]
Survivalist
Survivalist passive skill icon
24% increased Evasion Rating
+8% to all Elemental Resistances
+1% to maximum Cold Resistance
+3% chance to Evade Attack Hits [1]
Void Barrier
Newenergyshield passive skill icon
10% increased maximum Energy Shield
15% increased Evasion Rating
+8% to all Elemental Resistances
10% increased Energy Shield Recharge Rate [1]

Evasion rating and armour[ | ]

NameStats
Armour and Evasion
Evadepercentage passive skill icon
12% increased Evasion Rating and Armour [1]
12% increased Evasion Rating and Armour
+4% to all Elemental Resistances [3] [4]
Armour, Evasion and Life
LifeArmourAndEvasion passive skill icon
6% increased Evasion Rating and Armour
4% increased maximum Life [1] [2] [3]
Armour, Evasion and Onslaught Effect
AttackDamangeAndEvasionNotableNode passive skill icon
12% increased Evasion Rating and Armour
15% increased Onslaught Effect [1] [2]
Attack Damage, Armour and Evasion
Evadepercentage passive skill icon
14% increased Attack Damage
12% increased Evasion Rating and Armour [1]
Bravery
LifeArmourAndEvasion passive skill icon
24% increased Evasion Rating and Armour
8% increased maximum Life [1]
Cloth and Chain
Newevadepercentage passive skill icon
24% increased Evasion Rating and Armour
+12% to all Elemental Resistances [1]
Sentinel
Sentinel passive skill icon
24% increased Evasion Rating and Armour
+10% to all Elemental Resistances [1]

Miscellany[ | ]

These passive skills are related to evasion, but do not fit into any other category.

NameStats
Evasion and Blind Avoidance
Evasion passive skill icon
14% increased Evasion Rating
+100 to Evasion Rating
40% chance to Avoid Blind [1]
Evasion Per Frenzy Charge
Chargedex passive skill icon
4% increased Evasion Rating per Frenzy Charge [1]
Evasion per Frenzy Charge
Chargedex passive skill icon
5% increased Evasion Rating per Frenzy Charge [1]
Avatar of the Hunt
AvataroftheHunt2 passive skill icon
24% increased Damage with Bows
6% increased Movement Speed
24% increased Damage Over Time with Bow Skills
20% increased Cooldown Recovery Rate of Movement Skills
+200 to Evasion Rating [1]
Gladiatoral Combat
HoldingShieldDamage passive skill icon
2% increased Attack Damage per 75 Armour or Evasion Rating on Shield
+1% to Critical Strike Multiplier per 10 Maximum Energy Shield on Shield [1]
Graceful Assault
AttackDamangeAndEvasionNotableIcon passive skill icon
20% increased Attack Damage
30% increased Evasion Rating during Onslaught
10% chance to gain Onslaught for 4 seconds on Kill
30% increased Onslaught Effect [1]
Reflexes
Evasion passive skill icon
30% increased Evasion Rating
+150 to Evasion Rating
15% increased Global Accuracy Rating
+150 to Accuracy Rating [1]
Silent Steps
EvasionAndBlindNotable passive skill icon
20% increased Evasion Rating
60% chance to Avoid Blind
10% chance to Blind Enemies on Hit with Attacks
+200 to Evasion Rating [1]

Keystones[ | ]

NameStats
Arrow Dancing
KeystoneArrowDodging passive skill icon
40% more chance to Evade Projectile Attacks
20% less chance to Evade Melee Attacks [1]
Iron Reflexes
KeystoneIronReflexes passive skill icon
Converts all Evasion Rating to Armour. Dexterity provides no bonus to Evasion Rating [1]
Resolute Technique
KeystoneResoluteTechnique passive skill icon
Your hits can't be Evaded
Never deal Critical Strikes [1]
Unwavering Stance
KeystoneUnwaveringStance passive skill icon
Cannot Evade enemy Attacks
Cannot be Stunned [1]
Wind Dancer
WindDancer passive skill icon
20% less Attack Damage taken if you haven't been Hit by an Attack Recently
10% more chance to Evade Attacks if you haven't been Hit by an Attack Recently
20% more Attack Damage if you've been Hit by an Attack Recently [1]

Ascendancy passive skills[ | ]

Ascendancy
Class
NameStats
Champion
Champion avatar
Armour and Evasion, Attack Damage
AnEAttDamage (Champion) passive skill icon
10% increased Attack Damage
15% increased Evasion Rating and Armour [1]
Champion
Champion avatar
Armour and Evasion, Aura Effect
AnEAura (Champion) passive skill icon
15% increased Evasion Rating and Armour
5% increased effect of Non-Curse Auras from your Skills [1]
Champion
Champion avatar
Armour and Evasion, Fortify Effect
AnEFortify (Champion) passive skill icon
15% increased Evasion Rating and Armour
10% increased Attack Damage while you have Fortify [1] [2]
Champion
Champion avatar
Armour and Evasion, Impale Effect
ImpalePassive (Champion) passive skill icon
15% increased Evasion Rating and Armour
10% chance to Impale Enemies on Hit with Attacks [1]
Champion
Champion avatar
Armour and Evasion, Taunt Duration
AnETaunt (Champion) passive skill icon
15% increased Evasion Rating and Armour
20% increased Taunt Duration [1] [2]
Champion
Champion avatar
Unstoppable Hero
Unstopable (Champion) passive skill icon
20% increased Attack Speed while you have Fortify
+500 to Armour and Evasion Rating while you have Fortify
Cannot be Stunned while you have Fortify [1]
Champion
Champion avatar
Worthy Foe
WorthyFoe (Champion) passive skill icon
Enemies Taunted by you take 20% increased Damage
Enemies Taunted by you cannot Evade Attacks [1]
Raider
Raider avatar
Evasion, Frenzy Charge Duration
IncreasedFrenzyChargeDuration (Raider) passive skill icon
15% increased Evasion Rating
15% increased Frenzy Charge Duration [1] [2]
Raider
Raider avatar
Evasion, Movement Speed
IncreasedMovementSpeed (Raider) passive skill icon
15% increased Evasion Rating
4% increased Movement Speed [1] [2]
Raider
Raider avatar
Evasion, Onslaught Effect
IncreasedAttackSpeed (Raider) passive skill icon
15% increased Evasion Rating
15% increased Onslaught Effect [1] [2]
Raider
Raider avatar
Avatar of the Chase
RapidAssault (Raider) passive skill icon
35% more chance to Evade Melee Attacks during Onslaught
35% more chance to Evade Projectile Attacks during Onslaught
100% increased Onslaught Effect [1]
Raider
Raider avatar
Avatar of the Slaughter
WayOfThePoacher (Raider) passive skill icon
10% increased Attack Damage per Frenzy Charge
4% increased Movement Speed per Frenzy Charge
4% increased Attack Speed per Frenzy Charge
10% increased Evasion Rating per Frenzy Charge [1]
Trickster
Trickster avatar
Attack and Cast Speed, Evasion and Energy Shield
IncreasedEvasionEnergyShield (Trickster) passive skill icon
14% increased Evasion Rating
5% increased maximum Energy Shield
4% increased Attack and Cast Speed [1] [2] [3]
Trickster
Trickster avatar
Escape Artist
HeedfulRecovery (Trickster) passive skill icon
+5 to Evasion Rating per 1 Maximum Energy Shield on Helmet
+1 to maximum Energy Shield per 6 Evasion Rating on Body Armour
5% increased Attack and Cast Speed per Ghost Shroud
Cannot be Stunned while you have Ghost Shrouds [1]
Trickster
Trickster avatar
Ghost Dance
AcrobaticWillpower (Trickster) passive skill icon
3% reduced Damage taken per Ghost Shroud
Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3
When Hit, lose a Ghost Shroud and Recover Energy Shield equal to 5% of your Evasion Rating [1]

Version history[ | ]

Version Changes
3.7.0
  • Accuracy is no longer capped to a 95% chance to hit. With enough accuracy, an enemy will never be able to evade an attack, so you will no longer have lone surviving monster frustratingly taunting you (unless you didn't get enough accuracy!).

References[ | ]

  1. Version 3.15.0#Character Balance
  2. Malice (November 14, 2011). "Mechanics thread". Path of Exile Forum. Retrieved October 20, 2013.
  3. 3.0 3.1 Mark_GGG (December 10, 2012). "Mechanics thread". Path of Exile Forum. Retrieved February 7, 2013.
  4. Mark_GGG (September 14, 2012). "Mechanics thread". Path of Exile Forum. Retrieved October 20, 2013.
  5. Mark_GGG (August 23, 2013). "Blind + Ondar's Guile Interaction". Official Path of Exile Forums. Retrieved April 25, 2016.
Advertisement