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Estuary MapMap Level: 76
Map Tier: 9
Guild Character: s
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Estuary Map (War for the Atlas) inventory icon
Acquisition
Area level: 76
DROP DISABLED
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Maps
Metadata ID: Metadata/Items/Maps/MapWorldsEstuary

Estuary
Map area
No Waypoint
IdMapWorldsEstuary
Act11
Area level76
BossesSumter the Twisted
Area type tagsbeach
Tagsarea_with_water, map, no_echo, einharmaps, fire_area, map_area_with_open_water
The Shaper: Where land springs from water, life will shortly follow.
Where land springs from water, life will shortly follow.
Maps loading screen

Estuary Map (War for the Atlas) is a map area based on the tilesets of The Coast (Act 1) and Kaom's Stronghold.

Layout[ | ]

The map has no dead ends, but forked paths. It's relatively small. The boss waits in a separate arena with an entrance portal in the Karui style at one end of the map.

Encounters[ | ]

Boss[ | ]

Sumter the Twisted, a humanoid mage with the following abilities:

  • Attacks with 4 projectiles, half of which deal Cold damage and the other half Fire damage.
  • Casts a line of Ice Storms across the arena.
  • Casts a line of Firestorms across the arena.
  • At 66% and 33% health summons Flarus and Frosis. Sumter disappears until they are killed.

Flarus, a unique fire golem with the following abilities:

  • Attacks with 3 Fire projectiles.
  • Casts a delayed Fire explosion.

Frosis, a unique ice golem with the following abilities:

  • Attacks with 3 Cold projectiles.
  • Casts a delayed Cold explosion.
  • Casts Cold Snap

Boss video[ | ]

Items found in this area

ItemLvl.
Divination card inventory iconThe GamblerThe Gambler card artDivination card frameThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."Divination card inventory icon1
Divination card inventory iconThe TrialThe Trial card artDivination card frameThe Trial7Map
Map Tier: 15
Corrupted
You cannot journey to new lands until you have the courage to leave the safety of home.
Divination card inventory icon
1
Divination card inventory iconHer MaskHer Mask card artDivination card frameHer Mask4Sacrifice FragmentTo her beauty you submit,
lest your neck the great Queen slit.
Divination card inventory icon
1
Divination card inventory iconHeterochromiaHeterochromia card artDivination card frameHeterochromia2Two-Stone RingBlack and White, Silver and Gold
Let us see the world Unfold
Red and Blue, Yellow and Green
Let us remake it in colours Unseen
Divination card inventory icon
1

Item acquisition
Questionmark

This item is drop disabled.

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

AmountIngredientType
3Tropical Island Map (War for the Atlas) inventory iconTropical Island MapTropical Island MapMap Level: 75
Map Tier: 8
Guild Character: Û
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Tropical Island Map (War for the Atlas) inventory icon
Manual

Usage in upgrade paths

This item is used by upgrade paths or vendor recipes to create the following items:

OutcomeAmountIngredientType
Arachnid Tomb Map (War for the Atlas) inventory iconArachnid Tomb MapArachnid Tomb MapMap Level: 77
Map Tier: 10
Guild Character: !
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Arachnid Tomb Map (War for the Atlas) inventory icon
3Estuary Map (War for the Atlas) inventory iconEstuary MapEstuary MapMap Level: 76
Map Tier: 9
Guild Character: s
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Estuary Map (War for the Atlas) inventory icon
Manual

Unique versions

There are currently no unique items for this base item type.

Other versions

  • Estuary Map (Metamorph) inventory iconEstuary MapEstuary MapMap Level: 71
    Map Tier: 4
    Guild Character: s
    Where land springs from water, life will shortly follow.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Estuary Map (Metamorph) inventory icon
    , a legacy variant that was introduced in Metamorph.
  • Estuary Map (Blight) inventory iconEstuary MapEstuary MapMap Level: 73
    Map Tier: 6
    Guild Character: s
    Where land springs from water, life will shortly follow.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Estuary Map (Blight) inventory icon
    , a legacy variant that was introduced in Blight.
  • Estuary Map (Legion) inventory iconEstuary MapEstuary MapMap Level: 75
    Map Tier: 8
    Guild Character: s
    Where land springs from water, life will shortly follow.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Estuary Map (Legion) inventory icon
    , a legacy variant that was introduced in Legion.
  • Estuary Map (Synthesis) inventory iconEstuary MapEstuary MapMap Level: 74
    Map Tier: 7
    Guild Character: s
    Where land springs from water, life will shortly follow.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Estuary Map (Synthesis) inventory icon
    , a legacy variant that was introduced in Synthesis.
  • Estuary Map (Betrayal) inventory iconEstuary MapEstuary MapMap Level: 77
    Map Tier: 10
    Guild Character: s
    Where land springs from water, life will shortly follow.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Estuary Map (Betrayal) inventory icon
    , a legacy variant that was introduced in Betrayal.
  • Estuary Map (Ritual) inventory iconEstuary MapEstuary MapMap Level: 82
    Map Tier: 15
    Guild Character: s
    Where land springs from water, life will shortly follow.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Estuary Map (Ritual) inventory icon
    , the current drop enabled variant that was introduced in Ritual.
  • Estuary Map (Heist) inventory iconEstuary MapEstuary MapMap Level: 70
    Map Tier: 3
    Guild Character: s
    Where land springs from water, life will shortly follow.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Estuary Map (Heist) inventory icon
    , a legacy variant that was introduced in Heist.
  • Estuary Map (Harvest) inventory iconEstuary MapEstuary MapMap Level: 81
    Map Tier: 14
    Guild Character: s
    Where land springs from water, life will shortly follow.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Estuary Map (Harvest) inventory icon
    , a legacy variant that was introduced in Harvest.
  • Estuary Map (Delirium) inventory iconEstuary MapEstuary MapMap Level: 71
    Map Tier: 4
    Guild Character: s
    Where land springs from water, life will shortly follow.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Estuary Map (Delirium) inventory icon
    , a legacy variant that was introduced in Delirium.
  • Estuary Map (Atlas of Worlds) inventory iconEstuary MapEstuary MapMap Level: 79
    Map Tier: 12
    Guild Character: s
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Estuary Map (Atlas of Worlds) inventory icon
    , a legacy variant that was introduced in Atlas of Worlds.


Version history[ | ]

Version Changes
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • Added 32 new maps including two new Unique maps.
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
2.4.0
  • Introduced to the game.
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