Essence of Horror

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Essence of HorrorStack Size: 9
Essence Level: 8
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property

Weapon: 16% chance to gain a Power, Frenzy or Endurance Charge on Kill
Gloves: Socketed Gems have +3.5% Critical Strike Chance
Boots: 5% reduced elemental Damage Taken while not moving
Body Armour: 15% of Physical Damage taken as Cold Damage
Helmet: Socketed Gems deal 30% more Elemental Damage
Shield: Chill nearby Enemies for 1 second on Block
Quiver: Adds 4 to 7 Cold Damage per Frenzy Charge
Amulet: 15% increased effect of Fortify on You
Ring: Adds 4 to 7 Cold Damage per Frenzy Charge
Belt: 5% additional Physical Damage Reduction during any Flask Effect
Right click this item then left click a normal or rare item to apply it.
Shift click to unstack.
Essence of Horror inventory icon.png
Acquisition
Level: 0
Sell Price
1x Scroll Fragment

Essence of Horror is an essence. It can only be obtained by using a Remnant of CorruptionRemnant of CorruptionStack Size: 9Corrupts the Essences trapping a monster, modifying them unpredictablyRight click this item then left click a monster trapped by Essences to corrupt them. Corrupted Essences cannot be modified again.
Shift click to unstack.
on a group of monsters trapped by an Essence of Scorn, Envy, Misery or Dread of any level (the purple map-only essences). See here for more info.

Slot Name Affix Type
Quiver 4 to 7 Cold Damage per Frenzy Charge Prefix
Helmet Socketed Gems deal 30% more Elemental Damage Suffix
Body 15% of Physical Damage taken as Cold Damage Prefix
Belt 5% reduced Elemental Damage Taken while stationary Suffix
Gloves Socketed Gems have +3.5% Critical Strike Chance Suffix
Weapon 16% chance to gain a Power, Frenzy or Endurance Charge on Kill Suffix
Belt 5% additional Physical Damage Reduction during any Flask Effect Suffix
Amulet 15% increased effect of Fortify on You Suffix
Shield Chill Nearby Enemies when you Block Suffix

Version history

Version Changes
2.5.0

The weapon mod from Essence of Horror now grants a 16% chance to gain a power, frenzy or endurance charge on kill (up from 10%). Old versions of this mod can be updated using a Divine Orb.

2.4.0
  • Introduced to the game.