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The Endless Ledge

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Provisions chest

The Endless Ledge is a race type based on the Act 1 zone The Ledge. Players progress through narrow and linear levels that become increasingly difficult.

Like the Descent and Descent: Champions race types, there is no access to towns or vendors. Instead, players start next to a provisions chest with various skill gems, starting equipment, and flasks. There are bonuses to item rarity so players can find better equipment, but this means that characters are not transferred to Hardcore afterwards like in most races. Instead, they will be moved to the Void League when the race ends.

If players log out and later rejoin the race, they spawn at the beginning of the zone where they logged out. If enough time has passed for the instance to close, a new instance is generated.

Provisions Chest

Strength Skills Lvl. Dex. Int.
CleaveCleaveAttack, AoE, Melee
Radius: 20
Mana Cost: 6
Cast Time: 1.00 sec
Damage Effectiveness: (110% to 163%)
The character swings their weapon (or both weapons if dual wielding) in an arc towards the target. Also does damage to other nearby monsters. Only works with Axes and Swords.Per 1% Quality:
0.5% increased Attack Speed
Deals (110-163.2)% of Base Damage
When Dual Wielding, Deals 60% Damage from each Weapon combined
+(0-6) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Cleave skill icon.png
1
yes
Glacial HammerGlacial HammerAttack, Melee, Cold
Mana Cost: 5
Cast Time: 1.00 sec
Damage Effectiveness: (140% to 182%)
Hits the enemy, converting some of your physical damage to cold damage. If the enemy is frozen and is on less than one third life, they will shatter when hit by Glacial Hammer. Requires a Mace or Staff.Per 1% Quality:
2% increased Chill Duration on enemies
1% increased Freeze Duration on enemies
Deals (140-181.8)% of Base Damage
50% of Physical Damage Converted to Cold Damage
25% chance to Freeze enemies
35% increased Chill Duration on enemies
(10-29)% increased Effect of Chill
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Glacial Hammer skill icon.png
1
Ground SlamGround SlamAttack, AoE, Melee
Radius: 35
Mana Cost: 6
Cast Time: 1.00 sec
Damage Effectiveness: (90% to 120%)
The character slams the ground in front of them with their main hand weapon, creating a wave that travels forward and damages enemies with an increased chance to stun. Only works with Staves or Maces.Per 1% Quality:
1.5% increased Stun Duration on enemies
Deals (90-120.4)% of Base Damage
25% reduced Enemy Stun Threshold
+(0-6) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ground Slam skill icon.png
1
Heavy StrikeHeavy StrikeAttack, Melee
Mana Cost: 5
Cast Time: 1.00 sec
Damage Effectiveness: (150% to 194%)
Attacks the enemy with a forceful blow, knocking them back. Requires a Mace, Axe, Sword or Two-Handed Weapon.Per 1% Quality:
1% increased Stun Duration on enemies
Deals (150-193.7)% of Base Damage
Knocks Enemies Back on Hit
25% reduced Enemy Stun Threshold
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Heavy Strike skill icon.png
1
Molten StrikeMolten StrikeProjectile, Attack, AoE, Melee, Fire
Mana Cost: 6
Cast Time: 1.00 sec
Damage Effectiveness: (120% to 147%)
Projectile Speed: 750
Attacks a target with physical and fire damage, causing balls of molten magma to launch forth from your weapon as you swing. These will explode, causing AoE attack damage to enemies where they land.Per 1% Quality:
1% increased Fire Damage
Deals (120-146.6)% of Base Damage
60% of Physical Damage Converted to Fire Damage
2 additional Projectiles
Projectiles deal 40% less Damage
Damage over time caused by Projectiles deals 40% less Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Molten Strike skill icon.png
1
Dexterity Skills Lvl. Str. Int.
Burning ArrowBurning ArrowAttack, Fire, Bow
Mana Cost: (5 to 8)
Cast Time: 1.00 sec
Damage Effectiveness: (150% to 184%)
Projectile Speed: 3260
Fires an arrow that deals fire damage to its target and has an increased chance of igniting it.Per 1% Quality:
3% increased Ignite Duration on enemies
Deals (150-184.2)% of Base Damage
20% chance to Ignite enemies
(10-29)% increased Burning Damage
50% of Physical Damage Converted to Fire Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Burning Arrow skill icon.png
1
Double StrikeDouble StrikeAttack, Melee
Mana Cost: 5
Cast Time: 1.00 sec
Damage Effectiveness: (70% to 97%)
Performs two fast attacks on target enemy with your main hand melee weapon.Per 1% Quality:
0.5% increased Attack Speed
Deals (70-96.6)% of Base DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Double Strike skill icon.png
1
Dual StrikeDual StrikeAttack, Melee
Mana Cost: 5
Cast Time: 1.00 sec
Damage Effectiveness: (85% to 104%)
Attacks with both weapons, dealing the damage of both in one strike. Dual wield only. Does not work with wands.Per 1% Quality:
0.5% increased Attack Speed
Deals (85-104)% of Base DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Dual Strike skill icon.png
1
yes
Ethereal KnivesEthereal KnivesProjectile, Spell
Mana Cost: (5 to 23)
Cast Time: 0.60 sec
Critical Strike Chance: 6.00%
Projectile Speed: 1300
Fires an arc of knives in front of the caster which deals physical damage.Per 1% Quality:
1% increased Projectile Speed
Deals (4-459) to (6-688) Physical Damage
9 additional Projectiles
(0-19)% increased Projectile Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ethereal Knives skill icon.png
1
yes
Fire TrapFire TrapTrap, Spell, Duration, AoE, Fire
Radius: 15
Mana Cost: (7 to 24)
Can store 3 use(s)
Cooldown Time: 3.00 sec
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.Per 1% Quality:
1.5% increased Burning Damage
Throws a Trap which uses this Skill when Triggered
Trap lasts 16 seconds
Base duration is 8 seconds
Deals (2-513) to (4-770) Fire Damage
Deals (3.6-701.2) Base Fire Damage per second
+(0-6) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Fire Trap skill icon.png
1
yes
Spectral ThrowSpectral ThrowProjectile, Attack
Mana Cost: (7 to 9)
Cast Time: 1.00 sec
Damage Effectiveness: (54% to 90%)
Projectile Speed: 1000
Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that strikes enemies in its path.Per 1% Quality:
0.5% increased Attack Speed
Deals (54-90.5)% of Base DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Spectral Throw skill icon.png
1
Split ArrowSplit ArrowAttack, Bow
Mana Cost: (6 to 10)
Cast Time: 1.00 sec
Damage Effectiveness: (90% to 109%)
Projectile Speed: 3260
Fires multiple arrows at different targets.Per 1% Quality:
0.5% increased Attack Speed
Deals (90-109)% of Base Damage
(4-6) additional Arrows
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Split Arrow skill icon.png
1
Viper StrikeViper StrikeAttack, Duration, Melee, Chaos
Mana Cost: 5
Cast Time: 1.00 sec
Damage Effectiveness: (115% to 142%)
Hits the enemy, adding some of your physical damage as chaos damage and applying poison. Requires a claw, dagger or sword.Per 1% Quality:
0.5% increased Attack Speed
Deals (115-141.6)% of Base Damage
25% of Physical Damage Converted to Chaos Damage
60% chance to Poison on Hit
Base duration is 4 seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Viper Strike skill icon.png
1
Frost BladesFrost BladesProjectile, Attack, Melee, Cold
Mana Cost: 6
Cast Time: 1.00 sec
Projectile Speed: 2250
Attack with increased range, releasing icy blades from the struck enemy that fly at other enemies. Requires a Melee Weapon.Per 1% Quality:
1% increased Projectile Damage
Deals (100-141.8)% of Base Damage
(4-7) additional Projectiles
+(18-21) to Melee Weapon Range
60% of Physical Damage Converted to Cold Damage
(0-19)% increased Projectile Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Frost Blades skill icon.png
1
Ice ShotIce ShotAttack, AoE, Duration, Cold, Bow
Radius: 23 / 10
Mana Cost: (6 to 10)
Cast Time: 1.00 sec
Damage Effectiveness: (120% to 147%)
Projectile Speed: 3260
Fires an arrow that converts some physical damage to cold on its target and converts all physical damage to cold in a cone behind that target. Creates a patch of ground ice under the target.Per 1% Quality:
1% increased Cold Damage
Deals (120-146.6)% of Base Damage
60% of Physical Damage Converted to Cold Damage
Base duration is 1.5 seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ice Shot skill icon.png
1
Shrapnel ShotShrapnel ShotLightning, Attack, AoE, Bow
Mana Cost: (6 to 10)
Cast Time: 1.00 sec
Damage Effectiveness: (80% to 99%)
Projectile Speed: 3260
Fires an arrow that pierces through enemies. Arrows are fired with such force that they create a burst of lightning, damaging all enemies in a cone in front of the archer.Per 1% Quality:
0.5% increased Area of Effect
Deals (80-99)% of Base Damage
40% of Physical Damage Converted to Lightning Damage
Arrows Pierce (4-7) additional Targets
+(0-5) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Shrapnel Shot skill icon.png
1
Intelligence Skills Lvl. Str. Dex.
FireballFireballProjectile, Spell, AoE, Fire
Radius: 9
Mana Cost: (6 to 26)
Cast Time: 0.85 sec
Critical Strike Chance: 6.00%
Projectile Speed: 1040
Unleashes a ball of fire towards a target which explodes, damaging nearby foes.Per 1% Quality:
0.5% chance to Ignite enemies
Deals (7-739) to (10-1109) Fire Damage
(20-39)% chance to Ignite enemies
+(0-3) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Fireball skill icon.png
1
Freezing PulseFreezing PulseProjectile, Spell, Cold
Mana Cost: (4 to 18)
Cast Time: 0.65 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 125%
Projectile Speed: 1800
An icy projectile which has a chance to freeze enemies it passes through. The projectile fades quickly, reducing damage and freezing chance until it runs out of time and dissipates completely.Per 1% Quality:
2% increased Projectile Speed
Deals (7-689) to (11-1034) Cold Damage
Projectiles Pierce all Targets
(0-19)% increased Projectile Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Freezing Pulse skill icon.png
1
Magma OrbMagma OrbProjectile, Spell, AoE, Fire, Chaining
Mana Cost: (5 to 22)
Cast Time: 0.70 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 125%
Lob a fiery orb that explodes as it strikes the ground. The skill chains, releasing another fiery orb that repeats this effect.Per 1% Quality:
1% increased Damage
Deals (6-637) to (9-956) Fire Damage
Chains +(1-2) Times
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Magma Orb skill icon.png
1
Raise ZombieRaise ZombieSpell, Minion
Mana Cost: (10 to 38)
Cast Time: 0.85 sec
Raises a zombie minion from a corpse, which will follow you and attack enemies with a melee attack and an area of effect slam.Per 1% Quality:
1% increased Minion Maximum Life
1% increased Minion Movement Speed
Can raise up to 3 Zombies at a timePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Raise Zombie skill icon.png
1
Lightning TendrilsLightning TendrilsSpell, AoE, Lightning
Radius: 22
Mana Cost: (6 to 26)
Cast Time: 0.80 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 35%
Lightning is released from your hands four times in quick succession, damaging all enemies in an arc in front of you.Per 1% Quality:
1% increased Lightning Damage
Deals (1-24) to (3-461) Lightning Damage
+(0-6) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lightning Tendrils skill icon.png
1
Equipment and Consumables
Scroll of WisdomScroll of WisdomStack Size: 40Identifies an itemRight click this item then left click an unidentified item to apply it.
Shift click to unstack.
x5
Quicksilver FlaskQuicksilver FlaskLasts 4.00 Seconds
Consumes 20 of 50 Charges on use
40% increased Movement Speed
Requires Level 4Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
Small Mana FlaskSmall Mana FlaskRecovers 60 Mana over 5.00 seconds
Consumes 10 of 30 Charges on use
Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
Iron HatIron HatArmour: 9Requires 9 Str
Crude BowCrude BowBows
Physical Damage: 513
Critical Strike Chance: 5.00%
Attacks per Second: 1.40
Weapon Range: 120
Requires 14 Dex
Driftwood ClubDriftwood ClubOne Hand Maces
Physical Damage: 68
Critical Strike Chance: 5.00%
Attacks per Second: 1.45
Weapon Range: 9
Requires 14 Str10% reduced Enemy Stun Threshold
Driftwood MaulDriftwood MaulTwo Hand Maces
Physical Damage: 913
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 11
Requires Level 3, 20 Str30% increased Stun Duration on Enemies
Driftwood SceptreDriftwood SceptreSceptres
Physical Damage: 69
Critical Strike Chance: 6.00%
Attacks per Second: 1.40
Weapon Range: 9
Requires 8 Str, 8 Int10% increased Elemental Damage
Driftwood WandDriftwood WandWands
Physical Damage: 48
Critical Strike Chance: 7.00%
Attacks per Second: 1.40
Weapon Range: 120
Requires 14 Int(8-12)% increased Spell Damage
Glass ShankGlass ShankDaggers
Physical Damage: 610
Critical Strike Chance: 6.00%
Attacks per Second: 1.50
Weapon Range: 8
Requires 9 Dex, 6 Int30% increased Global Critical Strike Chance
Rusted SwordRusted SwordOne Hand Swords
Physical Damage: 410
Critical Strike Chance: 5.00%
Attacks per Second: 1.45
Weapon Range: 9
Requires 8 Str, 8 Dex40% increased Accuracy Rating
Splintered Tower ShieldSplintered Tower ShieldChance to Block: 24%
Armour: 9
Requires 10 Str3% reduced Movement Speed (Hidden)
Twig Spirit ShieldTwig Spirit ShieldChance to Block: 22%
Energy Shield: 5
Requires Level 3, 15 Int3% reduced Movement Speed (Hidden)
(10-15)% increased Spell Damage

Zones

The beginning zone is a large Ledge zone with monster level 2. The following levels are similar to maps and will be able to roll random map affixes, monster types, bosses, and base biome type. Players cannot return to previous levels.

At Zone 45 the zone level reaches its cap, 60, from that point the next maps from 46-100 will be unique. Upon getting to map 100 it will wrap back to zone 45 and go through them endlessly.

Zone Name/ID Level
EndlessLedge 1 2
MapEndlessLedge 2 4
MapEndlessLedge 3 6
MapEndlessLedge 4 8
MapEndlessLedge 5 10
MapEndlessLedge 6 12
MapEndlessLedge 7 14
MapEndlessLedge 8 16
MapEndlessLedge 9 18
MapEndlessLedge 10 20
MapEndlessLedge 11 22
MapEndlessLedge 12 24
MapEndlessLedge 13 26
MapEndlessLedge 14 28
MapEndlessLedge 15 30
MapEndlessLedge 16 31
MapEndlessLedge 17 32
MapEndlessLedge 18 33
MapEndlessLedge 19 34
MapEndlessLedge 20 35
MapEndlessLedge 21 36
MapEndlessLedge 22 37
MapEndlessLedge 23 38
MapEndlessLedge 24 39
MapEndlessLedge 25 40
MapEndlessLedge 26 41
MapEndlessLedge 27 42
MapEndlessLedge 28 43
MapEndlessLedge 29 44
MapEndlessLedge 30 45
MapEndlessLedge 31 46
MapEndlessLedge 32 47
MapEndlessLedge 33 48
MapEndlessLedge 34 49
MapEndlessLedge 35 50
MapEndlessLedge 36 51
MapEndlessLedge 37 52
MapEndlessLedge 38 53
MapEndlessLedge 39 54
MapEndlessLedge 40 55
MapEndlessLedge 41 56
MapEndlessLedge 42 57
MapEndlessLedge 43 58
MapEndlessLedge 44 59
MapEndlessLedge 45 60
MapEndlessLedge 46-99 60
MapEndlessLedge 100 60

Video

Path of Exile: The Endless Ledge

References