Elusive

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Elusive
Buff
Elusive status icon.png
You have increased Movement Speed, and additional chance to Dodge Attacks and Spells. This buff's effects are reduced over time.

Elusive is a buff which grants attack and spell dodge and movement speed. It grants a large amount of dodge chance and movement speed when it is first applied, and the effectiveness of it decays over time. In most cases, you must wait for Elusive to expire before you can re-apply it at full strength.

Mechanics

Elusive grants the following:

  • 15% chance to Dodge Attack Hits
  • 15% chance to Dodge Spell Hits
  • 30% increased Movement Speed

Unlike most other effects, Elusive loses its effectiveness over time, at a rate of 20% per second, and lasts until it decays to 0% effectiveness. This causes Elusive to have its duration be based on its buff effect. Modifiers to skill effect duration will not affect the duration of Elusive, but buff effects will.

You cannot refresh the effectiveness of Elusive by reapplying it. You must wait until Elusive expires to be able to reapply Elusive again. The only exception to this is Withering StepWithering StepTravel, AoE, Chaos, Movement, Blink, Spell, Duration
Mana Cost: (8-23)
Can Store 1 Use(s)
Cooldown Time: 3.00 sec
Requires Level 10Removes any existing Elusive buff before applying both Elusive and a buff that grants Phasing. While you have this buff, monsters that enter an area around you will be Withered. Using a skill or losing the Elusive buff ends this skill's effects. Shares a cooldown with other Blink skills.Per 1% Quality:1230.5% increased Effect of Elusive from this SkillInflicts 0.1 Withered Debuffs the first time each Enemy enters the Area1% chance not to remove Buff on Skill useInflicts (4-6) Withered Debuffs the first time each Enemy enters the Area
Withered lasts 3 seconds
Buff grants Phasing
This Skill's Cooldown does not recover during its effect
Removes existing Elusive before granting a new Elusive Buff when used
(0-38)% increased Effect of Elusive from this Skill
+(0-6) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Withering Step skill icon.png
.

Skill gems

Active skill gems

The following active skill gems are related to Elusive:

Skill gemStr.Dex.Int.Lvl.
Withering StepWithering StepTravel, AoE, Chaos, Movement, Blink, Spell, Duration
Mana Cost: (8-23)
Can Store 1 Use(s)
Cooldown Time: 3.00 sec
Requires Level 10Removes any existing Elusive buff before applying both Elusive and a buff that grants Phasing. While you have this buff, monsters that enter an area around you will be Withered. Using a skill or losing the Elusive buff ends this skill's effects. Shares a cooldown with other Blink skills.Per 1% Quality:1230.5% increased Effect of Elusive from this SkillInflicts 0.1 Withered Debuffs the first time each Enemy enters the Area1% chance not to remove Buff on Skill useInflicts (4-6) Withered Debuffs the first time each Enemy enters the Area
Withered lasts 3 seconds
Buff grants Phasing
This Skill's Cooldown does not recover during its effect
Removes existing Elusive before granting a new Elusive Buff when used
(0-38)% increased Effect of Elusive from this Skill
+(0-6) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Withering Step skill icon.png
N/Ayesyes10

Support skill gems

The following support skill gems are related to Elusive:

Skill gemStr.Dex.Int.Lvl.
Nightblade SupportNightblade SupportAttack, Support
Icon: u
Mana Multiplier: 140%
Requires Level 18Supports attack skills. Cannot support skills which create minions.Per 1% Quality:123Supported Skills have 1% increased Critical Strike Chance1% increased Effect of Elusive from Supported Skills5% increased Critical Strike Chance against Enemies on Full LifeSupported Skills grant Elusive on Critical Strike
Supported Skills have +(0.7-1)% to Critical Strike Chance while Elusive
Elusive from Supported Skills also grants +(80-99)% to Critical Strike Multiplier for
Skills Supported by Nightblade
Supported Skills can only be used with Claws or Daggers
(0-28)% increased Effect of Elusive from Supported Skills
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/Ayesyes18

Unique Items

The following unique items are related to Elusive:

ItemBase ItemLvl.Stats
Replica Three-step AssaultReplica Three-step Assault
Shagreen Boots
Quality: +20%
Evasion: (251-288)
Requires Level 55, 97 Dex+(25-35) to Dexterity
(20-40)% increased Evasion Rating
+(50-70) to maximum Life
25% increased Movement Speed
(10-30)% increased Elusive Effect
10% increased Movement Speed if you've Hit an Enemy Recently
"The test subject nearly escaped, but the poison gas
system in the hallway functioned as expected."
Shagreen Boots55+(25-35) to Dexterity
(20-40)% increased Evasion Rating
+(50-70) to maximum Life
25% increased Movement Speed
(10-30)% increased Elusive Effect
10% increased Movement Speed if you've Hit an Enemy Recently
Badge of the BrotherhoodBadge of the Brotherhood
Turquoise Amulet
Requires Level 60+(16-24) to Dexterity and Intelligence(7-10)% increased Cooldown Recovery Rate of Travel Skills per Frenzy Charge
(7-10)% increased Effect of Elusive on you per Power Charge
(20-25)% chance to lose a Frenzy Charge when you use a Travel Skill
(20-25)% chance to lose a Power Charge when you gain Elusive
Your Maximum Frenzy Charges is equal to your Maximum Power Charges
Greater than any blade, agility and intellect will be your weapons.
Turquoise Amulet60+(16-24) to Dexterity and Intelligence(7-10)% increased Cooldown Recovery Rate of Travel Skills per Frenzy Charge
(7-10)% increased Effect of Elusive on you per Power Charge
(20-25)% chance to lose a Frenzy Charge when you use a Travel Skill
(20-25)% chance to lose a Power Charge when you gain Elusive
Your Maximum Frenzy Charges is equal to your Maximum Power Charges

Mods

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsTagsSpawn Weighting
Redeemer's75(5-10)% chance to gain Elusive on Critical Strikecriticalboots_eyrie 250
default 0

Enchantments

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.LabyrinthStatsSpawn Weighting
Enchantment Withering Step Elusive Effect 166Merciless LabyrinthWithering Step has 20% increased Elusive Effecthelmet 100
default 0
Enchantment Withering Step Elusive Effect 275Eternal LabyrinthWithering Step has 30% increased Elusive Effecthelmet 100
default 0
EnchantmentElusive83N/A20% chance to Avoid Elemental Ailments while you have Elusivebelt 1
default 0

Related passive skills

The following passive skills are related to Elusive:

Ascendancy
Class
NameStats
N/AEvasion and Elusive Effect
ElusiveNode passive skill icon.png
12% increased Evasion Rating
10% increased Elusive Effect [1] [2]
N/ANightstalker
Nightstalker passive skill icon.png
Dagger Attacks deal 20% increased Damage with Hits and Ailments
+150 to Accuracy Rating with Daggers
+20% to Critical Strike Multiplier with Daggers
25% increased Elusive Effect [1]
N/ANo Witnesses
ElusiveNotable passive skill icon.png
10% chance to gain Elusive on Kill
25% increased Elusive Effect [1]
Ascendant
Ascendant avatar.png
Assassin
Assassin (Ascendants) passive skill icon.png
40% chance to Poison on Hit
10% chance to gain a Power Charge on Critical Strike
+0.75% to Critical Strike Chance
Damage from your Critical Strikes cannot be Reflected
10% chance to gain Elusive on Kill [1]
Assassin
Assassin avatar.png
Mistwalker
Elusive (Assassin) passive skill icon.png
25% increased Elusive Effect
8% reduced Damage taken while Elusive
15% increased Attack and Cast Speed while Elusive
You take no Extra Damage from Critical Strikes while Elusive
50% chance to gain Elusive on Critical Strike [1]

Cluster jewel passives

The following cluster jewel-only passives are related to elusive:

NameStats
No Witnesses
DodgeAtksNotable passive skill icon.png
10% chance to gain Elusive on Kill
25% increased Elusive Effect [1]

Version history

Version Changes
3.10.0
  • Elusive now grants 30% increased movement speed (from 40%), 15% chance to dodge attacks (from 20%) and 15% chance to dodge spells (from 20%).
3.8.0
  • Added to the game.