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{{Passive skill box|Elementalist}}
<onlyinclude>{{passive | view={{{view|}}} | format={{{format|}}}
 
| name = Elementalist
 
| icon = Elementalist Ascendant passive icon.png
 
| pagename = Elementalist (Ascendant passive)
 
| type = Ascendancy Basic
 
| ascendancyclass = Ascendant
 
| bonuses =
 
* 50% reduced Reflected Elemental Damage taken
 
* Damage Penetrates 6% of Enemy Elemental Resistances
 
* Gain Elemental Conflux for 6 seconds when you Kill a Rare or Unique Enemy
 
* Can summon up to 1 additional Golem at a time
 
}}</onlyinclude>
 
   
 
'''Elementalist''' is an [[Ascendancy passive skill]] for the [[Ascendant]] based on the [[Elementalist]] Ascendancy class.
 
'''Elementalist''' is an [[Ascendancy passive skill]] for the [[Ascendant]] based on the [[Elementalist]] Ascendancy class.
   
This passive grants damage reduction against [[reflect]]ed elemental damage, elemental [[penetration]], and increased maximum number of [[golem]]s. In addition, killing a rare or unique enemy grants you the [[Elemental Conflux]] buff for 6 seconds, causing hits from all damage types to apply [[ignite]], [[chill]], and [[shock]].
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This passive grants elemental damage [[penetration]], increased [[herald]] effect, additional [[golem]] limit, immunity to [[reflect]]ed elemental damage, and causes [[shock]] to always apply increased damage taken at a minimum value.
   
 
==Version history==
 
==Version history==
 
{{VersionHistoryTable}}
 
{{VersionHistoryTable}}
  +
{{VersionHistoryRow|3.2.0}}
 
* Removed {{c|mod|Gain Elemental Conflux for 6 seconds when you Kill a Rare or Unique Enemy}}.
  +
* Added {{c|mod|40% increased Effect of Heralds on You}} and {{c|mod|Shocks from your Hits always increase Damage taken by at least 10%}}.
  +
* Elemental penetration increased from 6% to 10%.
  +
* Now grants immunity to reflected elemental damage (from 50% reduced reflected elemental damage).
 
{{VersionHistoryRow|3.0.0}}
 
{{VersionHistoryRow|3.0.0}}
 
* Now grants Elemental Conflux for 6 seconds when you kill a Rare or Unique Enemy (up from 4 seconds), Damage Penetrates 6% of Enemy Elemental Resistances (up from 5%), +1 to the number of Golems you can have active, and 50% reduced reflected Elemental damage taken.
 
* Now grants Elemental Conflux for 6 seconds when you kill a Rare or Unique Enemy (up from 4 seconds), Damage Penetrates 6% of Enemy Elemental Resistances (up from 5%), +1 to the number of Golems you can have active, and 50% reduced reflected Elemental damage taken.

Revision as of 18:08, 23 September 2018

Elementalist
Ascendancy Passive Skill
Elementalist (Ascendants) passive skill icon
Exposure you inflict applies an extra -20% to the affected Resistance
Shocks from your Hits always increase Damage taken by at least 10%
+1 to maximum number of Summoned Golems
Cannot take Reflected Elemental Damage [1]

Elementalist is an Ascendancy passive skill for the Ascendant based on the Elementalist Ascendancy class.

This passive grants elemental damage penetration, increased herald effect, additional golem limit, immunity to reflected elemental damage, and causes shock to always apply increased damage taken at a minimum value.

Version history

Version Changes
3.2.0
  • Removed Gain Elemental Conflux for 6 seconds when you Kill a Rare or Unique Enemy.
  • Added 40% increased Effect of Heralds on You and Shocks from your Hits always increase Damage taken by at least 10%.
  • Elemental penetration increased from 6% to 10%.
  • Now grants immunity to reflected elemental damage (from 50% reduced reflected elemental damage).
3.0.0
  • Now grants Elemental Conflux for 6 seconds when you kill a Rare or Unique Enemy (up from 4 seconds), Damage Penetrates 6% of Enemy Elemental Resistances (up from 5%), +1 to the number of Golems you can have active, and 50% reduced reflected Elemental damage taken.
  • It no longer grants 30% increased Damage of each Damage Type for which you have a matching Golem, or 4% reduced Elemental damage taken.
2.2.0
  • Added to the game.