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{{about|the Ascendant passive|the Ascendancy Class|Elementalist}}
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{{Passive skill box|Elementalist}}
   
 
'''Elementalist''' is an [[Ascendancy passive skill]] for the [[Ascendant]] based on the [[Elementalist]] Ascendancy class.
<onlyinclude>{{passive | view={{{view|}}} | format={{{format|}}}
 
| name = Elementalist
 
| icon = Elementalist Ascendant passive icon.png
 
| type = Ascendancy Notable
 
| ascendancyclass = Ascendant
 
| bonuses =
 
* 4% reduced Elemental Damage Taken
 
* Damage Penetrates 5% of Enemy Elemental Resistances
 
* Gain Elemental Conflux for 4 seconds when you kill a Rare or Unique Enemy
 
* 30% increased Damage of each Damage Type for which you have a matching Golem
 
}}</onlyinclude>
 
   
  +
This passive grants elemental damage [[penetration]], increased [[herald]] effect, additional [[golem]] limit, immunity to [[reflect]]ed elemental damage, and causes [[shock]] to always apply increased damage taken at a minimum value.
'''Elementalist''' is an [[Ascendancy passive skill]] for the [[Ascendant]] based on the [[Elementalist]] Ascendancy Class.
 
 
This passive grants elemental damage reduction, elemental [[penetration]], and increased damage for the type corresponding to your active [[golem]](s). In addition, killing a rare or unique enemy grants you the [[Elemental Conflux]] buff for 4 seconds.
 
   
 
==Version history==
 
==Version history==
 
{{VersionHistoryTable}}
 
{{VersionHistoryTable}}
  +
{{VersionHistoryRow|3.2.0}}
 
* Removed {{c|mod|Gain Elemental Conflux for 6 seconds when you Kill a Rare or Unique Enemy}}.
  +
* Added {{c|mod|40% increased Effect of Heralds on You}} and {{c|mod|Shocks from your Hits always increase Damage taken by at least 10%}}.
  +
* Elemental penetration increased from 6% to 10%.
  +
* Now grants immunity to reflected elemental damage (from 50% reduced reflected elemental damage).
  +
{{VersionHistoryRow|3.0.0}}
  +
* Now grants Elemental Conflux for 6 seconds when you kill a Rare or Unique Enemy (up from 4 seconds), Damage Penetrates 6% of Enemy Elemental Resistances (up from 5%), +1 to the number of Golems you can have active, and 50% reduced reflected Elemental damage taken.
 
* It no longer grants 30% increased Damage of each Damage Type for which you have a matching Golem, or 4% reduced Elemental damage taken.
 
{{VersionHistoryRow|2.2.0}}
 
{{VersionHistoryRow|2.2.0}}
 
* Added to the game.
 
* Added to the game.

Revision as of 18:08, 23 September 2018

Elementalist
Ascendancy Passive Skill
Elementalist (Ascendants) passive skill icon
Exposure you inflict applies an extra -20% to the affected Resistance
Shocks from your Hits always increase Damage taken by at least 10%
+1 to maximum number of Summoned Golems
Cannot take Reflected Elemental Damage [1]

Elementalist is an Ascendancy passive skill for the Ascendant based on the Elementalist Ascendancy class.

This passive grants elemental damage penetration, increased herald effect, additional golem limit, immunity to reflected elemental damage, and causes shock to always apply increased damage taken at a minimum value.

Version history

Version Changes
3.2.0
  • Removed Gain Elemental Conflux for 6 seconds when you Kill a Rare or Unique Enemy.
  • Added 40% increased Effect of Heralds on You and Shocks from your Hits always increase Damage taken by at least 10%.
  • Elemental penetration increased from 6% to 10%.
  • Now grants immunity to reflected elemental damage (from 50% reduced reflected elemental damage).
3.0.0
  • Now grants Elemental Conflux for 6 seconds when you kill a Rare or Unique Enemy (up from 4 seconds), Damage Penetrates 6% of Enemy Elemental Resistances (up from 5%), +1 to the number of Golems you can have active, and 50% reduced reflected Elemental damage taken.
  • It no longer grants 30% increased Damage of each Damage Type for which you have a matching Golem, or 4% reduced Elemental damage taken.
2.2.0
  • Added to the game.