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Eclipse Solaris

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Eclipse Solaris
Crystal Wand
Wand
Quality: +20%
Physical Damage: 33.662.4
Elemental Damage: (30-45)–(60-80)
Critical Strike Chance: 7.00%
Attacks per Second: (1.38-1.43)
Weapon Range: 120
Requires Level 45, 146 Int(29-33)% increased Spell DamageAdds (30-45) to (60-80) Fire Damage
(6-10)% increased Attack Speed
+(27-33)% to Global Critical Strike Multiplier
20% increased Light Radius
Nearby Enemies are Blinded
(120-140)% increased Critical Strike Chance against Blinded Enemies
Every decade, Lunaris devours Solaris
Each time, Solaris emerges from Lunaris, born anew.
Eclipse Solaris inventory icon.png
Purchase Costs
Unique5x Chaos Orb
Sell Price
2x Alchemy Shard
12x Alteration Shard
Physical: (66.1-68.6)
Fire: (62.0-89.4)

Elemental: (62.0-89.4)
Phys+Chaos: (66.1-68.6)

Total: (128.2-158.0)
Miscellaneous
Item class: Wands

Eclipse Solaris is a unique Crystal WandCrystal WandWand
Physical Damage: 2852
Critical Strike Chance: 7.00%
Attacks per Second: 1.30
Weapon Range: 120
Requires Level 45, 146 Int(29-33)% increased Spell Damage
.

Mechanics

Since the Nearby Enemies are Blinded debuff is cast by the item, not by the character, characters modifiers won't have any effect on it.

Item acquisition
Questionmark.png

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

AmountIngredientGeneral
Notes
Type
4The TraitorThe Traitor4Wand
Corrupted
Sometimes an apprentice becomes a master through countless hours of hard work and practice.
Sometimes it happens by force.
random corrupted WandAutomatic
4Atziri's ArsenalAtziri's Arsenal4Weapon
Corrupted
In the prison of all sins, will you grasp godhood or sorrow? Only hope lies under the shadows.
random corrupted WeaponAutomatic
8Arrogance of the VaalArrogance of the Vaal8Item
Two-Implicit
Corrupted
Discovery can lead to beauty, or it can lead to ruin.
random two-implicit corrupted itemAutomatic
4Jack in the BoxJack in the Box4ItemTurn the crank,
close your eyes,
and pray to the gods
for a pleasant surprise.
random itemAutomatic

Usage in upgrade paths

This item is used by upgrade paths or vendor recipes to create the following items:

OutcomeAmountIngredientGeneral
Notes
Type
Corona SolarisCorona Solaris
Crystal Wand
Wand
Quality: +20%
Physical Damage: 27.651.6
Elemental Damage: (30-45)–(60-80)
Critical Strike Chance: 7.00%
Attacks per Second: (1.38-1.43)
Weapon Range: 120
Requires Level 63, 146 Int(29-33)% increased Spell DamageTriggers Level 20 Blinding Aura when Equipped
Adds (30-45) to (60-80) Fire Damage
(6-10)% increased Attack Speed
+(27-33)% to Global Critical Strike Multiplier
20% increased Light Radius
(120-140)% increased Critical Strike Chance against Blinded Enemies
Increases and Reductions to Light Radius also apply to Accuracy
Adds (145-157) to (196-210) Fire Damage to Hits with this Weapon against Blinded Enemies
Legend tells of a time when Solaris will burst forth from Lunaris,
and night will be eternally banished.
1Blinding LightBlinding LightThe light fades from one source but grows in another, blinding those who approach.You will defeat Jorus, Sky's Edge while holding Eclipse Solaris.Right-click to add this prophecy to your character.Seal Cost:
1x Silver Coin
Prophecy rewardManual
1Eclipse SolarisEclipse Solaris
Crystal Wand
Wand
Quality: +20%
Physical Damage: 27.651.6
Elemental Damage: (30-45)–(60-80)
Critical Strike Chance: 7.00%
Attacks per Second: (1.38-1.43)
Weapon Range: 120
Requires Level 45, 146 Int(29-33)% increased Spell DamageAdds (30-45) to (60-80) Fire Damage
(6-10)% increased Attack Speed
+(27-33)% to Global Critical Strike Multiplier
20% increased Light Radius
Nearby Enemies are Blinded
(120-140)% increased Critical Strike Chance against Blinded Enemies
Every decade, Lunaris devours Solaris
Each time, Solaris emerges from Lunaris, born anew.

Legacy variants

Eclipse Solaris has legacy variants.

Version Discontinued Modifiers
3.10.0


  • (29-33)% increased Spell Damage
  • Adds (30-45) to (60-80) Fire Damage
  • (6-10)% increased Attack Speed
  • Adds (18-22) to (36-44) Physical Damage
  • +(27-33)% to Global Critical Strike Multiplier
  • 20% increased Light Radius
  • Nearby Enemies are Blinded
  • (120-140)% increased Critical Strike Chance against Blinded Enemies
2.3.0


  • (14 to 18)% increased Spell Damage
  • Adds (30-45) to (60-80) Fire Damage
  • (6-10)% increased Attack Speed
  • Adds (18-22) to (36-44) Physical Damage
  • +(27-33)% to Global Critical Strike Multiplier
  • 20% increased Light Radius
  • Nearby Enemies are Blinded
  • (120-140)% increased Critical Strike Chance against Blinded Enemies
2.2.0


  • (14 to 18)% increased Spell Damage
  • Adds (30-45) to (60-80) Fire Damage
  • (6-10)% increased Attack Speed
  • Adds (18-22) to (36-44) Physical Damage
  • +(18-22)% to Global Critical Strike Multiplier
  • 20% increased Light Radius
  • Nearby Enemies are Blinded
  • (120-140)% increased Critical Strike Chance against Blinded Enemies

Gallery

Version history

Version Changes
3.10.0
  • Eclipse Solaris no longer has added Physical Damage. It now has (30-45) to (60-80) added Fire Damage, and 6 to 10% increased Attack Speed. This does not affect existing versions of this item, or its fated version Corona SolarisCorona Solaris
    Crystal Wand
    Wand
    Quality: +20%
    Physical Damage: 27.651.6
    Elemental Damage: (30-45)–(60-80)
    Critical Strike Chance: 7.00%
    Attacks per Second: (1.38-1.43)
    Weapon Range: 120
    Requires Level 63, 146 Int(29-33)% increased Spell DamageTriggers Level 20 Blinding Aura when Equipped
    Adds (30-45) to (60-80) Fire Damage
    (6-10)% increased Attack Speed
    +(27-33)% to Global Critical Strike Multiplier
    20% increased Light Radius
    (120-140)% increased Critical Strike Chance against Blinded Enemies
    Increases and Reductions to Light Radius also apply to Accuracy
    Adds (145-157) to (196-210) Fire Damage to Hits with this Weapon against Blinded Enemies
    Legend tells of a time when Solaris will burst forth from Lunaris,
    and night will be eternally banished.
    .
2.6.0
  • Base type damage increased to 23-43 (up from 19-35).
  • Base type critical strike chance reduced to 7% (down from 8%).
2.3.0
  • The implicits on Sceptres and Wands have been increased in value. Sceptres now also follow an increasing sequence of elemental damage similar to what wands have. The highest Wand implicit can go up to 42%. The highest Sceptre implicit can go up to 40%.
2.2.0
2.1.0
  • Introduced to the game.

Notes

  1. As part of the critical strike rework in version 2.2.0, Eclipse Solaris was changed to grant +(27-33)% critical strike multiplier (up from (18-22)%). The numerical changes to critical strike multiplier for each and every item affected by the rework were not explicitly documented in the patch notes.