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A system has been added that will automatically add divination cards and other items to the item acquisition sections where appropriate. Entries added by this system will be shown as automatic in the item acquisition section.

Some pages will need to be updated to include upgraded_from_disabled=true if they are not eligible for the system.

Some further details on what needs to be done can be found on Path of Exile Wiki:To-do list/Automatic upgraded from and issues can be posted on the talk page.

Dungeon Map

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Dungeon MapMap Level: 76
Map Tier: 9
Guild Character: 3
A penitentiary for those who are not penitent is nothing more than an inn for the evil.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Dungeon Map (Blight) inventory icon.png
Acquisition
Level: 75
Purchase Costs
Normal1x Orb of Chance
Magic2x Orb of Chance
Rare3x Orb of Chance
Unique10x Chaos Orb
Sell Price
1x Scroll Fragment
Miscellaneous
Item class: Maps
Dungeon
Map area
No Waypoint
IdMapWorldsDungeon
Act11
Area level68
Area type tagsdungeon
Tagsindoors_area, map, einharmaps, prison_area
The Shaper: A penitentiary for those who are not penitent is nothing more than an inn for the evil.
A penitentiary for those who are not penitent is nothing more than an inn for the evil.
Maps loading screen.png

Dungeon Map is a map area.

Layout


Encounters

Boss

Boss video

Items found in this area

ItemLvl.
HopeHope5Prismatic Ring
Corrupted
The others succumbed to madness and depravity, but Lori fought on. Alone in the darkness, she could still see the dull light of hope's distant dawn.
1
The SummonerThe Summoner6Superior Minion Gem
Quality: +20%
To own a piece of the Nightmare, you must first belong to the Nightmare.
1
The WardenThe Warden4Amulet
Corrupted
Brutus' first innovation as Lord Incarcerator was a weighted chain around every neck so that his prisoners would forever bow to him.
1
The GamblerThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."1
Gripped GlovesGripped GlovesEvasion: 220Requires Level 70, 95 Dex(14-18)% increased Projectile Attack Damage70
Spiked GlovesSpiked GlovesArmour: 220Requires Level 70, 95 Str(16-20)% increased Melee Damage70
The WretchedThe Wretched6BeltNecromancers, believe me, are more terrifying than their thralls.1

Item acquisition
Questionmark.png

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

AmountIngredientGeneral
Notes
Type
4Boundless RealmsBoundless Realms4MapBoundless is the distance between where we start and where we start again.random MapAutomatic
6The ExplorerThe Explorer6Map
Corrupted
A map is only useful if you know where you stand.
random corrupted MapAutomatic
4Boundless RealmsBoundless Realms4MapBoundless is the distance between where we start and where we start again.random MapAutomatic
6The ExplorerThe Explorer6Map
Corrupted
A map is only useful if you know where you stand.
random corrupted MapAutomatic

Usage in upgrade paths

This item is used by upgrade paths or vendor recipes to create the following items:

OutcomeAmountIngredientGeneral
Notes
Type
Academy MapAcademy MapMap Level: 77
Map Tier: 10
Guild Character: Æ
They came for enlightenment, but were imprisoned by madness.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
3Dungeon MapDungeon MapMap Level: 76
Map Tier: 9
Guild Character: 3
A penitentiary for those who are not penitent is nothing more than an inn for the evil.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Lower tier map upgrades randomly into a directly connected higher tier map.Automatic

Unique versions

There are currently no unique items for this base item type.

Version history

Version Changes
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • Added 32 new maps including two new Unique maps.
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
1.2.0
  • Updated to the new Brutus Fight