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Map Tier: 5
Guild Character: 8Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.Acquisition
Level: 72Purchase Costs
|Normal||3x Orb of Chance|
|Magic||4x Orb of Chance|
|Rare||5x Orb of Chance|
|Unique||10x Chaos Orb|
1x Scroll Fragment
Map type: Outdoors
Large area that seals upon entering. Boss waits in rock form on the far side. Arena has Golem Totem rubbles. Golem totems use EarthquakeEarthquakeAttack, AoE, Duration, Melee
Radius: 18 / 25
Mana Cost: 10
Cast Time: 1.00 sec
Damage Effectiveness: (90% to 109%)Requires Level 28Smashes the ground with an Axe, Mace or Staff, dealing damage in an area and cracking the earth. The crack will erupt in a powerful aftershock after a short duration. Earthquakes created before the first one has erupted will not generate their own aftershocks.Per 1% Quality:
1% increased Physical DamageDeals (90-109)% of Base Damage
Base duration is 1.5 seconds
Aftershock deals 50% more DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. and, when killed, cannot be revived for 30 seconds.
- Additional Life
- Other allies Cannot Die
- Summons Erosive Rubble
- Revives nearby Golem Totems
The boss itself is not terribly difficult due to its low movement and attack speed and only moderate damage for a boss. Depending on your build and what pack spawns next to the boss, you may want to separate and kill them first.
One tricky situation occurs when the map has the Twinned affix. The auras of the two bosses will affect each other, rendering them impossible to kill unless they are separated somehow. Skills such as Frost WallFrost WallSpell, Duration, Cold
Mana Cost: (14 to 37)
Can store 3 use(s)
Cooldown Time: 3.00 sec
Cast Time: 0.50 secRequires Level 4Creates a wall of ice which holds back enemies. Targets under the wall are damaged and pushed back.Per 1% Quality:
1% increased Skill Effect DurationBase duration is (3-4.9) seconds
0.15 seconds between appearance of Wall sections
Wall will be (28-56) units long
Deals (8-462) to (12-693) Cold DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. can be used to try to push the bosses apart, or they may be lured apart using minions. However, one easy way to separate the bosses is to retreat into the corner between the wall and the shore. One boss will block off the corner, causing the other to wander off.
- Produced by three Villa MapsVilla MapMap Level: 71
Map Tier: 4
Guild Character: ÖTravel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
- Three Peninsula MapsPeninsula MapMap Level: 72
Map Tier: 5
Guild Character: 8Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once. yield one Wharf MapWharf MapMap Level: 73
Map Tier: 6
Guild Character: MTravel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
The following divination cards can drop in this area:
- The GamblerThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."
- Her MaskHer Mask4Sacrifice FragmentTo her beauty you submit,
lest your neck the great Queen slit.
- The Scarred MeadowThe Scarred Meadow9Wake of DestructionThe earth offers nourishment, growth and healing. Unless, of course, the sky has other plans.
- TranquillityTranquillity7Voltaxic RiftBeware the sudden calm, for it is a sure sign of a storm on the horizon.