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Dominating Blow

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Dominating BlowAttack, Minion, Duration, Melee, Strike
Mana Cost: 8
Cast Time: 1.00 sec
Effectiveness of Added Damage: (165%-190%)
Requires Level 28Attacks enemies with a melee strike, applying a debuff for a short duration. If a non-unique enemy dies while affected by the debuff, the enemy's corpse will be consumed and a Sentinel of Dominance with the same rarity, prefix and suffix modifiers will be summoned for a longer secondary duration.Per 1% Quality:
Minions deal 1% increased Damage
Deals (165-190)% of Base Attack Damage
Base duration is 1 seconds
Maximum 9 Summoned Normal Sentinels of Dominance
Maximum 3 Summoned Magic Sentinels of Dominance
Maximum 1 Summoned Rare Sentinel of Dominance
Base secondary duration is 20 seconds
25% Chance to Summon a Normal Sentinel of Dominance when you Hit a Unique Monster
+(0-2) to Melee Strike Range
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Dominating Blow skill icon.pngDominating Blow inventory icon.png
Level: 28
Purchase Costs
Normal1x Orb of Chance
Sell Price
1x Scroll Fragment
Item class: Active Skill Gems
Metadata ID: Metadata/Items/Gems/SkillGemDominatingBlow

Dominating Blow skill screenshot.jpg

Dominating Blow is a melee attack that summons a friendly Sentinel minion on kill or sometimes when you hit a rare or unique enemy. Sentinels copy the mods of the monster it was raised from.

Skill functions and interactions

  • Sentinels: Sentinels use regular melee attacks, as well as Shield Charge on a cooldown. They can also perform a Crusade Slam, which deals area of effect damage in a cone in front of them.
  • Sentinel types: Magic (blue named) and rare (yellow named) enemies can be made into a Sentinel using this skill, but unique monsters cannot. Magic and Rare Sentinels will keep all special attributes of the enemy it was raised from, including auras which will be applied to the player and all allies. Auras come from monster modifiers.
  • Sentinel mods: the Skill only copies the Prefix and Suffix modifiers from the monster. These are the regular mods that it gets for being magic/rare, just as with Prefixes and Suffixes on items. Nemesis and Bloodline mods are extra mods that are not prefixes or suffixes, and thus are not copied.
  • Support gems: Any support gem that can apply to both an attack as well as a minion skill will apply to both the attack made by Dominating Blow and the Sentinels. For example, Melee Splash SupportMelee Splash SupportSupport, Melee, Attack, Strike, AoE
    Icon: S
    Radius: 14
    Mana Multiplier: 140%
    Requires Level 8Supports melee strike skills, causing their melee strike to deal splash damage around each target hit.Per 1% Quality:
    Supported Skills have 0.5% increased Area of Effect
    Supported Skills deal (50-41)% less Damage to surrounding targets
    Supported Skills deal Splash Damage to surrounding targets
    Supported Skills have (0-57)% more Melee Splash Area of Effect
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    will grant both the attacks made with Dominating Blow and the Sentinel's basic attacks splash damage.
  • Sentinels won't hit additional targets if the skill gems is supported by Ancestral Call SupportAncestral Call SupportSupport, Melee, Attack, Strike
    Icon: A
    Mana Multiplier: 140%
    Requires Level 4Supports melee strike skills, causing them to also strike at extra targets simultaneously. The extra targets must be a minimum distance from the user. If supporting a minion attack skill, the minion's skills will not also strike extra targets. Cannot support triggered skills.Per 1% Quality:
    Supported Skills have 0.5% increased Attack Speed
    Supported Strike Skills target 2 additional nearby Enemies
    Supported Skills deal (19-0)% less Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    , but will still receive the "Supported skills deal x% less Damage" penalty.
  • Dual wielding: Dual wielding attacks with Dominating Blow will alternate the weapon being swung.
  • Sentinel stats scale heavily with the gem level of Dominating Blow. For example at gem level 20 they have a base physical damage of 768 to 1,152 with a total life of 7,228 per Sentinel, while at gem level 15 their base physical damage is 461 to 692 with a total life of 4,408 per Sentinel.
  • Sentinels have 40% Elemental Resistances and 20% Chaos Resistance.
  • Sentinels have a base attack time of 1.20.

Gem level progression

RangeExp.Total Exp.

Item acquisition

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

6The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox."
- Ezomyte Proverb
random level 20 gemAutomatic
6The SummonerThe Summoner6Superior Minion Gem
Quality: +20%
To own a piece of the Nightmare, you must first belong to the Nightmare.
random superior Minion gem (Q20)Automatic
3Gemcutter's PromiseGemcutter's Promise3Superior Gem
Quality: +20%
"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
random superior gem (Q20)Automatic

Quest reward

This item is given as a quest reward for the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
Sever the Right Hand
Act 3

Vendor reward

This item can be bought at the listed NPC vendors, after completing the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
A Fixture of Fate
Act 3
Sever the Right Hand
Act 3
Fallen from Grace
Act 6
Lilly Roth

Related helmet enchantments

The following helmet enchantments affect Dominating Blow.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
Enchantment Dominating Blow Additional Magic 166Dominating Blow can summon 2 additional Magic Sentinels of Dominancehelmet 100
default 0
Enchantment Dominating Blow Additional Magic 275Dominating Blow can summon 3 additional Magic Sentinels of Dominancehelmet 100
default 0
Enchantment Dominating Blow Additional Rare 175Dominating Blow can summon an additional Rare Sentinel of Dominancehelmet 100
default 0

Version history

Version Changes
  • Now has a 25% chance to summon a Normal Sentinel of Dominance when you hit a unique monster (from 10%).
  • Summoned Sentinels can now use Crusade Slam regardless of Ascendancy. Previously, this required a specific Guardian notable.
  • Now deals base damage equal to, and has an added damage effectiveness of, 165% at gem level 1 (from 140%), up to 190% at gem level 20 (from 172%).
  • Now causes minions to deal 1% increased damage per 1% gem quality (from 0.5% per 1% gem quality).
  • Now gains additional melee weapon range every 7 levels, up to +2 at level 20 (and +3 at level 21)
  • Base Damage buffed to (140-171.9)%; Previously was (125-164.9)%; based off level.
  • All minions from this skill now count as sentinels.
  • Now has a max cap of minions (9 Normal, 3 magic, and 1 rare) for a total of 13. This is throughout all levels.
  • Now has a 10% chance to summon a Normal minion on hitting an unique monster throughout all levels.
  • Now shows both duration stats. The debuff time on monsters, and the minion duration.
  • Mana cost was reduced to 8 at all levels. Previously was (12-16) mana.
  • 6% more attack damage at gem level 20 (not minion damage).
  • Dominating Blow's mana cost has been reduced substantially. The attack now deals 125% of base damage at level 1, increasing to 155.4% at level 20. Minions created by it now deal 35% less damage at all levels.
  • Dominating Blow: Minions deal 20% less damage at level 1, with the penalty reduced at each gem level. Base duration set to 20 seconds at all levels. Mana cost reduced at all levels. It now grants 0.5% increased damage per 1% quality instead of affecting duration.
  • Fixed a bug introduced in 1.3.0 where Dominating Blow wasn't classed as a melee skill.
  • Fixed a bug where Dominating Blow could still apply to targets if the attack missed.
  • Now works with unarmed attacks and has no limit to the number of minions it can create.
  • Fixed a bug where multiple conversions of one monster would not be applied correctly.
  • Dominating Blow has been added to the game.