Shift click to unstack.Acquisition
Level: 35Purchase Costs
|Normal||4x Exalted Orb|
1x Scroll FragmentMiscellaneous
Item class: Stackable Currency
Metadata ID: Metadata/Items/Currency/CurrencyModValues
Divine Orbs are extremely rare currency items that can be dropped by slain monsters, chests, and destructible containers. They also drop from Arcanist's Strongboxes.
They can also be obtained by selling a six-linked item to a vendor.
- A set of 5 Emperor's LuckEmperor's Luck55x CurrencyThe house always wins.1 can be exchanged for five Divine Orbs.
- A set of 11 The SephirotThe Sephirot1110x Divine OrbIf the path to divinity were simple, we'd all be gods. can be exchanged for ten Divine Orbs
1Not guaranteed (set grants 5 of any random currency)
Divine Orbs re-roll the values of explicit values of modifiers. This can only be used on magic, rare, or unique items. Only the values of affixes that have a range of values will be randomized. A Divine Orb will not change the tier of the affix; it will only re-roll within its current tier.
When a Divine Orb is used on a legacy variant of a unique item, affixes will re-roll to the new range of values. When using on a magic or rare item, the affix will re-roll assuming the new range of the same tier.
If a new modifier was added to a unique item, the new modifier will not spawn. In cases where a modifier was removed, the affix will become disabled with a hidden value of zero. This also means that magic or rare items will have a hidden mod that will prevent new mods from being crafted.
A Divine Orb does not change a unique item's Style Variant (for example, Doryani's Invitation).