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Devourer

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Devourer
Devourer
Location(s) The Northern Forest
The Caverns
The Imperial Gardens
The Hedge Maze
Resistance(s) Cold


Devourer is an animal that hides underground and pops up unpredictably before attacking. This makes encounters with devourers very dangerous, they are invisible until they pop up and immediately attack, dealing quite heavy damage. When they are out of the ground, they can't move, but will shoot projectiles. If the player moves too far, they return underground and appear unpredictably again. They always pop up to attack in melee and will not target minions.

Outside maps, devourers do not appear in packs, usually only a single devourer appears. In maps, they are far more dreaded, because a group of them can appear all around the player with no warning, surrounding the poor exile and dealing heavy melee damage (Cast when Damage Taken SupportCast when Damage Taken SupportSupport, Spell, Trigger
Icon: !
Can Store 1 Use(s)
Cooldown Time: 0.25 sec
Requires Level 38Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills and skills that reserve mana cannot be triggered.Per 1% Quality:
Supported Skills deal 0.5% increased Damage
Trigger Supported Spells when you take a total of (528-3272) Damage
Supported Skills deal (-70-6)% more Damage
This Gem can only Support Skill Gems requiring Level (38-70) or lower
You cannot Cast Supported Triggerable Spells directly
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
+ Immortal CallImmortal CallSpell, Duration
Mana Cost: (21-36)
Can Store 1 Use(s)
Cooldown Time: 3.00 sec
Cast Time: 0.85 sec
Requires Level 34Discharges Endurance Charges, making the character invulnerable to physical damage for a short time, proportional to how many endurance charges were expended.Per 1% Quality:
2% increased Cast Speed
Base duration is 0.4 seconds
(100-157)% increased Buff Duration per Endurance Charge
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Immortal Call skill icon.png
combo greatly helps). They can be avoided by rolling the Area is Inhabited by Skeletons map mod or a similar one (Inhabited by Animals does not help as devourers are animals).

Abilities

All varieties:

  • Resist Cold
  • Root Spider Burrow (unlike the usual burrowing monsters, devourers can hide again)
  • Root Spider Emerge (deal damage)
  • Shoots fire projectiles

Habitat

Act 2:

Act 3:

Act 8:

Uniques