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"Desert Spring Map" redirects here. For other uses, see Desert Spring Map (disambiguation).

Desert Spring MapMap Level: 80
Map Tier: 13
Guild Character: ç
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Desert Spring Map (War for the Atlas) inventory icon
Acquisition
Area level: 80
DROP DISABLED
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Maps
Metadata ID: Metadata/Items/Maps/MapWorldsDesertSpring

Desert Spring
Map area
No Waypoint
IdMapWorldsDesertSpring
Act11
Area level80
BossesTerror of the Infinite Drifts
Terror of the Infinite Drifts
Area type tagsurban
Tagsmap, cannot_be_twinned, einharmaps, desert_area
The Shaper: As mirage becomes reality, hardship is briefly quenched.
As mirage becomes reality, hardship is briefly quenched.
Maps loading screen

Desert Spring Map (War for the Atlas) is a map area.

Layout[ | ]

The map tileset is based on The Oasis in Act 9. The layout is open, with a small body of water in the middle surrounded by trees. There are some leftover campgrounds acting as obstacles. The boss arena is located at the far end of the map in relative position to the start.

Encounters[ | ]

Boss[ | ]

The Terror of the Infinite Drifts, based on the Shakari, Queen of the Sands fight in Act 9. After reducing the boss's HP to about 2/3rd's, she burrows under the sand, forcing the player to follow her in a narrow walkway filled with quicksand and spawning scorpions while her tail attacks you with Sunder, ultimately leading her to the new boss arena, which is also filled with quicksand.

Her attacks include:

  • Burrowing under the ground and unburrowing shortly afterwards
  • charging and unleashing a large AoE attack that deals massive damage
  • swiping her tail in large cleave around her, granting a debuff to the player that creates purple poison clouds around the player

In Phase Two she can also:

  • Perform multiple burrows and unburrows in a row
  • Burrow and become untargetable while her tail uses Sunder

Boss video[ | ]

Items found in this area

ItemLvl.
Divination card inventory iconThe GamblerThe Gambler card artDivination card frameThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."Divination card inventory icon1
Divination card inventory iconThe Encroaching DarknessThe Encroaching Darkness card artDivination card frameThe Encroaching Darkness8Map
Corrupted
No matter where your dreams take you, Nightmare follows close behind.
Divination card inventory icon
1
Divination card inventory iconHer MaskHer Mask card artDivination card frameHer Mask4Sacrifice FragmentTo her beauty you submit,
lest your neck the great Queen slit.
Divination card inventory icon
1
Divination card inventory iconLingering RemnantsLingering Remnants card artDivination card frameLingering Remnants16Vaal Temple Map (Ritual) inventory iconVaal Temple MapVaal Temple Map (Ritual) inventory icon
Item Level: 83
Corrupted
Never dying, yet not living,
Endlessly they wander
beneath the harvest moon.
Divination card inventory icon
1
Divination card inventory iconImperial LegacyImperial Legacy card artDivination card frameImperial Legacy22Six-Link Imperial Bow
Item Level: 100
A life lost, A legacy born.
Divination card inventory icon
1
Divination card inventory iconA Note in the WindA Note in the Wind card artDivination card frameA Note in the Wind4Prophecy inventory iconSong of the SekhemaProphecy inventory iconThe artist is long dead,
the lyrics are long forgotten,
yet the Song of War longs to be sung again
Divination card inventory icon
1

Item acquisition
Questionmark

This item is drop disabled.

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

AmountIngredientType
3Overgrown Shrine Map (War for the Atlas) inventory iconOvergrown Shrine MapOvergrown Shrine MapMap Level: 79
Map Tier: 12
Guild Character: ¾
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Overgrown Shrine Map (War for the Atlas) inventory icon
Manual

Usage in upgrade paths

This item is used by upgrade paths or vendor recipes to create the following items:

OutcomeAmountIngredientType
Crimson Temple Map (War for the Atlas) inventory iconCrimson Temple MapCrimson Temple MapMap Level: 81
Map Tier: 14
Guild Character: ©
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Crimson Temple Map (War for the Atlas) inventory icon
3Desert Spring Map (War for the Atlas) inventory iconDesert Spring MapDesert Spring MapMap Level: 80
Map Tier: 13
Guild Character: ç
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Desert Spring Map (War for the Atlas) inventory icon
Manual

Unique versions

There are currently no unique items for this base item type.

Other versions

  • Desert Spring Map (Metamorph) inventory iconDesert Spring MapDesert Spring MapMap Level: 82
    Map Tier: 15
    Guild Character: ç
    As mirage becomes reality, hardship is briefly quenched.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Desert Spring Map (Metamorph) inventory icon
    , a legacy variant that was introduced in Metamorph.
  • Desert Spring Map (Blight) inventory iconDesert Spring MapDesert Spring MapMap Level: 79
    Map Tier: 12
    Guild Character: ç
    As mirage becomes reality, hardship is briefly quenched.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Desert Spring Map (Blight) inventory icon
    , a legacy variant that was introduced in Blight.
  • Desert Spring Map (Legion) inventory iconDesert Spring MapDesert Spring MapMap Level: 82
    Map Tier: 15
    Guild Character: ç
    As mirage becomes reality, hardship is briefly quenched.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Desert Spring Map (Legion) inventory icon
    , a legacy variant that was introduced in Legion.
  • Desert Spring Map (Synthesis) inventory iconDesert Spring MapDesert Spring MapMap Level: 78
    Map Tier: 11
    Guild Character: ç
    As mirage becomes reality, hardship is briefly quenched.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Desert Spring Map (Synthesis) inventory icon
    , a legacy variant that was introduced in Synthesis.
  • Desert Spring Map (Betrayal) inventory iconDesert Spring MapDesert Spring MapMap Level: 82
    Map Tier: 15
    Guild Character: ç
    As mirage becomes reality, hardship is briefly quenched.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Desert Spring Map (Betrayal) inventory icon
    , a legacy variant that was introduced in Betrayal.
  • Desert Spring Map (Ritual) inventory iconDesert Spring MapDesert Spring MapMap Level: 72
    Map Tier: 5
    Guild Character: ç
    As mirage becomes reality, hardship is briefly quenched.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Desert Spring Map (Ritual) inventory icon
    , the current drop enabled variant that was introduced in Ritual.
  • Desert Spring Map (Heist) inventory iconDesert Spring MapDesert Spring MapMap Level: 69
    Map Tier: 2
    Guild Character: ç
    As mirage becomes reality, hardship is briefly quenched.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Desert Spring Map (Heist) inventory icon
    , a legacy variant that was introduced in Heist.
  • Desert Spring Map (Harvest) inventory iconDesert Spring MapDesert Spring MapMap Level: 71
    Map Tier: 4
    Guild Character: ç
    As mirage becomes reality, hardship is briefly quenched.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Desert Spring Map (Harvest) inventory icon
    , a legacy variant that was introduced in Harvest.
  • Desert Spring Map (Delirium) inventory iconDesert Spring MapDesert Spring MapMap Level: 82
    Map Tier: 15
    Guild Character: ç
    As mirage becomes reality, hardship is briefly quenched.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Desert Spring Map (Delirium) inventory icon
    , a legacy variant that was introduced in Delirium.
  • Oasis Map (Atlas of Worlds) inventory iconDesert Spring MapDesert Spring MapMap Level: 69
    Map Tier: 2
    Guild Character: c
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Oasis Map (Atlas of Worlds) inventory icon
    , a legacy variant that was introduced in Atlas of Worlds.
  • Shaped Oasis Map (Atlas of Worlds) inventory iconShaped Desert Spring MapShaped Desert Spring MapMap Level: 74
    Map Tier: 7
    Guild Character: c
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Shaped Oasis Map (Atlas of Worlds) inventory icon
    , a legacy variant that was introduced in Atlas of Worlds.


Version history[ | ]

Version Changes
3.9.0
  • The Atlas of Worlds has been reworked. You now start at the centre and will work your way outwards as you explore a new storyline.
  • Added a new mechanic - Watchstones: These can only be obtained by defeating one of the new Atlas bosses. They can be used to raise the tier of all maps in a particular region of the Atlas, causing all maps of those base types to drop at the new higher tier.
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • (Not in patch notes) The Atlas will now be shuffled every league.
3.2.0
  • The boss encounter in the Desert Spring map now has two unique scorpion enemies during the pursuit phase of the encounter. This phase also now has amphoras for players to bust open. Defeating the boss now enables portals into and out of the boss room.
3.1.0
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
  • (not in patch notes) Oasis Map was renamed into Desert Spring Map. Terror of the Infinite Drifts became the new map boss, replacing Planus, Hollow Soul.
2.4.0
  • Added to the game.
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