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Desert Spring Map

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Desert Spring MapMap Level: 78
Map Tier: 11
Guild Character: ç
As mirage becomes reality, hardship is briefly quenched.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Desert Spring Map (Synthesis) inventory icon.png
Acquisition
Level: 77
Purchase Costs
Normal5x Chaos Orb
Magic5x Chaos Orb
Rare5x Chaos Orb
Unique10x Chaos Orb
Sell Price
1x Scroll Fragment
Miscellaneous
Item class: Maps
Desert Spring
Map area
No Waypoint
IdMapWorldsDesertSpring
Act11
Area level80
Area type tagsurban
Tagsmap, cannot_be_twinned, einharmaps, desert_area
The Shaper: As mirage becomes reality, hardship is briefly quenched.
As mirage becomes reality, hardship is briefly quenched.
Maps loading screen.png

Desert Spring Map is a map area.

Layout


Encounters

Boss

Boss video

Items found in this area

ItemLvl.
The GamblerThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."1
The Encroaching DarknessThe Encroaching Darkness8Map
Corrupted
No matter where your dreams take you, Nightmare follows close behind.
1
Fingerless Silk GlovesFingerless Silk GlovesEnergy Shield: 43Requires Level 70, 95 Int(12-16)% increased Spell Damage70
Spiked GlovesSpiked GlovesArmour: 220Requires Level 70, 95 Str(16-20)% increased Melee Damage70
Lingering RemnantsLingering Remnants16Vaal Temple Map
Item Level: 83
Corrupted
Never dying, yet not living,
Endlessly they wander
beneath the harvest moon.
1

Item acquisition
Questionmark.png

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

AmountIngredientGeneral
Notes
3Moon Temple MapMoon Temple MapMap Level: 77
Map Tier: 10
Guild Character: =
Night's promises are dark, for even the stars must be harvested.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Lower tier map upgrades randomly into a directly connected higher tier map.
3Overgrown Ruin MapOvergrown Ruin MapMap Level: 77
Map Tier: 10
Guild Character: ]
Only fear remains unforgotten, where once magnificent rites drew important crowds.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Lower tier map upgrades randomly into a directly connected higher tier map.
3Plateau MapPlateau MapMap Level: 77
Map Tier: 10
Steep cliffs divide where the trees may grow, and where they may not.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Lower tier map upgrades randomly into a directly connected higher tier map.

Usage in upgrade paths

This item is used by upgrade paths or vendor recipes to create the following items:

OutcomeAmountIngredientGeneral
Notes
Crystal Ore MapCrystal Ore MapMap Level: 79
Map Tier: 12
Guild Character: å
As the torch flickers, brilliance emerges in boundless variance.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
3Desert Spring MapDesert Spring MapMap Level: 78
Map Tier: 11
Guild Character: ç
As mirage becomes reality, hardship is briefly quenched.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Lower tier map upgrades randomly into a directly connected higher tier map.
Reef MapReef MapMap Level: 79
Map Tier: 12
Guild Character: 7
Each plank of rotting wood, each dead sailor, feeds the island and makes it grow.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
3Desert Spring MapDesert Spring MapMap Level: 78
Map Tier: 11
Guild Character: ç
As mirage becomes reality, hardship is briefly quenched.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Lower tier map upgrades randomly into a directly connected higher tier map.

Unique versions

There are currently no unique items for this base item type.

Version history

Version Changes
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.2.0
  • The boss encounter in the Desert Spring map now has two unique scorpion enemies during the pursuit phase of the encounter. This phase also now has amphoras for players to bust open. Defeating the boss now enables portals into and out of the boss room.
3.1.0
  • Added 32 new maps including two new Unique maps.
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
2.4.0
  • Added to the game.