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Desecrated Ground
Debuff
Desecrated Ground status icon
Desecrated Ground status icon
You are taking Chaos Damage while standing on Desecrated Ground
Desecrated ground

Desecrated ground

Desecrated Ground is a detrimental ground effect that deals chaos damage over time. The amount of damage per second inflicted by desecrated ground depends on its source. It is similar to caustic ground, which both deal Chaos DOT.

Sources[ | ]

  • Desecrate inventory iconDesecrateDesecrateSpell, AoE, Duration, Chaos
    Level: (1-20)
    Cost: (11-26) Mana
    Cast Time: 0.60 sec
    Requires Level 16Desecrates the ground, summoning corpses and dealing chaos damage to all enemies in the area. The corpses will be chosen from the monsters in the current area and any Spectres that have existed in this instance.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Cast Speed10% increased Chaos Damage3% chance to spawn an additional CorpseEach Corpse spawned has 1% chance to be a Forgotten CorpseBase duration is 4 seconds
    Deals (8.2-294) Base Chaos Damage per second
    Spawns 5 corpses
    Spawns corpses up to Level (20-100)
    Maximum of 10 corpses allowed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Desecrate skill icon
    Desecrate inventory icon
    (also these bosses use it: Alpha Paradisae, The Brittle Emperor, Fleshrend, Grand Inquisitor and Maligaro, The Inquisitor, etc.)
  • The Cyclone inventory iconCycloneCycloneAttack, AoE, Movement, Channelling, Physical, Melee
    Level: (1-20)
    Cost: 2 Mana
    Attack Speed: 300% of base
    Attack Damage: (44-54)% of base
    Effectiveness of Added Damage: (44-54)%
    Requires Level 28Channel this skill to move towards a targeted location while spinning, building up stages while constantly attacking enemies in an area around you. While channelling this skill, you cannot be knocked back.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect1% chance to Knock Enemies Back on hit0.25% more Movement Speed1% Chance to Avoid Interruption from Stuns While Using this SkillDeals (44-54)% of Base Attack Damage
    30% less Movement Speed
    First Hit deals 50% less Damage
    Gains 1 Stage every (0.33-0.17) seconds while Channelling
    +1 to radius per Stage
    Lose 1 Stage every 0.33 seconds while not Channelling
    (5-28) to (8-42) Added Attack Physical Damage
    Maximum (3-6) Stages
    8% increased Area of Effect per 1 additional Melee Strike Range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Cyclone skill icon
    Cyclone inventory icon
    skill used by Beheader Ataguchu and Q'ura

Unique items[ | ]

ItemLvl.Stats
Lightbane RaimentLightbane Raiment inventory iconLightbane Raiment
Ornate Ringmail
Quality: +20%
Armour: (621-673)
Energy Shield: (122-132)
Movement Speed: -5%
Requires Level 47, 69 Str, 69 Int(120-140)% increased Armour and Energy Shield
30% of Physical Damage Converted to Chaos Damage
Reflects 30 Chaos Damage to Melee Attackers
25% reduced Light Radius
100% chance to create Desecrated Ground when you Block
Desecrated Ground deals 250 Chaos Damage per second (Hidden)
Desecrated Ground has a radius of 16 (Hidden)
. . . and the Light faded and hope waned
Zahndethus cast aside his faith
and embraced the darkness.
Lightbane Raiment inventory icon
47(120-140)% increased Armour and Energy Shield
30% of Physical Damage Converted to Chaos Damage
Reflects 30 Chaos Damage to Melee Attackers
25% reduced Light Radius
100% chance to create Desecrated Ground when you Block
Desecrated Ground deals 250 Chaos Damage per second (Hidden)
Desecrated Ground has a radius of 16 (Hidden)
Steppan EardSteppan Eard inventory iconSteppan Eard
Sorcerer Boots
Quality: +20%
Energy Shield: (117-158)
Requires Level 67, 123 Int+(20-30) to maximum Energy Shield
(50-80)% increased Energy Shield
30% increased Movement Speed
20% increased Movement Speed on Shocked Ground
50% increased Damage on Burning Ground
Regenerate 2% of Life per second on Chilled Ground
Unaffected by Desecrated Ground
To fight an enemy on their lands is a tactical mistake.
Make those lands your own, and the mistake becomes theirs.
Steppan Eard inventory icon
67+(20-30) to maximum Energy Shield
(50-80)% increased Energy Shield
30% increased Movement Speed
20% increased Movement Speed on Shocked Ground
50% increased Damage on Burning Ground
Regenerate 2% of Life per second on Chilled Ground
Unaffected by Desecrated Ground

Related modifiers[ | ]

Item mods[ | ]

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
Eldritch68Unaffected by Desecrated Groundboots_elder 800
default 0
Hunter's68Unaffected by Desecrated Groundboots_basilisk 500
default 0

Map and vaal side area mods[ | ]

Desecrated ground is one of the map mods that can be rolled on maps and vaal side area (known as "secret_area" in spawn weight table):

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
of Desecration110% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
+4% Monster pack size
Area has patches of desecrated ground
20 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 14 (Hidden)
low_tier_map 250
default 0
of Desecration110% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
+4% Monster pack size
Area has patches of desecrated ground
24 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 16 (Hidden)
mid_tier_map 250
default 0
of Desecration110% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
+4% Monster pack size
Area has patches of desecrated ground
28 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 18 (Hidden)
top_tier_map 250
default 0
of Desecration6915% increased Quantity of Items found in this Area
Found Items have a (1-3)% chance to drop Corrupted in Area
Area contains 1 additional pack of Corrupted Vaal Monsters
Area has patches of desecrated ground
24 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 16 (Hidden)
secret_area 500
default 0

The magnitude of the chaos damage varies depending on the map tier:

Name tag Damage per minute
of Desecration secret_area 12,000
of Desecration low_tier_map 10,000
of Desecration mid_tier_map 12,000
of Desecration top_tier_map 14,000

Legacy map mods[ | ]

The following map mods can only be find in legacy map item in permanent leagues:

NameGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
of DesecrationSuffix111% increased Quantity of Items found in this Area
Area has patches of desecrated ground
20 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 14 (Hidden)
secret_area 0
old_map 0
default 0
of DesecrationSuffix112% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Area has patches of desecrated ground
20 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 14 (Hidden)
low_tier_map 0
default 0
of DesecrationSuffix112% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Area has patches of desecrated ground
24 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 16 (Hidden)
mid_tier_map 0
default 0
of DesecrationSuffix112% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Area has patches of desecrated ground
28 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 18 (Hidden)
top_tier_map 0
default 0

The magnitude of the chaos damage varies depending on the map tier and which legacy mods:

Name tag Damage per minute
of Desecration old_map 10,000
of Desecration low_tier_map 10,000
of Desecration mid_tier_map 12,000
of Desecration top_tier_map 14,000

Delve area mods[ | ]

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
MapDesecratedGroundDelve1(5-10)% increased Quantity of Items found in this Area
(3-6)% increased Rarity of Items found in this Area
+(3-6)% Monster pack size
Area has patches of desecrated ground
20 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 14 (Hidden)
default 250
MapDesecratedGroundDelve252(5-10)% increased Quantity of Items found in this Area
(3-6)% increased Rarity of Items found in this Area
+(3-6)% Monster pack size
Area has patches of desecrated ground
24 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 16 (Hidden)
default 250
MapDesecratedGroundDelve3_173(5-10)% increased Quantity of Items found in this Area
(3-6)% increased Rarity of Items found in this Area
+(3-6)% Monster pack size
Area has patches of desecrated ground
28 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 18 (Hidden)
default 250

The magnitude of the chaos damage varies depending on depth:

required level Damage per minute
1 10,000
52 12,000
173 14,000

Synthesis area mods[ | ]

Synthesis map mods can only appear in Synthesis-related areas

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
MapDesecratedGroundSynthesis50Area has patches of desecrated ground
20 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 14 (Hidden)
default 250
MapDesecratedGroundSynthesis268Area has patches of desecrated ground
24 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 16 (Hidden)
default 250
MapDesecratedGroundSynthesis3_79Area has patches of desecrated ground
28 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 18 (Hidden)
default 250

Version history[ | ]

Version Changes
2.1.0
  • We've made performance improvements to ground effects. They now use considerably less bandwidth and server resources. Disconnections or lockstep stuttering near ground effects should occur far less often.
1.0.6
  • Desecrated Ground, created by the unique Lightbane Raiment and the new skill Desecrate, now deals flat chaos damage per minute rather than a percentage of life as chaos damage.
0.10.8c
  • Added buff icons for Consecrated and Desecrated ground effects.
0.10.8
  • Added four new Unique items, three of which were designed by our Diamond supporters. There are new general mechanics that first appear on these items: Desecrated Ground is a ground effect that does chaos damage to enemies.
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