A system has been added that will automatically add divination cards and other items to the item acquisition sections where appropriate. Entries added by this system will be shown as automatic in the item acquisition section.
Some pages will need to be updated to include
upgraded_from_disabled=true if they are not eligible for the system.
Some further details on what needs to be done can be found on Path of Exile Wiki:To-do list/Automatic upgraded from and issues can be posted on the talk page.
|1 Hour Descent|
|Specials:||Dead characters go to Void league|
The race uses many aspects of roguelike games. Characters enter a dungeon and fight their way through 15 levels, meeting increasingly tougher foes on the way down to the bottom level where a final boss awaits. Although Descent is a hardcore race, dead characters are still eligible to receive race rewards.
Season 5 introduced a sequel to Descent called Descent: Champions.
Descent is a significant departure from the other race leagues. Here is a rundown of the main differences.
Interaction with other leagues and players
- No partying is possible. A Descent race is purely a solo experience.
- At the end of the race, surviving characters join the dead characters in a Void league and become unplayable. Items cannot be transferred to Standard or any other league.
- There is no town area or vendor, and therefore no reason to pick up valuable items that you won't use.
- Descent areas have their own unique names and themes. They are based on existing tilesets and are similar to endgame maps.
- Once a character enters the next area, they can't go back. If you log out during the race, your character will respawn at the beginning of the current area and flask charges will not be refilled.
- There are no waypoints or any other quick means to travel between areas. You cannot skip any levels, aside from running through and ignoring monsters.
- All areas contain unique bosses similar to their map counterparts, but unlike most maps, bosses may be located near the beginning.
Difficulty and ladder positioning
- Descent doesn't use the same "Normal—Cruel—Merciless" difficulty system where areas repeat with increasing difficulty, but instead switches to Cruel and Merciless resistance penalties (-20% and -60% respectively) starting with certain areas.
- If a character dies during the race, it can still hold a position on that race's ladder, marked accordingly.
- If a character dies in a Cruel or Merciless area, it is subject to experience loss, which is applied before the final experience value is put on the ladder.
Gear and drops
- Item drop rates are improved compared to other leagues. The exact differences are unknown.
- There is no stash and no vendors to trade items with. Everything that may be of use must be used or carried in inventory; any items that you won't use are only a burden.
- Some equipment and currency are provided via special chests in each area.
There are three special types of chests that appear only in Descent: Provisions, Curious, and Alluring. These chests contain useful items such as flasks, skill gems, equipment, and crafting currency. The contents of each chest are predetermined and depend on the character class and the area they're located in: see Descent Chests for a complete list of items.
This is a chest that appears at the very start of the game near the character spawn point. It contains two Scroll of WisdomScroll of WisdomStack Size: 40Identifies an itemRight click this item then left click an unidentified item to apply it.
Shift click to unstack., a Small Mana FlaskSmall Mana FlaskRecovers 50 Mana over 3.00 seconds
Consumes 6 of 24 Charges on useRight click to drink. Can only hold charges while in belt. Refills as you kill monsters., skill gems, and starting equipment.
Curious and Alluring chests
These two chests spawn at a fixed point near the exit of every area. The chests vary mainly in the currency they drop. Players must choose one of the two chests to open in each area; the other chest will vanish along with its contents.
|1||The Phrecia Outskirts||2||Normal|
|2||The Heart of Phrecia||4||Normal|
|3||The Lost Cathedral||6||Normal|
|4||The Mortal Tomb||8||Normal|
|5||The Arachnid Tomb||10||Normal|
|6||The Tomb of Statues||12||Normal|
|7||The Frozen Abyss||14||Cruel|
|8||The Simian Cave||16||Cruel|
|9||The Skeletal Caverns||18||Cruel|
|10||The Forbidden Ruins||20||Cruel|
|11||The Vault of the Guardians||22||Cruel|
|12||The Hall of Heroes||24||Cruel|
|13||The Desecrated Shrine||26||Merciless|
|14||The Demonic Shrine||29||Merciless|
|15||The Infernal Shrine||32||Merciless|
- PChris (June 24, 2013). "Descent Races". Path of Exile Forum. Retrieved October 21, 2013.