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Defiled Cathedral Map (War for the Atlas)

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Defiled Cathedral MapMap Level: 79
Map Tier: 12
Guild Character: ú
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Defiled Cathedral Map (War for the Atlas) inventory icon.png
Acquisition
Level: 79
DROP DISABLED
Sell Price
1x Scroll Fragment
Miscellaneous
Item class: Maps
Metadata ID: Metadata/Items/Maps/MapWorldsDefiledCathedral

Defiled Cathedral
Map area
No Waypoint
IdMapWorldsDefiledCathedral
Act11
Area level79
BossesWoad, Mockery of Man
Area type tagsdungeon, temple, urban
Tagsindoors_area, map, cannot_be_twinned, delve_chest, einharmaps
The Shaper: Crafted with reverence. Defiled with ease.
Crafted with reverence. Defiled with ease.
Maps loading screen.png

Defiled Cathedral Map (War for the Atlas) is a map area.

Map Type:

Layout

Based on The Desecrated Chambers in Act 10. Map layout is a ring composed of a single corridor, numerous platforms (containing a sizable portion of the maps monsters) can be found along the path. The boss arena is roughly on the opposite side of the ring as the entrance (it has a small doorway which is easy to miss).

Map Boss

Woad, Mockery of Man (Based on Avarius Reassembled[1])

  • Winds up for a powerful Cleave
  • Channels briefly before launching several fast projectiles
  • Summon Statue
  • Summons Dark Beams that deal damage over time

Items found in this area

ItemLvl.
The GamblerThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."1
The Encroaching DarknessThe Encroaching Darkness8Map
Corrupted
No matter where your dreams take you, Nightmare follows close behind.
1
Bone HelmetBone HelmetArmour: 197
Energy Shield: 38
Requires Level 73, 76 Str, 76 IntMinions deal (15-20)% increased Damage
73
Steel RingSteel RingRequires Level 80Adds (3-4) to (10-14) Physical Damage to Attacks80
Lingering RemnantsLingering Remnants16Vaal Temple Map
Item Level: 83
Corrupted
Never dying, yet not living,
Endlessly they wander
beneath the harvest moon.
1
Seven Years Bad LuckSeven Years Bad Luck13Mirror ShardIf enough people believe something to be true, whether or not it is becomes irrelevant.1
Divine JusticeDivine Justice1Helmet
Eternal Labyrinth Enchantment
Many sought the Goddess' blessing. Few survived the Labyrinth to receive it.
1

Item acquisition
Questionmark.png

This item is drop disabled.

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

AmountIngredientType
3Colonnade MapColonnade MapMap Level: 78
Map Tier: 11
Guild Character: .
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Manual

Usage in upgrade paths

This item is used by upgrade paths or vendor recipes to create the following items:

OutcomeAmountIngredientType
Shrine MapShrine MapMap Level: 80
Map Tier: 13
Guild Character: è
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
3Defiled Cathedral MapDefiled Cathedral MapMap Level: 79
Map Tier: 12
Guild Character: ú
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Manual

Unique versions

There are currently no unique items for this base item type.

Other versions

  • Defiled Cathedral MapDefiled Cathedral MapMap Level: 71
    Map Tier: 4
    Guild Character: ú
    Crafted with reverence. Defiled with ease.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Metamorph.
  • Defiled Cathedral MapDefiled Cathedral MapMap Level: 81
    Map Tier: 14
    Guild Character: ú
    Crafted with reverence. Defiled with ease.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Blight.
  • Defiled Cathedral MapDefiled Cathedral MapMap Level: 80
    Map Tier: 13
    Guild Character: ú
    Crafted with reverence. Defiled with ease.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Legion.
  • Defiled Cathedral MapDefiled Cathedral MapMap Level: 82
    Map Tier: 15
    Guild Character: ú
    Crafted with reverence. Defiled with ease.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Synthesis.
  • Defiled Cathedral MapDefiled Cathedral MapMap Level: 79
    Map Tier: 12
    Guild Character: ú
    Crafted with reverence. Defiled with ease.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Betrayal.
  • Defiled Cathedral MapDefiled Cathedral MapMap Level: 71
    Map Tier: 4
    Guild Character: ú
    Crafted with reverence. Defiled with ease.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    , the current drop enabled variant that was introduced in Harvest.
  • Defiled Cathedral MapDefiled Cathedral MapMap Level: 71
    Map Tier: 4
    Guild Character: ú
    Crafted with reverence. Defiled with ease.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Delirium.


Version history

Version Changes
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • Added 32 new maps including two new Unique maps.
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.


References

  1. Reference needed