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Death and Taxes (Betrayal)

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Death and Taxes
Necropolis Map
Map Level: 79
Map Tier: 12
Guild Character: ¿
Item Quantity: +150%
Unique Boss deals (30-35)% increased Damage
Unique Boss has (25-30)% increased Attack and Cast Speed
Unique Boss gives 10000% increased Experience
So the raiders danced,
leading their foe ever west,
towards certain death.
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Death and Taxes inventory icon.png
Purchase Costs
Unique10x Chaos Orb
Sell Price
10x Alchemy Shard
Miscellaneous
Item class: Maps
Death and Taxes
Map area, Unique Map area
No Waypoint
IdMapWorldsNecropolisUnique
Act11
Area level79
Area type tagsdungeon
Tagsindoors_area, unique_map, map, limited_tempests, no_monster_packs, no_strongboxes, no_leaguestone
So the raiders danced,

leading their foe ever west,

towards certain death.
Maps loading screen.png

Death and Taxes is a unique Necropolis MapNecropolis MapMap Level: 79
Map Tier: 12
Guild Character: °
Even in death, we long to be close to one another.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
.

Map type: Indoor

Encounters

Boss

Boss video

Mechanics

Death and Taxes is reminiscent of a raid boss in classic MMORPGs.[1] The map is initially empty. Players must run past three orange portals, which are surrounded by elemental effects similar to those of certain Shrines, to the end of the map where a final fourth orange portal can be found. Upon reaching the end, the boss is activated and blue portals throughout the map will spawn hostile animated weapons.

The map has no native monsters other than the boss, which has 4 forms, though portals will spawn animated weapons after the boss has been engaged. Once each form is killed, the boss will enter an "in-between stage", becoming immune to damage until it is lured to the next orange portal. Players need to kill every form to complete the map. Each form will drop loot.

Animated weapons

Once the first portal is activated, these are spawned continuously until the last boss's form is dead. Caveat: animated weapons can't be hit with SparkSparkSpell, Projectile, Duration, Lightning
Mana Cost: (5-21)
Cast Time: 0.65 sec
Critical Strike Chance: 6.00%
Projectile Speed: 560
Launches unpredictable sparks that move randomly until they hit an enemy or expire.Per 1% Quality:
1% increased Projectile Speed
Deals (1-63) to (20-1198) Lightning Damage
Base duration is 2 seconds
Fires (4-6) additional Projectiles
(0-19)% increased Projectile Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Spark skill icon.png
. Spark is ground projectile, and animated weapons are flying.

Avatar of Ash

Once the first portal is activated, Avatar of Ash will spawn, which uses FlameblastFlameblastSpell, AoE, Fire, Channelling
Mana Cost: (4-7)
Cast Time: 0.20 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 60%
Requires Level 28Channels to build up a large explosion, which is released when you stop using the skill. The longer you channel, the larger the area of effect and damage of the explosion, up to 10 stages.Per 1% Quality:
1% increased Damage
Deals (31-280) to (46-419) Fire Damage
110% more Spell Damage for each stage
90% more Damage with Ailments for each stage
+5% chance to Ignite for each Stage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Flameblast skill icon.png
, Summon Raging SpiritSummon Raging SpiritSpell, Minion, Duration, Fire
Mana Cost: (4-12)
Cast Time: 0.50 sec
Requires Level 4Summons a short-lived flaming skull that rushes at nearby enemies and attacks them rapidly. Enemies will not directly engage these spirits, and can pass through them.Per 1% Quality:
1% increased Minion Movement Speed
Base duration is 5 seconds
Can summon up to 20 Raging Spirits at a time
Minions gain 15% less Added Damage
Minions cannot Taunt Enemies
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Summon Raging Spirit skill icon.png
and FireballFireballProjectile, Spell, AoE, Fire
Radius: 9
Mana Cost: (6-25)
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 180%
Projectile Speed: 1040
Unleashes a ball of fire towards a target which explodes, damaging nearby foes.Per 1% Quality:
0.5% chance to Ignite enemies
Deals (9-1095) to (14-1643) Fire Damage
(20-39)% chance to Ignite enemies
(50-88)% more Damage with Ignite
+(0-4) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Fireball skill icon.png
supported by Lesser Multiple Projectiles. Flameblast is by far the most dangerous of these, especially since all of the action tends to make the expanding circle difficult to see until it is too late, especially in the presence of stun and desync. You need to pre-emptively move every few seconds in order not to get hit.

Avatar of Winter

Upon reaching the next portal, the boss will take form of Avatar of Winter, which uses a huge AoE Ice NovaIce NovaSpell, AoE, Cold
Radius: 30
Mana Cost: (8-23)
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 120%
Requires Level 12A chilling circle of ice expands from the caster. If the caster targets near their Frostbolt projectiles, it will expand from a number of those projectiles instead. If this skill would repeat when cast this way, it will instead expand again from the same projectiles after a short delay.Per 1% Quality:
0.5% increased Area of Effect
Deals (18-518) to (26-762) Cold Damage
Can expand from up to 2 Frostbolt Projectiles
Adds (3-79) to (4-116) Cold Damage against Chilled Enemies
20% less Area of Effect when Cast on Frostbolt
+(0-4) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ice Nova skill icon.png
, long range Glacial CascadeGlacial CascadeSpell, AoE, Cold
Radius: 12
Mana Cost: (12-23)
Cast Time: 0.70 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 60%
Requires Level 28Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area.Per 1% Quality:
1% increased Damage
Deals (37-354) to (56-531) Physical Damage
60% of Physical Damage Converted to Cold Damage
+(0-2) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Glacial Cascade skill icon.png
and spawns ice versions of FirestormFirestormSpell, AoE, Duration, Fire
Radius: 25 / 10
Mana Cost: (9-25)
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 30%
Requires Level 12Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.Per 1% Quality:
1% increased Damage
Deals (4-200) to (11-300) Fire Damage
Base duration is 2 seconds
One impact every 0.1 seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Firestorm skill icon.png
.

Avatar of Silence

Upon reaching the next portal, the boss takes form of Avatar of Silence, which casts Shock NovaShock NovaSpell, AoE, Lightning
Radius: 26 / 14
Mana Cost: (12-23)
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 120%
Requires Level 28Casts a ring of Lightning around you, followed by a larger Lightning nova. Each effect hits enemies caught in their area with Lightning Damage.Per 1% Quality:
2% increased Shock Duration on enemies
Deals (34-371) to (102-1114) Lightning Damage
Ring deals 80% less Damage
20% chance to Shock enemies
(20-39)% increased Effect of Shock
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Shock Nova skill icon.png
, Ball LightningBall LightningSpell, Projectile, AoE, Lightning
Radius: 20
Mana Cost: (13-25)
Cast Time: 0.75 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 40%
Projectile Speed: 400
Requires Level 28Fires a slow-moving projectile that periodically damages enemies in an area around it with bolts of lightning.Per 1% Quality:
1% increased Lightning Damage
Deals (3-22) to (48-426) Lightning DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ball Lightning skill icon.png
, and Storm CallStorm CallSpell, AoE, Duration, Lightning
Radius: 20
Mana Cost: (6-16)
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Requires Level 12Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it. When this happens, it will also set off the lightning at any other markers you've cast.Per 1% Quality:
0.5% increased Area of Effect
Deals (16-408) to (31-758) Lightning Damage
Base duration is 1.5 seconds
(10-29)% increased Effect of Shock
+(0-6) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Storm Call skill icon.png
. As with Avatar of Ash's Flameblasts, it is unwise to stand still; while one Storm Call hit probably won't kill you, an entire salvo may do so.

Avatar of Apocalypse

Upon entering the final portal, Avatar of Apocalypse spawns, which uses all previous spells combined. This is the boss' final form; Avatar of Apocalypse will not respawn once killed.

Items found in this area

ItemLvl.
The GamblerThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."1
The Encroaching DarknessThe Encroaching Darkness8Map
Corrupted
No matter where your dreams take you, Nightmare follows close behind.
1

Item acquisition
Questionmark.png

Supporter attribution

Death and Taxes was created by an anonymous supporter.

Legacy variants

Death and Taxes has legacy variants.

Version Discontinued Base Item Modifiers
3.1.0 Necropolis Map
Map Level: 77
Unique Boss deals +(50 to 60)% Damage and attacks (25 to 30)% faster
Unique Boss gives 10000% increased Experience
2.4.0 Necropolis Map
Map Level: 75
Unique Boss deals +(50 to 60)% Damage and attacks (25 to 30)% faster
Unique Boss gives 10000% increased Experience


Version history

Version Changes
3.6.0
  • Synthesis series of maps were introduced
3.5.0
  • Betrayal series of maps were introduced
3.2.0
  • The boss in the Death and Taxes unique map deals less damage with its melee attack, and should be significantly less likely to one-shot you after transforming.
3.1.0
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
3.0.1b
  • Reduced the damage of the boss of the Death and Taxes unique map.
2.2.2
  • The Death and Taxes unique map can no longer spawn Perandus Chests or Cadiro, as they were capable of spawning on areas the boss needed to go to in order for the map to be completed.
2.0.0
1.1.4
  • Introduced to the game.


References

  1. Rory (June 10, 2014). "Death and Taxes Unique Map Retrospective". Official Path of Exile Forums.