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Death and Taxes (Atlas of Worlds)

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Death and Taxes
Necropolis Map
Map Level: 79
Map Tier: 12
Guild Character: ¿
Item Quantity: +150%
Unique Boss deals (30-35)% increased Damage
Unique Boss has (25-30)% increased Attack and Cast Speed
Unique Boss gives 10000% increased Experience
So the raiders danced,
leading their foe ever west,
towards certain death.
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Death and Taxes inventory icon.png
Acquisition
DROP DISABLED
Sell Price
10x Alchemy Shard
Miscellaneous
Item class: Maps

Death and Taxes
Map area, Unique Map area
No Waypoint
IdMapAtlasNecropolisUnique
Act11
Area level79
Area type tagsdungeon
Tagsindoors_area, unique_map, map, limited_tempests, no_monster_packs, no_strongboxes, no_leaguestone
Maps loading screen.png

Death and Taxes (Atlas of Worlds) map is a legacy version of Death and TaxesDeath and Taxes
Necropolis Map
Map Level: 79
Map Tier: 12
Guild Character: ¿
Item Quantity: +150%
Unique Boss deals (30-35)% increased Damage
Unique Boss has (25-30)% increased Attack and Cast Speed
Unique Boss gives 10000% increased Experience
So the raiders danced,
leading their foe ever west,
towards certain death.
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
. The map is a unique variant of Necropolis MapNecropolis MapMap Level: 79
Map Tier: 12
Guild Character: )
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
.


Version history

Version Changes
3.6.0
  • Synthesis series of maps were introduced
3.5.0
  • Betrayal series of maps were introduced
3.2.0
  • The boss in the Death and Taxes unique map deals less damage with its melee attack, and should be significantly less likely to one-shot you after transforming.
3.1.0
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
3.0.1b
  • Reduced the damage of the boss of the Death and Taxes unique map.
2.2.2
  • The Death and Taxes unique map can no longer spawn Perandus Chests or Cadiro, as they were capable of spawning on areas the boss needed to go to in order for the map to be completed.
2.0.0
1.1.4
  • Introduced to the game.