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Deadeye ascendancy class.png
A woman can change the world with a single, well-placed arrow.

The Deadeye is an Ascendancy class for Rangers.


The Deadeye is an offense-oriented class that focuses on projectile damage and area of effect. This class is obviously suited for bow attacks but most of its modifiers apply to any sort of projectile, meaning that most attack and spell projectiles also benefit from them.

Passive skills

Minor skills

This class has the following minor passive skills:

Name Bonuses
Projectile Damage, Critical Strike Chance
  • 10% increased Projectile Damage
  • 10% increased Critical Strike Chance
Projectile Damage, Attack Speed
  • 5% increased Attack Speed
  • 10% increased Projectile Damage
Projectile Damage, Accuracy
  • 10% increased Accuracy Rating
  • 10% increased Projectile Damage

Notable skills

The class has the following notable passive skills:

Skill Modifiers Prerequisite Preceding Passive
Powerful Precision
  • Attack Projectiles Return to You after hitting targets
  • Projectiles have 100% increase Critical Strike Chance against Targets they Pierce
  • Projectiles Pierce all nearby Targets
Projectile Damage, Critical Strike Chance
Fast and Deadly
  • 10% increased Attack Speed
  • 30% increased Projectile Speed
  • 30% increased Projectile Damage
Projectile Damage, Attack Speed
  • Skills Chain +1 times
Fast and Deadly Projectile Damage, Attack Speed
Far Shot
  • Projectile Attacks gain damage as they travel farther, dealing up to 30% more Damage to targets
Projectile Damage, Accuracy
Endless Munitions
  • +200 to Accuracy Rating
  • Skills fire an additional Projectile
  • 50% increased Area of Effect of Area Skills
Far Shot Projectile Damage, Accuracy
  • Moving while Bleeding doesn't cause you to take extra Damage
  • +40% to Critical Strike Multiplier against Bleeding Enemies
  • Attacks have 25% chance to cause Bleeding
  • 80% increased Critical Strike Chance against Bleeding Enemies
Projectile Damage, Critical Strike Chance

Version history

Version Changes