Deadeye

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Deadeye
Deadeye ascendancy class.png
A woman can change the world with a single, well-placed arrow.
This page is about the Ascendancy class. For the Ascendant passive, see Deadeye (Ascendant passive).

The Deadeye is an Ascendancy class for Rangers.

Overview

The Deadeye is a offense-oriented class focused around projectile skills and modifying them to enhance their power. While bow builds have obvious synergies with the Deadeye, wand and projectile spell builds can also easily benefit from the utility the class provides. Ricochet and Endless Munitions gives the class convenient access to chain and additional projectiles, Occupying Force modifies Mirage Archer Support to give more damage potential, and Far Shot enhances long-range combat and makes Barrage shots effective at long range. They can also gain Tailwind to hasten themselves and their allies. They also have access to bonuses related to Marks and bleed damage for crit builds.

Passive skills

Minor skills

This class has the following minor passive skills:

NameStats
Projectile Damage, Accuracy
ProjectileDamageAccuracy (DeadEye) passive skill icon.png
10% increased Projectile Damage
10% increased Global Accuracy Rating [1] [2] [3]
Projectile Damage, Attack Speed
ProjectileDamageAttackSpeed (DeadEye) passive skill icon.png
10% increased Projectile Damage
5% increased Attack Speed [1] [2]
Projectile Damage, Critical Strike Chance
ProjectileDamageCrit (DeadEye) passive skill icon.png
10% increased Projectile Damage
10% increased Critical Strike Chance [1] [2]

Notable skills

The class has the following notable passive skills:

Skill Modifiers Prerequisite Preceding Passive
PowerfulPrecision (DeadEye) passive skill icon.pngPowerful Precision Projectiles have 100% increased Critical Strike Chance against Targets they Pierce
Projectiles Pierce 3 additional Targets
Projectiles Pierce all nearby Targets
Projectile Damage, Critical Strike Chance
FastAndDeadly (DeadEye) passive skill icon.pngFast and Deadly 30% increased Projectile Damage
10% increased Attack Speed
50% more Global Accuracy Rating
Blink Arrow and Mirror Arrow have 100% increased Cooldown Recovery Rate
Projectile Damage, Attack Speed
FarShot (DeadEye) passive skill icon.pngFar Shot Far Shot
30% increased Projectile Speed
Projectile Damage, Accuracy
EndlessMunitions (DeadEye) passive skill icon.pngEndless Munitions Skills fire an additional Projectile
50% increased Area of Effect
+200 to Accuracy Rating
Far Shot Projectile Damage, Accuracy
Ricochet (DeadEye) passive skill icon.pngRicochet Skills Chain +1 times
Projectiles deal 10% more Damage for each remaining Chain
Far Shot Projectile Damage, Attack Speed
SharpAndVenomous (DeadEye) passive skill icon.pngRupture +40% to Critical Strike Multiplier against Bleeding Enemies
80% increased Critical Strike Chance against Bleeding Enemies
Attacks have 25% chance to cause Bleeding
Moving while Bleeding doesn't cause you to take extra Damage
Gain +30 Life when you Hit a Bleeding Enemy
Projectile Damage, Critical Strike Chance
GatherWinds (DeadEye) passive skill icon.pngGathering Winds If you've used a Skill Recently, you and nearby Allies have Tailwind
+1000 Evasion Rating while you have Tailwind
10% increased Effect of Tailwind on you for each Skill you've used Recently, up to 100%
Projectile Damage, Attack Speed

Version history

Version Changes
3.2.0
2.3.0