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Dark Forest Map (Original)

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Dark Forest MapMap Level: 73
Map Tier: 8
Guild Character: 7
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Dark Forest Map (Original) inventory icon.png
Acquisition
Level: 73
DROP DISABLED
Purchase Costs
Normal4x Chaos Orb
Magic5x Chaos Orb
Rare6x Chaos Orb
Unique10x Chaos Orb
Sell Price
1x Scroll Fragment
Miscellaneous
Item class: Maps
Metadata ID: Metadata/Items/Maps/MapTier8_3
Dark Forest
Map area
No Waypoint
IdMapTier8_3
Act11
Area level73
BossesThe Cursed King
Area type tagsforest
Tagsmap, einharmaps, has_road_area, dark_forest_area
Maps loading screen.png

Other versions

  • Dark Forest MapDark Forest MapMap Level: 81
    Map Tier: 14
    Guild Character: ®
    The trees grow twisted and gnarled, without a hint of light. A curse lingers here.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Metamorph.
  • Dark Forest MapDark Forest MapMap Level: 82
    Map Tier: 15
    Guild Character: ®
    The trees grow twisted and gnarled, without a hint of light. A curse lingers here.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Blight.
  • Dark Forest MapDark Forest MapMap Level: 81
    Map Tier: 14
    Guild Character: ®
    The trees grow twisted and gnarled, without a hint of light. A curse lingers here.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Legion.
  • Dark Forest MapDark Forest MapMap Level: 82
    Map Tier: 15
    Guild Character: ®
    The trees grow twisted and gnarled, without a hint of light. A curse lingers here.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Synthesis.
  • Dark Forest MapDark Forest MapMap Level: 81
    Map Tier: 14
    Guild Character: ®
    The trees grow twisted and gnarled, without a hint of light. A curse lingers here.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Betrayal.
  • Dark Forest MapDark Forest MapMap Level: 77
    Map Tier: 10
    Guild Character: ®
    The trees grow twisted and gnarled, without a hint of light. A curse lingers here.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    , the current drop enabled variant that was introduced in Heist.
  • Dark Forest MapDark Forest MapMap Level: 71
    Map Tier: 4
    Guild Character: ®
    The trees grow twisted and gnarled, without a hint of light. A curse lingers here.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Harvest.
  • Dark Forest MapDark Forest MapMap Level: 81
    Map Tier: 14
    Guild Character: ®
    The trees grow twisted and gnarled, without a hint of light. A curse lingers here.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Delirium.
  • Dark Forest MapDark Forest MapMap Level: 81
    Map Tier: 14
    Guild Character: ®
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in War for the Atlas.
  • Dark Forest MapDark Forest MapMap Level: 82
    Map Tier: 15
    Guild Character: 7
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Atlas of Worlds.
  • Dark Forest MapDark Forest MapMap Level: 75
    Map Tier: 8
    Guild Character: 7
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in The Awakening.

Version history

Version Changes
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • Added 32 new maps including two new Unique maps.
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
2.4.0
  • The Atlas of Worlds lets you track your progression through Path of Exile's map endgame. You can also use it to upgrade maps and add mods to the Atlas. It indicates which maps are connected to each other.
  • The map drop rules have been changed so that connected maps and maps you've previously completed can drop from the area you're playing. As you progress towards the center of the Atlas from the four corners, the tier of maps increases.
  • Most existing maps have been revamped to have more balanced monster composition, layouts, boss fights and rewards.
  • (Not in patch note) The Dark Forest MapDark Forest MapMap Level: 82
    Map Tier: 15
    Guild Character: 7
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    is now a T15 map. Its boss has been changed to resemble Rigwald, the Wolven King.
2.0.0
  • We have introduced a new series of maps. You can recognise these by their volcanic KaruiStone art rather than the old grey tablets.
  • Many maps have changed where they fit in the map progression. There are more maps at higher tiers than before.
  • Maps from the old progression no longer drop. They can be played to find maps from the new progression.
  • Old maps have their old art and mods. Crafting them yields mods from the old progression.
1.0.0e
  • Dark Forest maps now upgrade to a Residence MapResidence MapMap Level: 74
    Map Tier: 9
    Guild Character: !
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    .