Consider helping out in updating the wiki for 3.4.0 - see Path_of_Exile_Wiki:To-do_list/3.4.0

Various people have reported issues with the ads on here. Make sure to report those advertisements

Damage taken

From Path of Exile Wiki
Jump to: navigation, search

Damage taken refers to the amount of damage taken after all mitigations have taken place.[1] It is a synonym of 'damage dealt', but from a defending standpoint.

Mechanics

Damage taken value is a result after all mitigation calculations has taken place on the defender side. However, it can be further altered by modifiers that explicitly affect Damage taken or Damage dealt.[citation needed]

Related skill gems

Skill gems that specifies damage taken.

Skill gemStr.Dex.Int.Lvl.
Arctic ArmourArctic ArmourSpell, Duration, Cold
Mana Reserved: 25%
Can Store 1 Use(s)
Cooldown Time: 1.00 sec
Requires Level 16Conjures an icy barrier that chills enemies when they hit you. You drop chilled ground while moving, and take less Fire and Physical damage while stationary.Per 1% Quality:
1% increased Skill Effect Duration
Chill Enemy for 0.5 seconds when Hit, slowing them by 30%
(8-13)% less Physical Damage taken when Hit
(8-12)% less Fire Damage taken when Hit
Base duration is (2.5-4.4) seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Arctic Armour skill icon.png
N/Ayesyes16
Bear TrapBear TrapTrap, Spell, Duration
Mana Cost: (6-23)
Can Store 3 Use(s)
Cooldown Time: 4.00 sec
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 200%
Requires Level 4Throws a trap that damages and immobilises a single enemy for a duration based on how much damage was dealt. After the immobilise expires, a debuff remains on the enemy for a duration, lowering their movement speed by an amount which lessens over time. The affected enemy will take increased damage from traps and mines until the debuff expires.Per 1% Quality:
1% increased Physical Damage
Deals (16-1447) to (22-2026) Physical Damage
Traps do not Trigger at the end of their Duration
Trap lasts 4 seconds
Base duration is 3 seconds
Locks enemy in place
Enemies take 15% increased Damage from Trap or Mine Hits
Enemies have 80% less Movement Speed when the Debuff starts
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Bear Trap skill icon.png
N/AyesN/A4
Projectile WeaknessProjectile WeaknessCurse, Spell, AoE, Duration
Radius: 22
Mana Cost: (24-50)
Cast Time: 0.50 sec
Requires Level 24Curses all targets in an area, making them easier to pierce and to knock back, and increasing the damage they take from projectiles.Per 1% Quality:
Cursed enemies take 0.5% increased Damage from Projectile Hits
Base duration is (9-10.9) seconds
Projectiles Pierce Cursed Enemies
Hits on Cursed Enemies have an additional 25% chance to Knockback
Cursed enemies take (25-44)% increased Damage from Projectile Hits
+(0-10) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Projectile Weakness skill icon.png
N/AyesN/A24
Vaal Impurity of IceVaal Impurity of IceAura, Vaal, Spell, AoE, Duration, Cold
Souls Per Use: 50 (N) /
Can Store 1 Use(s)
Soul Gain Prevention: 8.000 sec
Cast Time: 0.50 sec
Requires Level 24Casts an aura that reduces cold damage taken and provides freeze and chill immunity to you and nearby allies, and makes hits against nearby enemies ignore their cold resistance.Per 1% Quality:
1% increased Area of Effect
25% reduced Cold Damage taken
+(14-20) to radius
Base duration is 3 seconds
You and nearby allies are Immune to Freeze
Nearby Enemies' Cold Resistance is Ignored by Hits
You and nearby allies are Immune to Chill
(0-95)% increased effect of Aura
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Impurity of Ice skill icon.png
N/Ayesyes24
DespairDespairCurse, Spell, AoE, Duration, Chaos
Radius: 22
Mana Cost: (24-50)
Cast Time: 0.50 sec
Requires Level 24Curse all targets in an area, making them less resistant to chaos damage and causing them to take increased damage over time. Cursed enemies also take additional chaos damage when hit.Per 1% Quality:
Cursed enemies take 0.5% increased Damage from Damage Over Time effects
Base duration is (9-10.9) seconds
Cursed enemies have -(20-29)% to Chaos Resistance
Cursed enemies take (15-25)% increased Damage from Damage Over Time effects
Adds (9-46) to (12-57) Chaos Damage to Hits against Cursed Enemies
+(0-10) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Despair skill icon.png
N/AN/Ayes24
Storm Barrier SupportStorm Barrier SupportLightning, Support, Channelling
Icon: b
Mana Multiplier: 110%
Requires Level 4Supports any channelling skill, protecting you from damage while you channel it. Cannot support Minions that channel skills.Per 1% Quality:
1% chance to Gain a Power Charge when hit while Channelling Supported Skills
0% less Lightning Damage taken from Hits while Channelling Supported Skills
0% less Physical Damage taken from Hits while Channelling Supported Skills
(50-69)% chance to Gain a Power Charge when hit while Channelling Supported Skills
(8-12)% less Lightning Damage taken from Hits while Channelling Supported Skills
(8-13)% less Physical Damage taken from Hits while Channelling Supported Skills
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/AN/Ayes4
Vaal BlightVaal BlightVaal, Spell, Chaos, AoE, Duration, Channelling
Souls Per Use: 30 (N) /
Can Store 1 Use(s)
Soul Gain Prevention: 8.000 sec
Cast Time: 0.60 sec
Apply a powerful debuff to enemies around you which deals chaos damage over time. Then applies two additional layers in a larger area, growing greatly in size each time. Enemies are also substantially hindered for a shorter secondary duration, slowing their movement.Per 1% Quality:
0.5% increased Area of Effect
Deals (4.3-524.7) Base Chaos Damage per second
Base duration is 6 seconds
Base secondary duration is 3 seconds
80% reduced Movement Speed
Debuff can have up to 20 layers of Damage
Hindered Enemies take 20% increased Chaos Damage
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
+(0-9) to radius
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Blight skill icon.png
N/AN/Ayes1
Vaal Impurity of LightningVaal Impurity of LightningAura, Vaal, Spell, AoE, Duration, Lightning
Souls Per Use: 50 (N) /
Can Store 1 Use(s)
Soul Gain Prevention: 8.000 sec
Cast Time: 0.50 sec
Requires Level 24Casts an aura that reduces lightning damage taken and provides shock immunity to you and nearby allies, and makes hits against nearby enemies ignore their lightning resistance.Per 1% Quality:
1% increased Area of Effect
25% reduced Lightning Damage taken
+(14-20) to radius
Base duration is 3 seconds
You and nearby allies are Immune to Shock
Nearby Enemies' Lightning Resistance is Ignored by Hits
(0-95)% increased effect of Aura
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Impurity of Lightning skill icon.png
N/AN/Ayes24
WitherWitherSpell, AoE, Duration, Chaos, Channelling
Mana Cost: (4-10)
Cast Time: 0.28 sec
Requires Level 10Casts a debilitating debuff on enemies in an area, hindering their movement and also inflicts the Withered debuff, which increases the Chaos Damage they take and can stack up to 15 times.Per 1% Quality:
1% increased Skill Effect Duration
(30-36)% reduced Movement Speed
6% increased Chaos Damage taken
Base duration is 0.5 seconds
Withered lasts 2 seconds
(0-19)% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Wither skill icon.png
N/AN/Ayes10
Cast when Damage Taken SupportCast when Damage Taken SupportSupport, Spell, Trigger
Icon: !
Can store 1 use(s)
Cooldown Time: 0.25 sec
Requires Level 38Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills and skills that reserve mana cannot be triggered.Per 1% Quality:
Supported Skills deal 0.5% increased Damage
Trigger Supported Spells when you take a total of (528-3272) Damage
Supported Skills deal (-70-6)% more Damage
This Gem can only Support Skill Gems requiring Level (38-70) or lower
You cannot Cast Supported Triggerable Spells directly
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
yesN/Ayes38
Maim SupportMaim SupportAttack, Support
Icon: m
Mana Multiplier: 115%
Requires Level 8Supports attack skills.Per 1% Quality:
Supported Skills deal 0.5% increased Physical Damage
Supported Attacks have 30% chance to Maim on Hit
Enemies Maimed by Supported Skills take (10-14)% increased Physical Damage
Supported Skills deal (15-30)% more Physical Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
yesN/AN/A8
Vaal Impurity of FireVaal Impurity of FireAura, Vaal, Spell, AoE, Duration, Fire
Souls Per Use: 50 (N) /
Can Store 1 Use(s)
Soul Gain Prevention: 8.000 sec
Cast Time: 0.50 sec
Requires Level 24Casts an aura that reduces fire damage taken and provides ignite immunity to you and nearby allies, and makes hits against nearby enemies ignore their fire resistance.Per 1% Quality:
1% increased Area of Effect
25% reduced Fire Damage taken
+(14-20) to radius
Base duration is 3 seconds
You and nearby allies are Immune to Ignite
Nearby Enemies' Fire Resistance is Ignored by Hits
(0-95)% increased effect of Aura
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Impurity of Fire skill icon.png
yesN/Ayes24
VulnerabilityVulnerabilityCurse, Spell, AoE, Duration
Radius: 22
Mana Cost: (24-50)
Cast Time: 0.50 sec
Requires Level 24Curse all targets in an area, causing them to take increased physical damage and further increased physical damage over time. Attacks against cursed enemies have a chance to inflict bleeding and maim.Per 1% Quality:
Cursed Enemies have 0.5% chance to Bleed when Hit by Attacks
Base duration is (9-10.9) seconds
Cursed enemies take (30-39)% increased Physical Damage
Cursed Enemies have 20% chance to Bleed when Hit by Attacks
Cursed Enemies have 20% chance to be Maimed for 4 seconds when Hit by Attacks
Cursed enemies take 30% increased Physical Damage from Damage over time
+(0-10) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vulnerability skill icon.png
yesN/AN/A24

Related unique items

ItemLvl.Stats
Bramblejack
Bramblejack
Plate Vest
Quality: +20%
Armour: 22
3% reduced Movement Speed (Hidden)Adds 2 to 4 Physical Damage to Attacks
+(12-20) to maximum Life
-2 Physical Damage taken from Attacks
40% of Melee Physical Damage taken reflected to Attacker
It is safer to be feared than to be loved.
13% reduced Movement Speed (Hidden)Adds 2 to 4 Physical Damage to Attacks
+(12-20) to maximum Life
-2 Physical Damage taken from Attacks
40% of Melee Physical Damage taken reflected to Attacker
Brittle Barrier
Brittle Barrier
Cobalt Jewel
20% faster start of Energy Shield Recharge
10% increased Damage taken while on Full Energy Shield
Corrupted
Walls built in a hurry fall in a hurry.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
120% faster start of Energy Shield Recharge
10% increased Damage taken while on Full Energy Shield
Corrupted
Fragile Bloom
Fragile Bloom
Crimson Jewel
2% of Life Regenerated per second
10% increased Damage taken
The first green shoots of Spring are the most resilient,
and the most vulnerable.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
12% of Life Regenerated per second
10% increased Damage taken
Spreading Rot
Spreading Rot
Cobalt Jewel
Limited to: 2
Radius: Medium (1200)
(7-13)% increased Chaos Damage
With at least 40 Intelligence in Radius, Enemies Hindered by
Blight take 25% increased Chaos Damage
With at least 40 Intelligence in Radius, Blight has 50% increased Hinder Duration
The Cataclysm was but the first act in a play of horrors.
The dead lingered, and the living began to rot.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1(7-13)% increased Chaos Damage
With at least 40 Intelligence in Radius, Enemies Hindered by
Blight take 25% increased Chaos Damage
With at least 40 Intelligence in Radius, Blight has 50% increased Hinder Duration
The Wise Oak
The Wise Oak
Bismuth Flask
Lasts 5.00 Seconds
Consumes 20 of 50 Charges on use
+35% to all Elemental Resistances
Requires Level 8During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped Elemental Resistance is lowest
During Flask Effect, Damage Penetrates (10-15)% Resistance of each Element for which your Uncapped Elemental Resistance is highest
The summer sun dries the soil and burns the leaves.
The autumn rain extinguishes the flames.
The spring bloom shades the wet earth.
Nature is an eternal tug of war.
Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
8During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped Elemental Resistance is lowest
During Flask Effect, Damage Penetrates (10-15)% Resistance of each Element for which your Uncapped Elemental Resistance is highest
The Princess
The Princess
Sabre
One Handed Sword
Quality: +20%
Physical Damage: (11.2-15.3)(37.8-51)
Critical Strike Chance: 5.00%
Attacks per Second: 1.78
Weapon Range: 9
Requires Level 10, 18 Str, 26 Dex40% increased Global Accuracy Rating(20-50)% increased Physical Damage
Adds (3-4) to (5-8) Physical Damage
15% increased Attack Speed
Gain (25-30)% of Physical Damage as Extra Cold Damage
10% increased Damage taken from Skeletons
10% increased Damage taken from Ghosts
"She's pretty, aye. So pretty you'll
want to be with her long after you're dead."
1040% increased Global Accuracy Rating(20-50)% increased Physical Damage
Adds (3-4) to (5-8) Physical Damage
15% increased Attack Speed
Gain (25-30)% of Physical Damage as Extra Cold Damage
10% increased Damage taken from Skeletons
10% increased Damage taken from Ghosts
Nomic's Storm
Nomic's Storm
Strapped Boots
Quality: +20%
Evasion: (72-96)
Energy Shield: (25-43)
Requires Level 16, 18 Dex, 18 Int+(20-30) to Dexterity
+(30-50) to Evasion Rating
+(15-30) to maximum Energy Shield
+20% to Cold Resistance
20% increased Movement Speed
15% increased Damage taken while on Full Energy Shield
20% increased Movement Speed while on Full Energy Shield
It takes a clear mind to outrun a storm.
16+(20-30) to Dexterity
+(30-50) to Evasion Rating
+(15-30) to maximum Energy Shield
+20% to Cold Resistance
20% increased Movement Speed
15% increased Damage taken while on Full Energy Shield
20% increased Movement Speed while on Full Energy Shield
Perandus Blazon
Perandus Blazon
Cloth Belt
Requires Level 16(15-25)% increased Stun and Block Recovery+(20-30) to all Attributes
(6-8)% increased Quantity of Items found
+20% to Fire Resistance
20% increased Flask effect duration
-2 Physical Damage taken from Attacks
A large enough debt turns even a friend
into an enemy, and the Perandus family
had more debtors than anyone.
16(15-25)% increased Stun and Block Recovery+(20-30) to all Attributes
(6-8)% increased Quantity of Items found
+20% to Fire Resistance
20% increased Flask effect duration
-2 Physical Damage taken from Attacks
Ashrend
Ashrend
Buckskin Tunic
Quality: +20%
Evasion: (352-387)
Requires Level 17, 53 Dex3% reduced Movement Speed (Hidden)Socketed Gems are Supported by Level 10 Added Fire Damage
(80-100)% increased Evasion Rating
+(30-50) to maximum Life
+(40-50)% to Fire Resistance
Cannot be Ignited
(10-15)% increased Physical Damage with Ranged Weapons
-(7-5) Physical Damage taken from Attacks
The blasted oak stands forever.
173% reduced Movement Speed (Hidden)Socketed Gems are Supported by Level 10 Added Fire Damage
(80-100)% increased Evasion Rating
+(30-50) to maximum Life
+(40-50)% to Fire Resistance
Cannot be Ignited
(10-15)% increased Physical Damage with Ranged Weapons
-(7-5) Physical Damage taken from Attacks
Solaris Lorica
Solaris Lorica
Copper Plate
Quality: +20%
Armour: (316-352)
Requires Level 17, 53 Str5% reduced Movement Speed (Hidden)+(10-20) to Strength
(60-80)% increased Armour
25% reduced Chaos Damage taken over time
25% increased Light Radius
Chaos Damage does not bypass Energy Shield
-(40-30) Chaos Damage taken
Give me neither havens nor solace;
They are for the weak and frightened.
Instead, light the path to greatness,
So that I may begin my bright pursuit.
175% reduced Movement Speed (Hidden)+(10-20) to Strength
(60-80)% increased Armour
25% reduced Chaos Damage taken over time
25% increased Light Radius
Chaos Damage does not bypass Energy Shield
-(40-30) Chaos Damage taken
Astramentis
Astramentis
Onyx Amulet
Requires Level 20+(10-16) to all Attributes+(80-100) to all Attributes
-4 Physical Damage taken from Attacks
Mindless rage will shake the world,
Cunning lies will bend it.
Reckless haste will break the world,
And into darkness send it.
20+(10-16) to all Attributes+(80-100) to all Attributes
-4 Physical Damage taken from Attacks
Titucius' Span
Titucius' Span
Reinforced Tower Shield
Quality: +20%
Chance to Block: 23%
Armour: (516-574)
Requires Level 30, 76 Str3% reduced Movement Speed (Hidden)
+(10-20) to maximum Life
(60-80)% increased Armour
+(30-50) to maximum Life
-(80-50) Physical Damage taken from Projectile Attacks
200% increased Armour against Projectiles
+25% Chance to Block Projectile Attack Damage
A mighty bulwark, curved and strong
A dauntless wall, against the throng
All lance and arrow, knocked aside
For rout of foe, for turn of tide.
303% reduced Movement Speed (Hidden)
+(10-20) to maximum Life(60-80)% increased Armour
+(30-50) to maximum Life
-(80-50) Physical Damage taken from Projectile Attacks
200% increased Armour against Projectiles
+25% Chance to Block Projectile Attack Damage
Wall of Brambles
Wall of Brambles
Plate Vest
Quality: +20%
Armour: 2422
Requires Level 303% reduced Movement Speed (Hidden)Adds 2 to 4 Physical Damage to Attacks
+2000 to Armour
+(12-20) to maximum Life
-2 Physical Damage taken from Attacks
40% of Melee Physical Damage taken reflected to Attacker
There is no wall thicker or stronger than fear.
303% reduced Movement Speed (Hidden)Adds 2 to 4 Physical Damage to Attacks
+2000 to Armour
+(12-20) to maximum Life
-2 Physical Damage taken from Attacks
40% of Melee Physical Damage taken reflected to Attacker
Kongming's Stratagem
Kongming's Stratagem
Ivory Spirit Shield
Quality: +20%
Chance to Block: 22%
Energy Shield: (66-79)
Requires Level 41, 100 Int3% reduced Movement Speed (Hidden)
(15-20)% increased Spell Damage
Trigger Level 20 Fog of War when your Trap is triggered
+(20-30) to Intelligence
(80-120)% increased Energy Shield
30% increased Fire Damage with Hits and Ailments against Blinded Enemies
30% reduced Spell Damage taken from Blinded Enemies
No Chance to Block
Those who are skilled in combat do not become angered.
Those who are skilled at winning do not become afraid.
Thus the wise win before they fight,
while the ignorant fight to win.
413% reduced Movement Speed (Hidden)
(15-20)% increased Spell DamageTrigger Level 20 Fog of War when your Trap is triggered
+(20-30) to Intelligence
(80-120)% increased Energy Shield
30% increased Fire Damage with Hits and Ailments against Blinded Enemies
30% reduced Spell Damage taken from Blinded Enemies
No Chance to Block
Sibyl's Lament
Sibyl's Lament
Coral Ring
Requires Level 45+(20-30) to maximum Life(20-30)% increased Elemental Damage with Attack Skills
Adds (8-15) to (20-28) Fire Damage to Attacks
(20-10)% reduced Rarity of Items found
Left ring slot: 40% reduced Reflected Elemental Damage taken
Right ring slot: 40% reduced Reflected Physical Damage taken
The portrait reflected his pain,
a pain that she could never see.
45+(20-30) to maximum Life(20-30)% increased Elemental Damage with Attack Skills
Adds (8-15) to (20-28) Fire Damage to Attacks
(20-10)% reduced Rarity of Items found
Left ring slot: 40% reduced Reflected Elemental Damage taken
Right ring slot: 40% reduced Reflected Physical Damage taken
The Formless Flame
The Formless Flame
Siege Helmet
Quality: +20%
Armour: (404-428)
Requires Level 48, 101 Str+(100-120) to Armour
+(40-50) to maximum Life
-20 Fire Damage taken when Hit
Armour is increased by Uncapped Fire Resistance
Our skin turns to ash
and we are swallowed by his brilliant red light.

This item can be transformed with a Blessing of Xoph
48+(100-120) to Armour
+(40-50) to maximum Life
-20 Fire Damage taken when Hit
Armour is increased by Uncapped Fire Resistance
Immortal Flesh
Immortal Flesh
Leather Belt
Requires Level 50+(25-40) to maximum Life+(75-100) to maximum Life
(66.7-75) Life Regenerated per second
(8-10) Mana Regenerated per second
-(25-15)% to all Elemental Resistances
-(50-40) Physical Damage taken from Attacks
40% increased Armour while not Ignited, Frozen or Shocked
"She begged the Earth to spare her Son;
Out of love the Earth agreed.
To the other Elements she did not speak
And out of spite They plotted."
- Berek and the Untamed
50+(25-40) to maximum Life+(75-100) to maximum Life
(66.7-75) Life Regenerated per second
(8-10) Mana Regenerated per second
-(25-15)% to all Elemental Resistances
-(50-40) Physical Damage taken from Attacks
40% increased Armour while not Ignited, Frozen or Shocked
Gorgon's Gaze
Gorgon's Gaze
Regicide Mask
Quality: +20%
Evasion: 169
Energy Shield: (89-103)
Requires Level 52, 58 Dex, 58 IntGrants Level 20 Petrification Statue Skill
(200-250)% increased Energy Shield
+(60-80) to maximum Life
(5-10)% increased Attack and Cast Speed
5% additional Physical Damage Reduction while moving
5% reduced Elemental Damage taken while stationary
Men always fell for her honeyed eyes,
and broke when they hit the ground.
52Grants Level 20 Petrification Statue Skill
(200-250)% increased Energy Shield
+(60-80) to maximum Life
(5-10)% increased Attack and Cast Speed
5% additional Physical Damage Reduction while moving
5% reduced Elemental Damage taken while stationary
The Rat Cage
The Rat Cage
Sharkskin Tunic
Quality: +20%
Evasion: (1229-1341)
Requires Level 56, 152 Dex3% reduced Movement Speed (Hidden)(100-120)% increased Evasion Rating
+(160-200) to maximum Life
-50% to Fire Resistance
15% increased Movement Speed
20% increased Fire Damage taken
10% of Fire Damage from Hits taken as Physical Damage
The truth lies inside every man, if you dig around.
Many a confession was found in the bowels of Axiom.
563% reduced Movement Speed (Hidden)(100-120)% increased Evasion Rating
+(160-200) to maximum Life
-50% to Fire Resistance
15% increased Movement Speed
20% increased Fire Damage taken
10% of Fire Damage from Hits taken as Physical Damage
Queen of the Forest
Queen of the Forest
Destiny Leather
Quality: +20%
Evasion: (1923-2163)
Requires Level 59, 160 Dex3% reduced Movement Speed (Hidden)(200-240)% increased Evasion Rating
+(60-70) to maximum Life
+(6-10)% to Fire Resistance
+(26-40)% to Cold Resistance
+(11-25)% to Lightning Resistance
25% reduced Movement Speed
1% increased Movement Speed per 450 Evasion Rating, up to 100%
-(50-40) Physical Damage taken when Hit by Animals
Shedding away her regal past,
she forged a new destiny.
Sacrificing the ephemeral joys of man,
she embraced the eternal grasp of nature.
Seizing her one true wish,
she found peace at last.
593% reduced Movement Speed (Hidden)(200-240)% increased Evasion Rating
+(60-70) to maximum Life
+(6-10)% to Fire Resistance
+(26-40)% to Cold Resistance
+(11-25)% to Lightning Resistance
25% reduced Movement Speed
1% increased Movement Speed per 450 Evasion Rating, up to 100%
-(50-40) Physical Damage taken when Hit by Animals
Abyssus
Abyssus
Ezomyte Burgonet
Quality: +20%
Armour: (761-830)
Requires Level 60, 138 StrAdds 40 to 60 Physical Damage to Attacks
+(20-25) to all Attributes
+(100-125)% to Melee Critical Strike Multiplier
(100-120)% increased Armour
(40-50)% increased Physical Damage taken
When you have slain all of your enemies,
what is left to fear?
60Adds 40 to 60 Physical Damage to Attacks
+(20-25) to all Attributes
+(100-125)% to Melee Critical Strike Multiplier
(100-120)% increased Armour
(40-50)% increased Physical Damage taken
Hyaon's Fury
Hyaon's Fury
Legion Sword
One Handed Sword
Quality: +20%
Physical Damage: 63.6117.6
Elemental Damage: 1–(550-650)
Critical Strike Chance: 5.00%
Attacks per Second: (1.28-1.32)
Weapon Range: 9
Requires Level 62, 122 Str, 104 Dex40% increased Global Accuracy RatingAdds 1 to (550-650) Lightning Damage
(7-10)% increased Attack Speed
1% increased Damage taken per Frenzy Charge
12% increased Lightning Damage per Frenzy Charge
+20 Life gained on Kill per Frenzy Charge
Plays Wolf Call sound on Kill (Hidden)
"Hyaon the 'Red Wolf'
Howling mad
Cloaked in blood
A banner to his legion
A terror to his foes."
- Garivaldi, Chronicler to the Empire
6240% increased Global Accuracy RatingAdds 1 to (550-650) Lightning Damage
(7-10)% increased Attack Speed
1% increased Damage taken per Frenzy Charge
12% increased Lightning Damage per Frenzy Charge
+20 Life gained on Kill per Frenzy Charge
Plays Wolf Call sound on Kill (Hidden)
Kintsugi
Kintsugi
Exquisite Leather
Quality: +20%
Evasion: (1548-1689)
Requires Level 62, 170 Dex3% reduced Movement Speed (Hidden)(100-120)% increased Evasion Rating
+(60-80) to maximum Life
+30% to Fire Resistance
20% less Damage taken if you have not been Hit Recently
50% increased Evasion Rating if you have been Hit Recently
Do not hide your flaws, your cracks,
mend them, and display them proudly.
For it is these that set us apart.
623% reduced Movement Speed (Hidden)(100-120)% increased Evasion Rating
+(60-80) to maximum Life
+30% to Fire Resistance
20% less Damage taken if you have not been Hit Recently
50% increased Evasion Rating if you have been Hit Recently
Infernal Mantle
Infernal Mantle
Widowsilk Robe
Quality: +20%
Energy Shield: (360-420)
Requires Level 65, 187 Int3% reduced Movement Speed (Hidden)+1 to Level of Socketed Fire Gems
(25-35)% increased Fire Damage
100% increased Global Critical Strike Chance
(120-160)% increased Energy Shield
15% of Fire Damage Converted to Chaos Damage
25% increased Spell Damage taken when on Low Mana
Despair hums, softly, deadly, in the bones of my enemies.
Eyes will burn, and souls wither, as they bask in my radiance.
653% reduced Movement Speed (Hidden)+1 to Level of Socketed Fire Gems
(25-35)% increased Fire Damage
100% increased Global Critical Strike Chance
(120-160)% increased Energy Shield
15% of Fire Damage Converted to Chaos Damage
25% increased Spell Damage taken when on Low Mana
Oro's Sacrifice
Oro's Sacrifice
Infernal Sword
Two Hand Sword
Quality: +20%
Elemental Damage: (425-475)–(550-600)
Critical Strike Chance: 5.00%
Attacks per Second: (1.49-1.55)
Weapon Range: 11
Requires Level 67, 113 Str, 113 Dex30% increased Global Accuracy RatingNo Physical Damage
Adds (425-475) to (550-600) Fire Damage
(10-15)% increased Attack Speed
20% chance to Ignite
10% increased Physical Damage taken
10% increased Fire Damage taken
Culling Strike against Burning Enemies
Gain a Frenzy Charge if an Attack Ignites an Enemy
Give yourself to the flames and your name
will burn in the minds of men forever.
6730% increased Global Accuracy RatingNo Physical Damage
Adds (425-475) to (550-600) Fire Damage
(10-15)% increased Attack Speed
20% chance to Ignite
10% increased Physical Damage taken
10% increased Fire Damage taken
Culling Strike against Burning Enemies
Gain a Frenzy Charge if an Attack Ignites an Enemy
The Beast Fur Shawl
The Beast Fur Shawl
Vaal Regalia
Quality: +20%
Energy Shield: (409-470)
Requires Level 68, 194 Int3% reduced Movement Speed (Hidden)40% increased Spell Damage
(110-130)% increased Energy Shield
+(15-25) to maximum Energy Shield
10% increased Area of Effect
5% increased Damage taken
(30-40)% increased Energy Shield Recovery rate
The quickest way to understand
your own strengths and weaknesses
is to walk in the skin of another.
683% reduced Movement Speed (Hidden)40% increased Spell Damage
(110-130)% increased Energy Shield
+(15-25) to maximum Energy Shield
10% increased Area of Effect
5% increased Damage taken
(30-40)% increased Energy Shield Recovery rate
Jaws of Agony
Jaws of Agony
Supreme Spiked Shield
Quality: +20%
Chance to Block: 24%
Evasion: 290
Energy Shield: 56
Requires Level 70, 85 Dex, 85 Int3% reduced Movement Speed (Hidden)
4% chance to Dodge Spell Hits
(18-28)% increased Trap Damage
(15-25)% increased Global Physical Damage
+(60-80) to maximum Life
-(18-14) Physical Damage taken from Attacks
25% chance to gain a Power Charge on Throwing a Trap
Grants Level 20 Bear Trap Skill
One wrong step triggers destruction.
Agony slowly dominates the will to live.
703% reduced Movement Speed (Hidden)
4% chance to Dodge Spell Hits(18-28)% increased Trap Damage
(15-25)% increased Global Physical Damage
+(60-80) to maximum Life
-(18-14) Physical Damage taken from Attacks
25% chance to gain a Power Charge on Throwing a Trap
Grants Level 20 Bear Trap Skill
Lioneye's Remorse
Lioneye's Remorse
Pinnacle Tower Shield
Quality: +20%
Chance to Block: 30%
Armour: (1494-1727)
Requires Level 70, 159 Str3% reduced Movement Speed (Hidden)
+(20-30) to maximum Life
(200-250)% increased Armour
20% increased Stun and Block Recovery
+(160-180) to maximum Life
5% reduced Movement Speed
-25 Physical Damage taken from Projectile Attacks
+5% Chance to Block
Marceus' unblemished shield is a testament
to his arrogance... and his fate.
703% reduced Movement Speed (Hidden)
+(20-30) to maximum Life(200-250)% increased Armour
20% increased Stun and Block Recovery
+(160-180) to maximum Life
5% reduced Movement Speed
-25 Physical Damage taken from Projectile Attacks
+5% Chance to Block
Yoke of Suffering
Yoke of Suffering
Onyx Amulet
Requires Level 70+(10-16) to all Attributes+(10-20)% to Fire Resistance
+(10-20)% to Cold Resistance
+(20-40)% to Lightning Resistance
30% reduced Duration of Ailments on Enemies
(5-10)% chance to Shock
Enemies take 5% increased Damage for each type of Ailment you have inflicted on them
Your Elemental Damage can Shock
Let the unrepentant be dragged ever downwards by the weight of their sins.
70+(10-16) to all Attributes+(10-20)% to Fire Resistance
+(10-20)% to Cold Resistance
+(20-40)% to Lightning Resistance
30% reduced Duration of Ailments on Enemies
(5-10)% chance to Shock
Enemies take 5% increased Damage for each type of Ailment you have inflicted on them
Your Elemental Damage can Shock

References

  1. Mark_GGG (May 15, 2014). "defensive mechanisms activate in which order?". Official Path of Exile Forums. Retrieved May 15, 2014.