Consider helping out in updating the wiki for 3.7.0 - see Path of Exile Wiki:To-do list/3.7.0.

Hello there! We are conducting a survey to better understand the user experience in making a first edit. If you have ever made an edit on Gamepedia, please fill out the survey. Thank you!

Damage taken

From Path of Exile Wiki
Jump to: navigation, search

Damage taken refers to the amount of damage taken after all mitigations have taken place.[1] It is a synonym of 'damage dealt', but from a defending standpoint.

Mechanics

Damage taken value is a result after all mitigation calculations has taken place on the defender side. However, it can be further altered by modifiers that explicitly affect Damage taken or Damage dealt.[citation needed]

Related skill gems

Skill gems that specifies damage taken.

Skill gemStr.Dex.Int.Lvl.
Arctic ArmourArctic ArmourSpell, Duration, Cold
Mana Reserved: 25%
Can Store 1 Use(s)
Cooldown Time: 1.00 sec
Cast Time: 0.00 sec
Requires Level 16Conjures an icy barrier that chills enemies when they hit you. You drop chilled ground while moving, and take less Fire and Physical damage while stationary.Per 1% Quality:
1% increased Skill Effect Duration
Chill Enemy for 0.5 seconds when Hit, reducing their Action Speed by 30%
(8-13)% less Physical Damage taken when Hit
(8-12)% less Fire Damage taken when Hit
Base duration is (2.5-4.4) seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Arctic Armour skill icon.png
N/Ayesyes16
Bear TrapBear TrapTrap, Spell, Duration, Physical
Mana Cost: (6-23)
Can Store 3 Use(s)
Cooldown Time: 4.00 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 200%
Requires Level 4Throws a trap that damages and immobilises a single enemy for a duration based on how much damage was dealt. After the immobilise expires, a debuff remains on the enemy for a duration, lowering their movement speed by an amount which lessens over time. The affected enemy will take increased damage from traps and mines until the debuff expires. Modifiers to spell damage do not affect this skill's damage.Per 1% Quality:
1% increased Physical Damage
Throws a Trap which uses this Skill when Triggered
Trap lasts 4 seconds
Deals (16-1447) to (22-2026) Physical Damage
Enemies take 15% increased Damage from Trap or Mine Hits
Enemies have 80% less Movement Speed when the Debuff starts
Base duration is 3 seconds
Locks enemy in place
Traps do not Trigger at the end of their Duration
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Bear Trap skill icon.png
N/AyesN/A4
Projectile WeaknessProjectile WeaknessSpell, AoE, Duration, Curse
Radius: 22
Mana Cost: (16-33)
Cast Time: 0.50 sec
Requires Level 24Curses all targets in an area, making them easier to pierce and to knock back, and increasing the damage they take from projectiles.Per 1% Quality:
Cursed enemies take 0.5% increased Damage from Projectile Hits
Base duration is (9-10.9) seconds
Projectiles Pierce Cursed Enemies
Hits on Cursed Enemies have an additional 25% chance to Knockback
Cursed enemies take (25-44)% increased Damage from Projectile Hits
+(0-10) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Projectile Weakness skill icon.png
N/AyesN/A24
Vaal Impurity of IceVaal Impurity of IceAura, Vaal, Spell, AoE, Duration, Cold
Souls Per Use: 50 (N) /
Can Store 1 Use(s)
Can Store 1 Use(s)
Soul Gain Prevention: 8.000 sec
Cooldown Time: 0.50 sec
Cast Time: 0.00 sec
Requires Level 24Casts an aura that reduces cold damage taken and provides freeze and chill immunity to you and nearby allies, and makes hits against nearby enemies ignore their cold resistance.Per 1% Quality:
1% increased Area of Effect
25% less Cold Damage taken
+(14-20) to radius
Base duration is 3 seconds
You and nearby allies are Immune to Freeze
Nearby Enemies' Cold Resistance is Ignored by Hits
You and nearby allies are Immune to Chill
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
(0-76)% increased effect of Aura
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Impurity of Ice skill icon.png
N/Ayesyes24
Bonechill SupportBonechill SupportCold, Support
Icon: B
Mana Multiplier: 120%
Requires Level 38Supports any skill that can chill enemies or create chilling areas.Per 1% Quality:
Supported Skills have 1% increased Chill Duration on Enemies
Supported Skills have (25-44)% increased Effect of Chill on Enemies
Enemies Chilled by Supported Skills take (10-29)% increased Cold Damage over Time
Enemies in Chilling Areas from Supported Skills take (10-29)% increased Cold Damage over Time
Enemies Chilled by Supported Skills have Cold Damage taken increased by Chill Effect
Enemies in Chilling Areas from Supported Skills have Cold Damage taken increased by Chill Effect
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/Ayesyes38
DespairDespairSpell, AoE, Duration, Curse, Chaos
Radius: 22
Mana Cost: (16-33)
Cast Time: 0.50 sec
Requires Level 24Curse all targets in an area, making them less resistant to chaos damage and causing them to take increased damage over time. Cursed enemies also take additional chaos damage when hit.Per 1% Quality:
Cursed enemies take 0.5% increased Damage from Damage Over Time effects
Base duration is (9-10.9) seconds
Cursed enemies have -(20-29)% to Chaos Resistance
Cursed enemies take (15-25)% increased Damage from Damage Over Time effects
Adds (9-46) to (12-57) Chaos Damage to Hits against Cursed Enemies
+(0-10) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Despair skill icon.png
N/AN/Ayes24
Infused Channelling SupportInfused Channelling SupportSupport, Channelling, Duration
Icon: b
Mana Multiplier: 140%
Requires Level 4Supports any channelling skill, protecting you from damage while you channel it. Cannot support Minions that channel skills.Per 1% Quality:
Gain Infusion after Channelling a Supported Skill for -0.02 seconds
While Channelling a Supported Skill, take 8% less Damage from Hits of types matching the Skill Gem's Tags
Supported Skills deal (20-39)% more Damage
Gain Infusion after Channelling a Supported Skill for (1.6-1) second
Infusion lasts 6 seconds after you finish Channelling
Infusion grants 10% more Damage of Types matching Supported Skill Gem's tags
Totems cannot gain Infusion
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/AN/Ayes4
Vaal BlightVaal BlightVaal, Spell, Chaos, AoE, Duration, Channelling
Souls Per Use: 30 (N) /
Can Store 1 Use(s)
Soul Gain Prevention: 8.000 sec
Cast Time: 0.60 sec
Apply a powerful debuff to enemies around you which deals chaos damage over time. Then applies two additional layers in a larger area, growing greatly in size each time. Enemies are also substantially hindered for a shorter secondary duration, slowing their movement.Per 1% Quality:
0.5% increased Area of Effect
Deals (4.3-524.7) Base Chaos Damage per second
Base duration is 6 seconds
Base secondary duration is 3 seconds
80% reduced Movement Speed
Debuff can have up to 20 layers of Damage
Hindered Enemies take 20% increased Chaos Damage
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
+(0-9) to radius
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Blight skill icon.png
N/AN/Ayes1
Vaal Impurity of LightningVaal Impurity of LightningAura, Vaal, Spell, AoE, Duration, Lightning
Souls Per Use: 50 (N) /
Can Store 1 Use(s)
Can Store 1 Use(s)
Soul Gain Prevention: 8.000 sec
Cooldown Time: 0.50 sec
Cast Time: 0.00 sec
Requires Level 24Casts an aura that reduces lightning damage taken and provides shock immunity to you and nearby allies, and makes hits against nearby enemies ignore their lightning resistance.Per 1% Quality:
1% increased Area of Effect
25% less Lightning Damage taken
+(14-20) to radius
Base duration is 3 seconds
You and nearby allies are Immune to Shock
Nearby Enemies' Lightning Resistance is Ignored by Hits
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
(0-76)% increased effect of Aura
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Impurity of Lightning skill icon.png
N/AN/Ayes24
WitherWitherSpell, AoE, Duration, Chaos, Channelling
Mana Cost: (3-9)
Cast Time: 0.28 sec
Requires Level 10Casts a debilitating debuff on enemies in an area, hindering their movement and also inflicts the Withered debuff, which increases the Chaos Damage they take and can stack up to 15 times.Per 1% Quality:
1% increased Skill Effect Duration
(30-36)% reduced Movement Speed
6% increased Chaos Damage taken
Base duration is 0.5 seconds
Withered lasts 2 seconds
(0-19)% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Wither skill icon.png
N/AN/Ayes10
BerserkBerserkSpell, Duration
Mana Cost: (10-16)
Can Store 1 Use(s)
Cooldown Time: 5.00 sec
Cast Time: 0.00 sec
Requires Level 34Consumes Rage at an accelerating rate to provide a powerful buff, granting more attack damage, attack speed, movement speed, and less damage taken.Per 1% Quality:
1% increased Attack Damage
At least 5 Rage required to start Berserking
(15-20)% more Damage with Attacks
(15-20)% more Attack Speed
(25-30)% more Movement Speed
(15-19)% less Damage taken
25% increased Character Size
Lose 5 Rage per second
Each second, 20% more Rage loss Rate
This Skill's Cooldown does not recover during its effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Berserk skill icon.png
yesN/AN/A34
Cast when Damage Taken SupportCast when Damage Taken SupportSupport, Spell, Trigger
Icon: !
Can Store 1 Use(s)
Cooldown Time: 0.25 sec
Requires Level 38Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills that reserve mana cannot be triggered.Per 1% Quality:
Supported Skills deal 0.5% increased Damage
Trigger Supported Spells when you take a total of (528-3272) Damage
Supported Skills deal (-70-6)% more Damage
This Gem can only Support Skill Gems requiring Level (38-70) or lower
You cannot Cast Supported Triggerable Spells directly
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
yesN/Ayes38
Flesh and StoneFlesh and StoneSpell, Aura, AoE
Mana Reserved: 25%
Can Store 1 Use(s)
Cooldown Time: 2.00 sec
Cast Time: 0.00 sec
Requires Level 16Casts an aura that affects you and nearby enemies differently depending on your stance. Using the skill again alternates between Blood Stance and Sand Stance.Per 1% Quality:
0.5% increased Cooldown Recovery Speed
Nearby Enemies are Blinded while in Sand Stance
You take (10-11)% less Damage from Enemies that aren't nearby while in Sand Stance
Nearby Enemies are Maimed while in Blood Stance
Enemies Maimed by this Skill take (14-16)% increased Physical Damage
(0-13)% increased Cooldown Recovery Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Flesh and Stone skill icon.png
yesyesN/A16
Immortal CallImmortal CallSpell, Duration, Guard
Mana Cost: (21-36)
Can Store 1 Use(s)
Cooldown Time: 3.00 sec
Cast Time: 0.00 sec
Requires Level 34Take less Physical and Elemental Damage for a short time. Consumes up to 5 Endurance Charges to lengthen the buff and further lessen Physical Damage taken. Shares a cooldown with other Guard skills.Per 1% Quality:
1% increased Skill Effect Duration
(25-34)% less Elemental Damage taken
(25-35)% less Physical Damage taken
15% less Physical Damage taken per Endurance Charge removed
20% increased Buff Duration per Endurance Charge removed
This Skill's Cooldown does not recover during its effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Immortal Call skill icon.png
yesN/AN/A34
Maim SupportMaim SupportAttack, Physical, Support
Icon: m
Mana Multiplier: 115%
Requires Level 8Supports attack skills, or other skills that can maim enemies.Per 1% Quality:
Supported Skills deal 0.5% increased Physical Damage
Supported Attacks have 30% chance to Maim on Hit
Enemies Maimed by Supported Skills take (10-14)% increased Physical Damage
Supported Skills deal (15-30)% more Physical Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
yesN/AN/A8
PridePrideSpell, AoE, Aura, Physical
Mana Reserved: 50%
Can Store 1 Use(s)
Cooldown Time: 1.20 sec
Cast Time: 0.00 sec
Requires Level 24Casts an aura that causes nearby enemies to take more physical damage.Per 1% Quality:
1% increased Area of Effect
Nearby Enemies take at least (15-19)% more Physical Damage,
raising up to (30-39)% as they stay in the Aura for 4 seconds
+(0-10) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Pride skill icon.png
yesN/AN/A24
Vaal Impurity of FireVaal Impurity of FireAura, Vaal, Spell, AoE, Duration, Fire
Souls Per Use: 50 (N) /
Can Store 1 Use(s)
Can Store 1 Use(s)
Soul Gain Prevention: 8.000 sec
Cooldown Time: 0.50 sec
Cast Time: 0.00 sec
Requires Level 24Casts an aura that reduces fire damage taken and provides ignite immunity to you and nearby allies, and makes hits against nearby enemies ignore their fire resistance.Per 1% Quality:
1% increased Area of Effect
25% less Fire Damage taken
+(14-20) to radius
Base duration is 3 seconds
You and nearby allies are Immune to Ignite
Nearby Enemies' Fire Resistance is Ignored by Hits
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
(0-76)% increased effect of Aura
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Impurity of Fire skill icon.png
yesN/Ayes24
VulnerabilityVulnerabilitySpell, AoE, Duration, Curse, Physical
Radius: 22
Mana Cost: (16-33)
Cast Time: 0.50 sec
Requires Level 24Curse all targets in an area, causing them to take increased physical damage and further increased physical damage over time. Attacks against cursed enemies have a chance to inflict bleeding and maim.Per 1% Quality:
Cursed Enemies have 0.5% chance to Bleed when Hit by Attacks
Base duration is (9-10.9) seconds
Cursed enemies take (30-39)% increased Physical Damage
Cursed Enemies have 20% chance to Bleed when Hit by Attacks
Cursed Enemies have 20% chance to be Maimed for 4 seconds when Hit by Attacks
Cursed enemies take 30% increased Physical Damage from Damage over time
+(0-10) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vulnerability skill icon.png
yesN/AN/A24
War BannerWar BannerAoE, Spell, Duration, Aura, Physical
Mana Reserved: 10%
Can Store 1 Use(s)
Cooldown Time: 1.00 sec
Cast Time: 0.00 sec
Requires Level 4Casting once reserves mana to carry a banner which increases the accuracy of nearby allies, and physical damage taken by nearby enemies. Gain stages by killing enemies while carrying the banner. Casting the skill again places the banner, ending the mana reservation. Once placed, it becomes more powerful for each stage gained. You cannot have multiple banners at the same time.Per 1% Quality:
0.5% increased effect of Aura
You and nearby allies gain (15-21)% increased Accuracy Rating
Nearby Enemies take (8-11)% increased Physical Damage
When placed, 8% increased Area of Effect per Stage
When placed, 1% increased Aura effect per Stage
+1 second to Base Placed Banner Duration per Stage
Gain Adrenaline for 0.05 seconds per Stage on Placing the Banner
Gain 1 Stage when you Kill an Enemy while carrying the Banner
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
War Banner skill icon.png
yesN/AN/A4

Related unique items

ItemLvl.Stats
BramblejackBramblejack
Plate Vest
Quality: +20%
Armour: 22
Movement Speed: -3%
Requires 12 StrAdds 2 to 4 Physical Damage to Attacks
+(12-20) to maximum Life
-2 Physical Damage taken from Attacks
40% of Melee Physical Damage taken reflected to Attacker
It is safer to be feared than to be loved.
1Adds 2 to 4 Physical Damage to Attacks
+(12-20) to maximum Life
-2 Physical Damage taken from Attacks
40% of Melee Physical Damage taken reflected to Attacker
Brittle BarrierBrittle Barrier
Cobalt Jewel
20% faster start of Energy Shield Recharge
10% increased Damage taken while on Full Energy Shield
Corrupted
Walls built in a hurry fall in a hurry.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
120% faster start of Energy Shield Recharge
10% increased Damage taken while on Full Energy Shield
Corrupted
Fragile BloomFragile Bloom
Crimson Jewel
2% of Life Regenerated per second
10% increased Damage taken
The first green shoots of Spring are the most resilient,
and the most vulnerable.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
12% of Life Regenerated per second
10% increased Damage taken
Watcher's EyeWatcher's Eye
Prismatic Jewel
Limited to: 1(4-6)% increased maximum Energy Shield
(4-6)% increased maximum Life
(4-6)% increased maximum Mana
<Two or Three random aura modifiers>
One by one, they stood their ground against a creature
they had no hope of understanding, let alone defeating,
and one by one, they became a part of it.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1(4-6)% increased maximum Energy Shield
(4-6)% increased maximum Life
(4-6)% increased maximum Mana
<Two or Three random aura modifiers>
(1-1.5)% of Fire Damage Leeched as Life while affected by Anger
Damage Penetrates (10-15)% Fire Resistance while affected by Anger
+(30-50)% to Critical Strike Multiplier while affected by Anger
(40-60)% increased Fire Damage while affected by Anger
Gain (15-25)% of Physical Damage as Extra Fire Damage while affected by Anger
(25-40)% of Physical Damage Converted to Fire Damage while affected by Anger
(6-10)% of Damage taken from Mana before Life while affected by Clarity
(15-20)% of Damage taken gained as Mana over 4 seconds when Hit while affected by Clarity
Gain (12-18)% of Maximum Mana as Extra Maximum Energy Shield while affected by Clarity
(20-30)% increased Mana Recovery Rate while affected by Clarity
(10-15)% chance to Recover 10% of Maximum Mana when you use a Skill while affected by Clarity
-(10-5) to Total Mana Cost of Skills while affected by Clarity
+(600-1000) to Armour while affected by Determination
+(5-8)% Chance to Block Attack Damage while affected by Determination
(5-8)% additional Physical Damage Reduction while affected by Determination
You take (60-40)% reduced Extra Damage from Critical Strikes while affected by Determination
(50-40)% reduced Reflected Physical Damage taken while affected by Determination
Unaffected by Vulnerability while affected by Determination
+(5-8)% Chance to Block Spell Damage while affected by Discipline
+(20-30) Energy Shield gained for each Enemy Hit while affected by Discipline
(20-30)% increased Energy Shield Recovery Rate while affected by Discipline
(1.5-2.5)% of Maximum Energy Shield Regenerated per Second while affected by Discipline
(30-40)% faster start of Energy Shield Recharge while affected by Discipline
+(5-8)% chance to Evade Attacks while affected by Grace
(30-50)% chance to Blind Enemies which Hit you while affected by Grace
(6-10)% chance to Dodge Attack Hits while affected by Grace
(10-15)% increased Movement Speed while affected by Grace
Unaffected by Enfeeble while affected by Grace
(5-8)% chance to Dodge Spell Hits while affected by Haste
(30-50)% increased cooldown recovery speed of Movement Skills used while affected by Haste
Debuffs on you expire (20-15)% faster while affected by Haste
You gain Onslaught for 4 seconds on Kill while affected by Haste
You have Phasing while affected by Haste
Unaffected by Temporal Chains while affected by Haste
Adds (58-70) to (88-104) Cold Damage while affected by Hatred
+(1.2-1.8)% to Critical Strike Chance while affected by Hatred
Damage Penetrates (10-15)% Cold Resistance while affected by Hatred
(40-60)% increased Cold Damage while affected by Hatred
(25-40)% of Physical Damage Converted to Cold Damage while affected by Hatred
+(18-22)% to Non-Ailment Chaos Damage over Time Multiplier while affected by Malevolence
+(18-22)% to Cold Damage over Time Multiplier while affected by Malevolence
(15-20)% increased Recovery rate of Life and Energy Shield while affected by Malevolence
(20-30)% increased Skill Effect Duration while affected by Malevolence
Unaffected by Bleeding while affected by Malevolence
Unaffected by Poison while affected by Malevolence
Damaging Ailments you inflict deal Damage (10-15)% faster while affected by Malevolence
Cannot be Blinded while affected by Precision
Gain a Flask Charge when you deal a Critical Strike while affected by Precision
(40-60)% increased Attack Damage while affected by Precision
(10-15)% increased Attack Speed while affected by Precision
+(30-50)% to Critical Strike Multiplier while affected by Precision
(8-12)% chance to deal Double Damage while using Pride
25% chance to Impale Enemies on Hit with Attacks while using Pride
Impales you inflict last 2 additional Hits while using Pride
(40-60)% increased Attack Physical Damage while using Pride
Your Hits Intimidate Enemies for 4 seconds while you are using Pride
+(30-50)% to Chaos Resistance while affected by Purity of Elements
(50-40)% reduced Reflected Elemental Damage taken while affected by Purity of Elements
(8-12)% of Physical Damage from Hits taken as Cold Damage while affected by Purity of Elements
(8-12)% of Physical Damage from Hits taken as Fire Damage while affected by Purity of Elements
(8-12)% of Physical Damage from Hits taken as Lightning Damage while affected by Purity of Elements
Unaffected by Elemental Weakness while affected by Purity of Elements
Immune to Ignite while affected by Purity of Fire
(50-40)% reduced Reflected Fire Damage taken while affected by Purity of Fire
(6-10)% of Physical Damage from Hits taken as Fire Damage while affected by Purity of Fire
Unaffected by Burning Ground while affected by Purity of Fire
Unaffected by Flammability while affected by Purity of Fire
Immune to Freeze while affected by Purity of Ice
(50-40)% reduced Reflected Cold Damage taken while affected by Purity of Ice
(6-10)% of Physical Damage from Hits taken as Cold Damage while affected by Purity of Ice
Unaffected by Chilled Ground while affected by Purity of Ice
Unaffected by Frostbite while affected by Purity of Ice
Immune to Shock while affected by Purity of Lightning
(50-40)% reduced Reflected Lightning Damage taken while affected by Purity of Lightning
(6-10)% of Physical Damage from Hits taken as Lightning Damage while affected by Purity of Lightning
Unaffected by Conductivity while affected by Purity of Lightning
Unaffected by Shocked Ground while affected by Purity of Lightning
(4-6)% additional Physical Damage Reduction while affected by Determination
(1.2-2.2)% of Maximum Energy Shield Regenerated per Second while affected by Discipline
+(4-6)% chance to Evade Attacks while affected by Grace
(1-1.5)% of Damage leeched as Life while affected by Vitality
(100-140) Life Regenerated per Second while affected by Vitality
+(20-30) Life gained for each Enemy Hit while affected by Vitality
(50-70)% increased Life Recovery from Flasks while affected by Vitality
(20-30)% increased Life Recovery Rate while affected by Vitality
(70-100)% increased Critical Strike Chance while affected by Wrath
(40-60)% increased Lightning Damage while affected by Wrath
(1-1.5)% of Lightning Damage is Leeched as Mana while affected by Wrath
Damage Penetrates (10-15)% Lightning Resistance while affected by Wrath
Gain (15-25)% of Physical Damage as Extra Lightning Damage while affected by Wrath
(25-40)% of Physical Damage Converted to Lightning Damage while affected by Wrath
(10-15)% increased Cast Speed while affected by Zealotry
Effects of Consecrated Ground you create while affected by Zealotry Linger for 2 seconds
Consecrated Ground you create while affected by Zealotry causes enemies to take (8-10)% increased Damage
(100-120)% increased Critical Strike Chance against Enemies on Consecrated Ground while affected by Zealotry
Critical Strikes Penetrate (8-10)% of Enemy Elemental Resistances while affected by Zealotry
Gain Arcane Surge for 4 seconds when you create Consecrated Ground while affected by Zealotry
30% increased Maximum total Recovery per second from Energy Shield Leech while affected by Zealotry
30% increased Maximum total Recovery per second from Energy Shield Leech while affected by Zealotry
The Wise OakThe Wise Oak
Bismuth Flask
Lasts 5.00 Seconds
Consumes 20 of 50 Charges on use
+35% to all Elemental Resistances
Requires Level 8During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped Elemental Resistance is lowest
During Flask Effect, Damage Penetrates (10-15)% Resistance of each Element for which your Uncapped Elemental Resistance is highest
The summer sun dries the soil and burns the leaves.
The autumn rain extinguishes the flames.
The spring bloom shades the wet earth.
Nature is an eternal tug of war.
Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
8During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped Elemental Resistance is lowest
During Flask Effect, Damage Penetrates (10-15)% Resistance of each Element for which your Uncapped Elemental Resistance is highest
The PrincessThe Princess
Sabre
One Handed Sword
Quality: +20%
Physical Damage: (11.2-15.3)(37.8-51)
Critical Strike Chance: 5.00%
Attacks per Second: 1.78
Weapon Range: 11
Requires Level 10, 18 Str, 26 Dex40% increased Global Accuracy Rating(20-50)% increased Physical Damage
Adds (3-4) to (5-8) Physical Damage
15% increased Attack Speed
Gain (25-30)% of Physical Damage as Extra Cold Damage
10% increased Damage taken from Skeletons
10% increased Damage taken from Ghosts
"She's pretty, aye. So pretty you'll
want to be with her long after you're dead."
1040% increased Global Accuracy Rating(20-50)% increased Physical Damage
Adds (3-4) to (5-8) Physical Damage
15% increased Attack Speed
Gain (25-30)% of Physical Damage as Extra Cold Damage
10% increased Damage taken from Skeletons
10% increased Damage taken from Ghosts
Nomic's StormNomic's Storm
Strapped Boots
Quality: +20%
Evasion: (72-96)
Energy Shield: (25-43)
Requires Level 16, 18 Dex, 18 Int+(20-30) to Dexterity
+(30-50) to Evasion Rating
+(15-30) to maximum Energy Shield
+20% to Cold Resistance
20% increased Movement Speed
15% increased Damage taken while on Full Energy Shield
20% increased Movement Speed while on Full Energy Shield
It takes a clear mind to outrun a storm.
16+(20-30) to Dexterity
+(30-50) to Evasion Rating
+(15-30) to maximum Energy Shield
+20% to Cold Resistance
20% increased Movement Speed
15% increased Damage taken while on Full Energy Shield
20% increased Movement Speed while on Full Energy Shield
Perandus BlazonPerandus Blazon
Cloth Belt
Requires Level 16(15-25)% increased Stun and Block Recovery+(20-30) to all Attributes
(6-8)% increased Quantity of Items found
+20% to Fire Resistance
20% increased Flask Effect Duration
-2 Physical Damage taken from Attacks
A large enough debt turns even a friend
into an enemy, and the Perandus family
had more debtors than anyone.
16(15-25)% increased Stun and Block Recovery+(20-30) to all Attributes
(6-8)% increased Quantity of Items found
+20% to Fire Resistance
20% increased Flask Effect Duration
-2 Physical Damage taken from Attacks
AshrendAshrend
Buckskin Tunic
Quality: +20%
Evasion: (352-387)
Movement Speed: -3%
Requires Level 17, 53 DexSocketed Gems are Supported by Level 10 Added Fire Damage
(80-100)% increased Evasion Rating
+(30-50) to maximum Life
+(40-50)% to Fire Resistance
Cannot be Ignited
(10-15)% increased Physical Damage with Ranged Weapons
-(7-5) Physical Damage taken from Attacks
The blasted oak stands forever.
17Socketed Gems are Supported by Level 10 Added Fire Damage
(80-100)% increased Evasion Rating
+(30-50) to maximum Life
+(40-50)% to Fire Resistance
Cannot be Ignited
(10-15)% increased Physical Damage with Ranged Weapons
-(7-5) Physical Damage taken from Attacks
Solaris LoricaSolaris Lorica
Copper Plate
Quality: +20%
Armour: (316-352)
Movement Speed: -5%
Requires Level 17, 53 Str+(10-20) to Strength
(60-80)% increased Armour
25% reduced Chaos Damage taken over time
25% increased Light Radius
Chaos Damage does not bypass Energy Shield
-(40-30) Chaos Damage taken
Give me neither havens nor solace;
They are for the weak and frightened.
Instead, light the path to greatness,
So that I may begin my bright pursuit.
17+(10-20) to Strength
(60-80)% increased Armour
25% reduced Chaos Damage taken over time
25% increased Light Radius
Chaos Damage does not bypass Energy Shield
-(40-30) Chaos Damage taken
AstramentisAstramentis
Onyx Amulet
Requires Level 20+(10-16) to all Attributes+(80-100) to all Attributes
-4 Physical Damage taken from Attacks
Mindless rage will shake the world,
Cunning lies will bend it.
Reckless haste will break the world,
And into darkness send it.
20+(10-16) to all Attributes+(80-100) to all Attributes
-4 Physical Damage taken from Attacks
Cinderswallow UrnCinderswallow Urn
Silver Flask
Lasts 5.00 Seconds
Consumes 40 of 60 Charges on use
Onslaught
Requires Level 22Recharges 1 Charge when you consume an Ignited Corpse
Enemies Ignited by you during Flask Effect take 10% increased Damage
Recover (1-3)% of Life when you Kill an Enemy during Flask Effect
Recover (1-3)% of Mana when you Kill an Enemy during Flask Effect
Recover (1-3)% of Energy Shield when you Kill an Enemy during Flask Effect
<One Veiled Mod>
A controlled burn is sometimes necessary for new life.Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
22Recharges 1 Charge when you consume an Ignited Corpse
Enemies Ignited by you during Flask Effect take 10% increased Damage
Recover (1-3)% of Life when you Kill an Enemy during Flask Effect
Recover (1-3)% of Mana when you Kill an Enemy during Flask Effect
Recover (1-3)% of Energy Shield when you Kill an Enemy during Flask Effect
<One Veiled Mod>
50% Chance to avoid being Stunned during Flask Effect
(8-12)% increased Movement Speed during Flask effect
(60-80)% increased Critical Strike Chance during Flask Effect
(20-30)% increased Rarity of Items found during Flask Effect
15% of Damage Taken from Hits is Leeched as Life during Flask Effect
3% of Life Regenerated per second during Flask Effect
(25-20)% reduced Mana Cost of Skills during Flask Effect
Titucius' SpanTitucius' Span
Reinforced Tower Shield
Quality: +20%
Chance to Block: 23%
Armour: (516-574)
Movement Speed: -3%
Requires Level 30, 76 Str+(10-20) to maximum Life(60-80)% increased Armour
+(30-50) to maximum Life
-(80-50) Physical Damage taken from Projectile Attacks
200% increased Armour against Projectiles
+25% Chance to Block Projectile Attack Damage
A mighty bulwark, curved and strong
A dauntless wall, against the throng
All lance and arrow, knocked aside
For rout of foe, for turn of tide.
30+(10-20) to maximum Life(60-80)% increased Armour
+(30-50) to maximum Life
-(80-50) Physical Damage taken from Projectile Attacks
200% increased Armour against Projectiles
+25% Chance to Block Projectile Attack Damage
Wall of BramblesWall of Brambles
Plate Vest
Quality: +20%
Armour: 2422
Movement Speed: -3%
Requires Level 30, 12 StrAdds 2 to 4 Physical Damage to Attacks
+2000 to Armour
+(12-20) to maximum Life
-2 Physical Damage taken from Attacks
40% of Melee Physical Damage taken reflected to Attacker
There is no wall thicker or stronger than fear.
30Adds 2 to 4 Physical Damage to Attacks
+2000 to Armour
+(12-20) to maximum Life
-2 Physical Damage taken from Attacks
40% of Melee Physical Damage taken reflected to Attacker
Bottled FaithBottled Faith
Sulphur Flask
Lasts (5.20-6.00) Seconds
Consumes 20 of 60 Charges on use
40% increased Damage
Requires Level 35Creates Consecrated Ground on Use(30-50)% increased Duration
Consecrated Ground created by this Flask has Tripled Radius
+(1-2)% to Critical Strike Chance against Enemies on Consecrated Ground during Effect
Consecrated Ground created during Effect applies (7-10)% increased Damage taken to Enemies
A tourniquet for the soul, squeezing ethereal into physical.Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
35Creates Consecrated Ground on Use(30-50)% increased Duration
Consecrated Ground created by this Flask has Tripled Radius
+(1-2)% to Critical Strike Chance against Enemies on Consecrated Ground during Effect
Consecrated Ground created during Effect applies (7-10)% increased Damage taken to Enemies
Kongming's StratagemKongming's Stratagem
Ivory Spirit Shield
Quality: +20%
Chance to Block: 22%
Energy Shield: (66-79)
Movement Speed: -3%
Requires Level 41, 100 Int(15-20)% increased Spell DamageTrigger Level 20 Fog of War when your Trap is triggered
+(20-30) to Intelligence
(80-120)% increased Energy Shield
30% increased Fire Damage with Hits and Ailments against Blinded Enemies
30% reduced Spell Damage taken from Blinded Enemies
No Chance to Block
Those who are skilled in combat do not become angered.
Those who are skilled at winning do not become afraid.
Thus the wise win before they fight,
while the ignorant fight to win.
41(15-20)% increased Spell DamageTrigger Level 20 Fog of War when your Trap is triggered
+(20-30) to Intelligence
(80-120)% increased Energy Shield
30% increased Fire Damage with Hits and Ailments against Blinded Enemies
30% reduced Spell Damage taken from Blinded Enemies
No Chance to Block
Sibyl's LamentSibyl's Lament
Coral Ring
Requires Level 45+(20-30) to maximum LifeAdds (8-15) to (20-28) Fire Damage to Attacks
(20-10)% reduced Rarity of Items found
Left ring slot: 40% reduced Reflected Elemental Damage taken
Right ring slot: 40% reduced Reflected Physical Damage taken
(20-30)% increased Elemental Damage with Attack Skills
The portrait reflected his pain,
a pain that she could never see.
45+(20-30) to maximum LifeAdds (8-15) to (20-28) Fire Damage to Attacks
(20-10)% reduced Rarity of Items found
Left ring slot: 40% reduced Reflected Elemental Damage taken
Right ring slot: 40% reduced Reflected Physical Damage taken
(20-30)% increased Elemental Damage with Attack Skills
The Formless FlameThe Formless Flame
Siege Helmet
Quality: +20%
Armour: (404-428)
Requires Level 48, 101 Str+(100-120) to Armour
+(40-50) to maximum Life
-20 Fire Damage taken when Hit
Armour is increased by Uncapped Fire Resistance
Our skin turns to ash
and we are swallowed by his brilliant red light.

This item can be transformed with a Blessing of Xoph
48+(100-120) to Armour
+(40-50) to maximum Life
-20 Fire Damage taken when Hit
Armour is increased by Uncapped Fire Resistance
Immortal FleshImmortal Flesh
Leather Belt
Requires Level 50+(25-40) to maximum Life+(75-100) to maximum Life
(66.7-75) Life Regenerated per second
(8-10) Mana Regenerated per second
-(25-15)% to all Elemental Resistances
-(50-40) Physical Damage taken from Attacks
40% increased Armour while not Ignited, Frozen or Shocked
"She begged the Earth to spare her Son;
Out of love the Earth agreed.
To the other Elements she did not speak
And out of spite They plotted."
- Berek and the Untamed
50+(25-40) to maximum Life+(75-100) to maximum Life
(66.7-75) Life Regenerated per second
(8-10) Mana Regenerated per second
-(25-15)% to all Elemental Resistances
-(50-40) Physical Damage taken from Attacks
40% increased Armour while not Ignited, Frozen or Shocked
Gorgon's GazeGorgon's Gaze
Regicide Mask
Quality: +20%
Evasion: 169
Energy Shield: (89-103)
Requires Level 52, 58 Dex, 58 IntGrants Level 20 Petrification Statue Skill
(200-250)% increased Energy Shield
+(60-80) to maximum Life
(5-10)% increased Attack and Cast Speed
5% additional Physical Damage Reduction while moving
5% reduced Elemental Damage taken while stationary
Men always fell for her honeyed eyes,
and broke when they hit the ground.
52Grants Level 20 Petrification Statue Skill
(200-250)% increased Energy Shield
+(60-80) to maximum Life
(5-10)% increased Attack and Cast Speed
5% additional Physical Damage Reduction while moving
5% reduced Elemental Damage taken while stationary
The Rat CageThe Rat Cage
Sharkskin Tunic
Quality: +20%
Evasion: (1229-1341)
Movement Speed: -3%
Requires Level 56, 152 Dex(100-120)% increased Evasion Rating
+(160-200) to maximum Life
-50% to Fire Resistance
15% increased Movement Speed
20% increased Fire Damage taken
10% of Fire Damage from Hits taken as Physical Damage
The truth lies inside every man, if you dig around.
Many a confession was found in the bowels of Axiom.
56(100-120)% increased Evasion Rating
+(160-200) to maximum Life
-50% to Fire Resistance
15% increased Movement Speed
20% increased Fire Damage taken
10% of Fire Damage from Hits taken as Physical Damage
Queen of the ForestQueen of the Forest
Destiny Leather
Quality: +20%
Evasion: (1923-2163)
Movement Speed: -3%
Requires Level 59, 160 Dex(200-240)% increased Evasion Rating
+(60-70) to maximum Life
+(6-10)% to Fire Resistance
+(26-40)% to Cold Resistance
+(11-25)% to Lightning Resistance
25% reduced Movement Speed
1% increased Movement Speed per 600 Evasion Rating, up to 75%
-(50-40) Physical Damage taken when Hit by Animals
Shedding away her regal past,
she forged a new destiny.
Sacrificing the ephemeral joys of man,
she embraced the eternal grasp of nature.
Seizing her one true wish,
she found peace at last.
59(200-240)% increased Evasion Rating
+(60-70) to maximum Life
+(6-10)% to Fire Resistance
+(26-40)% to Cold Resistance
+(11-25)% to Lightning Resistance
25% reduced Movement Speed
1% increased Movement Speed per 600 Evasion Rating, up to 75%
-(50-40) Physical Damage taken when Hit by Animals
AbyssusAbyssus
Ezomyte Burgonet
Quality: +20%
Armour: (761-830)
Requires Level 60, 138 StrAdds 40 to 60 Physical Damage to Attacks
+(20-25) to all Attributes
+(100-125)% to Melee Critical Strike Multiplier
(100-120)% increased Armour
(40-50)% increased Physical Damage taken
When you have slain all of your enemies,
what is left to fear?
60Adds 40 to 60 Physical Damage to Attacks
+(20-25) to all Attributes
+(100-125)% to Melee Critical Strike Multiplier
(100-120)% increased Armour
(40-50)% increased Physical Damage taken
Hyaon's FuryHyaon's Fury
Legion Sword
One Handed Sword
Quality: +20%
Physical Damage: 63.6117.6
Elemental Damage: 1–(550-650)
Critical Strike Chance: 5.00%
Attacks per Second: (1.28-1.32)
Weapon Range: 11
Requires Level 62, 122 Str, 104 Dex40% increased Global Accuracy RatingAdds 1 to (550-650) Lightning Damage
(7-10)% increased Attack Speed
1% increased Damage taken per Frenzy Charge
12% increased Lightning Damage per Frenzy Charge
+20 Life gained on Kill per Frenzy Charge
Plays Wolf Call sound on Kill (Hidden)
"Hyaon the 'Red Wolf'
Howling mad
Cloaked in blood
A banner to his legion
A terror to his foes."
- Garivaldi, Chronicler to the Empire
6240% increased Global Accuracy RatingAdds 1 to (550-650) Lightning Damage
(7-10)% increased Attack Speed
1% increased Damage taken per Frenzy Charge
12% increased Lightning Damage per Frenzy Charge
+20 Life gained on Kill per Frenzy Charge
Plays Wolf Call sound on Kill (Hidden)
KintsugiKintsugi
Exquisite Leather
Quality: +20%
Evasion: (1548-1689)
Movement Speed: -3%
Requires Level 62, 170 Dex(100-120)% increased Evasion Rating
+(60-80) to maximum Life
+30% to Fire Resistance
20% less Damage taken if you have not been Hit Recently
50% increased Evasion Rating if you have been Hit Recently
Do not hide your flaws, your cracks,
mend them, and display them proudly.
For it is these that set us apart.
62(100-120)% increased Evasion Rating
+(60-80) to maximum Life
+30% to Fire Resistance
20% less Damage taken if you have not been Hit Recently
50% increased Evasion Rating if you have been Hit Recently
The Brine CrownThe Brine Crown
Prophet Crown
Quality: +20%
Armour: (806-940)
Energy Shield: (108-126)
Requires Level 63, 85 Str, 62 Int(240-300)% increased Armour and Energy Shield
+(80-100) to maximum Life
+(30-50)% to Cold Resistance
Cannot be Frozen
5% reduced Cold Damage taken
+1500 Armour while stationary
60% increased Mana Regeneration Rate while stationary
15% chance to create Chilled Ground when Hit with an Attack
Greatest is the Brine King's domain,
and every day it grows a little greater,
not through force, but patience.
63(240-300)% increased Armour and Energy Shield
+(80-100) to maximum Life
+(30-50)% to Cold Resistance
Cannot be Frozen
5% reduced Cold Damage taken
+1500 Armour while stationary
60% increased Mana Regeneration Rate while stationary
15% chance to create Chilled Ground when Hit with an Attack
Infernal MantleInfernal Mantle
Widowsilk Robe
Quality: +20%
Energy Shield: (360-420)
Movement Speed: -3%
Requires Level 65, 187 Int+1 to Level of Socketed Fire Gems
(25-35)% increased Fire Damage
100% increased Global Critical Strike Chance
(120-160)% increased Energy Shield
15% of Fire Damage Converted to Chaos Damage
25% increased Spell Damage taken when on Low Mana
Despair hums, softly, deadly, in the bones of my enemies.
Eyes will burn, and souls wither, as they bask in my radiance.
65+1 to Level of Socketed Fire Gems
(25-35)% increased Fire Damage
100% increased Global Critical Strike Chance
(120-160)% increased Energy Shield
15% of Fire Damage Converted to Chaos Damage
25% increased Spell Damage taken when on Low Mana
Oro's SacrificeOro's Sacrifice
Infernal Sword
Two Hand Sword
Quality: +20%
Physical Damage: 62.4129.6
Elemental Damage: (425-475)–(550-600)
Critical Strike Chance: 5.00%
Attacks per Second: (1.49-1.55)
Weapon Range: 13
Requires Level 67, 113 Str, 113 Dex30% increased Global Accuracy RatingNo Physical Damage
Adds (425-475) to (550-600) Fire Damage
(10-15)% increased Attack Speed
20% chance to Ignite
10% increased Physical Damage taken
10% increased Fire Damage taken
Culling Strike against Burning Enemies
Gain a Frenzy Charge if an Attack Ignites an Enemy
Give yourself to the flames and your name
will burn in the minds of men forever.
6730% increased Global Accuracy RatingNo Physical Damage
Adds (425-475) to (550-600) Fire Damage
(10-15)% increased Attack Speed
20% chance to Ignite
10% increased Physical Damage taken
10% increased Fire Damage taken
Culling Strike against Burning Enemies
Gain a Frenzy Charge if an Attack Ignites an Enemy
The Beast Fur ShawlThe Beast Fur Shawl
Vaal Regalia
Quality: +20%
Energy Shield: (409-470)
Movement Speed: -3%
Requires Level 68, 194 Int40% increased Spell Damage
(110-130)% increased Energy Shield
+(15-25) to maximum Energy Shield
10% increased Area of Effect
5% increased Damage taken
(30-40)% increased Energy Shield Recovery rate
The quickest way to understand
your own strengths and weaknesses
is to walk in the skin of another.
6840% increased Spell Damage
(110-130)% increased Energy Shield
+(15-25) to maximum Energy Shield
10% increased Area of Effect
5% increased Damage taken
(30-40)% increased Energy Shield Recovery rate
Jaws of AgonyJaws of Agony
Supreme Spiked Shield
Quality: +20%
Chance to Block: 24%
Evasion: 290
Energy Shield: 56
Movement Speed: -3%
Requires Level 70, 85 Dex, 85 Int4% chance to Dodge Spell HitsGrants Level 20 Bear Trap Skill
(18-28)% increased Trap Damage
(15-25)% increased Global Physical Damage
+(60-80) to maximum Life
-(18-14) Physical Damage taken from Attacks
25% chance to gain a Power Charge on Throwing a Trap
One wrong step triggers destruction.
Agony slowly dominates the will to live.
704% chance to Dodge Spell HitsGrants Level 20 Bear Trap Skill
(18-28)% increased Trap Damage
(15-25)% increased Global Physical Damage
+(60-80) to maximum Life
-(18-14) Physical Damage taken from Attacks
25% chance to gain a Power Charge on Throwing a Trap
Lioneye's RemorseLioneye's Remorse
Pinnacle Tower Shield
Quality: +20%
Chance to Block: 30%
Armour: (1494-1727)
Movement Speed: -3%
Requires Level 70, 159 Str+(20-30) to maximum Life(200-250)% increased Armour
20% increased Stun and Block Recovery
+(160-180) to maximum Life
5% reduced Movement Speed
-25 Physical Damage taken from Projectile Attacks
+5% Chance to Block
Marceus' unblemished shield is a testament
to his arrogance... and his fate.
70+(20-30) to maximum Life(200-250)% increased Armour
20% increased Stun and Block Recovery
+(160-180) to maximum Life
5% reduced Movement Speed
-25 Physical Damage taken from Projectile Attacks
+5% Chance to Block
Yoke of SufferingYoke of Suffering
Onyx Amulet
Requires Level 70+(10-16) to all Attributes+(10-20)% to Fire Resistance
+(10-20)% to Cold Resistance
+(20-40)% to Lightning Resistance
30% reduced Duration of Ailments on Enemies
(5-10)% chance to Shock
Enemies take 5% increased Damage for each type of Ailment you have inflicted on them
Your Elemental Damage can Shock
Let the unrepentant be dragged ever downwards by the weight of their sins.
70+(10-16) to all Attributes+(10-20)% to Fire Resistance
+(10-20)% to Cold Resistance
+(20-40)% to Lightning Resistance
30% reduced Duration of Ailments on Enemies
(5-10)% chance to Shock
Enemies take 5% increased Damage for each type of Ailment you have inflicted on them
Your Elemental Damage can Shock

References

  1. Mark_GGG (May 15, 2014). "defensive mechanisms activate in which order?". Official Path of Exile Forums. Retrieved May 15, 2014.