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Damage over time/ko

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(종종 Damage over Time, DoT으로 불리는) 지속 피해는 시간에 걸쳐서 연속적으로 유발되는 피해를 뜻합니다. 다른 세 피해 출처(공격, 주문, 이차 피해)들과는 다르게, 지속 피해 자체는 명중 판정이 없습니다.[1]

메커니즘

모든 지속 피해 효과는 일종의 디버프입니다. 한 대상은 같은 유형의 디버프를 동시에 여러개 적용받을 수 있지만, 보통은 해당 시점에서 초당 피해가 가장 높은 디버프 하나만 실제로 작용합니다. (예외로, 중독의 경우 모든 디버프가 중첩됩니다); 이 사실은 여러 플레이어 혹은 출처로부터 적용된 효과의 경우에도 적용됩니다.

예를 들어, 만약 두 플레이어가 점화 상태 이상을 같은 대상에 유발시킨다면, 두 점화 중 오직 초당 피해가 더 높은 것 만이 적에게 피해를 줍니다. 더 강한 점화가 끝났고 함께 걸려있던 약한 점화의 지속시간이 아직 남아있는 경우에만, 약한 점화가 남은 지속시간동안 피해를 줍니다. 이 문맥에서 두 지속 피해는 같은 이름을 가진 경우에만 같은 지속 피해로 간주되며, 대상은 화상 피해를 주는 여러 디버프에 동시에 영향받을 수 있습니다. (예를 들어, 정의의 화염Righteous FireSpell, AoE, Fire
Radius: 18
Can Store 1 Use(s)
Cooldown Time: 0.30 sec
Requires Level 16Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.Per 1% Quality:1231% increased Burning Damage0.5% increased Area of EffectBuff Grants 1% increased Spell DamageGrants (20-39)% more Spell Damage
Deals 20% of your Maximum Life as Base Fire Damage per second
You Burn for 90% of your Maximum Life per second as Fire Damage
Deals 20% of your Maximum Energy Shield as Base Fire Damage per second
You Burn for 70% of your Maximum Energy Shield per second as Fire Damage
Deals (35.8-1541.8) Base Fire Damage per second
+(0-5) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Righteous Fire skill icon.png
점화 상태 이상과 용암 지대 등).

만약 여러 지속 피해의 영향을 받고 있는 적이 지속 피해로 처치되었다면, 가장 먼저 유발된 지속 피해의 주인이 처치한 것으로 판정됩니다.[2]


피해 계산

다음의 속성 부여들은 지속 피해에 직접적으로 영향을 미칩니다;[3][4] 이 중 몇 가지 속성 부여는 오직 DoT 스킬에만 적용되고, 몇 가지는 지속 피해를 발동시킨 스킬에도 함께 적용된다는 점을 주의하세요:

  • 지속 피해
  • 피해
  • [피해 유형] 피해 (예시: 물리 피해 혹은 냉기 피해)
  • [효과] 피해 (예시: 중독 피해 혹은 점화 피해)
  • 으로 지속 피해가 유발된 경우 덫 피해
  • 지뢰로 지속 피해가 유발된 경우 지뢰 피해
  • 토템으로 지속 피해가 유발된 경우 토템 피해
  • 소환수에 의해 지속 피해가 유발된 경우 소환수 피해

기본적으로 공격 피해 (즉, 무기 피해, 근접 피해 등) 그리고 주문 피해에 대한 속성 부여는 지속 피해에는 적용되지 않지만, 전염ContagionSpell, AoE, Duration, Chaos
Radius: 20
Mana Cost: (5-20)
Cast Time: 0.60 sec
Requires Level 4Unleashes a vile contagion on enemies, dealing chaos damage over time. If an enemy dies while affected by Contagion, it spreads to other enemies.Per 1% Quality:1230.5% increased Area of Effect3% increased Chaos Damage3% chance to Spread when affected Enemy is HitDeals (3.5-235.9) Base Chaos Damage per second
Base duration is 5 seconds
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Contagion skill icon.png
, 정수 흡수Essence DrainSpell, Projectile, Duration, Chaos, AoE
Mana Cost: (8-23)
Cast Time: 0.70 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 60%
Requires Level 12Fires a projectile that applies a damage over time debuff when it hits. You are healed for a portion of the debuff damage. The debuff is spread by Contagion.Per 1% Quality:1231% increased Chaos DamageRegenerate 0.01% of Debuff Damage as Life5% increased Damage with HitsDeals (31.2-1503.2) Base Chaos Damage per second
Regenerate 0.5% of Debuff Damage as Life
Base duration is 3.8 seconds
Deals (9-433) to (14-649) Chaos Damage
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Essence Drain skill icon.png
혹은 소용돌이VortexSpell, AoE, Cold, Duration, Nova
Mana Cost: (11-20)
Can Store 1 Use(s)
Soul Gain Prevention: 0.001 sec
Cooldown Time: 1.80 sec
Critical Strike Chance: 6.50%
Requires Level 28An icy blast explodes around the caster, dealing cold damage to enemies, and leaving behind a whirling vortex which deals cold damage over time and chills enemies caught in it. If the caster targets near their Frostbolt projectiles, it will explode from a number of those projectiles instead, destroying them.Per 1% Quality:12340.5% increased Area of Effect1% increased Cold Damage1% increased Cooldown Recovery Rate
1% less Skill Effect Duration
2% increased Damage when Cast on Frostbolt
Deals (38-524) to (57-787) Cold Damage
Base duration is 3 seconds
Deals (106.5-1456.9) Base Cold Damage per second
Can explode from up to 5 Frostbolt Projectiles
20% less Area of Effect when Cast on Frostbolt
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
(0-76)% increased Cooldown Recovery Rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vortex skill icon.png
등과 같이 젬에 특별히 명시 된 경우에는 적용됩니다.

피해 전환명중한 피해에 대해서만 적용되므로, 지속 피해에는 적용되지 않습니다.[5]

지속 피해를 증가시키는 속성 부여는 피의 격노Blood RageSpell, Duration, Physical
Mana Cost: (7-16)
Can Store 1 Use(s)
Cooldown Time: 1.00 sec
Requires Level 16Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Per 1% Quality:1230.25% increased Attack SpeedBuff grants 0.1% chance to gain a Frenzy Charge when you Hit a Unique EnemyBuff grants 0.02% of Elemental Attack Damage leeched as Life(5-15)% increased Attack Speed
1.2% of Attack Physical Damage Leeched as Life
You take 4% of your Maximum Life per second as Physical Damage
You take 4% of your Maximum Energy Shield per second as Physical Damage
25% chance to gain a Frenzy Charge on Kill
Base duration is (7-10.8) seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Blood Rage skill icon.png
혹은 정의의 화염Righteous FireSpell, AoE, Fire
Radius: 18
Can Store 1 Use(s)
Cooldown Time: 0.30 sec
Requires Level 16Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.Per 1% Quality:1231% increased Burning Damage0.5% increased Area of EffectBuff Grants 1% increased Spell DamageGrants (20-39)% more Spell Damage
Deals 20% of your Maximum Life as Base Fire Damage per second
You Burn for 90% of your Maximum Life per second as Fire Damage
Deals 20% of your Maximum Energy Shield as Base Fire Damage per second
You Burn for 70% of your Maximum Energy Shield per second as Fire Damage
Deals (35.8-1541.8) Base Fire Damage per second
+(0-5) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Righteous Fire skill icon.png
과 같이 캐릭터 자신에게 피해를 가하는 경우에는 영향을 미치지 않습니다. 이런 효과들은 플레이어가 가하는 피해가 아닌 일종의 버프로 간주되기 때문입니다. 하지만, 받는 피해를 증가/감소시키는 속성 부여는 이 경우에 적용됩니다.

지속시간

지속 피해 효과의 지속시간을 변경하는 것은 피해의 총량에 영향을 미치며, 초당 피해량은 유지됩니다. 하지만 쌍둥이의 여명Dyadian Dawn
Heavy Belt
Requires Level 52+(25-35) to Strength+(70-85) to maximum Life
+(20-40)% to Fire Resistance
+(20-40)% to Cold Resistance
1% of Attack Damage Leeched as Life against Chilled Enemies
Ignites you inflict with Attacks deal Damage 35% faster
Deal no Physical Damage
With her cold resolve
And burning sacrifice
The Eternal twins arose.
경멸받는 여신The Goddess Scorned
Elegant Sword
One Handed Sword
Quality: +20%
Physical Damage: (74-84)(122.1-138.6)
Critical Strike Chance: (9.50%-10.50%)
Attacks per Second: 1.50
Weapon Range: 11
Requires Level 28, 46 Str, 55 Dex+190 to Accuracy RatingUses both hand slots
(250-300)% increased Physical Damage
(90-110)% increased Critical Strike Chance
+(20-30)% to Global Critical Strike Multiplier
+(40-50)% to Fire Resistance
Cannot be Ignited
100% of Physical Damage Converted to Fire Damage
Ignites you inflict deal Damage 50% faster
You can only deal Damage with this Weapon or Ignite
Her purpose seems done; the oath is fulfilled.
Rust dulls her smirk with the last demon killed.
The embers grow dim and yet hope burns her lips:
"An old flame renewed can define our eclipse!"
)에서 볼 수 있는 플레이어가 유발한 점화가 피해 #% 가속 속성 부여는 플레이어가 유발한 점화를 '가속'시키므로, 지속시간이 짧아지는 대신 초당 피해가 늘어나서 피해의 총량이 변하지 않습니다.

조건부 속성 부여

다음은 특정 조건을 충족했을 때만 효과가 적용되는 속성 부여입니다. 대상의 특성을 조건으로 한 속성 부여들은 지속 피해에는 영향을 주지 않는데, 오직 명중했을 때만 대상의 특성을 확인하기 때문입니다.[6][7]

Some examples:

  • 체온 저하 보조Hypothermia SupportCold, Support
    Icon: D
    Mana Multiplier: 120%
    Requires Level 31Supports any skill that deals damage.Per 1% Quality:123Supported Skills have 1.5% increased Chill Duration on EnemiesSupported Skills have +1% chance to Freeze Enemies which are ChilledEnemies Frozen by Supported Skills have -0.2% to Cold ResistanceSupported Skills deal (20-39)% more Damage with Hits and Ailments against Chilled Enemies
    Supported Skills have +10% chance to Freeze Enemies which are Chilled
    Supported Skills have 20% increased Effect of Chill on Enemies
    Supported Skills deal (20-39)% more Cold Damage Over Time
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    냉각된 적에 대한 적중 및 상태 이상 피해 #% 증폭 : 점화 등 상태 이상 피해에는 적용되나 작열 광선Scorching RaySpell, Fire, Duration, Channelling
    Mana Cost: (4-11)
    Cast Time: 0.50 sec
    Requires Level 12Unleash a beam of fire that burns enemies it touches. Remaining in the beam intensifies the burning, adding a portion of the beam's damage in stages. Inflicts Fire Exposure at maximum stages. Enemies who leave the beam continue to burn for a duration. Increasing cast speed also increases the rate at which the beam can turn.Per 1% Quality:1230.5% increased beam length1% increased Skill Effect Duration2% increased Cast Speed
    2% less Skill Effect Duration
    Deals (11.7-439.4) Base Fire Damage per second
    Base duration is 1.5 seconds
    Additional Debuff stages add 60% of Damage
    Burning Debuff can have a maximum of 8 stages
    Fire Exposure applies -25% to Fire Resistance
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Scorching Ray skill icon.png
    등에서 유발하는 화상 자체에는 (적중 및 상태이상이 아니므로) 적용되지 않음
  • 중력 붕괴Singularity
    Platinum Sceptre
    Sceptre
    Quality: +20%
    Physical Damage: 61.291.2
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.25
    Weapon Range: 11
    Requires Level 62, 113 Str, 113 Int30% increased Elemental DamageAdds (30-40) to (60-70) Lightning Damage to Spells
    (14-18)% increased Cast Speed
    (6-8)% reduced Mana Cost of Skills
    Nearby Enemies are Hindered, with 25% reduced Movement Speed
    (60-80)% increased Damage with Hits and Ailments against Hindered Enemies
    In time, all becomes nothing.
    We just expedite the process.
    이동 방해를 받는 적에 대한 적중 및 상태 이상 피해 #% 증가

지속 피해 계산과 관련한 그림 설명

3.0 패치로 개편된 지속 피해 계산에 대해서 GGG의 개발자인 Mark가 올린 그림 설명

https://www.pathofexile.com/forum/view-thread/1897612/page/4#p14474050

계산

  • 지속 피해 배율을 증가시키는 속성 부여는 "배율"이라는 단어를 포함하지 않는 지속 피해 증가와 같은 속성 부여와는 합연산으로 계산되지 않습니다. [8]

상호 작용

  • "#%의 확률로 두 배의 피해를 줌" 속성부여는 지속 피해에 영향을 주지 않습니다. 이것은 지속 피해가 명중이 아니기 때문입니다.
  • 대부분의 지속 피해는 스냅샷(더 좋은 장비로 지속 피해를 유발 한 후 장비를 교체해도 피해가 유지되는 것)이 가능합니다.

액티브 스킬 젬

Related base stats

The following active skill gems have stats related to damage over time:

Skill gemStr.Dex.Int.Lvl.
Blood RageBlood RageSpell, Duration, Physical
Mana Cost: (7-16)
Can Store 1 Use(s)
Cooldown Time: 1.00 sec
Requires Level 16Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Per 1% Quality:1230.25% increased Attack SpeedBuff grants 0.1% chance to gain a Frenzy Charge when you Hit a Unique EnemyBuff grants 0.02% of Elemental Attack Damage leeched as Life(5-15)% increased Attack Speed
1.2% of Attack Physical Damage Leeched as Life
You take 4% of your Maximum Life per second as Physical Damage
You take 4% of your Maximum Energy Shield per second as Physical Damage
25% chance to gain a Frenzy Charge on Kill
Base duration is (7-10.8) seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Blood Rage skill icon.png
N/AyesN/A16
Caustic ArrowCaustic ArrowAttack, Projectile, AoE, Duration, Chaos, Bow
Radius: 20
Mana Cost: (6-10)
Cast Time: 1.00 sec
Effectiveness of Added Damage: (55%-64%)
Projectile Speed: 3260
Fires an arrow which deals chaos damage in an area on impact, and spreads caustic ground. Enemies standing on the caustic ground take chaos damage over time.Per 1% Quality:1230.5% increased Area of Effect1% chance to inflict Withered on Hit1% of Physical Damage Converted to Chaos DamageDeals (55-64.4)% of Base Attack Damage
Base duration is 2 seconds
Deals (8.8-1927.1) Base Chaos Damage per second
60% of Physical Damage Converted to Chaos Damage
Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect
+(0-6) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Caustic Arrow skill icon.png
N/AyesN/A1
DesecrateDesecrateSpell, AoE, Duration, Chaos
Mana Cost: (11-26)
Cast Time: 0.60 sec
Requires Level 16Desecrates the ground, summoning corpses and dealing chaos damage to all enemies in the area. The corpses will be chosen from the monsters in the current area and any Spectres that have existed in this instance.Per 1% Quality:12341% increased Cast Speed10% increased Chaos Damage3% chance to spawn an additional CorpseEach Corpse spawned has 0.1% chance to be a Forgotten CorpseBase duration is 4 seconds
Deals (8.2-294) Base Chaos Damage per second
Spawns 5 corpses
Spawns corpses up to Level (20-100)
Maximum of 10 corpses allowed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Desecrate skill icon.png
N/Ayesyes16
Fire TrapFire TrapTrap, Spell, Duration, AoE, Fire
Radius: 15
Mana Cost: (8-20)
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 200%
Requires Level 12Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.Per 1% Quality:1231% increased Fire Damage1% increased Skill Effect Duration3% chance to Ignite enemies
1% less Area of Effect
Trap lasts 4 seconds
Base duration is 1.75 seconds
Deals (11-644) to (17-966) Fire Damage
Deals (32.5-1832.8) Base Fire Damage per second
(4-201) to (5-302) added Fire Damage against Burning Enemies
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
+(0-8) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Fire Trap skill icon.png
N/Ayesyes12
Lightning StrikeLightning StrikeAttack, Projectile, Melee, Strike, Lightning
Mana Cost: 6
Cast Time: 1.00 sec
Effectiveness of Added Damage: (135%-180%)
Requires Level 12Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy is released from the weapon as projectiles as you strike, flying out to hit farther-away enemies. The projectiles cannot miss if the melee attack hits a target.Per 1% Quality:12341% increased Damage
1% increased Projectile Speed
Projectiles Pierce 0.1 additional TargetsFires 0.1 additional Projectiles1% of Physical Damage Converted to Lightning Damage
Deals (135-180)% of Base Attack Damage
50% of Physical Damage Converted to Lightning Damage
Fires (4-7) additional Projectiles
Projectiles deal 25% less Damage
Damage Over Time caused by Projectiles deals 25% less Damage
(1-9) to (13-179) Added Lightning Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lightning Strike skill icon.png
N/Ayesyes12
Toxic RainToxic RainAttack, AoE, Chaos, Duration, Projectile, Bow
Mana Cost: (7-11)
Cast Time: 1.00 sec
Effectiveness of Added Damage: (50%-73%)
Requires Level 12Fire arrows into the air that rain down around the targeted area, dealing damage to enemies they hit and creating spore pods where they land. Each spore pod deals chaos damage over time to nearby enemies and slows their movement speed. The pods last for a duration before bursting, dealing area damage.Per 1% Quality:12340.5% increased Area of Effect0.5% increased Skill Effect Duration1% of Physical Damage Converted to Chaos Damage1% reduced Debuff Effect
Fires 0.1 additional Arrows
Deals (50-72.8)% of Base Attack Damage
Base duration is 1 seconds
Deals (7.9-285.1) Base Chaos Damage per second
Fires 4 additional Arrows
50% of Physical Damage Converted to Chaos Damage
Each Spore Pod applies 10% less Movement Speed to nearby Enemies, to a maximum of 60%
Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Toxic Rain skill icon.png
N/AyesN/A12
BaneBaneChaos, Trigger, Spell, AoE, Duration, Hex
Mana Cost: (10-20)
Cast Time: 0.60 sec
Applies a debuff to enemies in an area, which deals chaos damage over Time. Linked hex curses are also applied to those enemies. The debuff deals more damage and lasts longer for each hex applied this way. This skill cannot be used by Totems, Traps, or Mines.Per 1% Quality:Base duration is 2 seconds
Deals (45.6-895.6) Base Chaos Damage per second
(28-47)% more Damage per Curse applied
50% increased Debuff Duration per Curse applied
Only applies Hexes from Curse Skill Gems requiring Level (24-70) or lower
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
+(0-3) to radius
This Gem can only Support Skill Gems requiring Level (24-70) or lower
You cannot Cast Supported Curse Spells
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Bane skill icon.png
N/AN/Ayes1
BlightBlightSpell, Chaos, AoE, Channelling, Duration
Radius: 26
Mana Cost: (2-5)
Cast Time: 0.30 sec
Apply a debuff to enemies in front of you which deals chaos damage over time. Enemies who aren't already debuffed by Blight are also hindered for a shorter secondary duration, slowing their movement. Continued channelling adds layers of damage to the debuff, each with their own duration.Per 1% Quality:1230.5% increased Area of Effect1% increased Chaos Damage3% increased Secondary DurationDeals (3.1-257.4) Base Chaos Damage per second
Base duration is 2.5 seconds
Base secondary duration is 0.8 seconds
80% reduced Movement Speed
Debuff can have up to 20 layers of Damage
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
+(0-6) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Blight skill icon.png
N/AN/Ayes1
Cold SnapCold SnapSpell, AoE, Cold, Duration
Radius: 16
Mana Cost: (11-28)
Can Store 1 Use(s)
Cooldown Time: 3.00 sec
Cast Time: 0.85 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 140%
Requires Level 16Creates a sudden burst of cold in a targeted area, damaging enemies. This also creates an expanding area which is filled with chilled ground, and deals cold damage over time to enemies. Enemies that die while in the area have a chance to grant Frenzy Charges. The cooldown can be bypassed by expending a Frenzy Charge.Per 1% Quality:1230.5% increased Area of Effect1% increased Effect of Chill2% increased Damage with Hits and AilmentsDeals (32-666) to (47-999) Cold Damage
Base duration is 5 seconds
Deals (26.3-1193.2) Base Cold Damage per second
25% chance to gain a Frenzy Charge when an Enemy Dies while in this Skill's Area
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
(0-19)% increased Effect of Chill
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Cold Snap skill icon.png
N/Ayesyes16
ContagionContagionSpell, AoE, Duration, Chaos
Radius: 20
Mana Cost: (5-20)
Cast Time: 0.60 sec
Requires Level 4Unleashes a vile contagion on enemies, dealing chaos damage over time. If an enemy dies while affected by Contagion, it spreads to other enemies.Per 1% Quality:1230.5% increased Area of Effect3% increased Chaos Damage3% chance to Spread when affected Enemy is HitDeals (3.5-235.9) Base Chaos Damage per second
Base duration is 5 seconds
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Contagion skill icon.png
N/Ayesyes4
Creeping FrostCreeping FrostSpell, Projectile, Duration, AoE, Cold
Radius: 12
Mana Cost: (7-20)
Soul Gain Prevention: 0.001 sec
Cast Time: 0.60 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 80%
Projectile Speed: 844
Requires Level 12Fire an icy projectile that bursts on impact or when reaching the targeted area, dealing area damage and creating a chilling area that deals cold damage over time. This area will creep across the ground towards nearby enemies until its duration expires.Per 1% Quality:12340.5% increased Area of Effect1% increased Skill Effect DurationFires an additional ProjectileChilling Area has 2% increased Movement SpeedBase duration is 5 seconds
Deals (11-383) to (16-572) Cold Damage
Can have up to 10 Chilling Areas
Deals (16.7-1391.2) Base Cold Damage per second
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Creeping Frost skill icon.png
N/Ayesyes12
Essence DrainEssence DrainSpell, Projectile, Duration, Chaos, AoE
Mana Cost: (8-23)
Cast Time: 0.70 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 60%
Requires Level 12Fires a projectile that applies a damage over time debuff when it hits. You are healed for a portion of the debuff damage. The debuff is spread by Contagion.Per 1% Quality:1231% increased Chaos DamageRegenerate 0.01% of Debuff Damage as Life5% increased Damage with HitsDeals (31.2-1503.2) Base Chaos Damage per second
Regenerate 0.5% of Debuff Damage as Life
Base duration is 3.8 seconds
Deals (9-433) to (14-649) Chaos Damage
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Essence Drain skill icon.png
N/Ayesyes12
Flame DashFlame DashSpell, Movement, Duration, Fire, Travel, Blink
Mana Cost: (8-23)
Can Store 3 Use(s)
Cooldown Time: 3.00 sec
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Requires Level 10Teleport to a location, damaging enemies and leaving a trail of burning ground in your wake. Shares a cooldown with other Blink skills.Per 1% Quality:1230.5% increased Cooldown Recovery Rate1% increased travel distance2% chance to Ignite enemies
2% more Burning Damage
Deals (7-479) to (11-718) Fire Damage
Deals (18.9-1262.7) Base Fire Damage per second
Base duration is 4 seconds
(0-47)% increased Cooldown Recovery Rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Flame Dash skill icon.png
N/AN/Ayes10
Flame WallFlame WallSpell, AoE, Duration, Fire
Mana Cost: (4-16)
Cast Time: 0.50 sec
Requires Level 4Create a wall of fire for a duration, which deals burning damage to everything in its area. Each enemy that enters the wall also receives a secondary burning debuff which persists for a short duration after leaving the wall. Any projectiles fired through the wall by you and allies deal added fire damage and apply the wall's secondary debuff on hit.Per 1% Quality:12340.5% increased Area of Effect+0.5% to Fire Damage over Time Multiplier
1% reduced Skill Effect Duration
2% increased Cast SpeedInflicts Fire Exposure for 4 seconds when Enemies enter the wall, applying -0.5% to their Fire Resistance
Base duration is (3-4.9) seconds
Deals (2.2-456.3) Base Fire Damage per second
Secondary Debuff Deals (8.7-1825.2) Base Fire Damage per second
Projectiles which pass through the wall deal (3-78) to (5-117) Added Fire Damage
Base secondary duration is (1-2) seconds
Maximum 3 Flame Walls at a time
Wall will be (40-59) units long
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Flame Wall skill icon.png
N/AN/Ayes4
MalevolenceMalevolenceAura, Spell, AoE
Mana Reserved: 50%
Can Store 1 Use(s)
Cooldown Time: 1.20 sec
Requires Level 24Casts an aura that multiplies damage over time and increases skill effect duration of you and your allies.Per 1% Quality:1232% increased Area of EffectYou and nearby allies have 0.5% increased Skill Effect DurationYou and nearby Allies deal 0.5% increased Damage with AilmentsYou and nearby allies deal (14-20)% more Damage over Time
You and nearby allies have (10-19)% increased Skill Effect Duration
+(0-19) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Malevolence skill icon.png
N/Ayesyes24
Righteous FireRighteous FireSpell, AoE, Fire
Radius: 18
Can Store 1 Use(s)
Cooldown Time: 0.30 sec
Requires Level 16Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.Per 1% Quality:1231% increased Burning Damage0.5% increased Area of EffectBuff Grants 1% increased Spell DamageGrants (20-39)% more Spell Damage
Deals 20% of your Maximum Life as Base Fire Damage per second
You Burn for 90% of your Maximum Life per second as Fire Damage
Deals 20% of your Maximum Energy Shield as Base Fire Damage per second
You Burn for 70% of your Maximum Energy Shield per second as Fire Damage
Deals (35.8-1541.8) Base Fire Damage per second
+(0-5) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Righteous Fire skill icon.png
yesN/Ayes16
Scorching RayScorching RaySpell, Fire, Duration, Channelling
Mana Cost: (4-11)
Cast Time: 0.50 sec
Requires Level 12Unleash a beam of fire that burns enemies it touches. Remaining in the beam intensifies the burning, adding a portion of the beam's damage in stages. Inflicts Fire Exposure at maximum stages. Enemies who leave the beam continue to burn for a duration. Increasing cast speed also increases the rate at which the beam can turn.Per 1% Quality:1230.5% increased beam length1% increased Skill Effect Duration2% increased Cast Speed
2% less Skill Effect Duration
Deals (11.7-439.4) Base Fire Damage per second
Base duration is 1.5 seconds
Additional Debuff stages add 60% of Damage
Burning Debuff can have a maximum of 8 stages
Fire Exposure applies -25% to Fire Resistance
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Scorching Ray skill icon.png
N/AN/Ayes12
Siphoning TrapSiphoning TrapTrap, Spell, Duration, AoE, Cold
Mana Cost: (7-24)
Can Store 1 Use(s)
Cooldown Time: 4.00 sec
Cast Time: 1.00 sec
Requires Level 10Throws a trap that applies debuff beams to a number of nearby enemies for a duration. The beams chill enemies and deal cold damage over time. A beam is also applied to you, granting life and mana regeneration based on the number of debuff beams affecting enemies.Per 1% Quality:12341% increased Effect of Cold Ailments1% increased Skill Effect DurationApplies beams to the closest 0.1 EnemiesRegenerate 0% of Energy Shield per second for each affected EnemyTrap lasts 4 seconds
Base duration is 3 seconds
Deals (15.5-426.3) Base Cold Damage per second
Regenerate (1.3-32.4) Life per second for each affected Enemy
Regenerate (0.3-1.7) Mana per second for each affected Enemy
Applies beams to the closest 10 Enemies
Regenerate (12.7-324.4) Life per second while any Enemy is affected
Regenerate (2.9-17.2) Mana per second while any Enemy is affected
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Siphoning Trap skill icon.png
N/Ayesyes10
SoulrendSoulrendChaos, Spell, AoE, Duration, Projectile
Mana Cost: (14-26)
Cast Time: 0.80 sec
Critical Strike Chance: 5.00%
Requires Level 28Fires a projectile that turns towards enemies in front of it, damaging and piercing through those it hits, and leeching some of that damage as energy shield. As the projectile travels, it repeatedly applies a short but powerful chaos damage over time debuff to each enemy in an area around it.Per 1% Quality:12341% increased Chaos Damage1% increased Area of Effect1% increased Skill Effect Duration5% increased Damage with HitsBase duration is 0.6 seconds
Deals (137.1-1944.3) Base Chaos Damage per second
Deals (16-448) to (24-672) Chaos Damage
4% of Spell Damage Leeched as Energy Shield
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Projectiles Pierce all Targets
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Soulrend skill icon.png
N/AN/Ayes28
Vaal BlightVaal BlightVaal, Spell, Chaos, AoE, Duration, Nova, Channelling
Souls Per Use: 30 (N) /
Can Store 1 Use(s)
Cast Time: 0.60 sec
Apply a powerful debuff to enemies around you which deals chaos damage over time. Then applies two additional layers in a larger area, growing greatly in size each time. Enemies are also substantially hindered for a shorter secondary duration, slowing their movement.Per 1% Quality:10.5% increased Area of EffectDeals (4.3-524.7) Base Chaos Damage per second
Base duration is 6 seconds
Base secondary duration is 3 seconds
80% reduced Movement Speed
Debuff can have up to 20 layers of Damage
Hindered Enemies take 20% increased Chaos Damage
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
+(0-9) to radius
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Blight skill icon.png
N/AN/Ayes1
Vaal Cold SnapVaal Cold SnapVaal, Spell, AoE, Duration, Cold
Souls Per Use: 35 (N) /
Can Store 1 Use(s)
Soul Gain Prevention: 0.001 sec
Cast Time: 0.85 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 200%
Requires Level 16Creates a sudden burst of cold around you, damaging enemies. This also creates a chilling area around you which expands and deals cold damage over time to surrounding enemies in addition to chilling them. Enemies that die while in the area grant Frenzy Charges, and you will passively gain Frenzy Charges while there are enemies in the area.Per 1% Quality:10.5% increased Area of EffectDeals (35-1002) to (53-1502) Cold Damage
Base duration is 4 seconds
Always Freezes enemies
Gain a Frenzy Charge when an Enemy Dies while in this Skill's Area
Every second, gain a Frenzy Charge if an Enemy is in this Skill's Area
Deals (29.4-1495.5) Base Cold Damage per second
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
(0-19)% increased Effect of Chill
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Cold Snap skill icon.png
N/Ayesyes16
VortexVortexSpell, AoE, Cold, Duration, Nova
Mana Cost: (11-20)
Can Store 1 Use(s)
Soul Gain Prevention: 0.001 sec
Cooldown Time: 1.80 sec
Critical Strike Chance: 6.50%
Requires Level 28An icy blast explodes around the caster, dealing cold damage to enemies, and leaving behind a whirling vortex which deals cold damage over time and chills enemies caught in it. If the caster targets near their Frostbolt projectiles, it will explode from a number of those projectiles instead, destroying them.Per 1% Quality:12340.5% increased Area of Effect1% increased Cold Damage1% increased Cooldown Recovery Rate
1% less Skill Effect Duration
2% increased Damage when Cast on Frostbolt
Deals (38-524) to (57-787) Cold Damage
Base duration is 3 seconds
Deals (106.5-1456.9) Base Cold Damage per second
Can explode from up to 5 Frostbolt Projectiles
20% less Area of Effect when Cast on Frostbolt
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
(0-76)% increased Cooldown Recovery Rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vortex skill icon.png
N/AN/Ayes28
Wintertide BrandWintertide BrandSpell, AoE, Cold, Duration, Brand
Mana Cost: (6-16)
Cast Time: 0.70 sec
Requires Level 12Creates a magical brand which can attach to a nearby enemy, dealing cold damage over time and chilling them. It periodically activates while attached, gaining stages that raise the damage. When removed, a short-duration debuff dealing the same damage over time and chill is applied to each nearby enemy. The brand keeps its charges while detached.Per 1% Quality:123+0.5% to Cold Damage over Time Multiplier0.5% increased Area of Effect2% increased Skill Effect Duration
2% reduced Cast Speed
Can be Attached for a total Duration of 2 seconds
Your Skills can have an additional Brand Attached to an Enemy
Can be Detached for a total Duration of 6 seconds
Deals (12.5-164.6) Base Cold Damage per second
Base Debuff Duration is 1 seconds
Activates every 0.25 seconds while Attached
Debuff deals 20% more Damage per Stage
Maximum 20 Stages
Can have an additional Brand Attached to an Enemy
Increases and Reductions to Cast Speed also apply to this Skill's Activation frequency
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Wintertide Brand skill icon.png
N/AN/Ayes12
Molten StrikeMolten StrikeAttack, Projectile, AoE, Melee, Strike, Fire
Mana Cost: 6
Cast Time: 1.00 sec
Effectiveness of Added Damage: (110%-148%)
Projectile Speed: 750
Infuses your melee weapon with molten energies to attack with physical and fire damage. This attack causes balls of molten magma to launch forth from the enemies you hit, divided amongst all enemies hit by the strike. These will explode, causing AoE attack damage to enemies where they land.Per 1% Quality:12341% increased Fire Damage1% increased Projectile Speed+0.1 to Melee Strike Range2% increased Damage over TimeDeals (110-148)% of Base Attack Damage
60% of Physical Damage Converted to Fire Damage
Fires 3 additional Projectiles
Projectiles deal 50% less Damage
Damage Over Time caused by Projectiles deals 50% less Damage
+(2-6) to Melee Strike Range
(2-75) to (3-113) Added Fire Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Molten Strike skill icon.png
yesN/AN/A1
Searing BondSearing BondSpell, Totem, Fire
Mana Cost: (18-51)
Cast Time: 1.00 sec
Requires Level 12Summons a totem that casts a beam of fire at you and each other totem you control, dealing burning damage to enemies caught in the beam. Enemies near either end of a beam also suffer burning damage.Per 1% Quality:12341% increased totem life2% increased Totem Duration1% increased Damage+0.1 to maximum number of Summoned TotemsTotem lasts 8 seconds
Deals (23.6-1755.6) Base Fire Damage per second
+1 to maximum number of Summoned Totems
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Searing Bond skill icon.png
yesN/Ayes12

Related quality stats

The following active skill gems have quality stats related to damage over time:

Skill gemStr.Dex.Int.Lvl.
Blood RageBlood RageSpell, Duration, Physical
Mana Cost: (7-16)
Can Store 1 Use(s)
Cooldown Time: 1.00 sec
Requires Level 16Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Per 1% Quality:1230.25% increased Attack SpeedBuff grants 0.1% chance to gain a Frenzy Charge when you Hit a Unique EnemyBuff grants 0.02% of Elemental Attack Damage leeched as Life(5-15)% increased Attack Speed
1.2% of Attack Physical Damage Leeched as Life
You take 4% of your Maximum Life per second as Physical Damage
You take 4% of your Maximum Energy Shield per second as Physical Damage
25% chance to gain a Frenzy Charge on Kill
Base duration is (7-10.8) seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Blood Rage skill icon.png
N/AyesN/A16
Caustic ArrowCaustic ArrowAttack, Projectile, AoE, Duration, Chaos, Bow
Radius: 20
Mana Cost: (6-10)
Cast Time: 1.00 sec
Effectiveness of Added Damage: (55%-64%)
Projectile Speed: 3260
Fires an arrow which deals chaos damage in an area on impact, and spreads caustic ground. Enemies standing on the caustic ground take chaos damage over time.Per 1% Quality:1230.5% increased Area of Effect1% chance to inflict Withered on Hit1% of Physical Damage Converted to Chaos DamageDeals (55-64.4)% of Base Attack Damage
Base duration is 2 seconds
Deals (8.8-1927.1) Base Chaos Damage per second
60% of Physical Damage Converted to Chaos Damage
Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect
+(0-6) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Caustic Arrow skill icon.png
N/AyesN/A1
DesecrateDesecrateSpell, AoE, Duration, Chaos
Mana Cost: (11-26)
Cast Time: 0.60 sec
Requires Level 16Desecrates the ground, summoning corpses and dealing chaos damage to all enemies in the area. The corpses will be chosen from the monsters in the current area and any Spectres that have existed in this instance.Per 1% Quality:12341% increased Cast Speed10% increased Chaos Damage3% chance to spawn an additional CorpseEach Corpse spawned has 0.1% chance to be a Forgotten CorpseBase duration is 4 seconds
Deals (8.2-294) Base Chaos Damage per second
Spawns 5 corpses
Spawns corpses up to Level (20-100)
Maximum of 10 corpses allowed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Desecrate skill icon.png
N/Ayesyes16
Fire TrapFire TrapTrap, Spell, Duration, AoE, Fire
Radius: 15
Mana Cost: (8-20)
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 200%
Requires Level 12Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.Per 1% Quality:1231% increased Fire Damage1% increased Skill Effect Duration3% chance to Ignite enemies
1% less Area of Effect
Trap lasts 4 seconds
Base duration is 1.75 seconds
Deals (11-644) to (17-966) Fire Damage
Deals (32.5-1832.8) Base Fire Damage per second
(4-201) to (5-302) added Fire Damage against Burning Enemies
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
+(0-8) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Fire Trap skill icon.png
N/Ayesyes12
Lightning StrikeLightning StrikeAttack, Projectile, Melee, Strike, Lightning
Mana Cost: 6
Cast Time: 1.00 sec
Effectiveness of Added Damage: (135%-180%)
Requires Level 12Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy is released from the weapon as projectiles as you strike, flying out to hit farther-away enemies. The projectiles cannot miss if the melee attack hits a target.Per 1% Quality:12341% increased Damage
1% increased Projectile Speed
Projectiles Pierce 0.1 additional TargetsFires 0.1 additional Projectiles1% of Physical Damage Converted to Lightning Damage
Deals (135-180)% of Base Attack Damage
50% of Physical Damage Converted to Lightning Damage
Fires (4-7) additional Projectiles
Projectiles deal 25% less Damage
Damage Over Time caused by Projectiles deals 25% less Damage
(1-9) to (13-179) Added Lightning Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lightning Strike skill icon.png
N/Ayesyes12
Toxic RainToxic RainAttack, AoE, Chaos, Duration, Projectile, Bow
Mana Cost: (7-11)
Cast Time: 1.00 sec
Effectiveness of Added Damage: (50%-73%)
Requires Level 12Fire arrows into the air that rain down around the targeted area, dealing damage to enemies they hit and creating spore pods where they land. Each spore pod deals chaos damage over time to nearby enemies and slows their movement speed. The pods last for a duration before bursting, dealing area damage.Per 1% Quality:12340.5% increased Area of Effect0.5% increased Skill Effect Duration1% of Physical Damage Converted to Chaos Damage1% reduced Debuff Effect
Fires 0.1 additional Arrows
Deals (50-72.8)% of Base Attack Damage
Base duration is 1 seconds
Deals (7.9-285.1) Base Chaos Damage per second
Fires 4 additional Arrows
50% of Physical Damage Converted to Chaos Damage
Each Spore Pod applies 10% less Movement Speed to nearby Enemies, to a maximum of 60%
Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Toxic Rain skill icon.png
N/AyesN/A12
BaneBaneChaos, Trigger, Spell, AoE, Duration, Hex
Mana Cost: (10-20)
Cast Time: 0.60 sec
Applies a debuff to enemies in an area, which deals chaos damage over Time. Linked hex curses are also applied to those enemies. The debuff deals more damage and lasts longer for each hex applied this way. This skill cannot be used by Totems, Traps, or Mines.Per 1% Quality:Base duration is 2 seconds
Deals (45.6-895.6) Base Chaos Damage per second
(28-47)% more Damage per Curse applied
50% increased Debuff Duration per Curse applied
Only applies Hexes from Curse Skill Gems requiring Level (24-70) or lower
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
+(0-3) to radius
This Gem can only Support Skill Gems requiring Level (24-70) or lower
You cannot Cast Supported Curse Spells
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Bane skill icon.png
N/AN/Ayes1
BlightBlightSpell, Chaos, AoE, Channelling, Duration
Radius: 26
Mana Cost: (2-5)
Cast Time: 0.30 sec
Apply a debuff to enemies in front of you which deals chaos damage over time. Enemies who aren't already debuffed by Blight are also hindered for a shorter secondary duration, slowing their movement. Continued channelling adds layers of damage to the debuff, each with their own duration.Per 1% Quality:1230.5% increased Area of Effect1% increased Chaos Damage3% increased Secondary DurationDeals (3.1-257.4) Base Chaos Damage per second
Base duration is 2.5 seconds
Base secondary duration is 0.8 seconds
80% reduced Movement Speed
Debuff can have up to 20 layers of Damage
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
+(0-6) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Blight skill icon.png
N/AN/Ayes1
Cold SnapCold SnapSpell, AoE, Cold, Duration
Radius: 16
Mana Cost: (11-28)
Can Store 1 Use(s)
Cooldown Time: 3.00 sec
Cast Time: 0.85 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 140%
Requires Level 16Creates a sudden burst of cold in a targeted area, damaging enemies. This also creates an expanding area which is filled with chilled ground, and deals cold damage over time to enemies. Enemies that die while in the area have a chance to grant Frenzy Charges. The cooldown can be bypassed by expending a Frenzy Charge.Per 1% Quality:1230.5% increased Area of Effect1% increased Effect of Chill2% increased Damage with Hits and AilmentsDeals (32-666) to (47-999) Cold Damage
Base duration is 5 seconds
Deals (26.3-1193.2) Base Cold Damage per second
25% chance to gain a Frenzy Charge when an Enemy Dies while in this Skill's Area
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
(0-19)% increased Effect of Chill
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Cold Snap skill icon.png
N/Ayesyes16
ContagionContagionSpell, AoE, Duration, Chaos
Radius: 20
Mana Cost: (5-20)
Cast Time: 0.60 sec
Requires Level 4Unleashes a vile contagion on enemies, dealing chaos damage over time. If an enemy dies while affected by Contagion, it spreads to other enemies.Per 1% Quality:1230.5% increased Area of Effect3% increased Chaos Damage3% chance to Spread when affected Enemy is HitDeals (3.5-235.9) Base Chaos Damage per second
Base duration is 5 seconds
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Contagion skill icon.png
N/Ayesyes4
Creeping FrostCreeping FrostSpell, Projectile, Duration, AoE, Cold
Radius: 12
Mana Cost: (7-20)
Soul Gain Prevention: 0.001 sec
Cast Time: 0.60 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 80%
Projectile Speed: 844
Requires Level 12Fire an icy projectile that bursts on impact or when reaching the targeted area, dealing area damage and creating a chilling area that deals cold damage over time. This area will creep across the ground towards nearby enemies until its duration expires.Per 1% Quality:12340.5% increased Area of Effect1% increased Skill Effect DurationFires an additional ProjectileChilling Area has 2% increased Movement SpeedBase duration is 5 seconds
Deals (11-383) to (16-572) Cold Damage
Can have up to 10 Chilling Areas
Deals (16.7-1391.2) Base Cold Damage per second
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Creeping Frost skill icon.png
N/Ayesyes12
Essence DrainEssence DrainSpell, Projectile, Duration, Chaos, AoE
Mana Cost: (8-23)
Cast Time: 0.70 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 60%
Requires Level 12Fires a projectile that applies a damage over time debuff when it hits. You are healed for a portion of the debuff damage. The debuff is spread by Contagion.Per 1% Quality:1231% increased Chaos DamageRegenerate 0.01% of Debuff Damage as Life5% increased Damage with HitsDeals (31.2-1503.2) Base Chaos Damage per second
Regenerate 0.5% of Debuff Damage as Life
Base duration is 3.8 seconds
Deals (9-433) to (14-649) Chaos Damage
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Essence Drain skill icon.png
N/Ayesyes12
Flame DashFlame DashSpell, Movement, Duration, Fire, Travel, Blink
Mana Cost: (8-23)
Can Store 3 Use(s)
Cooldown Time: 3.00 sec
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Requires Level 10Teleport to a location, damaging enemies and leaving a trail of burning ground in your wake. Shares a cooldown with other Blink skills.Per 1% Quality:1230.5% increased Cooldown Recovery Rate1% increased travel distance2% chance to Ignite enemies
2% more Burning Damage
Deals (7-479) to (11-718) Fire Damage
Deals (18.9-1262.7) Base Fire Damage per second
Base duration is 4 seconds
(0-47)% increased Cooldown Recovery Rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Flame Dash skill icon.png
N/AN/Ayes10
Flame WallFlame WallSpell, AoE, Duration, Fire
Mana Cost: (4-16)
Cast Time: 0.50 sec
Requires Level 4Create a wall of fire for a duration, which deals burning damage to everything in its area. Each enemy that enters the wall also receives a secondary burning debuff which persists for a short duration after leaving the wall. Any projectiles fired through the wall by you and allies deal added fire damage and apply the wall's secondary debuff on hit.Per 1% Quality:12340.5% increased Area of Effect+0.5% to Fire Damage over Time Multiplier
1% reduced Skill Effect Duration
2% increased Cast SpeedInflicts Fire Exposure for 4 seconds when Enemies enter the wall, applying -0.5% to their Fire Resistance
Base duration is (3-4.9) seconds
Deals (2.2-456.3) Base Fire Damage per second
Secondary Debuff Deals (8.7-1825.2) Base Fire Damage per second
Projectiles which pass through the wall deal (3-78) to (5-117) Added Fire Damage
Base secondary duration is (1-2) seconds
Maximum 3 Flame Walls at a time
Wall will be (40-59) units long
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Flame Wall skill icon.png
N/AN/Ayes4
MalevolenceMalevolenceAura, Spell, AoE
Mana Reserved: 50%
Can Store 1 Use(s)
Cooldown Time: 1.20 sec
Requires Level 24Casts an aura that multiplies damage over time and increases skill effect duration of you and your allies.Per 1% Quality:1232% increased Area of EffectYou and nearby allies have 0.5% increased Skill Effect DurationYou and nearby Allies deal 0.5% increased Damage with AilmentsYou and nearby allies deal (14-20)% more Damage over Time
You and nearby allies have (10-19)% increased Skill Effect Duration
+(0-19) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Malevolence skill icon.png
N/Ayesyes24
Righteous FireRighteous FireSpell, AoE, Fire
Radius: 18
Can Store 1 Use(s)
Cooldown Time: 0.30 sec
Requires Level 16Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.Per 1% Quality:1231% increased Burning Damage0.5% increased Area of EffectBuff Grants 1% increased Spell DamageGrants (20-39)% more Spell Damage
Deals 20% of your Maximum Life as Base Fire Damage per second
You Burn for 90% of your Maximum Life per second as Fire Damage
Deals 20% of your Maximum Energy Shield as Base Fire Damage per second
You Burn for 70% of your Maximum Energy Shield per second as Fire Damage
Deals (35.8-1541.8) Base Fire Damage per second
+(0-5) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Righteous Fire skill icon.png
yesN/Ayes16
Scorching RayScorching RaySpell, Fire, Duration, Channelling
Mana Cost: (4-11)
Cast Time: 0.50 sec
Requires Level 12Unleash a beam of fire that burns enemies it touches. Remaining in the beam intensifies the burning, adding a portion of the beam's damage in stages. Inflicts Fire Exposure at maximum stages. Enemies who leave the beam continue to burn for a duration. Increasing cast speed also increases the rate at which the beam can turn.Per 1% Quality:1230.5% increased beam length1% increased Skill Effect Duration2% increased Cast Speed
2% less Skill Effect Duration
Deals (11.7-439.4) Base Fire Damage per second
Base duration is 1.5 seconds
Additional Debuff stages add 60% of Damage
Burning Debuff can have a maximum of 8 stages
Fire Exposure applies -25% to Fire Resistance
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Scorching Ray skill icon.png
N/AN/Ayes12
Siphoning TrapSiphoning TrapTrap, Spell, Duration, AoE, Cold
Mana Cost: (7-24)
Can Store 1 Use(s)
Cooldown Time: 4.00 sec
Cast Time: 1.00 sec
Requires Level 10Throws a trap that applies debuff beams to a number of nearby enemies for a duration. The beams chill enemies and deal cold damage over time. A beam is also applied to you, granting life and mana regeneration based on the number of debuff beams affecting enemies.Per 1% Quality:12341% increased Effect of Cold Ailments1% increased Skill Effect DurationApplies beams to the closest 0.1 EnemiesRegenerate 0% of Energy Shield per second for each affected EnemyTrap lasts 4 seconds
Base duration is 3 seconds
Deals (15.5-426.3) Base Cold Damage per second
Regenerate (1.3-32.4) Life per second for each affected Enemy
Regenerate (0.3-1.7) Mana per second for each affected Enemy
Applies beams to the closest 10 Enemies
Regenerate (12.7-324.4) Life per second while any Enemy is affected
Regenerate (2.9-17.2) Mana per second while any Enemy is affected
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Siphoning Trap skill icon.png
N/Ayesyes10
SoulrendSoulrendChaos, Spell, AoE, Duration, Projectile
Mana Cost: (14-26)
Cast Time: 0.80 sec
Critical Strike Chance: 5.00%
Requires Level 28Fires a projectile that turns towards enemies in front of it, damaging and piercing through those it hits, and leeching some of that damage as energy shield. As the projectile travels, it repeatedly applies a short but powerful chaos damage over time debuff to each enemy in an area around it.Per 1% Quality:12341% increased Chaos Damage1% increased Area of Effect1% increased Skill Effect Duration5% increased Damage with HitsBase duration is 0.6 seconds
Deals (137.1-1944.3) Base Chaos Damage per second
Deals (16-448) to (24-672) Chaos Damage
4% of Spell Damage Leeched as Energy Shield
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Projectiles Pierce all Targets
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Soulrend skill icon.png
N/AN/Ayes28
Vaal BlightVaal BlightVaal, Spell, Chaos, AoE, Duration, Nova, Channelling
Souls Per Use: 30 (N) /
Can Store 1 Use(s)
Cast Time: 0.60 sec
Apply a powerful debuff to enemies around you which deals chaos damage over time. Then applies two additional layers in a larger area, growing greatly in size each time. Enemies are also substantially hindered for a shorter secondary duration, slowing their movement.Per 1% Quality:10.5% increased Area of EffectDeals (4.3-524.7) Base Chaos Damage per second
Base duration is 6 seconds
Base secondary duration is 3 seconds
80% reduced Movement Speed
Debuff can have up to 20 layers of Damage
Hindered Enemies take 20% increased Chaos Damage
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
+(0-9) to radius
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Blight skill icon.png
N/AN/Ayes1
Vaal Cold SnapVaal Cold SnapVaal, Spell, AoE, Duration, Cold
Souls Per Use: 35 (N) /
Can Store 1 Use(s)
Soul Gain Prevention: 0.001 sec
Cast Time: 0.85 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 200%
Requires Level 16Creates a sudden burst of cold around you, damaging enemies. This also creates a chilling area around you which expands and deals cold damage over time to surrounding enemies in addition to chilling them. Enemies that die while in the area grant Frenzy Charges, and you will passively gain Frenzy Charges while there are enemies in the area.Per 1% Quality:10.5% increased Area of EffectDeals (35-1002) to (53-1502) Cold Damage
Base duration is 4 seconds
Always Freezes enemies
Gain a Frenzy Charge when an Enemy Dies while in this Skill's Area
Every second, gain a Frenzy Charge if an Enemy is in this Skill's Area
Deals (29.4-1495.5) Base Cold Damage per second
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
(0-19)% increased Effect of Chill
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Cold Snap skill icon.png
N/Ayesyes16
VortexVortexSpell, AoE, Cold, Duration, Nova
Mana Cost: (11-20)
Can Store 1 Use(s)
Soul Gain Prevention: 0.001 sec
Cooldown Time: 1.80 sec
Critical Strike Chance: 6.50%
Requires Level 28An icy blast explodes around the caster, dealing cold damage to enemies, and leaving behind a whirling vortex which deals cold damage over time and chills enemies caught in it. If the caster targets near their Frostbolt projectiles, it will explode from a number of those projectiles instead, destroying them.Per 1% Quality:12340.5% increased Area of Effect1% increased Cold Damage1% increased Cooldown Recovery Rate
1% less Skill Effect Duration
2% increased Damage when Cast on Frostbolt
Deals (38-524) to (57-787) Cold Damage
Base duration is 3 seconds
Deals (106.5-1456.9) Base Cold Damage per second
Can explode from up to 5 Frostbolt Projectiles
20% less Area of Effect when Cast on Frostbolt
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
(0-76)% increased Cooldown Recovery Rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vortex skill icon.png
N/AN/Ayes28
Wintertide BrandWintertide BrandSpell, AoE, Cold, Duration, Brand
Mana Cost: (6-16)
Cast Time: 0.70 sec
Requires Level 12Creates a magical brand which can attach to a nearby enemy, dealing cold damage over time and chilling them. It periodically activates while attached, gaining stages that raise the damage. When removed, a short-duration debuff dealing the same damage over time and chill is applied to each nearby enemy. The brand keeps its charges while detached.Per 1% Quality:123+0.5% to Cold Damage over Time Multiplier0.5% increased Area of Effect2% increased Skill Effect Duration
2% reduced Cast Speed
Can be Attached for a total Duration of 2 seconds
Your Skills can have an additional Brand Attached to an Enemy
Can be Detached for a total Duration of 6 seconds
Deals (12.5-164.6) Base Cold Damage per second
Base Debuff Duration is 1 seconds
Activates every 0.25 seconds while Attached
Debuff deals 20% more Damage per Stage
Maximum 20 Stages
Can have an additional Brand Attached to an Enemy
Increases and Reductions to Cast Speed also apply to this Skill's Activation frequency
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Wintertide Brand skill icon.png
N/AN/Ayes12
Molten StrikeMolten StrikeAttack, Projectile, AoE, Melee, Strike, Fire
Mana Cost: 6
Cast Time: 1.00 sec
Effectiveness of Added Damage: (110%-148%)
Projectile Speed: 750
Infuses your melee weapon with molten energies to attack with physical and fire damage. This attack causes balls of molten magma to launch forth from the enemies you hit, divided amongst all enemies hit by the strike. These will explode, causing AoE attack damage to enemies where they land.Per 1% Quality:12341% increased Fire Damage1% increased Projectile Speed+0.1 to Melee Strike Range2% increased Damage over TimeDeals (110-148)% of Base Attack Damage
60% of Physical Damage Converted to Fire Damage
Fires 3 additional Projectiles
Projectiles deal 50% less Damage
Damage Over Time caused by Projectiles deals 50% less Damage
+(2-6) to Melee Strike Range
(2-75) to (3-113) Added Fire Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Molten Strike skill icon.png
yesN/AN/A1
Searing BondSearing BondSpell, Totem, Fire
Mana Cost: (18-51)
Cast Time: 1.00 sec
Requires Level 12Summons a totem that casts a beam of fire at you and each other totem you control, dealing burning damage to enemies caught in the beam. Enemies near either end of a beam also suffer burning damage.Per 1% Quality:12341% increased totem life2% increased Totem Duration1% increased Damage+0.1 to maximum number of Summoned TotemsTotem lasts 8 seconds
Deals (23.6-1755.6) Base Fire Damage per second
+1 to maximum number of Summoned Totems
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Searing Bond skill icon.png
yesN/Ayes12

다른 스킬

  • 카오스 골렘 소환Summon Chaos GolemChaos, Minion, Spell, Golem
    Mana Cost: (30-54)
    Can Store 1 Use(s)
    Cooldown Time: 6.00 sec
    Cast Time: 1.00 sec
    Requires Level 34Summons a Chaos Golem that grants you Physical Damage Reduction. The Chaos Golem can use a damage over time Chaos aura and a cascade of Chaos spikes in addition to its melee attack.Per 1% Quality:1231% increased Minion Maximum Life
    Minions deal 1% increased Damage
    1% increased Buff EffectSummoned Golems have 1% increased Cooldown Recovery Rate
    Maximum 1 Summoned Golem
    Golems grant (3-4)% additional Physical Damage Reduction
    (30-68)% increased Minion Maximum Life
    (0-10)% increased Character Size
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Summon Chaos Golem skill icon.png
    은 지속 피해를 가하는 오라를 시전합니다.

추가로 많은 스킬들은 점화, 중독 그리고 출혈을 통해 지속 피해를 적용할 수 있습니다:

  • 점화 - (예를 들어 피해 전환 혹은 화염 피해 추가 보조Added Fire Damage SupportFire, Physical, Support
    Icon: F
    Mana Multiplier: 120%
    Requires Level 8Supports any skill that hits enemies.Per 1% Quality:123Supported Skills deal 0.5% increased Fire DamageSupported Skills deal 1% reduced Fire Damage
    Supported Skills have +1% to Fire Damage over Time Multiplier
    Supported Skills have 1% of Physical Damage Converted to Fire Damage
    Supported Skills gain (25-44)% of Physical Damage as Extra Fire DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    등을 통한) 화염 피해가 필요하며, 연소 보조Combustion SupportFire, Support
    Icon: i
    Mana Multiplier: 120%
    Requires Level 8Supports any skill that hits enemies.Per 1% Quality:123Supported Skills deal 0.5% increased Fire DamageIgnites from Supported Skills deal Damage 0.25% fasterIgnites from Supported Skills deal Damage 0.5% slower
    Supported Skills deal 1% increased Fire Damage
    Supported Skills have (30-49)% chance to Ignite
    Supported Skills deal (10-29)% more Fire Damage
    Enemies Ignited by Supported Skills have -(10-19)% to Fire Resistance
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    등에서 얻을 수 있는 점화 확률 혹은 치명타가 필요합니다.
  • 중독 - 물리 피해 그리고/혹은 카오스 피해가 필요하며, 중독 보조Poison SupportChaos, Support
    Icon: o
    Mana Multiplier: 135%
    Requires Level 31Supports any skill that hits enemies.Per 1% Quality:123Supported Skills deal 0.5% increased Damage with PoisonSupported Skills have 1% chance to Poison on HitPoisons from Supported Skills deal Damage 0.5% fasterSupported Skills have 60% chance to Poison on Hit
    Supported Skills deal (20-39)% more Damage with Poison
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    등에서 얻을 수 있는 중독 확률이 필요합니다.
  • 출혈 - 물리 피해를 포함한 공격과 관통상PunctureAttack, Projectile, Duration, Melee, Strike, Physical, Bow
    Mana Cost: 6
    Cast Time: 1.00 sec
    Attack Speed: 70% of Base
    Effectiveness of Added Damage: (135%-165%)
    Requires Level 4Punctures enemies, causing a bleeding debuff, which will be affected by modifiers to skill duration. Puncture works with bows, daggers, claws or swords.Per 1% Quality:1234Bleeding inflicted by this Skill deals Damage 0.5% fasterProjectiles Pierce 0.1 additional TargetsTargets 0.1 additional nearby Enemies0.5% chance to Maim on HitDeals (134.74-164.56)% of Base Attack Damage
    Base duration is 8 seconds
    (3-75) to (4-113) Added Attack Physical Damage
    (30-49)% more Damage with Bleeding
    Causes Bleeding
    +(0-2) to Melee Strike Range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Puncture skill icon.png
    등에서 얻을 수 있는 출혈 확률이 필요합니다.

섬망의 에센스Essence of DeliriumStack Size: 9
Essence Level: 8
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Weapon: Your Hits inflict Decay, dealing 500 Chaos Damage per second for 8 seconds
Gloves: Socketed Gems deal 30% more Damage over Time
Boots: Cannot be Poisoned
Body Armour: 25% reduced Chaos Damage taken over time
Helmet: +2 to Level of Socketed Aura Gems
Shield: Recover 2% of your maximum Mana when you Block
Quiver: 40% increased Damage with Poison
Amulet: 0.5% of Chaos Damage Leeched as Life
Ring: 40% increased Damage with Poison
Belt: +50% to Chaos Resistance during any Flask Effect
Right click this item then left click a normal or rare item to apply it.
Shift click to unstack.
로 제작된 무기로 공격하면 부패를 유발하여 지속 카오스 피해를 가합니다.

보조 젬

Related base stats

The following support skill gems have stats related to damage over time:

Skill gemStr.Dex.Int.Lvl.
Awakened Swift Affliction SupportAwakened Swift Affliction SupportSupport, Duration
Icon: r
Mana Multiplier: 125%
Requires Level 72Supports any skill that has a duration, or can hit enemies to inflict ailments on them.Per 1% Quality:1Supported Skills deal 0.5% increased Damage over Time
Supported Skills have +0.5% to Damage over Time Multiplier
Supported Skills deal (45-49)% more Damage over Time
25% reduced Duration of Supported Skills and Damaging Ailments they inflict
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/AyesN/A72
Awakened Vicious Projectiles SupportAwakened Vicious Projectiles SupportProjectile, Attack, Physical, Chaos, Support
Icon: d
Mana Multiplier: 120%
Requires Level 72Supports projectile attack skills.Per 1% Quality:1Supported Skills deal 1% increased Physical DamageSupported Skills deal (60-64)% more Physical Projectile Attack Damage
Supported Skills have 10% less Projectile Attack Speed
Supported Skills deal (60-64)% more Physical Damage over Time
Supported Skills deal (60-64)% more Chaos Damage over Time
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/AyesN/A72
Hypothermia SupportHypothermia SupportCold, Support
Icon: D
Mana Multiplier: 120%
Requires Level 31Supports any skill that deals damage.Per 1% Quality:123Supported Skills have 1.5% increased Chill Duration on EnemiesSupported Skills have +1% chance to Freeze Enemies which are ChilledEnemies Frozen by Supported Skills have -0.2% to Cold ResistanceSupported Skills deal (20-39)% more Damage with Hits and Ailments against Chilled Enemies
Supported Skills have +10% chance to Freeze Enemies which are Chilled
Supported Skills have 20% increased Effect of Chill on Enemies
Supported Skills deal (20-39)% more Cold Damage Over Time
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/AyesN/A31
Swift Affliction SupportSwift Affliction SupportSupport, Duration
Icon: r
Mana Multiplier: 125%
Requires Level 31Supports any skill that has a duration, or can hit enemies to inflict ailments on them.Per 1% Quality:123Supported Skills deal 0.5% increased Damage over TimeSupported Skills have 0.25% increased Attack and Cast Speed
Supported Skills have 0.5% increased Projectile Speed
You and Enemies have 1% increased Movement Speed while inflicted with an Ailment from Supported Skills
Supported Skills deal (25-44)% more Damage over Time
15% reduced Duration of Supported Skills and Damaging Ailments they inflict
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/AyesN/A31
Vicious Projectiles SupportVicious Projectiles SupportProjectile, Attack, Physical, Chaos, Support
Icon: d
Mana Multiplier: 120%
Requires Level 18Supports projectile attack skills.Per 1% Quality:123Supported Skills deal 0.5% increased Physical DamageSupported Attacks have 0.5% chance to cause Bleeding
Supported Skills have 0.5% chance to Poison on Hit
Supported Attacks have 0.5% chance to Impale Enemies on Hit
Supported Skills deal (40-59)% more Physical Projectile Attack Damage
Supported Skills have 10% less Projectile Attack Speed
Supported Skills deal (40-59)% more Physical Damage over Time
Supported Skills deal (40-59)% more Chaos Damage over Time
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/AyesN/A18
Bonechill SupportBonechill SupportCold, Support
Icon: B
Mana Multiplier: 120%
Requires Level 38Supports any skill that can chill enemies or create chilling areas.Per 1% Quality:123Supported Skills have 1% increased Chill Duration on EnemiesSupported Skills deal 0.5% increased Cold DamageSupported Skills have 0.5% increased Effect of Chill on EnemiesSupported Skills have (25-44)% increased Effect of Chill on Enemies
Enemies Chilled by Supported Skills take (10-29)% increased Cold Damage over Time
Enemies in Chilling Areas from Supported Skills take (10-29)% increased Cold Damage over Time
Enemies Chilled by Supported Skills have Cold Damage taken increased by Chill Effect
Enemies in Chilling Areas from Supported Skills have Cold Damage taken increased by Chill Effect
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/Ayesyes38
Efficacy SupportEfficacy SupportSupport, Duration
Icon: a
Mana Multiplier: 130%
Requires Level 31Supports any skill that deals damage or has a duration.Per 1% Quality:123Supported Skills deal 0.5% increased Damage over TimeSupported Skills have 0.5% increased Skill Effect DurationSupported Skills have 0.5% reduced Mana CostSupported Skills deal (10-20)% more Spell Damage
Supported Skills deal (15-24)% more Damage over Time
Supported Skills have (10-16)% increased Skill Effect Duration
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/AN/Ayes31
Infernal Legion SupportInfernal Legion SupportFire, AoE, Support, Minion
Icon: O
Mana Multiplier: 130%
Requires Level 8Supports skills which create Minions.Per 1% Quality:123Minions from Supported Skills take 1% reduced Fire DamageMinions from Supported Skills take 0.5% of their Maximum Life as Fire Damage per secondMinions from Supported Skills deal 1.5% increased Burning DamageMinions from Supported Skills deal (15.6-1316) Fire Damage per second to Enemies near them
Minions from Supported Skills take 40% of their Maximum Life as Fire Damage per second
Minions from Supported Skills have +(0-5) to Radius of their Burning Effect
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
yesN/Ayes8

Related quality stats

The following support skill gems have quality stats related to damage over time:

Skill gemStr.Dex.Int.Lvl.
Awakened Swift Affliction SupportAwakened Swift Affliction SupportSupport, Duration
Icon: r
Mana Multiplier: 125%
Requires Level 72Supports any skill that has a duration, or can hit enemies to inflict ailments on them.Per 1% Quality:1Supported Skills deal 0.5% increased Damage over Time
Supported Skills have +0.5% to Damage over Time Multiplier
Supported Skills deal (45-49)% more Damage over Time
25% reduced Duration of Supported Skills and Damaging Ailments they inflict
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/AyesN/A72
Awakened Vicious Projectiles SupportAwakened Vicious Projectiles SupportProjectile, Attack, Physical, Chaos, Support
Icon: d
Mana Multiplier: 120%
Requires Level 72Supports projectile attack skills.Per 1% Quality:1Supported Skills deal 1% increased Physical DamageSupported Skills deal (60-64)% more Physical Projectile Attack Damage
Supported Skills have 10% less Projectile Attack Speed
Supported Skills deal (60-64)% more Physical Damage over Time
Supported Skills deal (60-64)% more Chaos Damage over Time
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/AyesN/A72
Hypothermia SupportHypothermia SupportCold, Support
Icon: D
Mana Multiplier: 120%
Requires Level 31Supports any skill that deals damage.Per 1% Quality:123Supported Skills have 1.5% increased Chill Duration on EnemiesSupported Skills have +1% chance to Freeze Enemies which are ChilledEnemies Frozen by Supported Skills have -0.2% to Cold ResistanceSupported Skills deal (20-39)% more Damage with Hits and Ailments against Chilled Enemies
Supported Skills have +10% chance to Freeze Enemies which are Chilled
Supported Skills have 20% increased Effect of Chill on Enemies
Supported Skills deal (20-39)% more Cold Damage Over Time
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/AyesN/A31
Swift Affliction SupportSwift Affliction SupportSupport, Duration
Icon: r
Mana Multiplier: 125%
Requires Level 31Supports any skill that has a duration, or can hit enemies to inflict ailments on them.Per 1% Quality:123Supported Skills deal 0.5% increased Damage over TimeSupported Skills have 0.25% increased Attack and Cast Speed
Supported Skills have 0.5% increased Projectile Speed
You and Enemies have 1% increased Movement Speed while inflicted with an Ailment from Supported Skills
Supported Skills deal (25-44)% more Damage over Time
15% reduced Duration of Supported Skills and Damaging Ailments they inflict
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/AyesN/A31
Vicious Projectiles SupportVicious Projectiles SupportProjectile, Attack, Physical, Chaos, Support
Icon: d
Mana Multiplier: 120%
Requires Level 18Supports projectile attack skills.Per 1% Quality:123Supported Skills deal 0.5% increased Physical DamageSupported Attacks have 0.5% chance to cause Bleeding
Supported Skills have 0.5% chance to Poison on Hit
Supported Attacks have 0.5% chance to Impale Enemies on Hit
Supported Skills deal (40-59)% more Physical Projectile Attack Damage
Supported Skills have 10% less Projectile Attack Speed
Supported Skills deal (40-59)% more Physical Damage over Time
Supported Skills deal (40-59)% more Chaos Damage over Time
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/AyesN/A18
Bonechill SupportBonechill SupportCold, Support
Icon: B
Mana Multiplier: 120%
Requires Level 38Supports any skill that can chill enemies or create chilling areas.Per 1% Quality:123Supported Skills have 1% increased Chill Duration on EnemiesSupported Skills deal 0.5% increased Cold DamageSupported Skills have 0.5% increased Effect of Chill on EnemiesSupported Skills have (25-44)% increased Effect of Chill on Enemies
Enemies Chilled by Supported Skills take (10-29)% increased Cold Damage over Time
Enemies in Chilling Areas from Supported Skills take (10-29)% increased Cold Damage over Time
Enemies Chilled by Supported Skills have Cold Damage taken increased by Chill Effect
Enemies in Chilling Areas from Supported Skills have Cold Damage taken increased by Chill Effect
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/Ayesyes38
Efficacy SupportEfficacy SupportSupport, Duration
Icon: a
Mana Multiplier: 130%
Requires Level 31Supports any skill that deals damage or has a duration.Per 1% Quality:123Supported Skills deal 0.5% increased Damage over TimeSupported Skills have 0.5% increased Skill Effect DurationSupported Skills have 0.5% reduced Mana CostSupported Skills deal (10-20)% more Spell Damage
Supported Skills deal (15-24)% more Damage over Time
Supported Skills have (10-16)% increased Skill Effect Duration
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/AN/Ayes31
Infernal Legion SupportInfernal Legion SupportFire, AoE, Support, Minion
Icon: O
Mana Multiplier: 130%
Requires Level 8Supports skills which create Minions.Per 1% Quality:123Minions from Supported Skills take 1% reduced Fire DamageMinions from Supported Skills take 0.5% of their Maximum Life as Fire Damage per secondMinions from Supported Skills deal 1.5% increased Burning DamageMinions from Supported Skills deal (15.6-1316) Fire Damage per second to Enemies near them
Minions from Supported Skills take 40% of their Maximum Life as Fire Damage per second
Minions from Supported Skills have +(0-5) to Radius of their Burning Effect
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
yesN/Ayes8


고유 아이템

ItemLvl.Stats
Growing AgonyGrowing Agony
Viridian Jewel
Limited to: 1
Radius: Medium (1200)
(8-12)% increased Damage over Time
With at least 40 Dexterity in Radius, Viper Strike deals 2% increased Damage with Hits and Poison for each Poison on the Enemy
With at least 40 Dexterity in Radius, Viper Strike has a 10% chance per Poison on Enemy to grant Unholy Might for 4 seconds on Hit
Maligaro understood that devotion to science,
Means devotion to trial and error.
For Maligaro's errors, death was slow,
And very painful.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1(8-12)% increased Damage over Time
With at least 40 Dexterity in Radius, Viper Strike deals 2% increased Damage with Hits and Poison for each Poison on the Enemy
With at least 40 Dexterity in Radius, Viper Strike has a 10% chance per Poison on Enemy to grant Unholy Might for 4 seconds on Hit
Solaris LoricaSolaris Lorica
Copper Plate
Quality: +20%
Armour: (316-352)
Movement Speed: -5%
Requires Level 17, 53 Str+(10-20) to Strength
(60-80)% increased Armour
25% reduced Chaos Damage taken over time
25% increased Light Radius
Chaos Damage does not bypass Energy Shield
-(40-30) Chaos Damage taken
Give me neither havens nor solace;
They are for the weak and frightened.
Instead, light the path to greatness,
So that I may begin my bright pursuit.
17+(10-20) to Strength
(60-80)% increased Armour
25% reduced Chaos Damage taken over time
25% increased Light Radius
Chaos Damage does not bypass Energy Shield
-(40-30) Chaos Damage taken
Dance of the OfferedDance of the Offered
Shackled Boots
Quality: +20%
Evasion: 74
Energy Shield: 14
Requires Level 34, 34 Dex, 34 Int+(50-60) to maximum Mana
+(15-20)% to Lightning Resistance
25% increased Movement Speed
You have Onslaught while not on Low Mana
Lose (30-40) Mana per Second
Facing their death,
the mind of a sacrifice
retreats into instinct and madness.

This item can be transformed on the Altar of Sacrifice along with Vial of the Ritual
34+(50-60) to maximum Mana
+(15-20)% to Lightning Resistance
25% increased Movement Speed
You have Onslaught while not on Low Mana
Lose (30-40) Mana per Second
HaemophiliaHaemophilia
Serpentscale Gauntlets
Quality: +20%
Armour: 93
Evasion: 93
Requires Level 43, 34 Str, 34 Dex+(20-30) to Strength
25% increased Damage over Time
Attacks have 25% chance to cause Bleeding
(25-40)% increased Attack Damage against Bleeding Enemies
Bleeding Enemies you Kill Explode, dealing 5% of
their Maximum Life as Physical Damage
25% reduced Bleeding Duration
"A master artist takes his time when he's painting.
Unfortunately, my kind doesn't often have that luxury."
- Coralito, Brotherhood of Silence
43+(20-30) to Strength
25% increased Damage over Time
Attacks have 25% chance to cause Bleeding
(25-40)% increased Attack Damage against Bleeding Enemies
Bleeding Enemies you Kill Explode, dealing 5% of
their Maximum Life as Physical Damage
25% reduced Bleeding Duration
Witchfire BrewWitchfire Brew
Stibnite Flask
Lasts 5.00 Seconds
Consumes 15 of 30 Charges on use
100% increased Evasion Rating
Requires Level 48Creates a Smoke Cloud on Use50% increased Charges used
(25-40)% increased Damage Over Time during Flask Effect
Grants Level 21 Despair Curse Aura during Flask Effect
"Think of those that cursed us, judged us,
and burned our sisters upon the pyre.
Think of their names as you drink,
and even their children will feel what we do to them today."
-Vadinya, to her coven
Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
48Creates a Smoke Cloud on Use50% increased Charges used
(25-40)% increased Damage Over Time during Flask Effect
Grants Level 21 Despair Curse Aura during Flask Effect
OmeyocanOmeyocan
Carnal Boots
Quality: +20%
Evasion: 118
Energy Shield: 22
Requires Level 55, 52 Dex, 52 Int(15-20)% increased maximum Mana
+(25-30)% to Lightning Resistance
30% increased Movement Speed
2% chance to Dodge Attack and Spell Hits per 500 Maximum Mana, up to 20%
You have Onslaught while not on Low Mana
Lose 7% of Mana per Second
Only a fool seeks meaning
in a life so fleeting.
55(15-20)% increased maximum Mana
+(25-30)% to Lightning Resistance
30% increased Movement Speed
2% chance to Dodge Attack and Spell Hits per 500 Maximum Mana, up to 20%
You have Onslaught while not on Low Mana
Lose 7% of Mana per Second
Storm's GiftStorm's Gift
Assassin's Mitts
Quality: +20%
Evasion: (384-436)
Energy Shield: (74-84)
Requires Level 58, 45 Dex, 45 Int<One to three random Synthesis implicit modifiers>(20-30)% increased Damage over Time
(250-300)% increased Evasion and Energy Shield
+(20-30)% to Lightning Resistance
Enemies you kill are Shocked
Shocks you inflict spread to other Enemies within a Radius of 15
The power of lightning is a power best shared.
58<One to three random Synthesis implicit modifiers>(20-30)% increased Damage over Time
(250-300)% increased Evasion and Energy Shield
+(20-30)% to Lightning Resistance
Enemies you kill are Shocked
Shocks you inflict spread to other Enemies within a Radius of 15
ImpresenceImpresence
Onyx Amulet
Requires Level 64+(10-16) to all Attributes(30-40)% increased Damage over Time
Adds (17-19) to (23-29) Chaos Damage
+(50-70) to maximum Life
+(17-23)% to Chaos Resistance
Despair has 100% reduced Mana Reservation if Cast as an Aura
Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy
Though its body was locked in stone,
its essence wandered the infinite,
learning, and preparing.
64+(10-16) to all Attributes(30-40)% increased Damage over Time
Adds (17-19) to (23-29) Chaos Damage
+(50-70) to maximum Life
+(17-23)% to Chaos Resistance
Despair has 100% reduced Mana Reservation if Cast as an Aura
Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy
Bino's Kitchen KnifeBino's Kitchen Knife
Slaughter Knife
Rune Dagger
Quality: +20%
Physical Damage: (72-84)(247.2-271.2)
Critical Strike Chance: (8.82%-9.45%)
Attacks per Second: 1.40
Weapon Range: 10
Requires Level 65, 81 Dex, 117 Int30% increased Global Critical Strike Chance30% increased Damage over Time
Adds (50-60) to (120-140) Physical Damage
(40-50)% increased Critical Strike Chance
+(15-25)% to Global Critical Strike Multiplier
+(8-12)% to Chaos Resistance
On Killing a Poisoned Enemy, nearby Enemies are Poisoned
and nearby Allies Regenerate 200 Life per second
Calling it poison would imply
that it was even edible.
6530% increased Global Critical Strike Chance30% increased Damage over Time
Adds (50-60) to (120-140) Physical Damage
(40-50)% increased Critical Strike Chance
+(15-25)% to Global Critical Strike Multiplier
+(8-12)% to Chaos Resistance
On Killing a Poisoned Enemy, nearby Enemies are Poisoned
and nearby Allies Regenerate 200 Life per second
AllelopathyAllelopathy
Sorcerer Gloves
Quality: +20%
Energy Shield: (103-112)
Requires Level 69, 97 IntGrants Level 22 Blight Skill
(20-30)% increased Damage over Time
(100-120)% increased Energy Shield
10% increased Area of Effect
Blight has (20-30)% increased Hinder Duration
You cannot be Hindered
"Nothing is more natural than competition.
One feasts, another starves.
One blossoms, another withers.
And one cannot catch the golden sunlight
without casting a bitter shadow."
- Cadiro Perandus
69Grants Level 22 Blight Skill
(20-30)% increased Damage over Time
(100-120)% increased Energy Shield
10% increased Area of Effect
Blight has (20-30)% increased Hinder Duration
You cannot be Hindered
Replica AllelopathyReplica Allelopathy
Sorcerer Gloves
Quality: +20%
Energy Shield: (103-112)
Requires Level 69, 97 IntGrants Level 22 Wintertide Brand
(20-30)% increased Damage over Time
(100-120)% increased Energy Shield
10% increased Area of Effect
Immune to Chill
Wintertide Brand has (20-30)% increased Chill Effect
"There seems to be some innate relationship between the forces of
chaos and cold. Perhaps we should consult an occultist."
69Grants Level 22 Wintertide Brand
(20-30)% increased Damage over Time
(100-120)% increased Energy Shield
10% increased Area of Effect
Immune to Chill
Wintertide Brand has (20-30)% increased Chill Effect
RiveRive
Terror Claw
Claw
Quality: +20%
Physical Damage: (77.4-106)(217.8-272)
Critical Strike Chance: 6.30%
Attacks per Second: 1.50
Weapon Range: 11
Requires Level 70, 113 Dex, 113 Int2% of Physical Attack Damage Leeched as Life(60-80)% increased Physical Damage
Adds (25-35) to (50-65) Physical Damage
25% chance to cause Bleeding on Hit
2% increased Physical Damage Over Time per 10 Dexterity
1% increased Bleeding Duration per 12 Intelligence
30% Chance to cause Bleeding Enemies to Flee on hit
Terror doesn't make you jump.
Terror makes you run.
702% of Physical Attack Damage Leeched as Life(60-80)% increased Physical Damage
Adds (25-35) to (50-65) Physical Damage
25% chance to cause Bleeding on Hit
2% increased Physical Damage Over Time per 10 Dexterity
1% increased Bleeding Duration per 12 Intelligence
30% Chance to cause Bleeding Enemies to Flee on hit

패시브 스킬

지속 피해

NameStats
Damage Over Time
DamageOverTime passive skill icon.png
12% increased Damage over Time [1] [2]
10% increased Damage over Time [3] [4]
Damage Over Time and Life Regeneration
DamageOverTime passive skill icon.png
8% increased Damage over Time
Regenerate 0.4% of Life per second [1]
Entropy
Entropy passive skill icon.png
23% increased Damage over Time
10% increased Skill Effect Duration [1]
Growth and Decay
GrowthandDecay passive skill icon.png
20% increased Damage over Time
Regenerate 1% of Life per second
+10% to Damage over Time Multiplier [1]

전직 패시브

Ascendancy
Class
NameStats
Assassin
Assassin avatar.png
Critical Strike Chance, Damage Over Time
SmallNode (Assassin) passive skill icon.png
15% increased Critical Strike Chance
15% increased Damage over Time [1] [2]
Occultist
Occultist avatar.png
Withering Presence
WitheringPresence (Occultist) passive skill icon.png
+20% to Chaos Damage over Time Multiplier
+60% to Chaos Resistance
Every second, inflict Withered on nearby Enemies for 15 seconds
Nearby Hindered Enemies deal 15% reduced Damage over Time [1]
Trickster
Trickster avatar.png
Attack and Cast Speed, Damage Over Time
DamageOverTime (Trickster) passive skill icon.png
4% increased Attack and Cast Speed
10% increased Damage over Time [1] [2] [3]
Trickster
Trickster avatar.png
Patient Reaper
CorruptedRecovery (Trickster) passive skill icon.png
50% increased Damage over Time
70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently
Recover 2% of Life on Kill
Recover 4% of Mana on Kill
Recover 2% of Energy Shield on Kill [1]
Trickster
Trickster avatar.png
Prolonged Pain
TricksterEssenceSurge (Trickster) passive skill icon.png
10% reduced Damage taken from Damage Over Time
20% more Damage over Time
20% increased Skill Effect Duration
20% increased Poison Duration [1]

스킬 군 주얼 패시브

The following cluster jewel-only passives are related to damage over time:

NameStats
Bow Damage
NodeBowDamage passive skill icon.png
12% increased Damage with Bows
12% increased Damage Over Time with Bow Skills [1]
Chaos Damage over Time Multiplier
ChaosDamageOverTimeNode passive skill icon.png
+4% to Chaos Damage over Time Multiplier [1]
Cold Damage over Time Multiplier
ColdDamageOverTimeNode passive skill icon.png
+4% to Cold Damage over Time Multiplier [1]
Damage over Time Multiplier
DamageOverTimeNode passive skill icon.png
+4% to Damage over Time Multiplier [1]
Fire Damage over Time Multiplier
FireDamageOverTimeNode passive skill icon.png
+4% to Fire Damage over Time Multiplier [1]
Physical Damage over Time Multiplier
PhysicalDamageOverTimeNode passive skill icon.png
+4% to Physical Damage over Time Multiplier [1]
Brewed for Potency
DamageOverTimeNotable passive skill icon.png
24% increased Damage over Time
20% increased Life and Mana Recovery from Flasks
10% increased Flask Charges gained [1]
Brush with Death
DamageOverTimeNotable passive skill icon.png
+10% to Damage over Time Multiplier
Recover 1% of Life on Kill
Recover 1% of Energy Shield on Kill [1]
Burning Bright
FireDamageOverTimeNotable passive skill icon.png
+8% to Fire Damage over Time Multiplier
20% increased Fire Damage
8% increased Area of Effect [1]
Circling Oblivion
DamageOverTimeNotable passive skill icon.png
25% increased Damage over Time
25% increased Duration of Ailments on Enemies [1]
Cold-Blooded Killer
IncreasedColdDamage passive skill icon.png
+8% to Cold Damage over Time Multiplier
Recover 2% of Life on Killing a Chilled Enemy [1]
Deep Chill
IncreasedNonDamageAilmentNotable passive skill icon.png
+10% to Cold Damage over Time Multiplier
30% increased Effect of Cold Ailments [1]
Disease Vector
DaggerandClawDamage passive skill icon.png
+10% to Damage over Time Multiplier for Poison while wielding a Claw or Dagger
Enemies Poisoned by you cannot Regenerate Life [1]
Eldritch Inspiration
ChaosDamageOverTimeNotable passive skill icon.png
+8% to Chaos Damage over Time Multiplier
16% increased maximum Mana
20% increased Mana Regeneration Rate [1]
Exposure Therapy
DamageOverTimeNotable passive skill icon.png
+10% to Damage over Time Multiplier
+30% Chaos Resistance against Damage Over Time [1]
Eye of the Storm
IncreaseCritChanceNotable passive skill icon.png
40% increased Critical Strike Chance
+20% to Damage over Time Multiplier for Ignite from Critical Strikes
20% increased Effect of non-Damaging Ailments you inflict with Critical Strikes [1]
Flow of Life
DamageOverTimeNotable passive skill icon.png
24% increased Damage over Time
4% increased maximum Life
Regenerate 0.6% of Life per second [1]
Haemorrhage
DamageOverTimeNotable passive skill icon.png
40% increased Critical Strike Chance
+18% to Damage over Time Multiplier for Ailments from Critical Strikes [1]
Lasting Impression
DmgHeraldSkillsNotable passive skill icon.png
Herald Skills deal 50% increased Damage over Time
30% increased Damage over Time while affected by a Herald [1]
Low Tolerance
ChaosDamageOverTimeNotable passive skill icon.png
+8% to Damage over Time Multiplier for Poison
Poisons you inflict on non-Poisoned Enemies deal 300% increased Damage [1]
Rend
PhysicalDamageOverTimeNotable passive skill icon.png
+12% to Damage over Time Multiplier for Bleeding
30% increased Bleeding Duration [1]
Septic Spells
ChaosDamageOverTimeNotable passive skill icon.png
20% chance to Poison on Hit with Spell Damage
Spell Skills have +10% to Damage over Time Multiplier for Poison
8% increased Cast Speed [1]
Steady Torment
ChaosDamageOverTimeNotable passive skill icon.png
+10% to Damage over Time Multiplier for Bleeding you inflict on Poisoned Enemies
+10% to Damage over Time Multiplier for Poison you inflict on Bleeding Enemies
20% increased Bleeding Duration
20% increased Poison Duration [1]
Student of Decay
ChaosResistNotable passive skill icon.png
+13% to Chaos Resistance
25% increased Damage over Time [1]
Tempered Arrowheads
BowDamage passive skill icon.png
Bow Skills have +10% to Damage over Time Multiplier
Bow Skills have 20% increased Skill Effect Duration
10% increased Duration of Ailments inflicted while wielding a Bow [1]
Vile Reinvigoration
DamageOverTimeNotable passive skill icon.png
24% increased Damage over Time
6% increased maximum Energy Shield
Regenerate 2% of Energy Shield per second if you've Killed an Enemy Recently [1]
Vivid Hues
PhysicalDamageOverTimeNotable passive skill icon.png
+12% to Damage over Time Multiplier for Bleeding
2% of Attack Damage Leeched as Life against Bleeding Enemies
20% increased total Recovery per second from Life Leech [1]
Wound Aggravation
AxeandSwordDamage passive skill icon.png
20% increased Physical Damage with Axes or Swords
Axe or Sword Attacks deal 20% increased Damage with Ailments
+10% to Physical Damage over Time Multiplier while wielding an Axe or Sword [1]
Lone Messenger
LoneMessenger passive skill icon.png
You can only have one Herald
50% more Effect of Herald Buffs on you
100% more Damage with Hits from Herald Skills
50% more Damage Over Time with Herald Skills
Minions from Herald Skills deal 25% more Damage
Your Aura Skills are Disabled [1]

버전 역사

Version Changes
1.0.2
  • Generic modifiers to damage dealt will now apply to damage over time that your character causes. Damage over time is not spell damage, nor attack damage, so modifiers specific to those types will not apply. Non-specific "increased damage" modifiers will apply to damage over time. Type-specific modifiers will apply as well. For example, "increased fire damage" modifiers will apply to fire damage over time.

참조

  1. Mark_GGG (February 21, 2016). "GGG, can we get some answers on Conversion please?". Path of Exile Forums. Retrieved February 21, 2016.
  2. Mark_GGG (February 18, 2014). "Multiple DoTs and IIR/IIQ gems". Official Path of Exile Forums. Retrieved December 27, 2015.
  3. Mark_GGG (August 4, 2014). "Minion damage + ignite double scale?". Official Path of Exile Forums. Retrieved December 27, 2015.
  4. Bex_GGG (May 4, 2017). "Damage over Time changes: More Information". Official Path of Exile Forums. Retrieved April 23, 2018.
  5. Qarl (November 29, 2013). "1.0.2 Patch Notes". Official Path of Exile Forums. Retrieved December 27, 2015.
  6. Mark_GGG (October 9, 2015). "Poison Arrow's DoT + AA + Hypothermia works?". Official Path of Exile Forums. Retrieved January 15, 2017.
  7. Mark_GGG (June 9, 2016). "Mechanical Questions Thread". Official Path of Exile Forums. Retrieved July 05, 2016.
  8. Scscorpin (January 17, 2019). "Are the new damage over time multipliers considered as "increased," "more," or something else entirely?". Reddit. Retrieved February 25, 2020.