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Damage effectiveness

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Damage effectiveness is a stat related to spells and attacks which serves to limit the potential of base damage added from other sources. Low values are characteristic for skills that do multiple hits per use, but also some others which are intentionally balanced to benefit little from such augments.

Mechanics

Adding damage via support gems like Added Lightning/Cold/Chaos, Heralds of Ice/Thunder or additional attack damage from gear applies the specified value to the skill's base at damage effectiveness percentage listed on the skill. If the skill has no listed damage effectiveness value, any damage is added at 100% of its effect.

It is worth noting that any added damage fully becomes a part of the affected skill, inherits all of its damage properties and will get affected by all related damage bonuses.

Cast skill effectiveness

Skill gemStr.Dex.Int.Lvl.Cast
Time
Dmg.
Eff.
Blade VortexBlade VortexSpell, AoE, Duration
Radius: 15
Mana Cost: (6-19)
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 30%
Requires Level 12This spell creates ethereal blades which orbit in an area around you, dealing damage every 0.6 seconds to all enemies in their radius. As more blades are added, the damage becomes greater and more frequent.Per 1% Quality:
0.5% increased Area of Effect
Deals (7-123) to (10-185) Physical Damage
Base duration is 5 seconds
Can have up to 10 active spinning blades
10% increased Critical Strike Chance for each blade
35% increased Hit Rate for each blade
35% more Damage for each blade
+(0-4) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Blade Vortex skill icon.png
N/AyesN/A120.530%
BladefallBladefallSpell, AoE
Radius: 12
Mana Cost: (13-26)
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 90%
Requires Level 28Ethereal weapons rain from the sky, dealing damage to enemies in a sequence of volleys, each wider but less damaging than the last. Enemies can be hit multiple times where these overlap.Per 1% Quality:
0.5% increased Area of Effect
Deals (44-380) to (65-570) Physical Damage
6% less Damage per Volley
100% increased Critical Strike Chance
20% reduced Critical Strike Chance per Volley
Bladefall has 5 additional Volleys
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Bladefall skill icon.png
N/AyesN/A280.790%
CremationCremationProjectile, Spell, AoE, Fire, Duration
Mana Cost: (14-27)
Cast Time: 0.60 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 80%
Requires Level 28A targeted corpse explodes, dealing area damage and turning into a volcanic geyser, which will repeatedly unleash projectiles sequentially over the surrounding area for a duration. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected.Per 1% Quality:
1% increased Fire Damage
Deals (40-357) to (60-535) Fire Damage
Base duration is 8 seconds
Maximum of 3 Geysers at a time
Explosion deals base Fire Damage equal to 4% of the corpse's maximum Life
Fires 3 additional Projectiles
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Cremation skill icon.png
N/Ayesyes280.680%
Detonate DeadDetonate DeadSpell, AoE, Fire
Radius: 22
Mana Cost: (7-30)
Cast Time: 0.60 sec
Critical Strike Chance: 6.00%
Requires Level 4Targets a corpse, and deals spell damage to enemies around the corpse, as well as causing the corpse to explode, dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected.Per 1% Quality:
0.5% increased Cast Speed
Explosion deals base Fire Damage equal to 6% of the corpse's maximum Life
Deals (10-823) to (14-1235) Fire Damage
+(0-4) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Detonate Dead skill icon.png
N/Ayesyes40.6100%
Ethereal KnivesEthereal KnivesProjectile, Spell
Mana Cost: (5-23)
Cast Time: 0.60 sec
Critical Strike Chance: 6.00%
Projectile Speed: 1300
Fires an arc of knives in front of the caster which deals physical damage.Per 1% Quality:
1% increased Projectile Speed
Deals (6-457) to (9-685) Physical Damage
Fires 9 additional Projectiles
(0-19)% increased Projectile Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ethereal Knives skill icon.png
N/Ayesyes10.6100%
Explosive TrapExplosive TrapTrap, Spell, AoE, Fire
Mana Cost: (6-20)
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 50%
Throws a trap that creates a large explosion when triggered, dealing spell damage in an area. A number of smaller explosions occur around this area in quick succession after the first.Per 1% Quality:
0.5% increased Area of Effect
Trap lasts 4 seconds
Deals (5-217) to (7-325) Physical Damage
50% of Physical Damage Converted to Fire Damage
Causes (4-7) smaller explosions
Throws a Trap which uses this Skill when Triggered
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Explosive Trap skill icon.png
N/Ayesyes1150%
Fire TrapFire TrapTrap, Spell, Duration, AoE, Fire
Radius: 15
Mana Cost: (8-20)
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 200%
Requires Level 12Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.Per 1% Quality:
1% increased Fire Damage
Trap lasts 4 seconds
Base duration is 1.75 seconds
Deals (7-410) to (11-616) Fire Damage
Deals (24.1-1362.8) Base Fire Damage per second
(2-128) to (3-192) added Fire Damage against Burning Enemies
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Throws a Trap which uses this Skill when Triggered
+(0-6) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Fire Trap skill icon.png
N/Ayesyes121200%
Flamethrower TrapFlamethrower TrapTrap, Spell, Duration, AoE, Fire
Mana Cost: (13-25)
Can store 3 use(s)
Cooldown Time: 8.00 sec
Cast Time: 1.00 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 30%
Requires Level 28Throws a trap that releases a number of flames in different directions around it when triggered. The flames last for a duration, rotating around the trap and repeatedly dealing damage. Burning enemies are dealt more damage.Per 1% Quality:
1% increased Fire Damage
Trap lasts 4 seconds
Base duration is 3.5 seconds
Deals (5-192) to (7-289) Fire Damage
25% more Damage against Burning Enemies
Has 4 Flames
Throws a Trap which uses this Skill when Triggered
Modifiers to Cast Speed apply to the rotation speed of the Flames
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Flamethrower Trap skill icon.png
N/Ayesyes28130%
Freeze MineFreeze MineMine, Spell, AoE, Cold
Mana Cost: (6-22)
Cast Time: 0.50 sec
Damage Effectiveness: 50%
Requires Level 10Lays a remote mine that you can detonate to freeze all enemies in the area.Per 1% Quality:
0.5% increased Area of Effect
Deals (7-181) to (10-271) Cold Damage
Enemies lose 15% Cold Resistance while Frozen
Mine lasts 16 seconds
Freezes enemies as though dealing (200-390)% more Damage
Places a Remote Mine which uses this Skill when detonated
Always Freezes enemies
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Freeze Mine skill icon.png
N/Ayesyes100.550%
Ice TrapIce TrapTrap, Spell, AoE, Cold
Mana Cost: (13-22)
Cast Time: 1.00 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 90%
Requires Level 28Throws a trap that creates a series of icy runic explosions when triggered, dealing cold damage to all enemies caught in the blasts.Per 1% Quality:
0.5% increased Area of Effect
Trap lasts 4 seconds
Deals (48-414) to (72-620) Cold Damage
Throws a Trap which uses this Skill when Triggered
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ice Trap skill icon.png
N/Ayesyes28190%
Seismic TrapSeismic TrapTrap, Spell, Duration, AoE
Mana Cost: (13-25)
Can store 3 use(s)
Cooldown Time: 8.00 sec
Cast Time: 1.00 sec
Critical Strike Chance: 5.00%
Requires Level 28Throws a trap which, once triggered, repeatedly releases a number of waves for a duration. Each wave deals damage in a series of small bursts in a line, ending with a larger burst. Modifiers to cast speed affects how frequently it releases waves.Per 1% Quality:
1% increased Physical Damage
Trap lasts 4 seconds
Base duration is 3.5 seconds
Deals (42-462) to (64-693) Physical Damage
Releases 5 waves
Releases waves every 0.9 seconds
Throws a Trap which uses this Skill when Triggered
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Seismic Trap skill icon.png
N/Ayesyes281100%
UnearthUnearthProjectile, Spell
Mana Cost: (8-23)
Cast Time: 0.60 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 120%
Requires Level 10Fires a projectile that will pierce through enemies to impact the ground at the targeted location, creating a Bone Archer corpse where it lands.Per 1% Quality:
0.5% increased Cast Speed
Deals (13-540) to (19-810) Physical Damage
Creates Corpses with Level (12-80)
Maximum of 10 Corpses allowed
Projectiles Pierce all Targets
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Unearth skill icon.png
N/Ayesyes100.6120%
Vaal Blade VortexVaal Blade VortexVaal, Spell, AoE, Duration
Souls Per Use: 30 (N) /
Can Store 1 Use(s)
Soul Gain Prevention: 5.000 sec
Cast Time: 0.80 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 80%
Requires Level 12Creates an independently-moving vortex of ethereal blades which lasts for a duration. The vortex moves toward nearby enemies, repeatedly damaging enemies that it passes through.Per 1% Quality:
0.5% increased Area of Effect
Deals (20-369) to (30-554) Physical Damage
Base duration is 3 seconds
+(8-12) to radius
Hits Enemies every 0.13 Seconds
100% increased Critical Strike Chance
Has 10 blades
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Blade Vortex skill icon.png
N/AyesN/A120.880%
Vaal Detonate DeadVaal Detonate DeadVaal, AoE, Spell, Fire
Souls Per Use: 30 (N) /
Can Store 1 Use(s)
Soul Gain Prevention: 8.000 sec
Cast Time: 0.60 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 150%
Requires Level 4Targets a corpse, and deals spell damage to enemies around the corpse, as well as causing the corpse to explode, dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected. This will continue to target other corpses in the area, with an increasing delay between each one, until it runs out of corpses or has destroyed 22 corpses.Per 1% Quality:
1% increased Area Damage
Explosion deals base Fire Damage equal to 9% of the corpse's maximum Life
Deals (15-1235) to (21-1852) Fire Damage
+(0-4) to radius
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Detonate Dead skill icon.png
N/Ayesyes40.6150%
Volatile DeadVolatile DeadSpell, AoE, Fire
Mana Cost: (10-31)
Cast Time: 0.80 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 120%
Requires Level 12Corpses near the targeted location explode, dealing damage in a small area and creating an orb which moves towards nearby enemies before dealing spell damage in a larger area. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected.Per 1% Quality:
0.5% increased Area of Effect
Deals (20-535) to (30-802) Fire Damage
Destroys up to 3 Corpses
Explosion deals base Fire Damage equal to 3% of the corpse's maximum Life
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Volatile Dead skill icon.png
N/Ayesyes120.8120%
ArcArcSpell, Chaining, Lightning
Mana Cost: (9-26)
Cast Time: 0.80 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 90%
Requires Level 12An arc of lightning stretches from the caster to a targeted enemy and chains on to other nearby enemies. Each time the main beam chains it will also chain to a second enemy, but that secondary arc cannot chain further.Per 1% Quality:
0.5% chance to Shock enemies
Deals (7-152) to (37-862) Lightning Damage
10% chance to Shock enemies
Chains +(4-7) Times
(10-29)% increased Effect of Shock
15% more Damage for each remaining Chain
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Arc skill icon.png
N/AN/Ayes120.890%
Arctic BreathArctic BreathProjectile, Spell, Duration, AoE, Cold
Radius: 12
Mana Cost: (11-21)
Cast Time: 0.80 sec
Critical Strike Chance: 5.00%
Projectile Speed: 844
Requires Level 28Fires a frozen skull projectile that leaves a trail of ground ice behind it. It explodes on impact, creating more ground ice and damaging targets within an area.Per 1% Quality:
0.5% increased Area of Effect
Deals (52-608) to (78-913) Cold Damage
Base duration is (0.88-1.65) seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Arctic Breath skill icon.png
N/Ayesyes280.8100%
Ball LightningBall LightningProjectile, Spell, AoE, Lightning
Radius: 20
Mana Cost: (14-27)
Cast Time: 0.80 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 35%
Projectile Speed: 400
Requires Level 28Fires a slow-moving projectile that periodically damages enemies in an area around it with bolts of lightning.Per 1% Quality:
1% increased Lightning Damage
Deals (2-22) to (35-420) Lightning DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ball Lightning skill icon.png
N/AN/Ayes280.835%
BodyswapBodyswapMovement, Spell, AoE, Fire
Mana Cost: (10-30)
Cast Time: 0.60 sec
Critical Strike Chance: 5.00%
Requires Level 10Your body explodes, dealing spell damage in an area around you, and a targeted corpse also explodes, dealing damage around it. Your body is recreated at the location of the corpse. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected. This spell cannot be repeated.Per 1% Quality:
0.5% increased Cast Speed
Explosion deals base Fire Damage equal to 4% of the corpse's maximum Life
This Spell deals (13-501) to (19-752), plus 3% of your maximum Life, as base Fire Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Bodyswap skill icon.png
N/Ayesyes100.6100%
Cold SnapCold SnapSpell, AoE, Cold, Duration
Radius: 16
Mana Cost: (8-20)
Can store 1 use(s)
Cooldown Time: 3.00 sec
Cast Time: 0.85 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 120%
Requires Level 16Creates a sudden burst of cold in a targeted area, damaging enemies. This also creates an expanding area which is filled with chilled ground, and deals cold damage over time to enemies. Enemies that die while in the area have a chance to grant Frenzy Charges. The cooldown can be bypassed by expending a Frenzy Charge.Per 1% Quality:
0.5% increased Area of Effect
Deals (24-534) to (35-800) Cold Damage
Base duration is 5 seconds
Deals (19.7-796.7) Base Cold Damage per second
25% chance to gain a Frenzy Charge when an Enemy Dies while in this Skill's Area
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
(0-19)% increased Effect of Chill
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Cold Snap skill icon.png
N/Ayesyes160.85120%
Dark PactDark PactMinion, Spell, AoE, Chaining, Chaos
Mana Cost: (7-14)
Cast Time: 0.50 sec
Critical Strike Chance: 5.00%
Requires Level 28This spell removes some life from one of your Skeleton minions near you or the targeted location to deal chaos damage in an area around it. This effect will chain to your other nearby skeletons. If you have no skeletons near you or the targeted location, it will sacrifice your own life to deal damage instead.Per 1% Quality:
0.5% increased Area of Effect
Sacrifices 6% of Skeleton's Life to deal that much Chaos Damage
Deals (20-201) to (30-301) Chaos Damage
Chains +2 Times
Uses your Life if no Skeletons in range
(0-76)% more Damage with Hits and Ailments if using your Life
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Dark Pact skill icon.png
N/AN/Ayes280.5100%
DischargeDischargeSpell, AoE, Fire, Cold, Lightning
Radius: 30
Mana Cost: (24-47)
Cast Time: 1.00 sec
Critical Strike Chance: 7.00%
Damage Effectiveness: 150%
Requires Level 28Discharge all the character's charges to deal elemental damage to all nearby monsters.Per 1% Quality:
0.5% increased Area of Effect
Deals (4-31) to (77-589) base Lightning Damage per Power Charge
Deals (29-221) to (43-331) base Fire Damage per Endurance Charge
Deals (24-180) to (36-271) base Cold Damage per Frenzy Charge
35% less Damage if Triggered
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Discharge skill icon.png
N/AN/Ayes281150%
Essence DrainEssence DrainProjectile, Spell, Duration, Chaos
Mana Cost: (9-27)
Cast Time: 0.75 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 60%
Requires Level 12Fires a projectile that applies a damage over time debuff when it hits. You are healed for a portion of the debuff damage. The debuff is spread by Contagion. This skill cannot be used by Traps or Mines.Per 1% Quality:
1% increased Chaos Damage
Deals (21.3-1159) Base Chaos Damage per second
Regenerate 0.5% of Debuff Damage as Life
Base duration is 3.8 seconds
Deals (6-334) to (9-501) Chaos Damage
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Essence Drain skill icon.png
N/Ayesyes120.7560%
Fire Nova MineFire Nova MineAoE, Mine, Spell, Fire
Radius: 30
Mana Cost: (12-36)
Cast Time: 0.40 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 30%
Requires Level 12Lay a remote mine that you can detonate to create a series of fire novas. Each sequential nova from the same mine will do higher damage than the previous.Per 1% Quality:
1% increased Fire Damage
Deals (6-128) to (9-192) Fire Damage
Mine lasts 16 seconds
Spell Repeats 3 times
(20-29)% more Damage with Hits and Ailments per Repeat
Places a Remote Mine which uses this Skill when detonated
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Fire Nova Mine skill icon.png
N/AN/Ayes120.430%
FireballFireballProjectile, Spell, AoE, Fire
Radius: 9
Mana Cost: (6-26)
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 160%
Projectile Speed: 1040
Unleashes a ball of fire towards a target which explodes, damaging nearby foes.Per 1% Quality:
0.5% chance to Ignite enemies
Deals (7-890) to (10-1335) Fire Damage
(20-39)% chance to Ignite enemies
(50-88)% more Damage with Ignite
+(0-4) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Fireball skill icon.png
N/AN/Ayes10.75160%
FirestormFirestormSpell, AoE, Duration, Fire
Radius: 25 / 10
Mana Cost: (9-26)
Cast Time: 0.90 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 30%
Requires Level 12Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.Per 1% Quality:
1% increased Damage
Deals (4-202) to (11-302) Fire Damage
Base duration is 2 seconds
One impact every 0.1 seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Firestorm skill icon.png
N/AN/Ayes120.930%
Flame DashFlame DashSpell, Movement, Duration, Fire
Mana Cost: (10-30)
Can store 3 use(s)
Cooldown Time: 3.00 sec
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Requires Level 10Teleport to a location, damaging enemies and leaving a trail of burning ground in your wake.Per 1% Quality:
0.5% increased Cast Speed
Deals (6-319) to (9-479) Fire Damage
Deals (10.9-599) Base Fire Damage per second
Base duration is 4 seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Flame Dash skill icon.png
N/AN/Ayes100.75100%
Flame SurgeFlame SurgeSpell, AoE, Fire
Radius: 30
Mana Cost: (5-15)
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 120%
Requires Level 12Strikes enemies in front of you with a surge of flame. Burning enemies are dealt more damage.Per 1% Quality:
0.5% increased Cast Speed
Deals (21-514) to (31-771) Fire Damage
(50-88)% more Damage with Hits against Burning enemies
Cannot Ignite
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Flame Surge skill icon.png
N/AN/Ayes120.5120%
FlameblastFlameblastSpell, AoE, Fire, Channelling
Mana Cost: (3-6)
Cast Time: 0.20 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 50%
Requires Level 28Channels to build up a large explosion, which is released when you stop using the skill. The longer you channel, the larger the area of effect and damage of the explosion, up to 10 stages.Per 1% Quality:
1% increased Damage
Deals (32-241) to (48-362) Fire Damage
110% more Spell Damage for each stage
90% more Damage with Ailments for each stage
+5% chance to Ignite for each Stage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Flameblast skill icon.png
N/AN/Ayes280.250%
Freezing PulseFreezing PulseProjectile, Spell, Cold
Mana Cost: (4-18)
Cast Time: 0.65 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 125%
Projectile Speed: 1800
An icy projectile which has a chance to freeze enemies it passes through. The projectile fades quickly, reducing damage and freezing chance until it dissipates.Per 1% Quality:
2% increased Projectile Speed
Deals (7-798) to (11-1197) Cold Damage
Projectiles Pierce all Targets
(0-19)% increased Projectile Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Freezing Pulse skill icon.png
N/AN/Ayes10.65125%
Frost BombFrost BombSpell, AoE, Duration, Cold
Mana Cost: (6-19)
Can store 1 use(s)
Cooldown Time: 2.50 sec
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 200%
Requires Level 4Creates a crystal that pulses with cold for a duration. Each pulse applies a debuff to nearby enemies that reduces their cold resistance and life regeneration. When its duration ends, the crystal explodes, dealing heavy cold damage to enemies around it.Per 1% Quality:
1% increased Cold Damage
Deals (14-959) to (21-1439) Cold Damage
Base duration is 2 seconds
Base secondary duration is 5 seconds
-25% to Cold Resistance
75% reduced Life Regeneration rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Frost Bomb skill icon.png
N/AN/Ayes40.5200%
Frost WallFrost WallSpell, Duration, Cold
Mana Cost: (14-37)
Can store 3 use(s)
Cooldown Time: 3.00 sec
Cast Time: 0.50 sec
Requires Level 4Creates a wall of ice which holds back enemies. Targets under the wall are damaged and pushed back.Per 1% Quality:
1% increased Skill Effect Duration
Base duration is (3-4.9) seconds
0.15 seconds between appearance of Wall sections
Wall will be (28-56) units long
Deals (8-462) to (12-693) Cold Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Frost Wall skill icon.png
N/AN/Ayes40.5100%
FrostboltFrostboltProjectile, Spell, Cold
Mana Cost: (6-20)
Cast Time: 0.75 sec
Critical Strike Chance: 5.00%
Projectile Speed: 375
Fires a slow-moving projectile that pierces through enemies, dealing cold damage.Per 1% Quality:
1% increased Cold Damage
Deals (6-753) to (10-1129) Cold Damage
Projectiles Pierce all Targets
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Frostbolt skill icon.png
N/AN/Ayes10.75100%
Glacial CascadeGlacial CascadeSpell, AoE, Cold
Radius: 12
Mana Cost: (13-26)
Cast Time: 0.80 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 60%
Requires Level 28Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area.Per 1% Quality:
1% increased Damage
Deals (48-422) to (72-633) Physical Damage
60% of Physical Damage Converted to Cold Damage
+(0-2) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Glacial Cascade skill icon.png
N/AN/Ayes280.860%
Ice NovaIce NovaSpell, AoE, Cold
Radius: 30
Mana Cost: (10-31)
Cast Time: 0.80 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 70%
Requires Level 12A chilling circle of ice expands from the caster. If the caster targets near one of their Frostbolt projectiles, it will expand from the projectile instead.Per 1% Quality:
0.5% increased Area of Effect
Deals (15-486) to (21-715) Cold Damage
40% more Damage when Cast on Frostbolt
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ice Nova skill icon.png
N/AN/Ayes120.870%
Ice SpearIce SpearProjectile, Spell, Cold
Mana Cost: (9-27)
Cast Time: 0.85 sec
Critical Strike Chance: 7.00%
Damage Effectiveness: 80%
Projectile Speed: 1000
Requires Level 12Launches a shard of ice that pierces close enemies, before exploding on a distant enemy with a much higher critical strike chance.Per 1% Quality:
2% increased Projectile Speed
Deals (17-548) to (26-822) Cold Damage
(40-78)% increased Chill Duration on enemies
Second form has 600% increased Critical Strike Chance
(10-29)% increased Effect of Chill
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ice Spear skill icon.png
N/AN/Ayes120.8580%
IncinerateIncinerateSpell, Fire, Channelling, AoE
Mana Cost: (3-5)
Cast Time: 0.20 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 30%
Requires Level 12Continuously launches a torrent of fire from your hand, repeatedly damaging enemies. As you channel this spell longer, the flames spread wider close to you and spread longer directly in front of you. When you stop channelling you release a wave of fire damage over a wide and long area that will apply a powerful Ignite.Per 1% Quality:
1% increased Fire Damage
Deals (3-129) to (4-194) Fire Damage
8 maximum stages
Final wave deals 500% more Damage with Ignite
Final wave deals 500% more Damage with Hits
25% more Damage with Hits and Ailments for each stage
+4 to radius per stage, up to +15
100% increased angle per stage, up to 300%
Final wave always Ignites
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Incinerate skill icon.png
N/AN/Ayes120.230%
Lightning Spire TrapLightning Spire TrapTrap, Spell, Duration, AoE, Lightning
Mana Cost: (13-25)
Can store 3 use(s)
Cooldown Time: 8.00 sec
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 85%
Requires Level 28Throws a trap which, once triggered, will repeatedly strike multiple areas around it for a duration, dealing lightning damage. Modifiers to cast speed will affect how frequently it strikes. Has a higher chance to critically strike Shocked enemies.Per 1% Quality:
1% chance to Shock enemies
Trap lasts 4 seconds
Base duration is 3.5 seconds
Deals (17-217) to (51-652) Lightning Damage
(100-138)% increased Critical Strike Chance against Shocked Enemies
Strikes every 0.35 seconds
Strikes 3 Areas
Throws a Trap which uses this Skill when Triggered
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lightning Spire Trap skill icon.png
N/Ayesyes28185%
Lightning TendrilsLightning TendrilsSpell, AoE, Lightning, Channelling
Radius: 22
Mana Cost: (2-7)
Cast Time: 0.23 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 35%
While you channel this skill, it releases pulses of electrical energy, dealing lightning damage in a semicircular area in front of you.Per 1% Quality:
1% increased Lightning Damage
Deals (1-29) to (3-552) Lightning Damage
Stronger Pulses deal 50% more Damage with Hits and Ailments
Releases a Stronger Pulse every 4 Pulses
+(0-6) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lightning Tendrils skill icon.png
N/AN/Ayes10.2335%
Lightning TrapLightning TrapProjectile, Trap, Spell, Lightning
Mana Cost: (8-20)
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Projectile Speed: 960
Requires Level 12Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets.Per 1% Quality:
1% increased Lightning Damage
0.5% increased Effect of Shock
Deals (14-279) to (41-838) Lightning Damage
Trap lasts 4 seconds
Fires 8 additional Projectiles
20% chance to Shock enemies
(80-118)% increased Critical Strike Chance against Shocked Enemies
Throws a Trap which uses this Skill when Triggered
(0-19)% increased Effect of Shock
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lightning Trap skill icon.png
N/Ayesyes121100%
Lightning WarpLightning WarpSpell, AoE, Duration, Movement, Lightning
Radius: 16
Mana Cost: (15-33)
Cast Time: 1.00 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 60%
Requires Level 10Casts a delayed teleport to a target destination. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to.Per 1% Quality:
1% increased Cast Speed
Deals (1-37) to (19-707) Lightning Damage
(0-38)% reduced Duration
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lightning Warp skill icon.png
N/AN/Ayes10160%
Magma OrbMagma OrbProjectile, Spell, AoE, Fire, Chaining
Mana Cost: (5-22)
Cast Time: 0.70 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 140%
Lob a fiery orb that explodes as it strikes the ground. The skill chains, releasing another fiery orb that repeats this effect.Per 1% Quality:
1% increased Damage
Deals (8-699) to (10-1049) Fire Damage
Chains +(1-2) Times
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Magma Orb skill icon.png
N/AN/Ayes10.7140%
Orb of StormsOrb of StormsLightning, Spell, Duration, AoE, Chaining
Mana Cost: (11-28)
Can store 1 use(s)
Cooldown Time: 0.50 sec
Cast Time: 0.50 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 45%
Requires Level 4Creates a stationary electrical orb that frequently unleashes a splitting bolt of lightning at a nearby enemy. Modifers to cast speed will increase how frequently it does this. Using a lightning skill while inside the orb's cloud unleashes additional bolts. Casting this skill again will replace the previous orb. You can only cast this spell yourself, directly.Per 1% Quality:
1% increased Lightning Damage
Deals (2-118) to (5-353) Lightning Damage
Base duration is 6 seconds
Beams Split to hit (2-4) extra targets
Strikes every 1 second
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Orb of Storms skill icon.png
N/AN/Ayes40.545%
Shock NovaShock NovaSpell, AoE, Lightning
Radius: 26 / 14
Mana Cost: (13-26)
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 60%
Requires Level 28Casts a ring of Lightning around you, followed by a larger Lightning nova. Each effect hits enemies caught in their area with Lightning Damage.Per 1% Quality:
2% increased Shock Duration on enemies
Deals (26-275) to (79-825) Lightning Damage
Ring deals 80% less Damage
20% chance to Shock enemies
(20-39)% increased Effect of Shock
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Shock Nova skill icon.png
N/AN/Ayes280.7560%
SparkSparkProjectile, Spell, Duration, Lightning
Mana Cost: (5-23)
Cast Time: 0.65 sec
Critical Strike Chance: 6.00%
Projectile Speed: 560
Launches unpredictable sparks that move randomly until they hit an enemy or expire.Per 1% Quality:
1% increased Projectile Speed
Deals (1-52) to (20-997) Lightning Damage
Base duration is 2 seconds
Fires (4-6) additional Projectiles
(0-19)% increased Projectile Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Spark skill icon.png
N/AN/Ayes10.65100%
Storm BurstStorm BurstProjectile, AoE, Spell, Lightning, Channelling
Mana Cost: (5-10)
Cast Time: 0.65 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 40%
Requires Level 28Unleash a stream of projectiles while you channel this spell, which pierce through enemies, dealing lightning damage. When you stop channelling, the projectiles explode, dealing significant damage in an area around them. Additional projectiles are added in sequence.Per 1% Quality:
0.5% increased Area of Effect
Deals (31-183) to (47-275) Lightning Damage
65% more Area Damage
Fires an additional Projectile
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Storm Burst skill icon.png
N/AN/Ayes280.6540%
Storm CallStorm CallSpell, AoE, Duration, Lightning
Radius: 20
Mana Cost: (6-19)
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 80%
Requires Level 12Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it. When this happens, it will also set off the lightning at any other markers you've cast.Per 1% Quality:
0.5% increased Area of Effect
Deals (13-341) to (24-633) Lightning Damage
Base duration is 1.5 seconds
(10-29)% increased Effect of Shock
+(0-6) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Storm Call skill icon.png
N/AN/Ayes120.580%
Tempest ShieldTempest ShieldSpell, Lightning, Chaining, Duration
Mana Cost: (17-21)
Cast Time: 0.25 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 60%
Requires Level 16Enchants your shield with the power of storms, which lashes out to deal arcing lightning damage to attackers when you block them. Blocking refreshes the duration of Tempest Shield.Per 1% Quality:
1% increased Lightning Damage
Deals (24-284) to (36-426) Lightning Damage
Additional 3% Shield Block Chance
Chains +1 Times
Base duration is 12 seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Tempest Shield skill icon.png
yesN/Ayes160.2560%
Vaal ArcVaal ArcVaal, Spell, Chaining, Lightning, Duration
Souls Per Use: 25 (N) /
Can Store 1 Use(s)
Soul Gain Prevention: 4.000 sec
Cast Time: 0.80 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 180%
Requires Level 12A shocking arc of lightning stretches from the caster to a targeted enemy and chains to other nearby enemies. Each time the beam chains it will also chain simultaneously to a second enemy, but no enemy can be hit twice by the beams. Also grants a buff making you lucky when damaging enemies with Arc for a short duration.Per 1% Quality:
1.5% increased Shock Duration on enemies
Deals (38-924) to (64-1539) Lightning Damage
100% chance to Shock enemies
Chains +(5-9) Times
100% increased Effect of Shock
100% increased Shock Duration on enemies
15% more Damage for each remaining Chain
Base duration is 4 seconds
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Arc skill icon.png
N/AN/Ayes120.8180%
Vaal Cold SnapVaal Cold SnapVaal, Spell, AoE, Duration, Cold
Souls Per Use: 35 (N) /
Can Store 1 Use(s)
Soul Gain Prevention: 14.000 sec
Cast Time: 0.85 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 180%
Requires Level 16Creates a sudden burst of cold around you, damaging enemies. This also creates an expanding area around you which chills surrounding enemies and deals cold damage over time to them. Enemies that die while in the area grant Frenzy Charges, and you will passively gain Frenzy Charges while there are enemies in the area.Per 1% Quality:
0.5% increased Area of Effect
Deals (35-800) to (53-1201) Cold Damage
Base duration is 4 seconds
Always Freezes enemies
Gain a Frenzy Charge when an Enemy Dies while in this Skill's Area
Every second, gain a Frenzy Charge if an Enemy is in this Skill's Area
Deals (29.5-1195.1) Base Cold Damage per second
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
(0-19)% increased Effect of Chill
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Cold Snap skill icon.png
N/Ayesyes160.85180%
Vaal FireballVaal FireballProjectile, Vaal, Spell, AoE, Fire
Souls Per Use: 30 (N) /
Can Store 1 Use(s)
Soul Gain Prevention: 5.000 sec
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 160%
Launches a series of fireballs in all directions around the caster.Per 1% Quality:
0.5% chance to Ignite enemies
Deals (7-890) to (10-1335) Fire Damage
Fires Projectiles at all nearby Enemies
(20-39)% chance to Ignite enemies
(50-88)% more Damage with Ignite
+(0-4) to radius
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Fireball skill icon.png
N/AN/Ayes10.75160%
Vaal FlameblastVaal FlameblastVaal, Spell, AoE, Fire, Channelling
Souls Per Use: 30 (N) /
Can Store 1 Use(s)
Soul Gain Prevention: 6.000 sec
Cast Time: 0.50 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 50%
Requires Level 28Targets an area and builds up stages in that area based on cast speed. It explodes every 5 stages, until it reaches a maximum of 15. As it gains more stages, the area gets smaller but the damage gets higher.Per 1% Quality:
1% increased Damage
Deals (32-241) to (48-362) Fire Damage
110% more Spell Damage for each stage
90% more Damage with Ailments for each stage
+5% chance to Ignite for each Stage
-1 to Radius for each Stage
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Flameblast skill icon.png
N/AN/Ayes280.550%
Vaal Ice NovaVaal Ice NovaVaal, Spell, AoE, Cold
Souls Per Use: 25 (N) /
Can Store 1 Use(s)
Soul Gain Prevention: 4.000 sec
Cast Time: 0.80 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 70%
Requires Level 12A chilling circle of ice expands from the caster, repeating from every enemy it hits. If the caster targets near one of their Frostbolt projectiles, it will expand from the projectile instead.Per 1% Quality:
0.5% increased Area of Effect
Deals (11-274) to (17-428) Cold Damage
Causes smaller novas up to 5 times on enemies hit
20% reduced Area of Effect each repeat
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Ice Nova skill icon.png
N/AN/Ayes120.870%
Vaal Lightning TrapVaal Lightning TrapProjectile, Trap, Vaal, Spell, Duration, Lightning
Souls Per Use: 20 (N) /
Can Store 3 Use(s)
Soul Gain Prevention: 5.000 sec
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Requires Level 12Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets and leaving a trail of shocking ground.Per 1% Quality:
Shocked Ground causes 0.25% increased Damage taken
Deals (14-279) to (41-838) Lightning Damage
Trap lasts 4 seconds
Fires 8 additional Projectiles
Base duration is 4 seconds
Shocked Ground causes 15% increased Damage taken
Throws a Trap which uses this Skill when Triggered
Projectiles leave Shocking Ground
Projectiles Pierce all Targets
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Lightning Trap skill icon.png
N/Ayesyes121100%
Vaal SparkVaal SparkProjectile, Vaal, Spell, Duration, Lightning
Souls Per Use: 30 (N) /
Can Store 1 Use(s)
Soul Gain Prevention: 6.000 sec
Cast Time: 0.65 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 40%
Continuously launches unpredictable sparks in all directions that move randomly until they hit an enemy or expire.Per 1% Quality:
1% increased Projectile Speed
Deals (1-24) to (11-454) Lightning Damage
Base duration is 2 seconds
Fires Projectiles at all nearby Enemies
(0-19)% increased Projectile Speed
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Spark skill icon.png
N/AN/Ayes10.6540%
Vaal Storm CallVaal Storm CallVaal, Spell, AoE, Duration, Lightning
Souls Per Use: 30 (N) /
Can Store 1 Use(s)
Soul Gain Prevention: 6.000 sec
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Requires Level 12Sets a marker at a location. Lightning strikes random enemies around the marker repeatedly over the skill's duration, dealing damage in an area around the strike. Modifiers to the skill's duration will also affect the delay between these strikes. When the duration ends, a large bolt of lightning strikes the marker, dealing damage around it.Per 1% Quality:
0.5% increased Area of Effect
Deals (14-370) to (26-687) Lightning Damage
Base duration is 6 seconds
(10-29)% increased Effect of Shock
Strikes an Enemy every 0.25 seconds
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Storm Call skill icon.png
N/AN/Ayes120.5100%
VortexVortexSpell, AoE, Cold, Duration
Mana Cost: (11-21)
Cast Time: 0.90 sec
Critical Strike Chance: 5.00%
Requires Level 28An icy blast explodes around the caster, dealing cold damage to enemies, and leaving behind a whirling vortex that continues to deal cold damage over time and chill enemies caught in it. If the caster targets near one of their Frostbolt projectiles, it will explode from the projectile instead, destroying it.Per 1% Quality:
0.5% increased Area of Effect
Deals (50-458) to (75-688) Cold Damage
Base duration is 3 seconds
Deals (41.6-684.5) Base Cold Damage per second
40% more Damage when Cast on Frostbolt
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vortex skill icon.png
N/AN/Ayes280.9100%
Flame TotemFlame TotemProjectile, Totem, Spell, Fire
Mana Cost: (12-42)
Cast Time: 0.25 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 25%
Projectile Speed: 750
Requires Level 4Summons a totem that fires a stream of flame at nearby enemies.Per 1% Quality:
1% increased totem life
Totem lasts 8 seconds
Deals (1-122) to (2-183) Fire Damage
Summons a Totem which uses this Skill
Projectiles Pierce all Targets
Fires (0-2) additional Projectiles
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Flame Totem skill icon.png
yesN/Ayes40.2525%
Molten ShellMolten ShellSpell, AoE, Duration, Fire
Radius: 15
Mana Cost: (8-28)
Cast Time: 0.50 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 200%
Requires Level 4Summons fiery elemental shields providing additional armour for a short duration. If cumulative physical damage prevented by your blocking or armour reaches a threshold, the shields explode outwards, dealing fire damage to surrounding enemies.Per 1% Quality:
1% chance to Ignite enemies
Deals (14-1962) to (20-2943) Fire Damage
Shields break after (26-1508) total Damage is prevented
(17-943) additional Armour
Base duration is 10 seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Molten Shell skill icon.png
yesN/AN/A40.5200%
Shockwave TotemShockwave TotemTotem, Spell, AoE
Radius: 24
Mana Cost: (24-58)
Cast Time: 0.60 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 60%
Requires Level 28Summons a totem that shakes the earth around it, knocking back and damaging nearby enemiesPer 1% Quality:
1% increased totem life
Deals (23-231) to (46-429) Physical Damage
Totem lasts 8 seconds
25% chance to Knock Enemies Back on hit
Summons a Totem which uses this Skill
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Shockwave Totem skill icon.png
yesN/AN/A280.660%
Vaal Molten ShellVaal Molten ShellVaal, Spell, AoE, Duration, Fire
Souls Per Use: 50 (N) /
Can Store 1 Use(s)
Soul Gain Prevention: 5.000 sec
Cast Time: 0.50 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 200%
Requires Level 4Summons fiery elemental shields providing additional armour for a short duration. Whenever you prevent any amount of physical damage from a hit, the shields cause a burst of flame, dealing fire damage to surrounding enemies.Per 1% Quality:
1% chance to Ignite enemies
Deals (9-696) to (14-1043) Fire Damage
(17-943) additional Armour
Base duration is 5 seconds
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Molten Shell skill icon.png
yesN/AN/A40.5200%

Attack skill effectiveness

Skill gemStr.Dex.Int.Lvl.Dmg.
Eff.
BarrageBarrageAttack, Bow
Mana Cost: (7-11)
Cast Time: 1.00 sec
Damage Effectiveness: (40%-48%)
Requires Level 12After a short preparation time, you attack repeatedly with a ranged weapon. These attacks have a small randomised spread. Only works with Bows and Wands.Per 1% Quality:
0.5% increased Projectile Damage
Deals (40-47.6)% of Base Damage
Fires 4 additional Projectiles
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Barrage skill icon.png
N/AyesN/A12(40%-48%)
Blade FlurryBlade FlurryAttack, AoE, Channelling, Melee
Radius: 14 / 17 / 19
Mana Cost: 4
Cast Time: 1.00 sec
Damage Effectiveness: (45%-56%)
Requires Level 28Repeatedly strike at enemies in a circle in front of you while channelling, dealing damage to and around the struck enemy. The damage is continually boosted while channelling. You unleash an additional strike for each stage reached once the channelling ends. Requires a Dagger, Claw or One-Handed Sword.Per 1% Quality:
0.5% increased Attack Speed
Deals (45-56.4)% of Base Damage
60% more Attack Speed
20% more Damage with Hits and Ailments for each stage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Blade Flurry skill icon.png
N/Ayesyes28(45%-56%)
Blast RainBlast RainFire, Attack, AoE, Bow
Radius: 24
Mana Cost: (8-10)
Cast Time: 1.00 sec
Damage Effectiveness: (40%-48%)
Requires Level 28Fires an arrow up in the air, which splits and rains down in a series of explosions over an area. The explosions will always overlap on the targeted area.Per 1% Quality:
0.5% increased Area of Effect
Deals (40-47.6)% of Base Damage
100% of Physical Damage Converted to Fire Damage
Causes 4 Explosions
Penetrates (15-25)% Fire Resistance
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Blast Rain skill icon.png
N/AyesN/A28(40%-48%)
Blink ArrowBlink ArrowAttack, Minion, Duration, Movement, Bow
Mana Cost: (14-20)
Can store 1 use(s)
Cooldown Time: 3.00 sec
Cast Time: 1.00 sec
Requires Level 10Fires an arrow at the target destination. When the arrow lands, you are teleported to it and a clone is summoned at your old location. The clone is a minion that uses your bow and quiver.Per 1% Quality:
1.5% increased Arrow Speed
Base duration is 3 seconds
Minions deal 75% more Damage
(0-114)% increased Minion Damage
(0-57)% increased Minion Maximum Life
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Blink Arrow skill icon.png
N/AyesN/A10100%
Burning ArrowBurning ArrowAttack, Fire, Bow
Mana Cost: (5-8)
Cast Time: 1.00 sec
Damage Effectiveness: (150%-184%)
Projectile Speed: 3260
Fires an arrow that deals fire damage to its target and has an increased chance of igniting it.Per 1% Quality:
3% increased Ignite Duration on enemies
Deals (150-184.2)% of Base Damage
(30-49)% chance to Ignite enemies
(30-68)% more Damage with Ignite
50% of Physical Damage Converted to Fire Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Burning Arrow skill icon.png
N/AyesN/A1(150%-184%)
Caustic ArrowCaustic ArrowAttack, AoE, Duration, Chaos, Bow
Radius: 20
Mana Cost: (8-16)
Cast Time: 1.00 sec
Projectile Speed: 3260
Requires Level 4Fires an arrow which deals additional chaos damage to enemies it hits, and creates a caustic cloud. Enemies in the cloud take chaos damage over time.Per 1% Quality:
0.5% increased Area of Effect
Base duration is (2.8-4.8) seconds
Deals (5.3-765) Base Chaos Damage per second
Gain (30-49)% of your Physical Damage as Extra Chaos Damage
Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect
+(0-4) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Caustic Arrow skill icon.png
N/AyesN/A4100%
Charged DashCharged DashMovement, AoE, Channelling, Attack, Lightning, Melee
Mana Cost: 4
Cast Time: 1.00 sec
Damage Effectiveness: (75%-92%)
Requires Level 28Channel to project a mirage forward in the direction you're facing, based on your movement speed. Release to teleport to the mirage dealing area of effect damage multiple times along the way. Travelling further applies a bonus to the damage as well as dealing damage in larger areas. Faster attack speed and lower movement speed will both cause damage to be dealt more frequently along the path.Per 1% Quality:
0.5% increased Attack Speed
Deals (75-92.1)% of Base Damage
60% more Attack Speed
50% of Physical Damage Converted to Lightning Damage
Final wave deals 75% of Damage per stage
Deals 150% more Damage while Channelling if Mirage has finished moving
Illusion moves at 130% of your Movement Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Charged Dash skill icon.png
N/AyesN/A28(75%-92%)
CycloneCycloneAttack, AoE, Movement, Melee
Mana Cost: 12
Cast Time: 1.00 sec
Damage Effectiveness: (45%-56%)
Requires Level 28Damage enemies around you, then perform a spinning series of attacks as you travel to a target location. Cannot be supported by Ruthless or Multistrike.Per 1% Quality:
0.5% increased Area of Effect
Deals (45-56.4)% of Base Damage
50% more Attack Speed
30% less Movement Speed
First Hit deals 50% less Damage
+(0-3) to Melee range
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Cyclone skill icon.png
yesyesN/A28(45%-56%)
Double StrikeDouble StrikeAttack, Melee
Mana Cost: 5
Cast Time: 1.00 sec
Damage Effectiveness: (70%-94%)
Performs two fast attacks on target enemy with your main hand melee weapon.Per 1% Quality:
0.5% increased Attack Speed
Deals (70-93.9)% of Base Damage
Adds (3-113) to (5-169) Physical Damage against Bleeding Enemies
+(0-3) to Melee range
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Double Strike skill icon.png
N/AyesN/A1(70%-94%)
Dual StrikeDual StrikeAttack, Melee
Mana Cost: 5
Cast Time: 1.00 sec
Damage Effectiveness: (85%-104%)
Attacks with both weapons, dealing the damage of both in one strike. Dual wield only. Does not work with wands.Per 1% Quality:
0.5% increased Attack Speed
Deals (85-104)% of Base DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Dual Strike skill icon.png
yesyesN/A1(85%-104%)
Elemental HitElemental HitAttack, Melee, Fire, Cold, Lightning, AoE, Bow
Mana Cost: (7-11)
Cast Time: 1.00 sec
Requires Level 12Each attack with this skill will choose an element at random, and will only be able to deal damage of that element. If the attack hits an enemy, it will also deal damage in an area around them, with the radius being larger if that enemy is suffering from an ailment of the chosen element. It will avoid choosing the same element twice in a row.Per 1% Quality:
1% increased Elemental Damage
Adds (23-590) to (43-1096) Fire Damage to Attacks
Adds (19-483) to (35-896) Cold Damage to Attacks
Adds (4-95) to (70-1802) Lightning Damage to Attacks
(30-49)% chance to Freeze, Shock and Ignite
10% more Damage per Elemental Ailment on the Enemy
80% more Area Radius against Enemies affected by an Ailment of the chosen Element
Only Deals Damage of the chosen Element
Deals no Damage of other Damage Types
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Elemental Hit skill icon.png
N/AyesN/A12100%
Explosive ArrowExplosive ArrowFire, Attack, AoE, Duration, Bow
Radius: 15
Mana Cost: (18-27)
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Projectile Speed: 3260
Requires Level 28Fires an arrow which acts as a short duration fuse. Applying additional arrows to an enemy extends the duration. When the target dies or the fuses expire, the arrows explode, dealing fire AoE damage to nearby enemies. The AoE radius is proportional to the number of arrows upon death.Per 1% Quality:
1% chance to Ignite enemies
Base duration is 1 seconds
Explosion deals (44-586) to (66-879) Base Fire Damage per Fuse Charge
+2 to Explosion Radius per Fuse Charge
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Explosive Arrow skill icon.png
N/AyesN/A28100%
Flicker StrikeFlicker StrikeAttack, Melee, Movement
Mana Cost: 10
Can store 1 use(s)
Cooldown Time: 2.00 sec
Cast Time: 1.00 sec
Damage Effectiveness: (130%-160%)
Requires Level 10Teleports the character to a nearby monster and attacks it with a melee weapon. If no specific monster is chosen, one is picked at random. The cooldown can be bypassed by expending a Frenzy Charge.Per 1% Quality:
1% increased Damage
Deals (130-160.4)% of Base Damage
20% more Attack Speed
10% increased Attack Speed per Frenzy Charge
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Flicker Strike skill icon.png
N/AyesN/A10(130%-160%)
FrenzyFrenzyAttack, Melee, Bow
Mana Cost: 10
Cast Time: 1.00 sec
Damage Effectiveness: (110%-137%)
Requires Level 16Performs an attack that gives the character a frenzy charge if it hits. Frenzy charges increase your attack speed.Per 1% Quality:
0.5% increased Attack Speed
Deals (110-136.6)% of Base Damage
5% increased Physical Damage per Frenzy Charge
5% increased Attack Speed per Frenzy Charge
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Frenzy skill icon.png
N/AyesN/A16(110%-137%)
Frost BladesFrost BladesProjectile, Attack, Melee, Cold
Mana Cost: 6
Cast Time: 1.00 sec
Projectile Speed: 2250
Attack an enemy with increased range, releasing icy blades from the targeted enemy which fly at other enemies. Requires a Melee Weapon.Per 1% Quality:
1% increased Projectile Damage
Deals (100-141.8)% of Base Damage
Fires (4-7) additional Projectiles
+(18-21) to Melee Weapon Range
60% of Physical Damage Converted to Cold Damage
(0-19)% increased Projectile Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Frost Blades skill icon.png
N/AyesN/A1(100%-142%)
Ice ShotIce ShotAttack, AoE, Duration, Cold, Bow
Radius: 23 / 10
Mana Cost: (6-10)
Cast Time: 1.00 sec
Damage Effectiveness: (120%-147%)
Projectile Speed: 3260
Fires an arrow that converts some physical damage to cold on its target and converts all physical damage to cold in a cone behind that target. Creates a patch of ground ice under the target.Per 1% Quality:
1% increased Cold Damage
Deals (120-146.6)% of Base Damage
60% of Physical Damage Converted to Cold Damage
Base duration is 1.5 seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ice Shot skill icon.png
N/AyesN/A1(120%-147%)
LacerateLacerateAttack, AoE, Melee
Radius: 38
Mana Cost: 8
Cast Time: 1.00 sec
Damage Effectiveness: (60%-74%)
Requires Level 12Slashes twice, releasing waves of force that damage enemies they hit. Enemies in the middle of the slashes can be hit by both. If you are dual wielding, you attack with your Main Hand, then your Off Hand. Can be used with Axes and Swords.Per 1% Quality:
0.5% increased Area of Effect
Deals (60-73.7)% of Base Damage
Melee Attacks have 25% chance to cause Bleeding
25% more Damage with Hits and Ailments against Bleeding enemies
+(0-9) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lacerate skill icon.png
yesyesN/A12(60%-74%)
Lightning ArrowLightning ArrowAttack, AoE, Lightning, Bow
Mana Cost: (7-11)
Cast Time: 1.00 sec
Projectile Speed: 3260
Requires Level 12Fires a charged arrow at the target, causing them to be struck by a bolt of lightning which damages nearby enemies.Per 1% Quality:
0.5% chance to Shock enemies
Deals (100-119)% of Base Damage
50% of Physical Damage Converted to Lightning Damage
Hits up to 3 additional enemies near the target
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lightning Arrow skill icon.png
N/AyesN/A12(100%-119%)
Lightning StrikeLightning StrikeProjectile, Attack, Melee, Lightning
Mana Cost: 6
Cast Time: 1.00 sec
Damage Effectiveness: (130%-176%)
Requires Level 12Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy is released from the weapon as projectiles as you strike, flying out behind your target to hit farther-away enemies. The projectiles cannot miss if the melee attack hit its target.Per 1% Quality:
1% increased Lightning Damage
Deals (130-175.6)% of Base Damage
50% of Physical Damage Converted to Lightning Damage
Fires (4-7) additional Projectiles
Projectiles deal 25% less Damage
Damage over time caused by Projectiles deals 25% less Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lightning Strike skill icon.png
N/Ayesyes12(130%-176%)
Mirror ArrowMirror ArrowAttack, Minion, Duration, Bow
Mana Cost: (14-20)
Can store 1 use(s)
Cooldown Time: 3.00 sec
Cast Time: 1.00 sec
Requires Level 10Fires an arrow at the target destination. When the arrow lands, a clone is summoned. The clone is a minion that uses your bow and quiver.Per 1% Quality:
1.5% increased Arrow Speed
Base duration is 3 seconds
Minions deal 75% more Damage
(0-114)% increased Minion Damage
(0-57)% increased Minion Maximum Life
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Mirror Arrow skill icon.png
N/AyesN/A10100%
PuncturePunctureAttack, Duration, Melee, Bow
Mana Cost: 6
Cast Time: 1.00 sec
Requires Level 4Punctures the target, causing a bleeding debuff, which will be affected by modifiers to skill duration. Puncture works with bows, daggers, claws or swords.Per 1% Quality:
1% increased Skill Effect Duration
Deals (100-122.8)% of Base Damage
Base duration is 8 seconds
Causes Bleeding
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Puncture skill icon.png
N/Ayesyes4(100%-123%)
Rain of ArrowsRain of ArrowsAttack, AoE, Bow
Radius: 24
Mana Cost: (7-11)
Cast Time: 1.00 sec
Damage Effectiveness: (40%-50%)
Requires Level 12Fires multiple arrows into the air, to land in sequence after a delay, starting at the targeted location and spreading outwards in all directions. Each arrow deals damage in an area around it. Half of the arrows will land directly on targets if there are targets in their range.Per 1% Quality:
0.5% increased Area of Effect
Deals (40-50)% of Base Damage
Fires (17-21) additional Arrows
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Rain of Arrows skill icon.png
N/AyesN/A12(40%-50%)
ReaveReaveAttack, AoE, Melee
Radius: 20
Mana Cost: 6
Cast Time: 1.00 sec
Requires Level 12Attacks a small area in front of you. Each Reave that hits an enemy increases the area of effect. The area is reset after a short period without hitting anything. Only works with Daggers, Claws, and One-Handed Swords.Per 1% Quality:
0.5% increased Attack Speed
Deals (100-138)% of Base Damage
50% more Area of Effect for each stage
+(0-4) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Reave skill icon.png
N/Ayesyes12(100%-138%)
RiposteRiposteTrigger, Attack, Melee
Can store 1 use(s)
Cooldown Time: 0.80 sec
Cast Time: 1.00 sec
Requires Level 4Perform a deadly counter-attack when you block. Uses both weapons while you're dual wielding.Per 1% Quality:
1% increased Damage
Deals (100-138)% of Base Damage
Trigger this Skill when you Block
You cannot use this Attack directly
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Riposte skill icon.png
N/AyesN/A4(100%-138%)
Shrapnel ShotShrapnel ShotLightning, Attack, AoE, Bow
Mana Cost: (6-10)
Cast Time: 1.00 sec
Damage Effectiveness: (80%-99%)
Projectile Speed: 3260
Fires an arrow that pierces through enemies. Arrows are fired with such force that they create a burst of lightning, damaging all enemies in a cone in front of the archer.Per 1% Quality:
0.5% increased Area of Effect
Deals (80-99)% of Base Damage
50% of Physical Damage Converted to Lightning Damage
Arrows Pierce (4-7) additional Targets
+(0-5) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Shrapnel Shot skill icon.png
N/AyesN/A1(80%-99%)
Siege BallistaSiege BallistaTotem, Attack, Bow
Mana Cost: (8-13)
Cast Time: 1.00 sec
Damage Effectiveness: (140%-170%)
Projectile Speed: 3260
Requires Level 4Summons a totem that attacks with piercing arrows. It attacks slowly, but deals increased damage.Per 1% Quality:
1% increased Totem Placement speed
Deals (140-170.4)% of Base Damage
50% less Attack Speed
Totem lasts 8 seconds
Arrows Pierce (6-9) additional Targets
Summons a Totem which uses this Skill
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Siege Ballista skill icon.png
N/AyesN/A4(140%-170%)
Spectral Shield ThrowSpectral Shield ThrowProjectile, Attack
Mana Cost: (7-10)
Cast Time: 1.00 sec
Requires Level 12Throws a spectral copy of your shield as a projectile which cannot pierce, and deals off-hand damage augmented by the defences of the shield. When it collides with something it will shatter, launching a number of smaller shards as projectiles in all directions. Modifiers that cause additional projectiles to be fired will add more shards, not more copies of the shield.Per 1% Quality:
1% increased Projectile Damage
(13-132) to (19-198) Base Off Hand Physical Damage
2 to 3 Added Physical Damage per 15 Armour or Evasion Rating on Shield
Fires 8 additional Projectiles
Shard Projectiles Deal 25% less Damage
Base Off Hand Attack time is (0.7-0.61) seconds
+0.1% to Critical Strike Chance per 10 Maximum Energy Shield on Shield
Base Off Hand Critical Strike Chance is 5%
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Spectral Shield Throw skill icon.png
yesyesN/A12100%
Spectral ThrowSpectral ThrowProjectile, Attack
Mana Cost: (7-9)
Cast Time: 1.00 sec
Damage Effectiveness: (54%-90%)
Projectile Speed: 1000
Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that strikes enemies in its path.Per 1% Quality:
0.5% increased Attack Speed
Deals (54-90.5)% of Base DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Spectral Throw skill icon.png
yesyesN/A1(54%-90%)
Split ArrowSplit ArrowAttack, Bow
Mana Cost: (6-10)
Cast Time: 1.00 sec
Damage Effectiveness: (90%-109%)
Projectile Speed: 3260
Fires multiple arrows at different targets.Per 1% Quality:
0.5% increased Attack Speed
Deals (90-109)% of Base Damage
Fires (4-6) additional Arrows
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Split Arrow skill icon.png
N/AyesN/A1(90%-109%)
Tornado ShotTornado ShotAttack, Bow
Mana Cost: (8-10)
Cast Time: 1.00 sec
Damage Effectiveness: (90%-109%)
Requires Level 28Fires a piercing shot that travels until it reaches the targeted location. It will then fire projectiles out in all directions from that point.Per 1% Quality:
1% increased Projectile Damage
Deals (90-109)% of Base Damage
Fires 3 secondary Projectiles
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Tornado Shot skill icon.png
N/AyesN/A28(90%-109%)
Vaal Burning ArrowVaal Burning ArrowVaal, Attack, AoE, Fire, Bow
Souls Per Use: 20 (N) /
Can Store 3 Use(s)
Soul Gain Prevention: 2.000 sec
Cast Time: 1.00 sec
Damage Effectiveness: (160%-198%)
Projectile Speed: 3260
Fires an arrow that explodes, dealing fire damage to its target and other nearby enemies, with an increased chance of igniting them.Per 1% Quality:
3% increased Ignite Duration on enemies
Deals (160-198)% of Base Damage
(30-49)% chance to Ignite enemies
(30-68)% more Damage with Ignite
50% of Physical Damage Converted to Fire Damage
Projectiles Pierce 3 additional Targets
Can't be Evaded
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Burning Arrow skill icon.png
N/AyesN/A1(160%-198%)
Vaal CycloneVaal CycloneVaal, Attack, AoE, Duration, Melee, Movement
Souls Per Use: 35 (N) /
Can Store 1 Use(s)
Soul Gain Prevention: 5.000 sec
Cast Time: 1.00 sec
Damage Effectiveness: (50%-61%)
Requires Level 28Spin and attack in place, damaging nearby enemies and pulling others towards you. Cannot be supported by Ruthless.Per 1% Quality:
0.5% increased Area of Effect
Deals (50-61.4)% of Base Damage
100% more Attack Speed
Base duration is 5 seconds
50% increased Area of Effect
Can't be Evaded
+(0-3) to Melee range
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Cyclone skill icon.png
yesyesN/A28(50%-61%)
Vaal Double StrikeVaal Double StrikeVaal, Attack, Melee, Duration
Souls Per Use: 30 (N) /
Can Store 2 Use(s)
Soul Gain Prevention: 6.000 sec
Cast Time: 1.00 sec
Damage Effectiveness: (33%-40%)
Performs two fast attacks on target enemy with your main hand melee weapon, each of which summons a double of you for a duration to continuously attack monsters in this fashion.Per 1% Quality:
0.5% increased Attack Speed
Deals (33-40.5)% of Base Damage
Base duration is 6 seconds
Adds (3-113) to (5-169) Physical Damage against Bleeding Enemies
Can't be Evaded
Doubles have (0-57)% increased Movement Speed
+(0-3) to Melee range
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Double Strike skill icon.png
N/AyesN/A1(33%-40%)
Vaal Lightning StrikeVaal Lightning StrikeProjectile, Vaal, Attack, Melee, Duration, Lightning
Souls Per Use: 20 (N) /
Can Store 1 Use(s)
Soul Gain Prevention: 8.000 sec
Cast Time: 1.00 sec
Damage Effectiveness: (80%-98%)
Requires Level 12Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy becomes an orb attached to the enemy you hit, or the ground if you don't hit an enemy. The orb will periodically fire projectiles at other nearby enemies for a duration, which will also damage the enemy the orb is attached to.Per 1% Quality:
1% increased Lightning Damage
Deals (80-98.2)% of Base Damage
50% of Physical Damage Converted to Lightning Damage
Base duration is 8 seconds
Fires (4-8) additional Projectiles
Can't be Evaded
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Lightning Strike skill icon.png
N/Ayesyes12(80%-98%)
Vaal Rain of ArrowsVaal Rain of ArrowsVaal, Attack, AoE, Bow
Souls Per Use: 20 (N) /
Can Store 2 Use(s)
Soul Gain Prevention: 5.000 sec
Cast Time: 1.00 sec
Requires Level 12Fires multiple arrows into the air, to land in mutliple sequences after a delay, each starting at the targeted location and spreading outwards in all directions. Each arrow deals damage in an area around it. Half of the arrows will land directly on targets if there are targets in their range.Per 1% Quality:
0.5% increased Area of Effect
Deals (80-100.1)% of Base Damage
Fires (17-21) additional Arrows
Fires 3 additional sequences of arrows
150% increased Effect of Maim
Maim on Hit
Can't be Evaded
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Rain of Arrows skill icon.png
N/AyesN/A12(80%-100%)
Vaal ReaveVaal ReaveVaal, Attack, AoE, Melee
Radius: 12
Souls Per Use: 35 (N) /
Can Store 2 Use(s)
Soul Gain Prevention: 4.000 sec
Cast Time: 1.00 sec
Requires Level 12Repeatedly attacks a large area in different directions. Each Vaal Reave that hits an enemy increases the area of effect. The area is reset after a short period without hitting anything. Only works with Daggers, Claws, and One-Handed Swords.Per 1% Quality:
0.5% increased Attack Speed
Deals (100-122.8)% of Base Damage
50% more Area of Effect for each stage
150% more Attack Speed
Can't be Evaded
+(0-4) to radius
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Reave skill icon.png
N/Ayesyes12(100%-123%)
Vaal Spectral ThrowVaal Spectral ThrowProjectile, Vaal, Attack
Souls Per Use: 10 (N) /
Can Store 3 Use(s)
Soul Gain Prevention: 6.000 sec
Cast Time: 1.00 sec
Damage Effectiveness: (91%-135%)
Throws a spectral copy of your melee weapon. It spirals out in a spinning attack that strikes enemies in its path.Per 1% Quality:
0.5% increased Attack Speed
Deals (91-135.46)% of Base Damage
Fires 4 additional Projectiles
Can't be Evaded
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Spectral Throw skill icon.png
yesyesN/A1(91%-135%)
Viper StrikeViper StrikeAttack, Duration, Melee, Chaos
Mana Cost: 5
Cast Time: 1.00 sec
Damage Effectiveness: (115%-142%)
Hits the enemy, adding some of your physical damage as chaos damage and applying poison. Requires a claw, dagger or sword.Per 1% Quality:
0.5% increased Attack Speed
Deals (115-141.6)% of Base Damage
25% of Physical Damage Converted to Chaos Damage
60% chance to Poison on Hit
Base duration is 4 seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Viper Strike skill icon.png
N/AyesN/A1(115%-142%)
Whirling BladesWhirling BladesAttack, Movement, Melee
Mana Cost: 15
Cast Time: 2.60 sec
Damage Effectiveness: (80%-99%)
Requires Level 10Dive through enemies, dealing weapon damage. Only works with daggers, claws and one handed swords. Cannot be supported by Multistrike.Per 1% Quality:
0.5% increased Attack Speed
Deals (80-99)% of Base DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Whirling Blades skill icon.png
N/Ayesyes10(80%-99%)
Wild StrikeWild StrikeProjectile, Attack, Melee, Lightning, Cold, Fire, AoE, Chaining
Mana Cost: 6
Cast Time: 1.00 sec
Damage Effectiveness: (130%-176%)
Projectile Speed: 1800
Requires Level 28Your melee weapon strikes an enemy, converting physical damage to a random element. Then, depending on the element chosen, it releases a fiery explosion, an arcing bolt of lightning, or an icy wave.Per 1% Quality:
1% increased Elemental Damage
Deals (130-175.6)% of Base Damage
100% of Physical Damage Converted to Fire, Cold or Lightning Damage
Chains +(4-7) Times
Fires 2 additional Projectiles
Projectiles Pierce all Targets
(0-19)% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Wild Strike skill icon.png
yesyesN/A28(130%-176%)
Kinetic BlastKinetic BlastAttack, AoE, Projectile
Radius: 14
Mana Cost: (15-16)
Cast Time: 1.00 sec
Damage Effectiveness: (120%-147%)
Requires Level 28Fires a projectile from a Wand that causes a series of small explosions surrounding its point of impact, each damaging enemies caught in the area.Per 1% Quality:
0.5% increased Area of Effect
Deals (120-146.6)% of Base Damage
Creates 4 explosions
25% less Area Damage
(0-19)% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Kinetic Blast skill icon.png
N/AN/Ayes28(120%-147%)
Power SiphonPower SiphonAttack, Projectile
Mana Cost: (7-11)
Cast Time: 1.00 sec
Damage Effectiveness: (125%-151%)
Requires Level 12Fires your wand to unleash projectiles that fire toward enemies in front of you or to your sides, dealing increased damage and granting you a power charge if an enemy is killed by, or soon after, the hit.Per 1% Quality:
1% increased Damage
Deals (125-150.7)% of Base Damage
Fires (4-7) additional Projectiles
20% chance to gain a Power Charge when Projectile Hits a Rare or Unique Enemy
+10% to Critical Strike Multiplier per Power Charge
20% increased Critical Strike Chance per Power Charge
Culling Strike
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Power Siphon skill icon.png
N/AN/Ayes12(125%-151%)
Vaal Power SiphonVaal Power SiphonVaal, Attack, Projectile
Souls Per Use: 15 (N) /
Can Store 2 Use(s)
Soul Gain Prevention: 4.000 sec
Cast Time: 1.00 sec
Damage Effectiveness: (150%-184%)
Requires Level 12Fires your wand simultaneously at all nearby enemies, culling those close to death and granting you a power charge for each. Cannot be supported by Volley.Per 1% Quality:
1% increased Damage
Deals (150-184.2)% of Base Damage
Gain a Power Charge when Projectile Hits a Rare or Unique Enemy
+10% to Critical Strike Multiplier per Power Charge
20% increased Critical Strike Chance per Power Charge
Fires Projectiles at all nearby Enemies
Can't be Evaded
Culling Strike
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Power Siphon skill icon.png
N/AN/Ayes12(150%-184%)
Ancestral ProtectorAncestral ProtectorTotem, Attack, Melee
Mana Cost: 8
Cast Time: 1.00 sec
Damage Effectiveness: (80%-133%)
Requires Level 4Summons an Ancestor Totem which will attack enemies with melee strikes while you stand close to it. Being near it grants you more attack speed.Per 1% Quality:
1% increased Totem Damage
Deals (80-133.2)% of Base Damage
Totem lasts 12 seconds
+16 to Melee range
50% increased Totem Placement speed
(10-20)% more Attack Speed while Totem is Active
Summons a Totem which uses this Skill
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ancestral Protector skill icon.png
yesN/AN/A4(80%-133%)
Ancestral WarchiefAncestral WarchiefTotem, Attack, AoE, Melee
Mana Cost: 10
Cast Time: 1.00 sec
Requires Level 28Summons an Ancestor Totem that will attack enemies with a powerful main hand slam while you stand close to it. Being near it grants you more melee damage.Per 1% Quality:
1% increased Totem Damage
Deals (100-122.8)% of Base Damage
Totem lasts 12 seconds
50% increased Totem Placement speed
(8-18)% more Melee Damage while Totem is Active
10% less Attack Speed
+10 to Melee range
Summons a Totem which uses this Skill
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ancestral Warchief skill icon.png
yesN/AN/A28(100%-123%)
CleaveCleaveAttack, AoE, Melee
Radius: 20
Mana Cost: 6
Cast Time: 1.00 sec
Damage Effectiveness: (110%-163%)
The character swings their weapon (or both weapons if dual wielding) in an arc towards the target. Also does damage to other nearby monsters. Only works with Axes and Swords.Per 1% Quality:
0.5% increased Attack Speed
Deals (110-163.2)% of Base Damage
When Dual Wielding, Deals 60% Damage from each Weapon combined
+(0-6) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Cleave skill icon.png
yesyesN/A1(110%-163%)
Dominating BlowDominating BlowAttack, Minion, Duration, Melee
Mana Cost: (12-16)
Cast Time: 1.00 sec
Damage Effectiveness: (125%-165%)
Requires Level 28Attacks the enemy with a melee strike. If a non-unique enemy is killed shortly after being hit by Dominating Blow, that enemy is revived as a minion until the skill duration ends.Per 1% Quality:
Minions deal 0.5% increased Damage
Deals (125-164.9)% of Base Damage
Base duration is 20 seconds
Minions deal 35% less Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Dominating Blow skill icon.png
yesN/Ayes28(125%-165%)
EarthquakeEarthquakeAttack, AoE, Duration, Melee
Radius: 18 / 25
Mana Cost: 10
Cast Time: 1.00 sec
Damage Effectiveness: (90%-109%)
Requires Level 28Smashes the ground with an Axe, Mace or Staff, dealing damage in an area and cracking the earth. The crack will erupt in a powerful aftershock after a short duration. Earthquakes created before the first one has erupted will not generate their own aftershocks.Per 1% Quality:
1% increased Physical Damage
Deals (90-109)% of Base Damage
Base duration is 1 seconds
Aftershock deals (50-69)% more Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Earthquake skill icon.png
yesN/AN/A28(90%-109%)
Glacial HammerGlacial HammerAttack, Melee, Cold
Mana Cost: 5
Cast Time: 1.00 sec
Damage Effectiveness: (140%-182%)
Hits the enemy, converting some of your physical damage to cold damage. If the enemy is frozen and is on less than one third life, they will shatter when hit by Glacial Hammer. Requires a Mace or Staff.Per 1% Quality:
2% increased Chill Duration on enemies
1% increased Freeze Duration on enemies
Deals (140-181.8)% of Base Damage
50% of Physical Damage Converted to Cold Damage
25% chance to Freeze enemies
35% increased Chill Duration on enemies
(10-29)% increased Effect of Chill
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Glacial Hammer skill icon.png
yesN/AN/A1(140%-182%)
Ground SlamGround SlamAttack, AoE, Melee
Radius: 35
Mana Cost: 6
Cast Time: 1.00 sec
The character slams the ground in front of them with their main hand weapon, creating a wave that travels forward and damages enemies with an increased chance to stun. The wave deals more damage to closer enemies. Only works with Staves, Axes or Maces.Per 1% Quality:
1.5% increased Stun Duration on enemies
Deals (100-122.8)% of Base Damage
25% reduced Enemy Stun Threshold
Deals up to (40-49)% more Damage to closer targets
+(0-6) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ground Slam skill icon.png
yesN/AN/A1(100%-123%)
Heavy StrikeHeavy StrikeAttack, Melee
Mana Cost: 5
Cast Time: 1.00 sec
Damage Effectiveness: (150%-194%)
Attacks the enemy with a forceful blow, knocking them back. Requires a Mace, Axe, Sword or Two-Handed Weapon.Per 1% Quality:
1% increased Stun Duration on enemies
Deals (150-193.7)% of Base Damage
Knocks Enemies Back on Hit
25% reduced Enemy Stun Threshold
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Heavy Strike skill icon.png
yesN/AN/A1(150%-194%)
Ice CrashIce CrashAttack, AoE, Cold, Melee
Radius: 24
Mana Cost: 8
Cast Time: 1.00 sec
Damage Effectiveness: (170%-208%)
Requires Level 28Slam the ground with your main hand weapon, damaging enemies in an area around the impact in three stages. Enemies take slightly less damage on the second and third stage. Works with Swords, Maces, Axes, Staves and Unarmed.Per 1% Quality:
1% increased Cold Damage
Deals (170-208)% of Base Damage
50% of Physical Damage Converted to Cold Damage
20% less Attack Speed
Second Stage deals 10% less Damage
Third Stage deals 20% less Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ice Crash skill icon.png
yesN/Ayes28(170%-208%)
Infernal BlowInfernal BlowAttack, AoE, Melee, Fire, Duration
Radius: 15
Mana Cost: 6
Cast Time: 1.00 sec
Requires Level 12Hit the target enemy, applying a charged debuff to it, and an uncharged debuff to any other enemies hit. Upon reaching 6 charges, expiring, or the enemy's death, the charged debuff is removed, and it deals damage to that and other nearby enemies. Enemies with either debuff explode when they die, damaging other nearby enemies. Damage from this explosion cannot be reflected. Requires a Sword, Axe, Mace, Staff or Unarmed.Per 1% Quality:
0.5% increased Area of Effect
Deals (100-122.8)% of Base Damage
50% of Physical Damage Converted to Fire Damage
Base duration is 0.8 seconds
Explosion deals base Fire Damage equal to 6% of the corpse's maximum Life
Debuff deals 66% of Damage per Charge
+(0-3) to Melee range
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Infernal Blow skill icon.png
yesN/AN/A12(100%-123%)
Leap SlamLeap SlamAttack, AoE, Movement, Melee
Radius: 15
Mana Cost: 15
Cast Time: 1.40 sec
Requires Level 10Jump into the air, damaging enemies (and knocking back some) with your main hand where you land. Enemies you would land on are pushed out of the way. Requires an axe, mace, sword or staff. Cannot be supported by Multistrike.Per 1% Quality:
0.5% chance to Knock Enemies Back on hit
Deals (100-122.8)% of Base Damage
20% chance to Knock Enemies Back on hit
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Leap Slam skill icon.png
yesN/AN/A10(100%-123%)
Molten StrikeMolten StrikeProjectile, Attack, AoE, Melee, Fire
Mana Cost: 6
Cast Time: 1.00 sec
Damage Effectiveness: (120%-147%)
Projectile Speed: 750
Attacks a target with physical and fire damage, causing balls of molten magma to launch forth from your weapon as you swing. These will explode, causing AoE attack damage to enemies where they land.Per 1% Quality:
1% increased Fire Damage
Deals (120-146.6)% of Base Damage
60% of Physical Damage Converted to Fire Damage
Fires 2 additional Projectiles
Projectiles deal 40% less Damage
Damage over time caused by Projectiles deals 40% less Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Molten Strike skill icon.png
yesN/AN/A1(120%-147%)
ReckoningReckoningTrigger, Attack, AoE, Melee
Can store 1 use(s)
Cooldown Time: 0.40 sec
Cast Time: 1.00 sec
Damage Effectiveness: (70%-108%)
Requires Level 4Perform a swift counter-attack against enemies in a cone shape when you block with your shield.Per 1% Quality:
0.5% increased Area of Effect
Deals (70-108)% of Base Damage
Trigger this Skill when you Block
You cannot use this Attack directly
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Reckoning skill icon.png
yesN/AN/A4(70%-108%)
Shield ChargeShield ChargeAttack, AoE, Movement, Melee
Radius: 8 / 16
Mana Cost: 8
Cast Time: 1.00 sec
Damage Effectiveness: (50%-61%)
Requires Level 10Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies. Cannot be supported by Multistrike.Per 1% Quality:
1% increased Damage
Deals (50-61.4)% of Base Damage
50% increased Stun Threshold reduction on enemies at Maximum charge distance
75% increased Movement Speed
200% more Damage with Hits at Maximum Charge Distance
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Shield Charge skill icon.png
yesN/AN/A10(50%-61%)
Static StrikeStatic StrikeAttack, Melee, AoE, Duration, Lightning
Radius: 19
Mana Cost: 6
Cast Time: 1.00 sec
Damage Effectiveness: (110%-159%)
Requires Level 12Strike your enemies with a melee weapon, building up static energy on you. This energy damages enemies around you when it expires, dealing damage that cannot be evaded or dodged.Per 1% Quality:
0.5% increased Area of Effect
Deals (110-159.4)% of Base Damage
60% of Physical Damage Converted to Lightning Damage
Base duration is 0.75 seconds
Explosion deals 40% less Damage with Hits and Ailments
10% chance to Shock enemies
(0-19)% increased Effect of Shock
+(0-4) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Static Strike skill icon.png
yesN/Ayes12(110%-159%)
SunderSunderAttack, AoE, Melee
Mana Cost: 8
Cast Time: 1.00 sec
Damage Effectiveness: (140%-182%)
Requires Level 12Slams the ground with your main hand weapon, creating a wave of broken ground that damages enemies in an area in front of you. Enemies hit by the wave will release a circular shockwave, dealing damage to other enemies around them. Requires a Mace, Axe, or Staff.Per 1% Quality:
0.5% increased Area of Effect
Deals (140-181.8)% of Base Damage
Shockwaves deal 60% less Damage
15% less Attack Speed
+(0-6) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Sunder skill icon.png
yesN/AN/A12(140%-182%)
SweepSweepAttack, AoE, Melee
Radius: 26
Mana Cost: 8
Cast Time: 1.15 sec
Requires Level 12Swings a two handed melee weapon in a circle, knocking back some monsters around the character.Per 1% Quality:
0.5% increased Area of Effect
Deals (100-138)% of Base Damage
(30-39)% chance to Knock Enemies Back on hit
10% less Attack Speed
+(0-4) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Sweep skill icon.png
yesN/AN/A12(100%-138%)
Tectonic SlamTectonic SlamFire, Attack, AoE, Melee
Mana Cost: 10
Cast Time: 1.00 sec
Damage Effectiveness: (130%-160%)
Requires Level 28Slam the ground with your main hand weapon, unleashing a fiery fissure in front of you, dealing area damage and releasing a random number of smaller fissures branching off from it. If you have Endurance Charges, the number of fissures will be maximised, and one Endurance Charge will be consumed. Requires a Mace, Sword, Axe, Staff, or Unarmed.Per 1% Quality:
0.5% increased Area of Effect
Deals (130-160.4)% of Base Damage
Deals 18% more Damage if you have an Endurance Charge
60% of Physical Damage Converted to Fire Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Tectonic Slam skill icon.png
yesN/AN/A28(130%-160%)
Vaal EarthquakeVaal EarthquakeVaal, Attack, AoE, Duration, Melee
Souls Per Use: 30 (N) /
Can Store 1 Use(s)
Soul Gain Prevention: 12.000 sec
Cast Time: 1.00 sec
Damage Effectiveness: (50%-61%)
Requires Level 28Smashes the ground with an Axe, Mace or Staff, dealing damage in an area and cracking the earth. The crack will erupt in a powerful aftershock after a short duration. After using this skill, your steps will deal damage around you, cracking the earth if the previous cracks have erupted. This effect ends after a secondary duration, or after a maximum number of aftershocks.Per 1% Quality:
1% increased Physical Damage
Deals (50-61.4)% of Base Damage
Base duration is 1 seconds
Aftershock deals (350-407)% more Damage
Base secondary duration is 12 seconds
Ongoing effect ends after 7 Aftershocks
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Earthquake skill icon.png
yesN/AN/A28(50%-61%)
Vaal Glacial HammerVaal Glacial HammerVaal, Attack, Melee, Duration, AoE, Cold
Souls Per Use: 15 (N) /
Can Store 3 Use(s)
Soul Gain Prevention: 4.000 sec
Cast Time: 1.00 sec
Damage Effectiveness: (150%-184%)
Hits the enemy, converting some of your physical damage to cold damage. It traps the enemy with you in a circle of ice so that it can't escape. Requires a Mace or Staff.Per 1% Quality:
2% increased Chill Duration on enemies
1% increased Freeze Duration on enemies
Deals (150-184.2)% of Base Damage
50% of Physical Damage Converted to Cold Damage
25% chance to Freeze enemies
35% increased Chill Duration on enemies
Base duration is (3.4-4.35) seconds
Can't be Evaded
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Glacial Hammer skill icon.png
yesN/AN/A1(150%-184%)
Vaal Ground SlamVaal Ground SlamVaal, Attack, AoE, Melee
Souls Per Use: 15 (N) /
Can Store 3 Use(s)
Soul Gain Prevention: 2.000 sec
Cast Time: 1.00 sec
Damage Effectiveness: (185%-227%)
The character slams the ground in front of them with their main hand weapon, creating a wave that travels in all directions that damages and stuns enemies. The wave deals more damage to closer enemies. Only works with Staves, Axes or Maces.Per 1% Quality:
1.5% increased Stun Duration on enemies
Deals (185-226.8)% of Base Damage
200% increased Stun Duration on enemies
Deals up to (40-49)% more Damage to closer targets
Stuns Enemies
Can't be Evaded
+(0-9) to radius
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Ground Slam skill icon.png
yesN/AN/A1(185%-227%)
VengeanceVengeanceTrigger, Attack, AoE, Melee
Can store 1 use(s)
Cooldown Time: 1.20 sec
Cast Time: 1.00 sec
Damage Effectiveness: (75%-113%)
Requires Level 24Chance to perform a swift counter-attack against all enemies around you when you are hit. Weapon range increases the area of this attack. Requires a Melee Weapon.Per 1% Quality:
0.5% chance to Trigger this Skill when Hit
Deals (75-113)% of Base Damage
30% chance to Trigger this Skill when Hit
You cannot use this Attack directly
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vengeance skill icon.png
yesN/AN/A24(75%-113%)
Vigilant StrikeVigilant StrikeAttack, Melee
Mana Cost: 6
Can store 1 use(s)
Cooldown Time: 4.00 sec
Cast Time: 1.00 sec
Damage Effectiveness: (165%-203%)
Requires Level 4Attacks the enemy with a powerful melee strike. You gain the Fortify buff, granting damage reduction. The cooldown can be bypassed by expending an Endurance Charge. Requires a Melee Weapon.Per 1% Quality:
1% increased Fortify duration
Deals (165-203)% of Base Damage
(75-170)% increased Fortify duration
Grants Fortify on Melee Hit
Can't be Evaded
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vigilant Strike skill icon.png
yesN/Ayes4(165%-203%)

History

Version Changes
0.11.1
  • Melee skills with Damage Effectiveness have been changed to having a "Deals % of Base Damage" stat.
  • Spells with Damage Effectiveness no longer have their own damage affected by Damage Effectiveness. Damage values on these skills have been updated to reflect this.