Consider helping out in updating the wiki for 3.8.0 - see Path of Exile Wiki:To-do list/3.8.0.

Game data updates to the wiki have been started.

---

A system has been added that will automatically add divination cards and other items to the item acquisition sections where appropriate. Entries added by this system will be shown as automatic in the item acquisition section.

Some pages will need to be updated to include upgraded_from_disabled=true if they are not eligible for the system.

Some further details on what needs to be done can be found on Path of Exile Wiki:To-do list/Automatic upgraded from and issues can be posted on the talk page.

Dagger Damage and Critical Strike Chance

From Path of Exile Wiki
Jump to: navigation, search
Dagger Damage and Critical Strike Chance
Passive Skill
Criticaldaggerint passive skill icon.png
8% increased Damage with Daggers
20% increased Critical Strike Chance with Daggers
8% increased Damage with Ailments from Attack Skills while wielding a Dagger [1]

Dagger Damage and Critical Strike Chance is a basic passive skill that grants increased physical damage and critical strike chance with daggers.

Version history

Version Changes
2.2.0
  • The nodes prior to Nightstalker now grant 20% increased Critical Strike Chance with Daggers each (down from 30% each). One of the nodes on the Adder's Touch path now grants 20% increased Critical Strike Chance with Daggers (down from 30%).
1.2.0
  • The area surrounding the Witch, Shadow and Ranger has been redesigned.
  • There are now large Fire, Cold, Lightning, Wand, Dagger, Trap/Mine, Claw, Bow, Sword and Dual Wield clusters that have higher values than found in the rest of the tree.