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Daggers

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Daggers
Also referred to as:

    Daggers is an item class of one-handed melee weapons that require intelligence and dexterity, have a high base critical strike chance and also have a x% increased Global Critical Strike Chance implicit modifier.

    Maraketh weapons with this item class have a x% Chance to Block implicit instead.

    List of daggers

    ItemLvl.Dex.Int.DamageAPSCritDPSStats
    Glass Shank
    Glass ShankDaggers
    Physical Damage: 610
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.50
    Weapon Range: 8
    Requires 9 Dex, 6 Int30% increased Global Critical Strike Chance
    1966101.506.00%12.030% increased Global Critical Strike Chance
    Skinning Knife
    Skinning KnifeDaggers
    Physical Damage: 519
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.30
    Weapon Range: 8
    Requires Level 5, 16 Dex, 11 Int30% increased Global Critical Strike Chance
    516115191.306.00%15.630% increased Global Critical Strike Chance
    Carving Knife
    Carving KnifeDaggers
    Physical Damage: 327
    Critical Strike Chance: 6.30%
    Attacks per Second: 1.40
    Weapon Range: 8
    Requires Level 10, 18 Dex, 26 Int30% increased Global Critical Strike Chance
    1018263271.406.30%21.030% increased Global Critical Strike Chance
    Stiletto
    StilettoDaggers
    Physical Damage: 727
    Critical Strike Chance: 6.10%
    Attacks per Second: 1.50
    Weapon Range: 8
    Requires Level 15, 30 Dex, 30 Int30% increased Global Critical Strike Chance
    1530307271.506.10%25.530% increased Global Critical Strike Chance
    Boot Knife
    Boot KnifeDaggers
    Physical Damage: 935
    Critical Strike Chance: 6.30%
    Attacks per Second: 1.40
    Weapon Range: 8
    Requires Level 20, 31 Dex, 45 Int30% increased Global Critical Strike Chance
    2031459351.406.30%30.830% increased Global Critical Strike Chance
    Copper Kris
    Copper KrisDaggers
    Physical Damage: 1246
    Critical Strike Chance: 6.50%
    Attacks per Second: 1.20
    Weapon Range: 8
    Requires Level 24, 28 Dex, 60 Int50% increased Global Critical Strike Chance
    24286012461.206.50%34.850% increased Global Critical Strike Chance
    Skean
    SkeanDaggers
    Physical Damage: 1143
    Critical Strike Chance: 6.30%
    Attacks per Second: 1.45
    Weapon Range: 8
    Requires Level 28, 42 Dex, 60 Int30% increased Global Critical Strike Chance
    28426011431.456.30%39.130% increased Global Critical Strike Chance
    Imp Dagger
    Imp DaggerDaggers
    Physical Damage: 1559
    Critical Strike Chance: 6.50%
    Attacks per Second: 1.20
    Weapon Range: 8
    Requires Level 32, 36 Dex, 78 Int40% increased Global Critical Strike Chance
    32367815591.206.50%44.440% increased Global Critical Strike Chance
    Flaying Knife
    Flaying KnifeDaggers
    Physical Damage: 1664
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.20
    Weapon Range: 8
    Requires Level 35, 73 Dex, 51 Int30% increased Global Critical Strike Chance
    35735116641.206.00%48.030% increased Global Critical Strike Chance
    Prong Dagger
    Prong DaggerDaggers
    Physical Damage: 1457
    Critical Strike Chance: 6.20%
    Attacks per Second: 1.30
    Weapon Range: 8
    Requires Level 36, 55 Dex, 77 Int4% Chance to Block
    36557714571.306.20%46.14% Chance to Block
    Butcher Knife
    Butcher KnifeDaggers
    Physical Damage: 759
    Critical Strike Chance: 6.30%
    Attacks per Second: 1.40
    Weapon Range: 8
    Requires Level 38, 55 Dex, 79 Int30% increased Global Critical Strike Chance
    3855797591.406.30%46.230% increased Global Critical Strike Chance
    Poignard
    PoignardDaggers
    Physical Damage: 1352
    Critical Strike Chance: 6.10%
    Attacks per Second: 1.50
    Weapon Range: 8
    Requires Level 41, 72 Dex, 72 Int30% increased Global Critical Strike Chance
    41727213521.506.10%48.830% increased Global Critical Strike Chance
    Boot Blade
    Boot BladeDaggers
    Physical Damage: 1559
    Critical Strike Chance: 6.30%
    Attacks per Second: 1.40
    Weapon Range: 8
    Requires Level 44, 63 Dex, 90 Int30% increased Global Critical Strike Chance
    44639015591.406.30%51.830% increased Global Critical Strike Chance
    Golden Kris
    Golden KrisDaggers
    Physical Damage: 1975
    Critical Strike Chance: 6.50%
    Attacks per Second: 1.20
    Weapon Range: 8
    Requires Level 47, 51 Dex, 110 Int50% increased Global Critical Strike Chance
    475111019751.206.50%56.450% increased Global Critical Strike Chance
    Royal Skean
    Royal SkeanDaggers
    Physical Damage: 1664
    Critical Strike Chance: 6.30%
    Attacks per Second: 1.45
    Weapon Range: 8
    Requires Level 50, 71 Dex, 102 Int30% increased Global Critical Strike Chance
    507110216641.456.30%58.030% increased Global Critical Strike Chance
    Fiend Dagger
    Fiend DaggerDaggers
    Physical Damage: 2287
    Critical Strike Chance: 6.50%
    Attacks per Second: 1.20
    Weapon Range: 8
    Requires Level 53, 58 Dex, 123 Int40% increased Global Critical Strike Chance
    535812322871.206.50%65.440% increased Global Critical Strike Chance
    Trisula
    TrisulaDaggers
    Physical Damage: 2183
    Critical Strike Chance: 6.20%
    Attacks per Second: 1.30
    Weapon Range: 8
    Requires Level 55, 89 Dex, 106 Int4% Chance to Block
    558910621831.306.20%67.64% Chance to Block
    Gutting Knife
    Gutting KnifeDaggers
    Physical Damage: 2497
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.20
    Weapon Range: 8
    Requires Level 56, 113 Dex, 78 Int30% increased Global Critical Strike Chance
    561137824971.206.00%72.630% increased Global Critical Strike Chance
    Slaughter Knife
    Slaughter KnifeDaggers
    Physical Damage: 1086
    Critical Strike Chance: 6.30%
    Attacks per Second: 1.40
    Weapon Range: 8
    Requires Level 58, 81 Dex, 117 Int30% increased Global Critical Strike Chance
    588111710861.406.30%67.230% increased Global Critical Strike Chance
    Ambusher
    AmbusherDaggers
    Physical Damage: 1974
    Critical Strike Chance: 6.10%
    Attacks per Second: 1.50
    Weapon Range: 8
    Requires Level 60, 113 Dex, 113 Int30% increased Global Critical Strike Chance
    6011311319741.506.10%69.830% increased Global Critical Strike Chance
    Ezomyte Dagger
    Ezomyte DaggerDaggers
    Physical Damage: 2079
    Critical Strike Chance: 6.30%
    Attacks per Second: 1.40
    Weapon Range: 8
    Requires Level 62, 95 Dex, 131 Int30% increased Global Critical Strike Chance
    629513120791.406.30%69.330% increased Global Critical Strike Chance
    Platinum Kris
    Platinum KrisDaggers
    Physical Damage: 2495
    Critical Strike Chance: 6.50%
    Attacks per Second: 1.20
    Weapon Range: 8
    Requires Level 64, 76 Dex, 149 Int50% increased Global Critical Strike Chance
    647614924951.206.50%71.450% increased Global Critical Strike Chance
    Imperial Skean
    Imperial SkeanDaggers
    Physical Damage: 1976
    Critical Strike Chance: 6.30%
    Attacks per Second: 1.45
    Weapon Range: 8
    Requires Level 66, 95 Dex, 131 Int30% increased Global Critical Strike Chance
    669513119761.456.30%68.930% increased Global Critical Strike Chance
    Demon Dagger
    Demon DaggerDaggers
    Physical Damage: 2497
    Critical Strike Chance: 6.50%
    Attacks per Second: 1.20
    Weapon Range: 8
    Requires Level 68, 76 Dex, 149 Int40% increased Global Critical Strike Chance
    687614924971.206.50%72.640% increased Global Critical Strike Chance
    Sai
    SaiDaggers
    Physical Damage: 2390
    Critical Strike Chance: 6.20%
    Attacks per Second: 1.30
    Weapon Range: 8
    Requires Level 70, 121 Dex, 121 Int6% Chance to Block
    7012112123901.306.20%73.56% Chance to Block

    List of unique daggers

    ItemLvl.Dex.Int.DamageAPSCritpDPSeDPSDPSStats
    Goredrill
    Goredrill
    Skinning Knife
    Daggers
    Quality: +20%
    Physical Damage: (10.2 to 13.3)(37.4 to 45.6)
    Critical Strike Chance: 7.80%
    Attacks per Second: 1.30
    Weapon Range: 8
    Requires Level 5, 16 Dex, 11 Int30% increased Global Critical Strike Chance(50-70)% increased Physical Damage
    Adds (1-2) to (3-5) Physical Damage
    +(10-15) to Dexterity
    30% increased Critical Strike Chance
    50% chance to cause Bleeding on Critical Strike
    40% increased Attack Damage against Bleeding Enemies
    A tap on the shoulder
    A peck on the cheek
    A sip of your wine
    So red and so sleek
    51611(10.2 to 13.3)(37.4 to 45.6)1.307.80%(30.9 to 38.3)N/A(30.9 to 38.3)30% increased Global Critical Strike Chance(50-70)% increased Physical Damage
    Adds (1-2) to (3-5) Physical Damage
    +(10-15) to Dexterity
    30% increased Critical Strike Chance
    50% chance to cause Bleeding on Critical Strike
    40% increased Attack Damage against Bleeding Enemies
    Bloodplay
    Bloodplay
    Stiletto
    Daggers
    Quality: +20%
    Physical Damage: (14 to 20.8)(50.4 to 64)
    Critical Strike Chance: 6.10%
    Attacks per Second: 1.65
    Weapon Range: 8
    Requires Level 15, 30 Dex, 30 Int30% increased Global Critical Strike Chance(20-40)% increased Physical Damage
    Adds (3-6) to (9-13) Physical Damage
    +20 to Dexterity
    10% increased Attack Speed
    30% chance to cause Bleeding on Hit
    Extra gore
    "I'm a painter, and crimson is my chosen hue."
    - Coralito, Brotherhood of Silence
    153030(14 to 20.8)(50.4 to 64)1.656.10%(53.1 to 70.0)N/A(53.1 to 70.0)30% increased Global Critical Strike Chance(20-40)% increased Physical Damage
    Adds (3-6) to (9-13) Physical Damage
    +20 to Dexterity
    10% increased Attack Speed
    30% chance to cause Bleeding on Hit
    Extra gore
    Ungil's Gauche
    Ungil's Gauche
    Boot Knife
    Daggers
    Quality: +20%
    Physical Damage: (18 to 19.8)(70 to 77)
    Elemental Damage: 3–30
    Critical Strike Chance: 6.30%
    Attacks per Second: 1.54
    Weapon Range: 8
    Requires Level 20, 31 Dex, 45 Int30% increased Global Critical Strike Chance12% additional Block Chance while Dual Wielding
    (80-100)% increased Physical Damage
    +(10-20) to Dexterity
    Adds 3 to 30 Lightning Damage
    10% increased Attack Speed
    50% increased Global Critical Strike Chance
    Unwieldy and garish became graceful
    and deadly in Ungil's nimble hands.
    203145(18 to 19.8)(70 to 77)
    3–30
    1.546.30%(67.8 to 74.5)25.4(93.2 to 99.9)30% increased Global Critical Strike Chance12% additional Block Chance while Dual Wielding
    (80-100)% increased Physical Damage
    +(10-20) to Dexterity
    Adds 3 to 30 Lightning Damage
    10% increased Attack Speed
    50% increased Global Critical Strike Chance
    Mightflay
    Mightflay
    Flaying Knife
    Daggers
    Quality: +20%
    Physical Damage: (56 to 61.6)(176 to 193.6)
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.20
    Weapon Range: 8
    Requires Level 35, 73 Dex, 51 Int30% increased Global Critical Strike Chance(80-100)% increased Physical Damage
    Adds 12 to 24 Physical Damage
    +25 to Strength
    +10 Life gained for each Enemy hit by Attacks
    A mighty beast, a lavish feast.
    357351(56 to 61.6)(176 to 193.6)1.206.00%(139.2 to 153.1)N/A(139.2 to 153.1)30% increased Global Critical Strike Chance(80-100)% increased Physical Damage
    Adds 12 to 24 Physical Damage
    +25 to Strength
    +10 Life gained for each Enemy hit by Attacks
    Widowmaker
    Widowmaker
    Boot Blade
    Daggers
    Quality: +20%
    Physical Damage: (60 to 66)(136.8 to 142.8)
    Critical Strike Chance: (7.69% to 8.19%)
    Attacks per Second: 1.40
    Weapon Range: 8
    Requires Level 44, 63 Dex, 90 Int30% increased Global Critical Strike ChanceAdds (35-40) to (55-60) Physical Damage
    (22-30)% increased Critical Strike Chance
    +(30-40)% to Global Critical Strike Multiplier
    100% increased Critical Strike Chance against Enemies on Full Life
    1% of Attack Damage Leeched as Life on Critical Strike
    Love only death
    For she shall never let you go.
    446390(60 to 66)(136.8 to 142.8)1.40(7.69% to 8.19%)(137.8 to 146.2)N/A(137.8 to 146.2)30% increased Global Critical Strike ChanceAdds (35-40) to (55-60) Physical Damage
    (22-30)% increased Critical Strike Chance
    +(30-40)% to Global Critical Strike Multiplier
    100% increased Critical Strike Chance against Enemies on Full Life
    1% of Attack Damage Leeched as Life on Critical Strike
    Heartbreaker
    Heartbreaker
    Royal Skean
    Daggers
    Quality: +20%
    Physical Damage: 19.276.8
    Critical Strike Chance: 6.30%
    Attacks per Second: 1.45
    Weapon Range: 8
    Requires Level 50, 71 Dex, 102 Int30% increased Global Critical Strike Chance(60-70)% increased Spell Damage
    +(40-50) to maximum Mana
    +50 to maximum Energy Shield
    10% faster start of Energy Shield Recharge
    Your Spells have Culling Strike
    A heart can be stabbed by thoughts,
    If your mind is sharp enough.
    507110219.276.81.456.30%69.6N/A69.630% increased Global Critical Strike Chance(60-70)% increased Spell Damage
    +(40-50) to maximum Mana
    +50 to maximum Energy Shield
    10% faster start of Energy Shield Recharge
    Your Spells have Culling Strike
    Arakaali's Fang
    Arakaali's Fang
    Fiend Dagger
    Daggers
    Quality: +20%
    Physical Damage: (87 to 112)(310.3 to 374.4)
    Chaos Damage: 1–59
    Critical Strike Chance: 6.50%
    Attacks per Second: 1.20
    Weapon Range: 8
    Requires Level 53, 58 Dex, 123 Int40% increased Global Critical Strike Chance(170-200)% increased Physical Damage
    Adds (8-13) to (20-30) Physical Damage
    Adds 1 to 59 Chaos Damage
    20% chance to Trigger Level 1 Raise Spiders on Kill
    15% chance to Poison on Hit
    All children must eat.
    5358123(87 to 112)(310.3 to 374.4)
    1–59
    1.206.50%(238.4 to 291.8)N/A(274.4 to 327.8)40% increased Global Critical Strike Chance(170-200)% increased Physical Damage
    Adds (8-13) to (20-30) Physical Damage
    Adds 1 to 59 Chaos Damage
    20% chance to Trigger Level 1 Raise Spiders on Kill
    15% chance to Poison on Hit
    The Consuming Dark
    The Consuming Dark
    Fiend Dagger
    Daggers
    Quality: +20%
    Physical Damage: 26.4104.4
    Critical Strike Chance: 6.50%
    Attacks per Second: 1.20
    Weapon Range: 8
    Requires Level 53, 58 Dex, 123 Int40% increased Global Critical Strike Chance+1 to Level of Socketed Fire Gems
    (40-60)% increased Fire Damage
    +(20-40) to Intelligence
    30% of Fire Damage Converted to Chaos Damage
    Your Chaos Damage has 60% chance to Poison Enemies
    The brightest flames cast the darkest shadows.
    535812326.4104.41.206.50%78.5N/A78.540% increased Global Critical Strike Chance+1 to Level of Socketed Fire Gems
    (40-60)% increased Fire Damage
    +(20-40) to Intelligence
    30% of Fire Damage Converted to Chaos Damage
    Your Chaos Damage has 60% chance to Poison Enemies
    Taproot
    Taproot
    Ambusher
    Daggers
    Quality: +20%
    Physical Damage: (57 to 60.8)(222 to 236.8)
    Critical Strike Chance: 6.10%
    Attacks per Second: (1.65 to 1.72)
    Weapon Range: 8
    Requires Level 60, 113 Dex, 113 Int30% increased Global Critical Strike Chance(180-200)% increased Physical Damage
    (10-15)% increased Attack Speed
    (15-20)% increased Poison Duration
    0.5% of Attack Damage Leeched as Mana against Poisoned Enemies
    0.5% of Attack Damage Leeched as Life against Maimed Enemies
    (15-20)% chance to Maim on Hit
    20% chance to Poison on Hit
    Some things must die so that others can live.
    60113113(57 to 60.8)(222 to 236.8)(1.65 to 1.72)6.10%(230.2 to 256.7)N/A(230.2 to 256.7)30% increased Global Critical Strike Chance(180-200)% increased Physical Damage
    (10-15)% increased Attack Speed
    (15-20)% increased Poison Duration
    0.5% of Attack Damage Leeched as Mana against Poisoned Enemies
    0.5% of Attack Damage Leeched as Life against Maimed Enemies
    (15-20)% chance to Maim on Hit
    20% chance to Poison on Hit
    Mark of the Doubting Knight
    Mark of the Doubting Knight
    Platinum Kris
    Daggers
    Quality: +20%
    Physical Damage: (88.8 to 93.6)(351.5 to 370.5)
    Critical Strike Chance: 6.50%
    Attacks per Second: 1.08
    Weapon Range: 8
    Requires Level 64, 76 Dex, 149 Int50% increased Global Critical Strike Chance5% additional Block Chance while Dual Wielding
    (250-270)% increased Physical Damage
    10% reduced Attack Speed
    +(6-10)% to all Elemental Resistances
    50% chance to Cause Bleeding on Critical Strike
    50% chance to Cause Poison on Critical Strike
    Nothing is pure.
    Slice open the Innocent
    And spill a thousand Sins.
    6476149(88.8 to 93.6)(351.5 to 370.5)1.086.50%(237.8 to 250.6)N/A(237.8 to 250.6)50% increased Global Critical Strike Chance5% additional Block Chance while Dual Wielding
    (250-270)% increased Physical Damage
    10% reduced Attack Speed
    +(6-10)% to all Elemental Resistances
    50% chance to Cause Bleeding on Critical Strike
    50% chance to Cause Poison on Critical Strike
    Bino's Kitchen Knife
    Bino's Kitchen Knife
    Slaughter Knife
    Daggers
    Quality: +20%
    Physical Damage: (72 to 84)(247.2 to 271.2)
    Critical Strike Chance: (8.82% to 9.45%)
    Attacks per Second: 1.40
    Weapon Range: 8
    Requires Level 65, 81 Dex, 117 Int30% increased Global Critical Strike Chance30% increased Damage over Time
    Adds (50-60) to (120-140) Physical Damage
    (40-50)% increased Critical Strike Chance
    +(15-25)% to Global Critical Strike Multiplier
    +(8-12)% to Chaos Resistance
    On Killing a Poisoned Enemy, nearby Enemies are Poisoned
    and nearby Allies Regenerate 200 Life per second
    Calling it poison would imply
    that it was even edible.
    6581117(72 to 84)(247.2 to 271.2)1.40(8.82% to 9.45%)(223.4 to 248.6)N/A(223.4 to 248.6)30% increased Global Critical Strike Chance30% increased Damage over Time
    Adds (50-60) to (120-140) Physical Damage
    (40-50)% increased Critical Strike Chance
    +(15-25)% to Global Critical Strike Multiplier
    +(8-12)% to Chaos Resistance
    On Killing a Poisoned Enemy, nearby Enemies are Poisoned
    and nearby Allies Regenerate 200 Life per second
    Divinarius
    Divinarius
    Imperial Skean
    Daggers
    Quality: +20%
    Physical Damage: 22.891.2
    Critical Strike Chance: 6.30%
    Attacks per Second: 1.45
    Weapon Range: 8
    Requires Level 66, 95 Dex, 131 Int30% increased Global Critical Strike Chance(50-70)% increased Spell Damage
    (80-100)% increased Critical Strike Chance for Spells
    +10 Life gained on Kill
    +5 Mana gained on Kill
    10% increased Area of Effect of Area Skills
    Divine intervention feels better
    when you do it yourself.
    669513122.891.21.456.30%82.6N/A82.630% increased Global Critical Strike Chance(50-70)% increased Spell Damage
    (80-100)% increased Critical Strike Chance for Spells
    +10 Life gained on Kill
    +5 Mana gained on Kill
    10% increased Area of Effect of Area Skills

    Passive skills

    There are passive skills that grant dagger bonuses.

    Physical damage with daggers

    These passive skills grant increased physical damage with daggers.

    Name Bonuses
    Claw, Dagger and Sword Damage
    • 12% increased Physical Damage with Claws
    • 12% increased Physical Damage with Daggers
    • 12% increased Physical Damage with Swords
    Dagger Damage
    • 12% increased Physical Damage with Daggers
    Dagger Damage and Accuracy
      • 6% increased Physical Damage with Daggers
      • 8% increased Accuracy Rating with Daggers
      • 6% increased Physical Damage with Daggers
      • 12% increased Accuracy Rating with Daggers
    Dagger Damage and Attack Speed
    • 10% increased Physical Damage with Daggers
    • 3% increased Attack Speed with Daggers
    Dagger Damage and Critical Strike Chance
      • 6% increased Physical Damage with Daggers
      • 20% increased Critical Strike Chance with Daggers
      • 10% increased Physical Damage with Daggers
      • 20% increased Critical Strike Chance with Daggers
    Dagger Damage and Critical Strike Multiplier
    • 6% increased Physical Damage with Daggers
    • +12% to Critical Strike Multiplier with Daggers
    Deadly Dilettante
    • 24% increased Physical Damage with Claws
    • 24% increased Physical Damage with Daggers
    • 24% increased Physical Damage with Swords
    Flaying
    • 24% increased Physical Damage with Daggers
    • 10% increased Attack Speed with Daggers
    From the Shadows
    • 15% increased Physical Damage with Daggers
    • 20% increased Accuracy Rating with Daggers
    • 40% increased Critical Strike Chance with Daggers
    Nightstalker
    • 20% increased Physical Damage with Daggers
    • 50% increased Critical Strike Chance with Daggers

    Accuracy rating with daggers

    These passive skills grant increased accuracy rating with daggers.

    Name Bonuses
    Dagger Damage and Accuracy
      • 6% increased Physical Damage with Daggers
      • 8% increased Accuracy Rating with Daggers
      • 6% increased Physical Damage with Daggers
      • 12% increased Accuracy Rating with Daggers
    From the Shadows
    • 15% increased Physical Damage with Daggers
    • 20% increased Accuracy Rating with Daggers
    • 40% increased Critical Strike Chance with Daggers

    Attack speed with daggers

    These passive skills grant increased attack speed with daggers.

    Name Bonuses
    Claw, Dagger and Sword Attack Speed
    • 4% increased Attack Speed with Claws
    • 4% increased Attack Speed with Daggers
    • 4% increased Attack Speed with Swords
    Dagger Damage and Attack Speed
    • 10% increased Physical Damage with Daggers
    • 3% increased Attack Speed with Daggers
    Flaying
    • 24% increased Physical Damage with Daggers
    • 10% increased Attack Speed with Daggers

    Critical strike chance with daggers

    These passive skills grant increased critical strike chance with daggers.

    Name Bonuses
    Claw, Dagger and Sword Critical Strike Chance
    • 25% increased Critical Strike Chance with Daggers
    • 25% increased Critical Strike Chance with Claws
    • 25% increased Critical Strike Chance with Swords
    Dagger Critical Strike Chance and Multiplier
    • 20% increased Critical Strike Chance with Daggers
    • +15% to Critical Strike Multiplier with Daggers
    Dagger Damage and Critical Strike Chance
      • 6% increased Physical Damage with Daggers
      • 20% increased Critical Strike Chance with Daggers
      • 10% increased Physical Damage with Daggers
      • 20% increased Critical Strike Chance with Daggers
    From the Shadows
    • 15% increased Physical Damage with Daggers
    • 20% increased Accuracy Rating with Daggers
    • 40% increased Critical Strike Chance with Daggers
    Nightstalker
    • 20% increased Physical Damage with Daggers
    • 50% increased Critical Strike Chance with Daggers

    Critical strike multiplier with daggers

    These passive skills grant increased critical strike multiplier with daggers.

    Name Bonuses
    Dagger Critical Strike Chance and Multiplier
    • 20% increased Critical Strike Chance with Daggers
    • +15% to Critical Strike Multiplier with Daggers
    Dagger Damage and Critical Strike Multiplier
    • 6% increased Physical Damage with Daggers
    • +12% to Critical Strike Multiplier with Daggers
    Adder's Touch
    • Critical Strikes with Daggers have a 40% chance to Poison the Enemy
    • +30% to Critical Strike Multiplier with Daggers
    • 40% increased Damage with Poison

    Poison on critical strike with daggers

    These passive skills cause critical strikes with daggers to inflict poison.

    Name Bonuses
    Adder's Touch
    • Critical Strikes with Daggers have a 40% chance to Poison the Enemy
    • +30% to Critical Strike Multiplier with Daggers
    • 40% increased Damage with Poison

    List of active skill gems usable with daggers

    Active Skill Gems that are usable with Daggers

    Skill gemStr.Dex.Int.Lvl.
    Blade FlurryBlade FlurryAttack, AoE, Channelling, Melee
    Radius: 14 / 17 / 19
    Mana Cost: 4
    Cast Time: 1.00 sec
    Damage Effectiveness: (45% to 56%)
    Requires Level 28Repeatedly strike at enemies in a circle in front of you while channelling, dealing damage to and around the struck enemy. The damage is continually boosted while channelling. You unleash an additional strike for each stage reached once the channelling ends. Requires a Dagger, Claw or One-Handed Sword.Per 1% Quality:
    0.5% increased Attack Speed
    Deals (45-56.4)% of Base Damage
    60% more Attack Speed
    20% more Damage with Hits and Ailments for each stage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Blade Flurry skill icon.png
    N/Ayesyes28
    Charged DashCharged DashMovement, AoE, Channelling, Attack, Lightning, Melee
    Mana Cost: 4
    Cast Time: 1.00 sec
    Requires Level 28Channel to project a mirage forward in the direction you're facing, based on your movement speed. Release to teleport to the mirage dealing area of effect damage multiple times along the way. Travelling further applies a bonus to the damage as well as dealing damage in larger areas. Faster attack speed and lower movement speed will both cause damage to be dealt more frequently along the path.Per 1% Quality:
    0.5% increased Attack Speed
    Deals (90-109)% of Base Damage
    40% more Attack Speed
    50% of Physical Damage Converted to Lightning Damage
    100% more Damage with Hits at Maximum Dash Distance
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Charged Dash skill icon.png
    N/AyesN/A28
    CycloneCycloneAttack, AoE, Movement, Melee
    Mana Cost: 12
    Cast Time: 1.00 sec
    Damage Effectiveness: (45% to 56%)
    Requires Level 28Damage enemies around you, then perform a spinning series of attacks as you travel to a target location. Cannot be supported by Multistrike.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (45-56.4)% of Base Damage
    50% more Attack Speed
    30% less Movement Speed
    First Hit deals 50% less Damage
    +(0-3) to Melee range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Cyclone skill icon.png
    yesyesN/A28
    Double StrikeDouble StrikeAttack, Melee
    Mana Cost: 5
    Cast Time: 1.00 sec
    Damage Effectiveness: (70% to 97%)
    Performs two fast attacks on target enemy with your main hand melee weapon.Per 1% Quality:
    0.5% increased Attack Speed
    Deals (70-96.6)% of Base DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Double Strike skill icon.png
    N/AyesN/A1
    Dual StrikeDual StrikeAttack, Melee
    Mana Cost: 5
    Cast Time: 1.00 sec
    Damage Effectiveness: (85% to 104%)
    Attacks with both weapons, dealing the damage of both in one strike. Dual wield only. Does not work with wands.Per 1% Quality:
    0.5% increased Attack Speed
    Deals (85-104)% of Base DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Dual Strike skill icon.png
    yesyesN/A1
    Elemental HitElemental HitAttack, Melee, Fire, Cold, Lightning, Bow
    Mana Cost: (6 to 12)
    Cast Time: 1.00 sec
    A standard attack (with any weapon) that adds damage of a random element.Per 1% Quality:
    1% increased Elemental Damage
    Can deal (4-169) to (8-314) base Fire Damage
    Can deal (3-138) to (6-257) base Cold Damage
    Can deal (1-27) to (13-516) base Lightning Damage
    10% chance to Freeze, Shock and Ignite
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Elemental Hit skill icon.png
    N/AyesN/A1
    Flicker StrikeFlicker StrikeAttack, Melee, Movement
    Mana Cost: 10
    Can store 1 use(s)
    Cooldown Time: 2.00 sec
    Cast Time: 1.00 sec
    Damage Effectiveness: (130% to 160%)
    Requires Level 10Teleports the character to a nearby monster and attacks it with a melee weapon. If no specific monster is chosen, one is picked at random. The cooldown can be bypassed by expending a Frenzy Charge.Per 1% Quality:
    1% increased Damage
    Deals (130-160.4)% of Base Damage
    20% more Attack Speed
    10% increased Attack Speed per Frenzy Charge
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Flicker Strike skill icon.png
    N/AyesN/A10
    FrenzyFrenzyAttack, Melee, Bow
    Mana Cost: 10
    Cast Time: 1.00 sec
    Damage Effectiveness: (110% to 137%)
    Requires Level 16Performs an attack that gives the character a frenzy charge if it hits. Frenzy charges increase your attack speed.Per 1% Quality:
    0.5% increased Attack Speed
    Deals (110-136.6)% of Base Damage
    5% increased Physical Damage per Frenzy Charge
    5% increased Attack Speed per Frenzy Charge
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Frenzy skill icon.png
    N/AyesN/A16
    Frost BladesFrost BladesProjectile, Attack, Melee, Cold
    Mana Cost: 6
    Cast Time: 1.00 sec
    Projectile Speed: 2250
    Attack with increased range, releasing icy blades from the struck enemy that fly at other enemies. Requires a Melee Weapon.Per 1% Quality:
    1% increased Projectile Damage
    Deals (100-141.8)% of Base Damage
    (4-7) additional Projectiles
    +(18-21) to Melee Weapon Range
    60% of Physical Damage Converted to Cold Damage
    (0-19)% increased Projectile Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Frost Blades skill icon.png
    N/AyesN/A1
    Lightning StrikeLightning StrikeProjectile, Attack, Melee, Lightning
    Mana Cost: 6
    Cast Time: 1.00 sec
    Damage Effectiveness: (130% to 176%)
    Requires Level 12Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy is released from the weapon as projectiles as you strike, flying out behind your target to hit farther-away enemies. The projectiles cannot miss if the melee attack hit its target.Per 1% Quality:
    1% increased Lightning Damage
    Deals (130-175.6)% of Base Damage
    50% of Physical Damage Converted to Lightning Damage
    (4-7) additional Projectiles
    Projectiles deal 25% less Damage
    Damage over time caused by Projectiles deals 25% less Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Lightning Strike skill icon.png
    N/Ayesyes12
    PuncturePunctureAttack, Duration, Melee, Bow
    Mana Cost: 6
    Cast Time: 1.00 sec
    Requires Level 4Punctures the target, causing a bleeding debuff, which will be affected by modifiers to skill duration. Puncture works with bows, daggers, claws or swords.Per 1% Quality:
    1% increased Skill Effect Duration
    Deals (100-122.8)% of Base Damage
    Base duration is 8 seconds
    Causes Bleeding
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Puncture skill icon.png
    N/Ayesyes4
    ReaveReaveAttack, AoE, Melee
    Radius: 14
    Mana Cost: 6
    Cast Time: 1.00 sec
    Requires Level 12Attacks a small area in front of you. Each Reave that hits an enemy increases the area of effect. The area is reset after a short period without hitting anything. Only works with Daggers, Claws, and One-Handed Swords.Per 1% Quality:
    0.5% increased Attack Speed
    Deals (100-138)% of Base Damage
    50% more Area of Effect for each stage
    +(0-4) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Reave skill icon.png
    N/Ayesyes12
    RiposteRiposteTrigger, Attack, Melee
    Can store 1 use(s)
    Cooldown Time: 0.80 sec
    Cast Time: 1.00 sec
    Requires Level 4Perform a deadly counter-attack when you block. Uses both weapons while you're dual wielding.Per 1% Quality:
    1% increased Damage
    Deals (100-138)% of Base Damage
    Trigger this Skill when you Block
    You cannot use this Attack directly
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Riposte skill icon.png
    N/AyesN/A4
    Spectral ThrowSpectral ThrowProjectile, Attack
    Mana Cost: (7 to 9)
    Cast Time: 1.00 sec
    Damage Effectiveness: (54% to 90%)
    Projectile Speed: 1000
    Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that strikes enemies in its path.Per 1% Quality:
    0.5% increased Attack Speed
    Deals (54-90.5)% of Base DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Spectral Throw skill icon.png
    yesyesN/A1
    Vaal CycloneVaal CycloneVaal, Attack, AoE, Duration, Melee
    Souls per use: 32 (N) / 48 (C) / 64 (M)
    Can store 1 use(s)
    Cast Time: 1.00 sec
    Damage Effectiveness: (50% to 61%)
    Requires Level 28Spin and attack in place, damaging nearby enemies and pulling others towards you.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (50-61.4)% of Base Damage
    100% more Attack Speed
    Base duration is 5 seconds
    50% increased Area of Effect
    Can't be Evaded
    +(0-3) to Melee range
    Corrupted
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vaal Cyclone skill icon.png
    yesyesN/A28
    Vaal Double StrikeVaal Double StrikeVaal, Attack, Melee, Duration
    Souls per use: 16 (N) / 24 (C) / 32 (M)
    Can store 3 use(s)
    Cast Time: 1.00 sec
    Damage Effectiveness: (70% to 85%)
    Performs two fast attacks on target enemy with your main hand melee weapon, and summons your double for a duration to continuously attack monsters in this fashion.Per 1% Quality:
    0.5% increased Attack Speed
    Deals (70-85.2)% of Base Damage
    Base duration is (3.6-5.5) seconds
    Corrupted
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vaal Double Strike skill icon.png
    N/AyesN/A1
    Vaal Lightning StrikeVaal Lightning StrikeVaal, Attack, Melee, Duration, Lightning
    Souls per use: 16 (N) / 24 (C) / 32 (M)
    Can store 3 use(s)
    Cast Time: 1.00 sec
    Requires Level 12Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy is forced into the enemy as you strike, electrically charging them for a duration, during which lightning will arc between them and other nearby enemies, dealing damage. This occurs even if the attack is dodged.Per 1% Quality:
    1% increased Skill Effect Duration
    Deals (100-122.8)% of Base Damage
    50% of Physical Damage Converted to Lightning Damage
    Base duration is (5-8.8) seconds
    Beams deal 50% less Damage
    Can't be Evaded
    Corrupted
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vaal Lightning Strike skill icon.png
    N/Ayesyes12
    Vaal ReaveVaal ReaveVaal, Attack, AoE, Melee
    Radius: 12
    Souls per use: 24 (N) / 36 (C) / 48 (M)
    Can store 1 use(s)
    Cast Time: 1.00 sec
    Requires Level 12Repeatedly attacks a large area in different directions. Each Vaal Reave that hits an enemy increases the area of effect. The area is reset after a short period without hitting anything. Only works with Daggers, Claws, and One-Handed Swords.Per 1% Quality:
    0.5% increased Attack Speed
    Deals (100-122.8)% of Base Damage
    50% more Area of Effect for each stage
    150% more Attack Speed
    Can't be Evaded
    +(0-4) to radius
    Corrupted
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vaal Reave skill icon.png
    N/Ayesyes12
    Vaal Spectral ThrowVaal Spectral ThrowProjectile, Vaal, Attack
    Souls per use: 8 (N) / 12 (C) / 16 (M)
    Can store 6 use(s)
    Cast Time: 1.00 sec
    Damage Effectiveness: (70% to 104%)
    Throws a spectral copy of your melee weapon. It spirals out in a spinning attack that strikes enemies in its path.Per 1% Quality:
    0.5% increased Attack Speed
    Deals (70-104.2)% of Base Damage
    Can't be Evaded
    Corrupted
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vaal Spectral Throw skill icon.png
    yesyesN/A1
    Viper StrikeViper StrikeAttack, Duration, Melee, Chaos
    Mana Cost: 5
    Cast Time: 1.00 sec
    Damage Effectiveness: (115% to 142%)
    Hits the enemy, adding some of your physical damage as chaos damage and applying poison. Requires a claw, dagger or sword.Per 1% Quality:
    0.5% increased Attack Speed
    Deals (115-141.6)% of Base Damage
    25% of Physical Damage Converted to Chaos Damage
    60% chance to Poison on Hit
    Base duration is 4 seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Viper Strike skill icon.png
    N/AyesN/A1
    Whirling BladesWhirling BladesAttack, Movement, Melee
    Mana Cost: 15
    Cast Time: 2.60 sec
    Damage Effectiveness: (80% to 99%)
    Requires Level 10Dive through enemies, dealing weapon damage. Only works with daggers, claws and one handed swords. Cannot be supported by Multistrike.Per 1% Quality:
    0.5% increased Attack Speed
    Deals (80-99)% of Base DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Whirling Blades skill icon.png
    N/Ayesyes10
    Wild StrikeWild StrikeProjectile, Attack, Melee, Lightning, Cold, Fire, AoE, Chaining
    Mana Cost: 6
    Cast Time: 1.00 sec
    Damage Effectiveness: (130% to 176%)
    Projectile Speed: 1800
    Requires Level 28Your melee weapon strikes an enemy, converting physical damage to a random element. Then, depending on the element chosen, it releases a fiery explosion, an arcing bolt of lightning, or an icy wave.Per 1% Quality:
    1% increased Elemental Damage
    Deals (130-175.6)% of Base Damage
    100% of Physical Damage Converted to Fire, Cold or Lightning Damage
    Chains +(4-7) Times
    2 additional Projectiles
    Projectiles Pierce all Targets
    (0-19)% increased Area of Effect
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Wild Strike skill icon.png
    yesyesN/A28
    Ancestral ProtectorAncestral ProtectorTotem, Attack, Duration, Melee
    Mana Cost: 8
    Cast Time: 1.00 sec
    Damage Effectiveness: (80% to 133%)
    Requires Level 4Summons an Ancestor Totem which will attack enemies with melee strikes while you stand close to it. Being near it grants you more attack speed.Per 1% Quality:
    1% increased Totem Damage
    Deals (80-133.2)% of Base Damage
    Totem lasts 12 seconds
    +16 to Melee range
    50% increased Totem Placement speed
    (10-20)% more Attack Speed while Totem is Active
    Summons a Totem which uses this Skill
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ancestral Protector skill icon.png
    yesN/AN/A4
    Ancestral WarchiefAncestral WarchiefTotem, Attack, Duration, AoE, Melee
    Mana Cost: 10
    Cast Time: 1.00 sec
    Requires Level 28Summons an Ancestor Totem that will attack enemies with a powerful main hand slam while you stand close to it. Being near it grants you more melee damage.Per 1% Quality:
    1% increased Totem Damage
    Deals (100-122.8)% of Base Damage
    Totem lasts 12 seconds
    50% increased Totem Placement speed
    (8-18)% more Melee Damage while Totem is Active
    10% less Attack Speed
    +10 to Melee range
    Summons a Totem which uses this Skill
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ancestral Warchief skill icon.png
    yesN/AN/A28
    Dominating BlowDominating BlowAttack, Minion, Duration, Melee
    Mana Cost: (12 to 16)
    Cast Time: 1.00 sec
    Damage Effectiveness: (125% to 165%)
    Requires Level 28Attacks the enemy with a melee strike. If a non-unique enemy is killed shortly after being hit by Dominating Blow, that enemy is revived as a minion until the skill duration ends.Per 1% Quality:
    Minions deal 0.5% increased Damage
    Deals (125-164.9)% of Base Damage
    Base duration is 20 seconds
    Minions deal 35% less Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Dominating Blow skill icon.png
    yesN/Ayes28
    Molten StrikeMolten StrikeProjectile, Attack, AoE, Melee, Fire
    Mana Cost: 6
    Cast Time: 1.00 sec
    Damage Effectiveness: (120% to 147%)
    Projectile Speed: 750
    Attacks a target with physical and fire damage, causing balls of molten magma to launch forth from your weapon as you swing. These will explode, causing AoE attack damage to enemies where they land.Per 1% Quality:
    1% increased Fire Damage
    Deals (120-146.6)% of Base Damage
    60% of Physical Damage Converted to Fire Damage
    2 additional Projectiles
    Projectiles deal 40% less Damage
    Damage over time caused by Projectiles deals 40% less Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Molten Strike skill icon.png
    yesN/AN/A1
    ReckoningReckoningTrigger, Attack, AoE, Melee
    Can store 1 use(s)
    Cooldown Time: 0.40 sec
    Cast Time: 1.00 sec
    Damage Effectiveness: (70% to 108%)
    Requires Level 4Perform a swift counter-attack against enemies in a cone shape when you block with your shield.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (70-108)% of Base Damage
    Trigger this Skill when you Block
    You cannot use this Attack directly
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Reckoning skill icon.png
    yesN/AN/A4
    Shield ChargeShield ChargeAttack, AoE, Movement, Melee
    Mana Cost: 8
    Cast Time: 1.00 sec
    Damage Effectiveness: (50% to 61%)
    Requires Level 10Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies. Cannot be supported by Multistrike.Per 1% Quality:
    1% increased Damage
    Deals (50-61.4)% of Base Damage
    50% increased Stun Threshold reduction on enemies at Maximum charge distance
    75% increased Movement Speed
    200% more Damage with Hits at Maximum Charge Distance
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Shield Charge skill icon.png
    yesN/AN/A10
    Static StrikeStatic StrikeAttack, Melee, AoE, Duration, Lightning
    Radius: 19
    Mana Cost: 6
    Cast Time: 1.00 sec
    Damage Effectiveness: (110% to 159%)
    Requires Level 12Strike your enemies with a melee weapon, building up static energy on you. This energy damages enemies around you when it expires.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (110-159.4)% of Base Damage
    60% of Physical Damage Converted to Lightning Damage
    Base duration is 0.75 seconds
    Explosion deals 40% less Damage
    10% chance to Shock enemies
    (0-19)% increased Effect of Shock
    +(0-4) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Static Strike skill icon.png
    yesN/Ayes12
    VengeanceVengeanceTrigger, Attack, AoE, Melee
    Can store 1 use(s)
    Cooldown Time: 1.20 sec
    Cast Time: 1.00 sec
    Damage Effectiveness: (75% to 113%)
    Requires Level 24Chance to perform a swift counter-attack against all enemies around you when you are hit. Weapon range increases the area of this attack. Requires a Melee Weapon.Per 1% Quality:
    0.5% chance to Trigger this Skill when Hit
    Deals (75-113)% of Base Damage
    30% chance to Trigger this Skill when Hit
    You cannot use this Attack directly
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vengeance skill icon.png
    yesN/AN/A24
    Vigilant StrikeVigilant StrikeAttack, Melee
    Mana Cost: 6
    Can store 1 use(s)
    Cooldown Time: 4.00 sec
    Cast Time: 1.00 sec
    Damage Effectiveness: (165% to 203%)
    Requires Level 4Attacks the enemy with a powerful melee strike. You gain the Fortify buff, granting damage reduction. The cooldown can be bypassed by expending an Endurance Charge. Requires a Melee Weapon.Per 1% Quality:
    1% increased Fortify duration
    Deals (165-203)% of Base Damage
    (75-170)% increased Fortify duration
    Grants Fortify on Melee Hit
    Can't be Evaded
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vigilant Strike skill icon.png
    yesN/Ayes4