Mana Cost: 12
Cast Time: 1.00 sec
Damage Effectiveness: (45%-56%)Requires Level 28Damage enemies around you, then perform a spinning series of attacks as you travel to a target location. Cannot be supported by Ruthless or Multistrike.Per 1% Quality:
0.5% increased Area of EffectDeals (45-56.4)% of Base Damage
50% more Attack Speed
30% less Movement Speed
First Hit deals 50% less Damage
+(0-2) to Melee rangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.Acquisition
Level: 28Purchase Costs
|Normal||1x Orb of Chance|
1x Scroll FragmentMiscellaneous
Item class: Active Skill Gems
Metadata ID: Metadata/Items/Gems/SkillGemCyclone
Skill functions and interactions
Movement: Cyclone moves to a targeted location at the player's movement speed. It cannot target an enemy. Clicking further away means the character will go further, but as soon as Cyclone starts, the character can't be controlled and will continue spinning until the final destination. Therefore, high movement speed will allow the player to start another Cyclone in a different direction sooner. However, high attack speed and low movement speed allows for more hits on a stationary enemy. Cyclone uses pathfinding to reach its target, so the character won't necessarily travel in a straight line.
While Cycloning, the player is immune to stun and knockback. Death, being frozen, and Bear TrapsBear TrapTrap, Spell, Duration
Mana Cost: (6-23)
Can Store 3 Use(s)
Cooldown Time: 4.00 sec
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 200%Requires Level 4Throws a trap that damages and immobilises a single enemy for a duration based on how much damage was dealt. After the immobilise expires, a debuff remains on the enemy for a duration, lowering their movement speed by an amount which lessens over time. The affected enemy will take increased damage from traps and mines until the debuff expires. Modifiers to spell damage do not affect this skill's damage.Per 1% Quality:
1% increased Physical DamageThrows a Trap which uses this Skill when Triggered
Trap lasts 4 seconds
Deals (16-1447) to (22-2026) Physical Damage
Enemies take 15% increased Damage from Trap or Mine Hits
Enemies have 80% less Movement Speed when the Debuff starts
Base duration is 3 seconds
Locks enemy in place
Traps do not Trigger at the end of their DurationPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. will still stop movement. Movement will also stop upon hitting an object. Characters can pass through enemies for the duration of the attack. Note that this is not considered Phasing.
Multistrike: Cyclone cannot be supported by Multistrike SupportMultistrike SupportAttack, Melee, Support
Mana Multiplier: 180%Requires Level 38Supports melee attack skills, making them repeat twice when used, targeting a random enemy each time. Cannot support Vaal skills, totem skills, channelling skills, or triggered skills.Per 1% Quality:
Supported Skills deal 0.5% increased Melee Physical DamageSupported Skills Repeat 2 additional times
Supported Skills have (75-94)% more Melee Attack Speed
Supported Skills deal 30% less Attack DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket..
Levelling the Cyclone gem will grant increased melee range. The range can be further improved by the Master of the Arena and Razor's Edge passive skills, Daresso's SaluteDaresso's Salute
Citrine AmuletRequires Level 16+(16-24) to Strength and Dexterity50% reduced maximum Energy Shield
+(30-40)% to Fire Resistance
+(30-40)% to Cold Resistance
10% increased Movement Speed when on Full Life
+2 to Melee Weapon and Unarmed Attack range
60% increased Melee Damage when on Full Life"A bit short in the arm, are you?
Then you'll be short of a head soon enough."
- Daresso the Daring, Warlord's ReachWarlord's Reach
Crimson JewelLimited to: 18% increased Attack Damage
+1 to Melee Weapon and Unarmed Attack rangeA steady hand can hold back an army.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket., a unique item mod on certain weapons, or a lucky weapon corruption (up to +2). This base radius is then further augmented by increased Area of Effect Radius and increased Radius of Area Skills.
Note that, since the base radius is so small to begin with, quality on the gem will never provide more than 1 extra unit of range, and thus isn't necessary to get to 20% in order to get full potential out of it in the vast majority of cases. Consult the available area of effect calculators to determine the exact Cyclone gem quality necessary to reach the next radius threshold.
Theoretical maximum Area of Effect
The absolute maximum self-sustained range possible for Cyclone as of version 3.0.0 is 66. It can be achieved by a Deadeye dual wielding triple-white-socket Prismatic EclipsePrismatic Eclipse
Twilight BladeOne Handed Sword
Physical Damage: (60-72)–(140.4-151.2)
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 9Requires Level 53, 91 Str, 91 Dex40% increased Global Accuracy Rating+8% Chance to Block Attack Damage while Dual Wielding
Adds (20-30) to (31-40) Physical Damage
25% increased Global Physical Damage with Weapons per Red Socket
12% increased Global Attack Speed per Green Socket
0.4% of Physical Attack Damage Leeched as Mana per Blue Socket
+2 to Melee Weapon Range per White Socket"A raging Solaris seared and contorted the orb's surface.
A despairing Lunaris filled the scars with her tears.
Yet Viridi remained, trapped within, forever more."
- Azmerian Creation Myths, wearing all the gear and jewels that increase area, weapon range, or flask effects (including the relevant corruptions), speccing into the relevant passive skills, linking lv21 q20% Cyclone, lv4 Empower, lv4 Enhance, lv21 IAoE together in an Item with a +1 to Level of Socketed Gems modifier and having Dying SunDying Sun
Ruby FlaskLasts 4.00 Seconds
Consumes (27-33) of 60 Charges on use
+50% to Fire Resistance
20% less Fire Damage takenRequires Level 68(-10-10)% increased Charges used
(15-25)% increased Area of Effect during Flask Effect
Skills fire 2 additional Projectiles during Flask EffectAll things must die.
Whether you burn out or explode is up to you.Right click to drink. Can only hold charges while in belt. Refills as you kill monsters. active. The maximum range without using flasks is 80.
Range: 2 (base character range) + 11 (base Prismatic Eclipse range 9 + 2 to Weapon Range corruption) + 4 (lv28 Cyclone) + 2×6 (white socket bonus from the two swords) + 2 (Daresso's Salute) + 1 (Warlord's Reach) + 3 (tree notables) + 1 (elder mod on gloves) = 36 total base radius. Area of Effect: 100% (base area) + 108% (general tree nodes) + 30% (Ascendant's Saboteur) + 20% (Ascendant's Slayer) + 53% (lv24 IAoE Support) + 26% (q52% Cyclone) + 10% (corrupted belt implicit) + 20% (Carcass Jack) + 15% (shaper helmet mod) + 15% (pure talent) + 80% (16x 5% jewel corruption) + 20% (weapon corruption) = 497%. legacy Dying Sun bonus: 30% × (26% (Alchemist cluster) + 8% (Conqueror's Potency) + 10% (elder belt mod) = 30 × 1.44 = 43,2% (rounded down to 43%) Total range: 36 × √497 = 36 × 2.23 = 80.28 (rounded down to 80). Total range with the flask: 36 × √5.40 = 36 × 2.32 = 83.52 (rounded down to 83).
Gem level progression
This item is given as quest reward for the following quests:
|Sever the Right Hand|
This item can be bought at the listed npc vendors after completing the following quests:
|Sever the Right Hand|
|A Fixture of Fate|
|Fallen from Grace|
Related helmet enchantments
The following helmet enchantments affect Cyclone.
|Enchantment Cyclone Attack Speed 1||66||10% increased Cyclone Attack Speed||helmet 100|
|Enchantment Cyclone Attack Speed 2||75||15% increased Cyclone Attack Speed||helmet 100|
|Enchantment Cyclone Damage 1||66||25% increased Cyclone Damage||helmet 100|
|Enchantment Cyclone Damage 2||75||40% increased Cyclone Damage||helmet 100|
The list below shows microtransactions for Cyclone.
|Blue CycloneBlue CycloneCyclone Skin|
Stack Size: 20Your Cyclone becomes blue.
|Your Cyclone becomes blue.|
|Dark Cyclone EffectDark Cyclone EffectCyclone SkinYour Cyclone gains a dark effect.||Your Cyclone gains a dark effect.|
|Ghostflame CycloneGhostflame CycloneCyclone SkinYour Cyclone becomes a Ghostflame Effect.||Your Cyclone becomes a Ghostflame Effect.|
|Sawblade CycloneSawblade CycloneCyclone Skin|
Stack Size: 20Your Cyclone becomes augmented with spinning sawblades.
|Your Cyclone becomes augmented with spinning sawblades.|
|White CycloneWhite CycloneCyclone Skin|
Stack Size: 20Your Cyclone becomes white.
|Your Cyclone becomes white.|