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Cursed Crypt Map (Atlas of Worlds)

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Cursed Crypt MapMap Level: 76
Map Tier: 9
Guild Character: A
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Crypt Map (Atlas of Worlds) inventory icon.png
Acquisition
Level: 76
DROP DISABLED
Purchase Costs
Normal3x Orb of Alchemy
Magic3x Orb of Alchemy
1x Orb of Chance
Rare4x Orb of Alchemy
Unique10x Chaos Orb
Sell Price
1x Scroll Fragment
Miscellaneous
Item class: Maps
Metadata ID: Metadata/Items/Maps/MapAtlasCrypt
Cursed Crypt
Map area
No Waypoint
IdMapAtlasCrypt
Act11
Area level76
Area type tagsdungeon, temple
Tagsindoors_area, map, einharmaps, crypt_area
The Shaper: Saints and heathens look the same once the rot takes hold.
Maps loading screen.png

Cursed Crypt is an indoor map that uses the Crypt tileset. Like The Crypt in Act 2, this area's layout is a random maze with rooms of varying size. Has areas where Ink Spinners spawn when approached.

Boss Arena

Boss doesn't have an arena. Bridge to his platform is very similar to that in The Crypt Level 2.

Boss

Pagan Bishop of Agony, based on Archbishop Geofri the Abashed.

  • Powerful slam
  • Uses Blasphemy SupportBlasphemy SupportSupport, Aura
    Icon: A
    Can Store 1 Use(s)
    Cooldown Time: 1.20 sec
    Requires Level 31Supports curse skills, turning them into auras that will apply their effect to all enemies in an area around you.Per 1% Quality:
    0.5% increased Effect of Supported Curses
    Supported Curses are Cast as Auras
    Using Supported Skills is Instant
    (0-76)% increased Area of Effect of Supported Curse Skills
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    with random two of these curses: Elemental WeaknessElemental WeaknessSpell, AoE, Duration, Curse
    Radius: 22
    Mana Cost: (16-33)
    Cast Time: 0.50 sec
    Requires Level 24Curses all targets in an area, making them less resistant to elemental damage.Per 1% Quality:
    Cursed enemies have -0.25% to Elemental Resistances
    Base duration is (9-10.9) seconds
    Cursed enemies have -(20-39)% to Elemental Resistances
    +(0-10) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Elemental Weakness skill icon.png
    EnfeebleEnfeebleSpell, AoE, Duration, Curse
    Radius: 22
    Mana Cost: (16-33)
    Cast Time: 0.50 sec
    Requires Level 24Curses all targets in an area, making their attacks and spells less effective.Per 1% Quality:
    Cursed enemies have 0.2% reduced Accuracy Rating
    Cursed enemies have 0.5% reduced Critical Strike Chance
    Base duration is (9-10.9) seconds
    Cursed enemies have (10-19)% reduced Accuracy Rating
    Cursed enemies have 25% reduced Critical Strike Chance
    Cursed Normal or Magic enemies deal (21-30)% less Damage
    Cursed enemies have -(21-30)% to Critical Strike Multiplier
    Cursed Rare or Unique enemies deal (10-15)% less Damage
    +(0-7) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Enfeeble skill icon.png
    Temporal ChainsTemporal ChainsSpell, AoE, Duration, Curse
    Radius: 22
    Mana Cost: (16-33)
    Cast Time: 0.50 sec
    Requires Level 24Curses all targets in an area, Slowing them, and making effects on them expire more slowly.Per 1% Quality:
    Cursed Normal and Magic Enemies have 0.5% less Action Speed
    Base duration is (5-5.95) seconds
    Cursed Normal and Magic Enemies have (20-29)% less Action Speed
    Other effects on Cursed enemies expire 40% slower
    40% reduced Effect of Curse against Players
    Cursed Rare and Unique Enemies have (10-14)% less Action Speed
    +(0-7) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Temporal Chains skill icon.png
    VulnerabilityVulnerabilitySpell, AoE, Duration, Curse, Physical
    Radius: 22
    Mana Cost: (16-33)
    Cast Time: 0.50 sec
    Requires Level 24Curse all targets in an area, causing them to take increased physical damage and further increased physical damage over time. Attacks against cursed enemies have a chance to inflict bleeding and maim.Per 1% Quality:
    Cursed Enemies have 0.5% chance to Bleed when Hit by Attacks
    Base duration is (9-10.9) seconds
    Cursed enemies take (30-39)% increased Physical Damage
    Cursed Enemies have 20% chance to Bleed when Hit by Attacks
    Cursed Enemies have 20% chance to be Maimed for 4 seconds when Hit by Attacks
    Cursed enemies take 30% increased Physical Damage from Damage over time
    +(0-10) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vulnerability skill icon.png
  • At 75% health spawns a pack of Ink Spinners on the platform
  • At 50% health spawns a pack of magic Ink Spinners on the platform
  • At 25% health spawns 3 rare Ink Spinners on the platform
  • Casts a powerful black nova when a curse on him expires

If the boss is killed too quickly or lured out of the platform he will not spawn the spiders. Since they drop items and are relatively harmless, it's recommended to kite him around the platform.

Cursing him will result in him doing an AoE nova attack with extremely high elemental damage, consuming the curse. This includes curses delivered by auras, so it is important to remember to disable such auras and removed any curse on hit gems or items.

Boss Video

Items found in this area

ItemLvl.
The SummonerThe Summoner6Superior Minion Gem
Quality: +20%
To own a piece of the Nightmare, you must first belong to the Nightmare.
1
The Celestial JusticarThe Celestial Justicar6Six-Link Astral PlateWrapped in the glory of the heavens, she comes to mete out justice for the fallen.1
The GamblerThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."1
The Encroaching DarknessThe Encroaching Darkness8Map
Corrupted
No matter where your dreams take you, Nightmare follows close behind.
1
The TrialThe Trial7Map
Map Tier: 15
Corrupted
You cannot journey to new lands until you have the courage to leave the safety of home.
1

Item acquisition
Questionmark.png

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

AmountIngredient
3Bog MapBog MapMap Level: 75
Map Tier: 8
Guild Character: Í
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
3Cemetery MapCemetery MapMap Level: 75
Map Tier: 8
Guild Character: L
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
3Shaped Arid Lake MapShaped Arid Lake MapMap Level: 75
Map Tier: 8
Guild Character: ?
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.

Usage in upgrade paths

This item is used by upgrade paths or vendor recipes to create the following items:

OutcomeAmountIngredient
Arsenal MapArsenal MapMap Level: 77
Map Tier: 10
Guild Character: ]
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
3Cursed Crypt MapCursed Crypt MapMap Level: 76
Map Tier: 9
Guild Character: A
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.

Unique versions

ItemLvl.
Olmec's SanctumOlmec's Sanctum
Cursed Crypt Map
Map Level: 76
Map Tier: 9
Guild Character: Å
Item Quantity: (+120%-+200%)
(40-50)% more Monster Life
(30-40)% increased Monster Damage
Final Boss drops higher Level Items
They flew, and leapt, and clambered over,
They crawled, and swam, and slithered under.
Still its ancient secrets await unclaimed
And of this hidden temple, only legends remain.
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
1
The Coward's TrialThe Coward's Trial
Cursed Crypt Map
Map Level: 76
Map Tier: 9
Guild Character: Å
Contains waves of Monsters
Area contains additional waves of Ghosts
Area contains additional waves of Phantasms
Area contains additional waves of Zombies
Contains additional waves of Undead Monsters
Area contains additional waves of Raging Spirits
Area contains additional waves of Bone Rhoas
Area contains additional waves of Oriathan Zombies
Area contains additional waves of Ravager Maws
For his sins he was hunted in his sleep,
judgement wrought of twisted nightmare.
The Coward bound his dreams to stone, awaiting
another to walk the path of true atonement.
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
1

Other versions

  • Cursed Crypt MapCursed Crypt MapMap Level: 71
    Map Tier: 4
    Guild Character: }
    Saints and heathens look the same once the rot takes hold.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , the current drop enabled variant that was introduced in Legion.
  • Cursed Crypt MapCursed Crypt MapMap Level: 68
    Map Tier: 1
    Guild Character: }
    Saints and heathens look the same once the rot takes hold.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Synthesis.
  • Cursed Crypt MapCursed Crypt MapMap Level: 70
    Map Tier: 3
    Guild Character: }
    Saints and heathens look the same once the rot takes hold.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Betrayal.
  • Cursed Crypt MapCursed Crypt MapMap Level: 77
    Map Tier: 10
    Guild Character: }
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in War for the Atlas.
  • Shaped Cursed Crypt MapShaped Cursed Crypt MapMap Level: 81
    Map Tier: 14
    Guild Character: A
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Atlas of Worlds.
  • Cursed Crypt MapCursed Crypt MapMap Level: 68
    Map Tier: 1
    Guild Character: A
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in The Awakening.
  • Cursed Crypt MapCursed Crypt MapMap Level: 66
    Map Tier: 1
    Guild Character: A
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , the original variant.


Version history

Version Changes
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • Added 32 new maps including two new Unique maps.
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.