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Curse immunity

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Curse immunity is a modifier several unique monsters have. Unlike hexproof, curse immunity is absolute and cannot be bypassed.[1]

Sources

Curse Immunity
Flask Effect
Curse Immunity status icon.png
You're immune to curses while this flask is in effect
  • Flasks with of Wardingof Warding
    Suffix
    Immune to Curses during Flask effect
    Removes Curses on use
    suffix
  • Holy Flame TotemHoly Flame TotemTotem, Spell, Projectile, Fire, Channelling, Physical
    Mana Cost: (11-39)
    Cast Time: 0.25 sec
    Critical Strike Chance: 5.00%
    Effectiveness of Added Damage: 30%
    Projectile Speed: 750
    Requires Level 4Summons a totem that channels to fire a stream of flame at nearby enemies, and creates an area of consecrated ground around the totem.Per 1% Quality:
    1% increased Projectile Speed
    Totem lasts 8 seconds
    Deals (3-134) to (5-202) Physical Damage
    Fires 2 additional Projectiles
    50% of Physical Damage Converted to Fire Damage
    Projectiles Pierce all Targets
    Consecrated Ground grants Immunity to Curses to you and Allies
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Holy Flame Totem skill icon.png
  • Kiara's DeterminationKiara's Determination
    Silver Flask
    Lasts 2.00 Seconds
    Consumes 40 of 60 Charges on use
    Onslaught
    Requires Level 22Immune to Freeze, Chill, Curses and Stuns during Flask Effect
    60% reduced Duration
    Travelers of the deep wood speak of a witch
    whose ale provides a different kind
    of liquid courage.
    Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
  • Gluttony of Elements skill icon.pngGluttony of Elements skill from Blood of CorruptionBlood of Corruption
    Amber Amulet
    Requires Level 20+(20-30) to StrengthGrants Level 10 Gluttony of Elements Skill
    Adds 19 to 43 Chaos Damage to Attacks
    -(10-5)% to all Elemental Resistances
    +(17-29)% to Chaos Resistance
    Corrupted
    In my dream, a voice spoke to me. It said:
    'My reach knows no bounds.
    All that is pure is destined to rot.
    All that lives is destined to serve.'
    - Doryani, Queen's Thaumaturgist
  • Elemental Warding skill icon.pngElemental Warding skill from Geofri's DevotionGeofri's Devotion
    Brass Maul
    Two Hand Mace
    Quality: +20%
    Physical Damage: (268.8-288)(396.8-412.8)
    Elemental Damage: 11–23
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.20
    Weapon Range: 13
    Requires Level 61, 92 Str30% increased Stun Duration on EnemiesTrigger Level 20 Elemental Warding when you Hit an Enemy while Cursed
    200% increased Physical Damage
    Adds (50-56) to (73-78) Physical Damage
    Adds 11 to 23 Cold Damage
    (10-20)% increased Stun Duration on Enemies
    Never deal Critical Strikes
    "Confess your sins to me. My god will not be nearly so forgiving."
    - Archbishop Geofri of Phrecia Cathedral
  • Divinity status icon.pngDivinity buff from Garb of the EphemeralGarb of the Ephemeral
    Savant's Robe
    Quality: +20%
    Energy Shield: (327-381)
    Movement Speed: -3%
    Requires Level 56, 600 Str, 752 Int<One to three random Synthesis implicit modifiers>(180-230)% increased Energy Shield
    +600 Strength and Intelligence Requirement
    Gain a Divine Charge on Hit
    +10 to maximum Divine Charges
    You gain Divinity for 10 seconds on reaching maximum Divine Charges
    Lose all Divine Charges when you gain Divinity
    Nearby Allies' Action Speed cannot be modified to below base value
    Nearby Enemies cannot deal Critical Strikes
    Exceptional men and women of strong will can flicker a spark,
    but something much greater is needed to unleash the wildfire of true divine flames.
  • Synthesised shields with the Immune to Curses if Corrupted mod

Unique and normal monsters with Curse Immunity

References

  1. Qarl (May 26, 2016). "Development Manifesto: 2.3.0 Balance". Official Path of Exile Forums. Retrieved May 26, 2016.