Consider helping out in updating the wiki for 3.4.0 - see Path_of_Exile_Wiki:To-do_list/3.4.0

Various people have reported issues with the ads on here. Make sure to report those advertisements

Curse

From Path of Exile Wiki
Jump to: navigation, search

Сurses are a type of temporary debuffs.

Mechanics

Curses have a limited duration, but can be refreshed by applying a curse again.

Monsters and maps can have modifiers that make them (or monsters inside of them, in the case of maps) hexproof or immune to curses.

Act and map bosses have 60% less Curse Effect. The Shaper and his guardians / The Elder and Elder Guardians have 80% less Curse Effect.

The total Curse Effect value can be calculated as the sum of any added Curse Effect, multiplied by the sum of all increases and reductions to Curse Effect, multiplied by all more and less Curse Effect modifiers.

 \pagecolor[RGB]{15,15,15} \color[RGB]{163,141,109} \begin{align}
a & \text{ the total amount of added Curse Effect } & a & \in \mathbb{N}_{0} \\
b & \text{ the total amount of increased Curse Effect } & b & \in \mathbb{N}_{0} \\
c & \text{ the total amount of reduced Curse Effect } & c & \in \mathbb{N}_{0} \\
d & \text{ the total amount of more Curse Effect } & d & \in \mathbb{N}_{0} \\
e & \text{ the total amount of less Curse Effect } & e & \in \mathbb{N}_{0} \\
\end{align}

 \pagecolor[RGB]{15,15,15} \color[RGB]{163,141,109} \begin{align}
\text{Curse Effect}_{total} = & \sum_{i=1}^{a} \text{added Curse Effect}_{i} \times \\
& \left( 1 + \sum_{j=1}^{b} \text{increased Curse Effect}_{j} - \sum_{k=1}^{c} \text{reduced Curse Effect}_{k} \right) \times \\
& \prod_{l=1}^{d} (1 + \text{more Curse Effect}_{l}) \times \prod_{m=1}^{e} (1 - \text{less Curse Effect}_{m})
\end{align}

For more information about the symbols, see sum and product notation.


Curses can be turned into an aura by linking them with the Blasphemy SupportBlasphemy SupportSupport, Curse, Aura
Icon: A
Can Store 1 Use(s)
Cooldown Time: 1.20 sec
Requires Level 31Supports curse skills, turning them into auras that will apply their effect to all enemies in an area around you.Per 1% Quality:
0.5% increased Effect of Supported Curses
Supported Curse Spells are Cast as Auras
Using Supported Skills is Instant
(0-76)% increased Area of Effect of Supported Curse Skills
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
.

Curse limit

By default, creatures can have one curse active at a time. While a curse is active, casting a different curse will override it. The following can increase the number of curses player can apply on an enemy:

This allows for a theoretical maximum of 8 curses on an enemy at one time.

  • Doedre's SkinDoedre's Skin
    Widowsilk Robe
    Quality: +20%
    Energy Shield: (375-405)
    Requires Level 65, 187 Int3% reduced Movement Speed (Hidden)Socketed Curse Gems are Supported by Level 20 Blasphemy
    Grants Level 20 Summon Doedre's Effigy Skill
    Socketed Curse Skills are Triggered by Doedre's Effigy when Summoned
    Socketed Curse Skills ignore Curse Limit
    +(30-40) to Intelligence
    (130-150)% increased Energy Shield
    (33-25)% reduced Effect of your Curses
    As she was sentenced to death, Doedre was silent.
    As she was tied to the stake, Doedre was silent.
    As the flames licked away her life, Doedre was silent.
    But Wraeclast had not heard the last of her.
    allow player to ignore curse limit by sockets curses gems.

In addition, Self-FlagellationSelf-Flagellation
Viridian Jewel
Limited to: 1(10-20)% increased Damage per Curse on you
You can have one additional Curse
Corrupted
Beg for forgiveness.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
increases the maximum number of curses a player can have on themself.

Curse priority

There are a few rules when it comes to the interaction between multiple curses.

  • Only the last player to curse has their maximum number of curses used.
Player A has a curse limit of two and Player B has a curse limit of one. Every time Player B casts a curse on an enemy after Player A, he replaces both curses because he reduces the limit from two to one.
  • Increasing the curse limit does not stack across players.
If Players A and B both have a curse limit of two and both run two double blasphemy auras, the enemy will only suffer from the two last applied curses.
  • Curses applied via Blasphemy count towards the active curse limit. Curse auras also take priority over curses applied via casting, and will override those curses if they exceed the curse limit.
  • If multiple curses are triggered at the same time from one player, they are applied according to the trigger order.

Curses as map mods

There are several map suffixes that cause players to be affected be a certain curse. They affect the entire area and cannot be removed. The level of the curses varies depending on the map tier.

NameStatsIIQPack
Size
IIRSpawn Weighting
of Elemental WeaknessPlayers are Cursed with Elemental Weakness13%5%8%mid_tier_map 850
default 0
of Elemental WeaknessPlayers are Cursed with Elemental Weakness13%5%8%top_tier_map 1000
default 0
of VulnerabilityPlayers are Cursed with Vulnerability13%5%8%mid_tier_map 850
default 0
of VulnerabilityPlayers are Cursed with Vulnerability13%5%8%top_tier_map 1000
default 0
of EnfeeblementPlayers are Cursed with Enfeeble13%5%8%mid_tier_map 850
default 0
of EnfeeblementPlayers are Cursed with Enfeeble13%5%8%top_tier_map 1000
default 0
of Temporal ChainsPlayers are Cursed with Temporal Chains13%5%8%mid_tier_map 850
default 0
of Temporal ChainsPlayers are Cursed with Temporal Chains13%5%8%top_tier_map 1000
default 0

Skills

Active gems

There are 13 curse skill gems usable by players. When a player or monster is cursed, a curse icon will appear over their heads; the icon is the same as depicted on the skill icon. The Silence curse is used by monsters only.

A list of active skill gems with the Curse gem tag

Skill gemStr.Dex.Int.Lvl.
Poacher's MarkPoacher's MarkCurse, Spell, AoE, Duration
Radius: 22
Mana Cost: (24-50)
Cast Time: 0.50 sec
Requires Level 24Curses all targets in an area, making them less evasive. Hitting the cursed targets will grant life and mana, and killing them will result in more flask charges and a chance to gain a frenzy charge.Per 1% Quality:
Cursed enemies have a 0.5% chance to grant a Frenzy Charge when slain
Base duration is (6-9.8) seconds
Cursed enemies have (30-49)% less Evasion
Cursed enemies grant 100% increased Flask Charges
Cursed enemies grant (5-24) Life when Hit by Attacks
Cursed enemies grant (5-12) Mana when Hit by Attacks
Cursed enemies have a (21-30)% chance to grant a Frenzy Charge when slain
+(0-10) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Poacher's Mark skill icon.png
N/AyesN/A24
Projectile WeaknessProjectile WeaknessSpell, AoE, Duration, Curse
Radius: 22
Mana Cost: (24-50)
Cast Time: 0.50 sec
Requires Level 24Curses all targets in an area, making them easier to pierce and to knock back, and increasing the damage they take from projectiles.Per 1% Quality:
Cursed enemies take 0.5% increased Damage from Projectile Hits
Base duration is (9-10.9) seconds
Projectiles Pierce Cursed Enemies
Hits on Cursed Enemies have an additional 25% chance to Knockback
Cursed enemies take (25-44)% increased Damage from Projectile Hits
+(0-10) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Projectile Weakness skill icon.png
N/AyesN/A24
Temporal ChainsTemporal ChainsSpell, AoE, Duration, Curse
Radius: 22
Mana Cost: (24-50)
Cast Time: 0.50 sec
Requires Level 24Curses all targets in an area, Slowing them, and making effects on them expire more slowly.Per 1% Quality:
Cursed enemies are 0.5% slower
Base duration is (5-5.95) seconds
Cursed enemies are (20-29)% slower
Other effects on Cursed enemies expire 40% slower
40% reduced Effect of Curse against Players
+(0-7) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Temporal Chains skill icon.png
N/Ayesyes24
Assassin's MarkAssassin's MarkSpell, AoE, Duration, Curse
Radius: 22
Mana Cost: (24-50)
Cast Time: 0.50 sec
Requires Level 24Curses all targets in an area, making them more vulnerable to Critical Strikes. Killing the cursed targets will grant life and mana, and a chance to gain a power charge.Per 1% Quality:
Cursed enemies have a 0.5% chance to grant a Power Charge when slain
Base duration is (6-9.8) seconds
Cursed enemies take 20% increased Extra Damage from Critical Strikes
Cursed enemies have an additional (5-9)% chance to receive a Critical Strike
Cursed enemies grant (16-25) Life when Killed
Cursed enemies grant (16-25) Mana when Killed
Cursed enemies have a (21-30)% chance to grant a Power Charge when slain
+(0-10) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Assassin's Mark skill icon.png
N/Ayesyes24
ConductivityConductivitySpell, AoE, Duration, Curse, Lightning
Radius: 22
Mana Cost: (24-50)
Cast Time: 0.50 sec
Requires Level 24Curses all targets in an area, making them less resistant to lightning damage and giving them a chance to be shocked by lightning damage.Per 1% Quality:
Shocks on Cursed enemies have 1% increased Duration
Base duration is (9-10.9) seconds
Cursed enemies have -(25-44)% to Lightning Resistance
Cursed enemies have +(10-14)% chance to be Shocked by Lightning Damage
+(0-10) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Conductivity skill icon.png
N/AN/Ayes24
DespairDespairSpell, AoE, Duration, Curse, Chaos
Radius: 22
Mana Cost: (24-50)
Cast Time: 0.50 sec
Requires Level 24Curse all targets in an area, making them less resistant to chaos damage and causing them to take increased damage over time. Cursed enemies also take additional chaos damage when hit.Per 1% Quality:
Cursed enemies take 0.5% increased Damage from Damage Over Time effects
Base duration is (9-10.9) seconds
Cursed enemies have -(20-29)% to Chaos Resistance
Cursed enemies take (15-25)% increased Damage from Damage Over Time effects
Adds (9-46) to (12-57) Chaos Damage to Hits against Cursed Enemies
+(0-10) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Despair skill icon.png
N/AN/Ayes24
Elemental WeaknessElemental WeaknessSpell, AoE, Duration, Curse
Radius: 22
Mana Cost: (24-50)
Cast Time: 0.50 sec
Requires Level 24Curses all targets in an area, making them less resistant to elemental damage.Per 1% Quality:
Cursed enemies have -0.25% to Elemental Resistances
Base duration is (9-10.9) seconds
Cursed enemies have -(20-39)% to Elemental Resistances
+(0-10) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Elemental Weakness skill icon.png
N/AN/Ayes24
EnfeebleEnfeebleSpell, AoE, Duration, Curse
Radius: 22
Mana Cost: (24-50)
Cast Time: 0.50 sec
Requires Level 24Curses all targets in an area, making their attacks and spells less effective.Per 1% Quality:
Cursed enemies have 0.5% reduced Accuracy Rating
Cursed enemies have 0.5% reduced Critical Strike Chance
Base duration is (9-10.9) seconds
Cursed enemies have (18-37)% reduced Accuracy Rating
Cursed enemies have 25% reduced Critical Strike Chance
Cursed enemies deal (21-30)% less Damage
Cursed enemies have -(21-30)% to Critical Strike Multiplier
+(0-7) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Enfeeble skill icon.png
N/AN/Ayes24
FlammabilityFlammabilitySpell, AoE, Duration, Curse, Fire
Radius: 22
Mana Cost: (24-50)
Cast Time: 0.50 sec
Requires Level 24Curses all targets in an area, making them less resistant to fire damage and giving them a chance to be ignited by fire damage.Per 1% Quality:
Ignite on Cursed enemies has 0.5% increased Duration
Base duration is (9-10.9) seconds
Cursed enemies have -(25-44)% to Fire Resistance
Cursed enemies have +(10-14)% chance to be Ignited by Fire Damage
+(0-10) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Flammability skill icon.png
yesN/Ayes24
FrostbiteFrostbiteSpell, AoE, Duration, Curse, Cold
Radius: 22
Mana Cost: (24-50)
Cast Time: 0.50 sec
Requires Level 24Curses all targets in an area, making them less resistant to cold damage and giving them a chance to be frozen by cold damage.Per 1% Quality:
Freezes on Cursed enemies have 1% increased Duration
Base duration is (9-10.9) seconds
Cursed enemies have -(25-44)% to Cold Resistance
Cursed enemies have +(10-14)% chance to be Frozen by Cold Damage
+(0-10) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Frostbite skill icon.png
N/Ayesyes24
PunishmentPunishmentSpell, AoE, Duration, Curse
Radius: 22
Mana Cost: (24-50)
Cast Time: 0.50 sec
Requires Level 24Curses all targets in an area, causing them to grant a buff to anyone they hit with melee attacks. The buff grants more Melee Damage and increased Attack Speed.Per 1% Quality:
Cursed enemies grant 0.25% increased Attack Speed on Melee hit
Base duration is (9-10.9) seconds
Cursed enemies grant (25-35)% more Melee Physical Damage on Melee hit
Cursed enemies grant (10-19)% increased Attack Speed on Melee hit
Buff is applied for a Base Duration of 4 seconds
+(0-10) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Punishment skill icon.png
yesN/Ayes24
VulnerabilityVulnerabilityCurse, Spell, AoE, Duration
Radius: 22
Mana Cost: (24-50)
Cast Time: 0.50 sec
Requires Level 24Curse all targets in an area, causing them to take increased physical damage and further increased physical damage over time. Attacks against cursed enemies have a chance to inflict bleeding and maim.Per 1% Quality:
Cursed Enemies have 0.5% chance to Bleed when Hit by Attacks
Base duration is (9-10.9) seconds
Cursed enemies take (30-39)% increased Physical Damage
Cursed Enemies have 20% chance to Bleed when Hit by Attacks
Cursed Enemies have 20% chance to be Maimed for 4 seconds when Hit by Attacks
Cursed enemies take 30% increased Physical Damage from Damage over time
+(0-10) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vulnerability skill icon.png
yesN/AN/A24
Warlord's MarkWarlord's MarkSpell, AoE, Duration, Curse
Radius: 22
Mana Cost: (24-50)
Cast Time: 0.50 sec
Requires Level 24Curses all targets in an area, making them more vulnerable to stuns. Hitting the cursed targets will leech life and mana, and killing them will result in a chance to gain an endurance charge.Per 1% Quality:
Cursed enemies have a 0.5% chance to grant an Endurance Charge when slain
Base duration is (6-9.8) seconds
Cursed enemies have (21-30)% reduced Stun and Block Recovery
Cursed enemies have an additional 10% chance to be Stunned
Cursed enemies grant 2% Life Leech when Hit
Cursed enemies grant 2% Mana Leech when Hit
Cursed enemies have a (21-30)% chance to grant an Endurance Charge when slain
+(0-10) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Warlord's Mark skill icon.png
yesN/AN/A24

Support gems

A list of 2 support gems with the Curse gem tag

Skill gemStr.Dex.Int.Lvl.
Blasphemy SupportBlasphemy SupportSupport, Curse, Aura
Icon: A
Can Store 1 Use(s)
Cooldown Time: 1.20 sec
Requires Level 31Supports curse skills, turning them into auras that will apply their effect to all enemies in an area around you.Per 1% Quality:
0.5% increased Effect of Supported Curses
Supported Curse Spells are Cast as Auras
Using Supported Skills is Instant
(0-76)% increased Area of Effect of Supported Curse Skills
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/AN/Ayes31
Curse On Hit SupportCurse On Hit SupportCurse, Trigger, Support
Icon: &
Requires Level 38Must support both a skill that hits enemies, and a curse skill to work. The curse will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply curses this way.Per 1% Quality:
0.5% increased Effect of Supported Curses
Supported Skills apply supported Curses on Hit
Supported Skills have (50-12)% reduced Curse Duration
You cannot Cast Supported Curses
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/AN/Ayes38

Unique items

The following unique items affects curses:

ItemLvl.Stats+# curse
Conqueror's Potency
Conqueror's Potency
Cobalt Jewel
Limited to: 18% increased effect of Flasks on you
3% increased effect of Non-Curse Auras from your Skills
4% increased Effect of your Curses
What you earn is almost as important as what you take.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
18% increased effect of Flasks on you
3% increased effect of Non-Curse Auras from your Skills
4% increased Effect of your Curses
0
Doedre's Damning
Doedre's Damning
Paua Ring
+(20-25) to maximum Mana+(5-10) to Intelligence
+5% to all Elemental Resistances
+5 Mana gained on Kill
Enemies can have 1 additional Curse
Where her mouth should have been there was only a whirling, black void.
1+(20-25) to maximum Mana+(5-10) to Intelligence
+5% to all Elemental Resistances
+5 Mana gained on Kill
Enemies can have 1 additional Curse
1
Maelström of Chaos
Maelström of Chaos
Atoll Map
Map Level: 73
Map Tier: 6
Guild Character: Ç
Item Quantity: (+40%-+60%)
Item Rarity: (+200%-+400%)
Area has patches of chilled ground
20 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 14 (Hidden)
Monsters deal 50% extra Damage as Lightning
Monsters are Immune to randomly chosen Elemental Ailments or Stun
Monsters' Melee Attacks apply random Curses on Hit
Monsters reflect Curses
Whispers from a world apart
Speak my name beyond the tomb;
Bound within the Maelström's heart,
Will they grant me strength or doom?
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
1Area has patches of chilled ground
20 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 14 (Hidden)
Monsters deal 50% extra Damage as Lightning
Monsters are Immune to randomly chosen Elemental Ailments or Stun
Monsters' Melee Attacks apply random Curses on Hit
Monsters reflect Curses
0
Self-Flagellation
Self-Flagellation
Viridian Jewel
Limited to: 1(10-20)% increased Damage per Curse on you
You can have one additional Curse
Corrupted
Beg for forgiveness.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1(10-20)% increased Damage per Curse on you
You can have one additional Curse
Corrupted
0
The Blood Thorn
The Blood Thorn
Gnarled Branch
Staff
Quality: +20%
Physical Damage: 17.637.4
Critical Strike Chance: 6.00%
Attacks per Second: (1.37-1.43)
Weapon Range: 11
Requires 12 Str, 12 Int+18% Chance to Block Attack Damage while wielding a Staff+12% Chance to Block Attack Damage while wielding a Staff
100% increased Physical Damage
(5-10)% increased Attack Speed
Reflects (22-44) Physical Damage to Attackers on Block
Curse Enemies with Level 5 Vulnerability on Block
Level Requirement reduced by 100 (Hidden)
Touch not the thorn, for only blood and pain await.
1+18% Chance to Block Attack Damage while wielding a Staff+12% Chance to Block Attack Damage while wielding a Staff
100% increased Physical Damage
(5-10)% increased Attack Speed
Reflects (22-44) Physical Damage to Attackers on Block
Curse Enemies with Level 5 Vulnerability on Block
Level Requirement reduced by 100 (Hidden)
0
Whakawairua Tuahu
Whakawairua Tuahu
Strand Map
Map Level: 71
Map Tier: 4
Guild Character: È
Item Quantity: (+40%-+60%)
Item Rarity: (+120%-+160%)
Area contains many Totems
Curses have 50% reduced effect on Monsters
Rare Monsters each have a Nemesis Mod
We all began life in darkness, we shall all end it there.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
1Area contains many Totems
Curses have 50% reduced effect on Monsters
Rare Monsters each have a Nemesis Mod
0
Wheel of the Stormsail
Wheel of the Stormsail
Rotted Round Shield
Quality: +20%
Chance to Block: 28%
Armour: (21-27)
Evasion: 15
Requires Level 5, 10 Str, 10 Dex60% increased Block Recovery
3% reduced Movement Speed (Hidden)
+(5-10) to Armour
(30-40)% increased Rarity of Items found
25% increased Curse Duration
100% increased Duration of Curses on you
+5% Chance to Block
Doomed to plunder forever.
560% increased Block Recovery
3% reduced Movement Speed (Hidden)+(5-10) to Armour
(30-40)% increased Rarity of Items found
25% increased Curse Duration
100% increased Duration of Curses on you
+5% Chance to Block
0
Shackles of the Wretched
Shackles of the Wretched
Chain Gloves
Quality: +20%
Armour: 16
Energy Shield: 3
Requires Level 7, 8 Str, 8 Int(40-60)% increased Stun and Block Recovery
Curses in this item are reflected back to you
You cannot be Chilled for 3 seconds after being Chilled
You cannot be Frozen for 3 seconds after being Frozen
You cannot be Ignited for 3 seconds after being Ignited
You cannot be Shocked for 3 seconds after being Shocked
You grant (4-6) Frenzy Charges to allies on Death
Captivity breeds creativity.
7(40-60)% increased Stun and Block Recovery
Curses in this item are reflected back to you
You cannot be Chilled for 3 seconds after being Chilled
You cannot be Frozen for 3 seconds after being Frozen
You cannot be Ignited for 3 seconds after being Ignited
You cannot be Shocked for 3 seconds after being Shocked
You grant (4-6) Frenzy Charges to allies on Death
0
Asphyxia's Wrath
Asphyxia's Wrath
Two-Point Arrow Quiver
Requires Level 10(20-30)% increased Global Accuracy RatingGrants Level 5 Frostbite Skill
(8-12)% increased Attack Speed
+(30-40)% to Cold Resistance
(30-40)% increased Chill Duration on Enemies
Gain 20% of Physical Damage as Extra Cold Damage
(7-10)% chance to Freeze
Curses on Slain Enemies are transferred to a nearby Enemy
Mist of breath
Icing to lips and throat
As the warm ones choke and fall
Upon the frozen wasteland.
10(20-30)% increased Global Accuracy RatingGrants Level 5 Frostbite Skill
(8-12)% increased Attack Speed
+(30-40)% to Cold Resistance
(30-40)% increased Chill Duration on Enemies
Gain 20% of Physical Damage as Extra Cold Damage
(7-10)% chance to Freeze
Curses on Slain Enemies are transferred to a nearby Enemy
0
Dreadarc
Dreadarc
Cleaver
One Handed Axe
Quality: +20%
Physical Damage: (21.6-33.6)(70.8-76.8)
Elemental Damage: (5-15)–(20-25)
Critical Strike Chance: 5.00%
Attacks per Second: (1.28-1.32)
Weapon Range: 9
Requires Level 16, 48 Str, 14 DexAdds (5-15) to (20-25) Physical Damage
Adds (5-15) to (20-25) Fire Damage
5% increased Movement Speed
(7-10)% increased Attack Speed
+(15-25)% to Fire Resistance
Curse Enemies with Level 10 Flammability on Hit
The fastest way to a man's heart
is through his sternum.
16Adds (5-15) to (20-25) Physical Damage
Adds (5-15) to (20-25) Fire Damage
5% increased Movement Speed
(7-10)% increased Attack Speed
+(15-25)% to Fire Resistance
Curse Enemies with Level 10 Flammability on Hit
0
Dying Breath
Dying Breath
Iron Staff
Staff
Quality: +20%
Physical Damage: 19.256.4
Critical Strike Chance: 6.40%
Attacks per Second: 1.20
Weapon Range: 11
Requires Level 18, 35 Str, 35 Int+18% Chance to Block Attack Damage while wielding a Staff18% increased Cast Speed
18% increased maximum Mana
18% increased Area of Effect of Aura Skills
18% increased Area of Effect of Curse Skills
Nearby Enemies have 18% increased Effect of Curses on them
Nearby allies gain 18% increased Damage
18% increased effect of Non-Curse Auras from your Skills
The whispers of the dead
Carry wisdom for the living,
If you are willing to give your life
To listen.
18+18% Chance to Block Attack Damage while wielding a Staff18% increased Cast Speed
18% increased maximum Mana
18% increased Area of Effect of Aura Skills
18% increased Area of Effect of Curse Skills
Nearby Enemies have 18% increased Effect of Curses on them
Nearby allies gain 18% increased Damage
18% increased effect of Non-Curse Auras from your Skills
0
Kikazaru
Kikazaru
Topaz Ring
Requires Level 20+(20-30)% to Lightning Resistance+(10-15) to all Attributes
(20-40)% increased Mana Regeneration Rate
40% reduced Effect of Curses on you
1 Life Regenerated per second per Level
Hear no evil.
20+(20-30)% to Lightning Resistance+(10-15) to all Attributes
(20-40)% increased Mana Regeneration Rate
40% reduced Effect of Curses on you
1 Life Regenerated per second per Level
0
The Deep One's Hide
The Deep One's Hide
Studded Round Shield
Quality: +20%
Chance to Block: 26%
Armour: (96-115)
Evasion: (96-115)
Requires Level 20, 28 Str, 28 Dex60% increased Block Recovery
3% reduced Movement Speed (Hidden)
Adds 4 to 8 Physical Damage to Attacks
Adds 12 to 15 Cold Damage to Attacks
(90-130)% increased Armour and Evasion
+(30-50)% to Fire Resistance
Curse Enemies with Level 5 Vulnerability on Block
The thicker the shell,
the greater the beast that hunts it.
2060% increased Block Recovery
3% reduced Movement Speed (Hidden)Adds 4 to 8 Physical Damage to Attacks
Adds 12 to 15 Cold Damage to Attacks
(90-130)% increased Armour and Evasion
+(30-50)% to Fire Resistance
Curse Enemies with Level 5 Vulnerability on Block
0
Coward's Chains
Coward's Chains
Chain Belt
Requires Level 22+(9-20) to maximum Energy Shield(20-25)% increased Damage
+(10-15) to all Attributes
(5-10)% increased Movement Speed
Damage from Enemies Hitting you is Unlucky while you are Cursed with Vulnerability
You are Cursed with Level 10 Vulnerability
As a gift or as punishment,
the Empire will have your blood.

This item can be transformed on the Altar of Sacrifice along with Vial of Consequence
22+(9-20) to maximum Energy Shield(20-25)% increased Damage
+(10-15) to all Attributes
(5-10)% increased Movement Speed
Damage from Enemies Hitting you is Unlucky while you are Cursed with Vulnerability
You are Cursed with Level 10 Vulnerability
0
Mark of Submission
Mark of Submission
Unset Ring
Requires Level 24Has 1 SocketCurse Enemies with Socketed Curse Gem on HitSo great was the thaumaturgy of a bloodpriest's mark,
that sacrifices soon welcomed their death.
24Has 1 SocketCurse Enemies with Socketed Curse Gem on Hit0
Asenath's Gentle Touch
Asenath's Gentle Touch
Silk Gloves
Quality: +20%
Energy Shield: 20
Requires Level 25, 39 Int+(20-30) to Intelligence
+(20-30) to maximum Life
+(20-30) to maximum Mana
Curse Enemies with Level 10 Temporal Chains on Hit
Cool the head and cool the blade.
25+(20-30) to Intelligence
+(20-30) to maximum Life
+(20-30) to maximum Mana
Curse Enemies with Level 10 Temporal Chains on Hit
0
Star of Wraeclast
Star of Wraeclast
Ruby Amulet
Requires Level 28+(20-30)% to Fire Resistance(30-50)% increased Cold Damage
+(10-15)% to all Elemental Resistances
60% increased Area of Effect of Curse Skills
You cannot be Cursed with Silence
Grants Level 20 Illusory Warp Skill
Corrupted
"I offer to you an eternal oath
that binds your heart to mine;
a bond that not even death will break.
Will you accept?"
- Daresso, to his beloved
28+(20-30)% to Fire Resistance(30-50)% increased Cold Damage
+(10-15)% to all Elemental Resistances
60% increased Area of Effect of Curse Skills
You cannot be Cursed with Silence
Grants Level 20 Illusory Warp Skill
Corrupted
0
Chalice of Horrors
Chalice of Horrors
War Buckler
Quality: +20%
Chance to Block: 31%
Evasion: (217-246)
Energy Shield: (60-84)
Requires Level 29, 74 Dex9% increased Movement Speed
3% reduced Movement Speed (Hidden)
+1 to Level of Socketed Curse Gems
(30-50)% increased Evasion Rating
+(40-50) to maximum Life
+(50-70) to maximum Energy Shield
100% increased Curse Duration
+5% Chance to Block
10% Chance to Cause Monster to Flee on Block
An eye for an eye. A curse for a curse.
299% increased Movement Speed
3% reduced Movement Speed (Hidden)+1 to Level of Socketed Curse Gems
(30-50)% increased Evasion Rating
+(40-50) to maximum Life
+(50-70) to maximum Energy Shield
100% increased Curse Duration
+5% Chance to Block
10% Chance to Cause Monster to Flee on Block
0
Thief's Torment
Thief's Torment
Prismatic Ring
Requires Level 30+(8-10)% to all Elemental Resistances(10-16)% increased Quantity of Items found
Can't use other Rings
+(16-24)% to all Elemental Resistances
50% reduced Effect of Curses on you
+(40-60) Life gained for each Enemy hit by your Attacks
+30 Mana gained for each Enemy hit by your Attacks
The ring I stole,
My finger they took,
A shrouded mind,
Cut their curses short,
As I drained their spirit
And stole their soul.
A blessing is often a curse.
30+(8-10)% to all Elemental Resistances(10-16)% increased Quantity of Items found
Can't use other Rings
+(16-24)% to all Elemental Resistances
50% reduced Effect of Curses on you
+(40-60) Life gained for each Enemy hit by your Attacks
+30 Mana gained for each Enemy hit by your Attacks
0
Thirst for Horrors
Thirst for Horrors
War Buckler
Quality: +20%
Chance to Block: 31%
Evasion: (217-246)
Energy Shield: (60-84)
Requires Level 32, 74 Dex9% increased Movement Speed
3% reduced Movement Speed (Hidden)
+1 to Level of Socketed Curse Gems
(30-50)% increased Evasion Rating
+(40-50) to maximum Life
+(50-70) to maximum Energy Shield
100% increased Curse Duration
+5% Chance to Block
10% Chance to Cause Monster to Flee on Block
1% of Damage Leeched as Life against Cursed Enemies
What goes out must come in.
329% increased Movement Speed
3% reduced Movement Speed (Hidden)+1 to Level of Socketed Curse Gems
(30-50)% increased Evasion Rating
+(40-50) to maximum Life
+(50-70) to maximum Energy Shield
100% increased Curse Duration
+5% Chance to Block
10% Chance to Cause Monster to Flee on Block
1% of Damage Leeched as Life against Cursed Enemies
0
Sentari's Answer
Sentari's Answer
Brass Spirit Shield
Quality: +20%
Chance to Block: 30%
Energy Shield: 39
Requires Level 33, 82 Int3% reduced Movement Speed (Hidden)10% Chance to Block Spell Damage
+(20-30) to Intelligence
(4-8)% increased Quantity of Items found
+5% Chance to Block
Applies Level 15 Punishment on Blocking a Melee Attack, ignoring Curse Limit
Applies Level 15 Temporal Chains on Blocking a Projectile Attack, ignoring Curse Limit
Applies Level 15 Elemental Weakness on Blocking a Spell, ignoring Curse Limit
Open your eyes and you will see the cracks in your enemy's walls.
Open your mind and you will see the cracks in your enemy's plans.
333% reduced Movement Speed (Hidden)10% Chance to Block Spell Damage
+(20-30) to Intelligence
(4-8)% increased Quantity of Items found
+5% Chance to Block
Applies Level 15 Punishment on Blocking a Melee Attack, ignoring Curse Limit
Applies Level 15 Temporal Chains on Blocking a Projectile Attack, ignoring Curse Limit
Applies Level 15 Elemental Weakness on Blocking a Spell, ignoring Curse Limit
0
Windscream
Windscream
Reinforced Greaves
Quality: +20%
Armour: (185-218)
Requires Level 33, 60 Str(50-80)% increased Armour
+(10-15)% to all Elemental Resistances
15% increased Movement Speed
(10-20)% increased Elemental Damage
Enemies can have 1 additional Curse (Hidden)
The mocking wind, a shielding spell,
The haunting screams, a maddening hell.
33(50-80)% increased Armour
+(10-15)% to all Elemental Resistances
15% increased Movement Speed
(10-20)% increased Elemental Damage
Enemies can have 1 additional Curse (Hidden)
1
Doedre's Scorn
Doedre's Scorn
Lunaris Circlet
Quality: +20%
Energy Shield: (165-189)
Requires Level 39, 83 Int+2 to Level of Socketed Curse Gems
+(20-30) to Intelligence
+(100-120) to maximum Energy Shield
(30-50)% increased Curse Duration
20% increased Elemental Damage
(10-20)% increased Damage with Hits and Ailments per Curse on Enemy
A scar of the flesh you'll never forget,
A scar of the mind you'll never remember.
39+2 to Level of Socketed Curse Gems
+(20-30) to Intelligence
+(100-120) to maximum Energy Shield
(30-50)% increased Curse Duration
20% increased Elemental Damage
(10-20)% increased Damage with Hits and Ailments per Curse on Enemy
0
Gluttony
Gluttony
Leather Belt
Requires Level 48+(25-40) to maximum Life+(60-80) to maximum Life
Culling Strike against Enemies Cursed with Poacher's Mark
Curse Enemies with Level 30 Poacher's Mark on Hit, which can apply to Hexproof Enemies
Take (100-200) Physical Damage when you use a Movement Skill
You have no Armour or Maximum Energy Shield
What started as a desire to feed
became a desire to learn...
48+(25-40) to maximum Life+(60-80) to maximum Life
Culling Strike against Enemies Cursed with Poacher's Mark
Curse Enemies with Level 30 Poacher's Mark on Hit, which can apply to Hexproof Enemies
Take (100-200) Physical Damage when you use a Movement Skill
You have no Armour or Maximum Energy Shield
0
Witchfire Brew
Witchfire Brew
Stibnite Flask
Lasts 5.00 Seconds
Consumes 15 of 30 Charges on use
100% increased Evasion Rating
Requires Level 48Creates a Smoke Cloud on Use50% increased Charges used
(25-40)% increased Damage Over Time during Flask Effect
Grants Level 21 Despair Curse Aura during Flask Effect
"Think of those that cursed us, judged us,
and burned our sisters upon the pyre.
Think of their names as you drink,
and even their children will feel what we do to them today."
-Vadinya, to her coven
Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
48Creates a Smoke Cloud on Use50% increased Charges used
(25-40)% increased Damage Over Time during Flask Effect
Grants Level 21 Despair Curse Aura during Flask Effect
0
Precursor's Emblem
Precursor's Emblem
Two-Stone Ring
Requires Level 49+(12-16)% to Fire and Lightning Resistances+20 to Dexterity and Intelligence
5% increased maximum Energy Shield
5% increased maximum Life
<Two Endurance Charge mods and one Power Charge Mod>
or
<One Endurance Charge mod and Two Power Charge Mods>
History teaches humility.
49+(12-16)% to Fire and Lightning Resistances+20 to Dexterity and Intelligence
5% increased maximum Energy Shield
5% increased maximum Life
<Two Endurance Charge mods and one Power Charge Mod>
or
<One Endurance Charge mod and Two Power Charge Mods>
(1-2) to (18-20) Lightning Damage per Power Charge
(20-40)% increased Endurance Charge Duration
(20-40)% increased Power Charge Duration
(7-9) to (13-14) Fire Damage per Endurance Charge
+1 to Maximum Endurance Charges
+1 to Maximum Power Charges
+1% Chance to Block Attack Damage per Endurance Charge
+1% Chance to Block Attack Damage per Power Charge
+3% to Critical Strike Multiplier per Power Charge
+4% to Chaos Resistance per Endurance Charge
0.3% of maximum Life Regenerated per second per Endurance Charge
0.3% of maximum Life Regenerated per second per Power Charge
1% additional Physical Damage Reduction per Power Charge
1% chance to Dodge Attack Hits per Endurance Charge
1% chance to Dodge Attack Hits per Power Charge
1% increased Attack and Cast Speed per Endurance Charge
1% increased Attack and Cast Speed per Power Charge
1% increased Movement Speed per Endurance Charge
1% increased Movement Speed per Power Charge
10% chance to gain a Power Charge on Kill
10% chance to gain an Endurance Charge on Kill
15% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges
15% chance that if you would gain Power Charges, you instead gain up to
your maximum number of Power Charges
20% chance to gain a Power Charge on Critical Strike
3% increased Energy Shield per Power Charge
5% increased Damage per Endurance Charge
5% increased Damage per Power Charge
6% increased Armour per Endurance Charge
6% increased Critical Strike Chance per Endurance Charge
Gain 1% of Fire Damage as Extra Chaos Damage per Endurance Charge
Gain 1% of Lightning Damage as Extra Chaos Damage per Power Charge
Gain an Endurance Charge every second if you've been Hit Recently
Gain Arcane Surge on Hit with Spells while at maximum Power Charges
Intimidate Enemies for 4 seconds on Hit with Attacks while at maximum Endurance Charges
You can apply an additional Curse to Enemies while at maximum Power Charges
You cannot be Stunned while at maximum Endurance Charges
You have Mind over Matter while at maximum Power Charges
You have Vaal Pact while at maximum Endurance Charges
0
Precursor's Emblem
Precursor's Emblem
Prismatic Ring
Requires Level 49+(8-10)% to all Elemental Resistances+20 to all Attributes
5% increased maximum Energy Shield
5% increased maximum Life
<One Endurance Charge mod>
<One Frenzy Charge mod>
<One Power Charge mod>
History teaches humility.
49+(8-10)% to all Elemental Resistances+20 to all Attributes
5% increased maximum Energy Shield
5% increased maximum Life
<One Endurance Charge mod>
<One Frenzy Charge mod>
<One Power Charge mod>
(1-2) to (18-20) Lightning Damage per Power Charge
(20-40)% increased Endurance Charge Duration
(20-40)% increased Frenzy Charge Duration
(20-40)% increased Power Charge Duration
(6-8) to (12-13) Cold Damage per Frenzy Charge
(7-9) to (13-14) Fire Damage per Endurance Charge
+1 to Maximum Endurance Charges
+1 to Maximum Frenzy Charges
+1 to Maximum Power Charges
+1% Chance to Block Attack Damage per Endurance Charge
+1% Chance to Block Attack Damage per Frenzy Charge
+1% Chance to Block Attack Damage per Power Charge
+3% to Critical Strike Multiplier per Power Charge
+4% to Chaos Resistance per Endurance Charge
0.3% of Life Regenerated per second per Frenzy Charge
0.3% of maximum Life Regenerated per second per Endurance Charge
0.3% of maximum Life Regenerated per second per Power Charge
1% additional Physical Damage Reduction per Frenzy Charge
1% additional Physical Damage Reduction per Power Charge
1% chance to Dodge Attack Hits per Endurance Charge
1% chance to Dodge Attack Hits per Frenzy Charge
1% chance to Dodge Attack Hits per Power Charge
1% increased Attack and Cast Speed per Endurance Charge
1% increased Attack and Cast Speed per Power Charge
1% increased Movement Speed per Endurance Charge
1% increased Movement Speed per Frenzy Charge
1% increased Movement Speed per Power Charge
10% chance to gain a Frenzy Charge on Hit
10% chance to gain a Frenzy Charge on Kill
10% chance to gain a Power Charge on Kill
10% chance to gain an Endurance Charge on Kill
10% increased Accuracy Rating per Frenzy Charge
15% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of Frenzy Charges
15% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges
15% chance that if you would gain Power Charges, you instead gain up to
your maximum number of Power Charges
20% chance to gain a Power Charge on Critical Strike
3% increased Energy Shield per Power Charge
5% increased Damage per Endurance Charge
5% increased Damage per Frenzy Charge
5% increased Damage per Power Charge
6% increased Armour per Endurance Charge
6% increased Critical Strike Chance per Endurance Charge
6% increased Critical Strike Chance per Frenzy Charge
8% increased Evasion Rating per Frenzy Charge
Gain 1% of Cold Damage as Extra Chaos Damage per Frenzy Charge
Gain 1% of Fire Damage as Extra Chaos Damage per Endurance Charge
Gain 1% of Lightning Damage as Extra Chaos Damage per Power Charge
Gain a Flask Charge when you deal a Critical Strike while at maximum Frenzy Charges
Gain an Endurance Charge every second if you've been Hit Recently
Gain Arcane Surge on Hit with Spells while at maximum Power Charges
Gain Onslaught for 4 seconds on Hit while at maximum Frenzy Charges
Intimidate Enemies for 4 seconds on Hit with Attacks while at maximum Endurance Charges
You can apply an additional Curse to Enemies while at maximum Power Charges
You cannot be Stunned while at maximum Endurance Charges
You have Iron Reflexes while at maximum Frenzy Charges
You have Mind over Matter while at maximum Power Charges
You have Vaal Pact while at maximum Endurance Charges
0
Precursor's Emblem
Precursor's Emblem
Two-Stone Ring
Requires Level 49+(12-16)% to Cold and Lightning Resistances+20 to Strength and Intelligence
5% increased maximum Energy Shield
5% increased maximum Life
<Two Frenzy Charge mods and one Power Charge Mod>
or
<One Frenzy Charge mod and Two Power Charge Mods>
History teaches humility.
49+(12-16)% to Cold and Lightning Resistances+20 to Strength and Intelligence
5% increased maximum Energy Shield
5% increased maximum Life
<Two Frenzy Charge mods and one Power Charge Mod>
or
<One Frenzy Charge mod and Two Power Charge Mods>
(1-2) to (18-20) Lightning Damage per Power Charge
(20-40)% increased Frenzy Charge Duration
(20-40)% increased Power Charge Duration
(6-8) to (12-13) Cold Damage per Frenzy Charge
+1 to Maximum Frenzy Charges
+1 to Maximum Power Charges
+1% Chance to Block Attack Damage per Frenzy Charge
+1% Chance to Block Attack Damage per Power Charge
+3% to Critical Strike Multiplier per Power Charge
0.3% of Life Regenerated per second per Frenzy Charge
0.3% of maximum Life Regenerated per second per Power Charge
1% additional Physical Damage Reduction per Frenzy Charge
1% additional Physical Damage Reduction per Power Charge
1% chance to Dodge Attack Hits per Frenzy Charge
1% chance to Dodge Attack Hits per Power Charge
1% increased Attack and Cast Speed per Power Charge
1% increased Movement Speed per Frenzy Charge
1% increased Movement Speed per Power Charge
10% chance to gain a Frenzy Charge on Hit
10% chance to gain a Frenzy Charge on Kill
10% chance to gain a Power Charge on Kill
10% increased Accuracy Rating per Frenzy Charge
15% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of Frenzy Charges
15% chance that if you would gain Power Charges, you instead gain up to
your maximum number of Power Charges
20% chance to gain a Power Charge on Critical Strike
3% increased Energy Shield per Power Charge
5% increased Damage per Frenzy Charge
5% increased Damage per Power Charge
6% increased Critical Strike Chance per Frenzy Charge
8% increased Evasion Rating per Frenzy Charge
Gain 1% of Cold Damage as Extra Chaos Damage per Frenzy Charge
Gain 1% of Lightning Damage as Extra Chaos Damage per Power Charge
Gain a Flask Charge when you deal a Critical Strike while at maximum Frenzy Charges
Gain Arcane Surge on Hit with Spells while at maximum Power Charges
Gain Onslaught for 4 seconds on Hit while at maximum Frenzy Charges
You can apply an additional Curse to Enemies while at maximum Power Charges
You have Iron Reflexes while at maximum Frenzy Charges
You have Mind over Matter while at maximum Power Charges
0
Precursor's Emblem
Precursor's Emblem
Topaz Ring
Requires Level 49+(20-30)% to Lightning Resistance+20 to Intelligence
5% increased maximum Energy Shield
5% increased maximum Life
<Three Power Charge mods>
History teaches humility.
49+(20-30)% to Lightning Resistance+20 to Intelligence
5% increased maximum Energy Shield
5% increased maximum Life
<Three Power Charge mods>
(1-2) to (18-20) Lightning Damage per Power Charge
(20-40)% increased Power Charge Duration
+1 to Maximum Power Charges
+1% Chance to Block Attack Damage per Power Charge
+3% to Critical Strike Multiplier per Power Charge
0.3% of maximum Life Regenerated per second per Power Charge
1% additional Physical Damage Reduction per Power Charge
1% chance to Dodge Attack Hits per Power Charge
1% increased Attack and Cast Speed per Power Charge
1% increased Movement Speed per Power Charge
10% chance to gain a Power Charge on Kill
15% chance that if you would gain Power Charges, you instead gain up to
your maximum number of Power Charges
20% chance to gain a Power Charge on Critical Strike
3% increased Energy Shield per Power Charge
5% increased Damage per Power Charge
Gain 1% of Lightning Damage as Extra Chaos Damage per Power Charge
Gain Arcane Surge on Hit with Spells while at maximum Power Charges
You can apply an additional Curse to Enemies while at maximum Power Charges
You have Mind over Matter while at maximum Power Charges
0
Soul Mantle
Soul Mantle
Spidersilk Robe
Quality: +20%
Energy Shield: (211-230)
Requires Level 49, 134 Int3% reduced Movement Speed (Hidden)Socketed Gems are Supported by Level 20 Spell Totem
(20-25)% increased Spell Damage
(100-120)% increased Energy Shield
50% increased Totem Life
Can have up to 1 additional Totem summoned at a time
Inflicts a random Level 20 Curse on you when your Totems die
The greatest mistakes cause suffering
long after they have been made
493% reduced Movement Speed (Hidden)Socketed Gems are Supported by Level 20 Spell Totem
(20-25)% increased Spell Damage
(100-120)% increased Energy Shield
50% increased Totem Life
Can have up to 1 additional Totem summoned at a time
Inflicts a random Level 20 Curse on you when your Totems die
0
Uul-Netol's Kiss
Uul-Netol's Kiss
Labrys
Two Handed Axe
Quality: +20%
Physical Damage: (163.8-182.7)(273-304.5)
Critical Strike Chance: 5.00%
Attacks per Second: 1.02
Weapon Range: 11
Requires Level 49, 122 Str, 53 Dex(140-170)% increased Physical Damage
15% reduced Attack Speed
25% chance to Curse Enemies with Level 10 Vulnerability on Hit
Attacks have 25% chance to inflict Bleeding when Hitting Cursed Enemies
We feel the mother's love
And beg to return to her womb.

This item can be transformed with a Blessing of Uul-Netol
49(140-170)% increased Physical Damage
15% reduced Attack Speed
25% chance to Curse Enemies with Level 10 Vulnerability on Hit
Attacks have 25% chance to inflict Bleeding when Hitting Cursed Enemies
0
Coward's Legacy
Coward's Legacy
Chain Belt
Requires Level 52+(9-20) to maximum Energy Shield+(15-20) to all Attributes
(5-10)% increased Movement Speed
50% increased Effect of Curses on you
You are Cursed with Level 20 Vulnerability
You count as on Low Life while you are Cursed with Vulnerability
Death is your most important duty.
Face it, or curse your bloodline for all eternity.
52+(9-20) to maximum Energy Shield+(15-20) to all Attributes
(5-10)% increased Movement Speed
50% increased Effect of Curses on you
You are Cursed with Level 20 Vulnerability
You count as on Low Life while you are Cursed with Vulnerability
0
Oskarm
Oskarm
Nubuck Gloves
Quality: +20%
Evasion: 130
Requires Level 52, 50 Dex(30-40)% increased Global Accuracy Rating
+(40-50) to maximum Life
-(20-10)% to Chaos Resistance
(7-8)% chance to Dodge Spell Hits
Curse Enemies with Level 10 Assassin's Mark on Hit
2% increased Attack Critical Strike Chance per 200 Accuracy Rating
Land and sea did not dissuade,
nor did the Kelpie's maw;
the wild beast crossed half the world
to sate his hungry claw.
52(30-40)% increased Global Accuracy Rating
+(40-50) to maximum Life
-(20-10)% to Chaos Resistance
(7-8)% chance to Dodge Spell Hits
Curse Enemies with Level 10 Assassin's Mark on Hit
2% increased Attack Critical Strike Chance per 200 Accuracy Rating
0
Victario's Influence
Victario's Influence
Lacquered Garb
Quality: +20%
Evasion: (686-772)
Energy Shield: (134-151)
Requires Level 52, 76 Dex, 76 Int3% reduced Movement Speed (Hidden)+1 to Level of Socketed Aura Gems
Socketed Gems are Supported by Level 30 Generosity
Socketed Gems have 30% reduced Mana Reservation
(120-150)% increased Evasion and Energy Shield
(20-40)% increased Area of Effect of Aura Skills
(10-15)% increased effect of Non-Curse Auras from your Skills
"Every life is a story.
If you're not writing your own,
you'd better know who's writing it for you!"
- Victario, the People's Poet
523% reduced Movement Speed (Hidden)+1 to Level of Socketed Aura Gems
Socketed Gems are Supported by Level 30 Generosity
Socketed Gems have 30% reduced Mana Reservation
(120-150)% increased Evasion and Energy Shield
(20-40)% increased Area of Effect of Aura Skills
(10-15)% increased effect of Non-Curse Auras from your Skills
0
Atziri's Mirror
Atziri's Mirror
Golden Buckler
Quality: +20%
Chance to Block: 25%
Evasion: (930-992)
Requires Level 54, 130 Dex6% increased Movement Speed
3% reduced Movement Speed (Hidden)
+(40-60) to Intelligence
(180-200)% increased Evasion Rating
+(20-30)% to all Elemental Resistances
50% reduced Duration of Curses on you
Curse Reflection
+10% Chance to Block Attack Damage while not Cursed
+20% Chance to Block Spell Damage while Cursed
"As long as I see death in my mirror, so will Wraeclast."
- Atziri, Queen of the Vaal
546% increased Movement Speed
3% reduced Movement Speed (Hidden)+(40-60) to Intelligence
(180-200)% increased Evasion Rating
+(20-30)% to all Elemental Resistances
50% reduced Duration of Curses on you
Curse Reflection
+10% Chance to Block Attack Damage while not Cursed
+20% Chance to Block Spell Damage while Cursed
0
Windshriek
Windshriek
Reinforced Greaves
Quality: +20%
Armour: (348-403)
Requires Level 60, 60 Str(200-250)% increased Armour
+(10-15)% to all Elemental Resistances
25% increased Movement Speed
(10-20)% increased Elemental Damage
Enemies can have 1 additional Curse (Hidden)
60% increased Area of Effect of Curse Skills
An open mouth, a blinding shriek,
Your mind goes dark, your body weak.
60(200-250)% increased Armour
+(10-15)% to all Elemental Resistances
25% increased Movement Speed
(10-20)% increased Elemental Damage
Enemies can have 1 additional Curse (Hidden)
60% increased Area of Effect of Curse Skills
1
Chernobog's Pillar
Chernobog's Pillar
Ebony Tower Shield
Quality: +20%
Chance to Block: 25%
Armour: (988-1112)
Requires Level 61, 159 Str+(20-30) to maximum Life
3% reduced Movement Speed (Hidden)
(120-150)% increased Armour
+(60-80) to maximum Life
+(35-50)% to Fire Resistance
25% of Physical Damage Converted to Fire Damage
25% chance to Curse non-Cursed Enemies with Enfeeble on Hit
Adds (12-15) to (30-35) Fire Damage to Spells and Attacks
Fire dances with those who doubt
Licks the skin and flesh from the fearful
Where there is no fear
There is no flame
61+(20-30) to maximum Life
3% reduced Movement Speed (Hidden)(120-150)% increased Armour
+(60-80) to maximum Life
+(35-50)% to Fire Resistance
25% of Physical Damage Converted to Fire Damage
25% chance to Curse non-Cursed Enemies with Enfeeble on Hit
Adds (12-15) to (30-35) Fire Damage to Spells and Attacks
0
Geofri's Devotion
Geofri's Devotion
Brass Maul
Two Hand Mace
Quality: +20%
Physical Damage: (268.8-288)(396.8-412.8)
Elemental Damage: 11–23
Critical Strike Chance: 5.00%
Attacks per Second: 1.20
Weapon Range: 11
Requires Level 61, 92 Str30% increased Stun Duration on EnemiesTrigger Level 20 Elemental Warding when you Hit an Enemy while Cursed
200% increased Physical Damage
Adds (50-56) to (73-78) Physical Damage
Adds 11 to 23 Cold Damage
(10-20)% increased Stun Duration on Enemies
Never deal Critical Strikes
"Confess your sins to me. My god will not be nearly so forgiving."
- Archbishop Geofri of Phrecia Cathedral
6130% increased Stun Duration on EnemiesTrigger Level 20 Elemental Warding when you Hit an Enemy while Cursed
200% increased Physical Damage
Adds (50-56) to (73-78) Physical Damage
Adds 11 to 23 Cold Damage
(10-20)% increased Stun Duration on Enemies
Never deal Critical Strikes
0
Uul-Netol's Embrace
Uul-Netol's Embrace
Vaal Axe
Two Handed Axe
Quality: +20%
Physical Damage: (316-347.6)(524-576.4)
Critical Strike Chance: 5.00%
Attacks per Second: (0.84-0.90)
Weapon Range: 11
Requires Level 64, 158 Str, 76 Dex(280-320)% increased Physical Damage
(30-25)% reduced Attack Speed
Attacks have 25% chance to inflict Bleeding when Hitting Cursed Enemies
Trigger Level 20 Bone Nova when you Kill a Bleeding Enemy
At last she holds us,
and so we turn to dust.
64(280-320)% increased Physical Damage
(30-25)% reduced Attack Speed
Attacks have 25% chance to inflict Bleeding when Hitting Cursed Enemies
Trigger Level 20 Bone Nova when you Kill a Bleeding Enemy
0
Doedre's Skin
Doedre's Skin
Widowsilk Robe
Quality: +20%
Energy Shield: (375-405)
Requires Level 65, 187 Int3% reduced Movement Speed (Hidden)Socketed Curse Gems are Supported by Level 20 Blasphemy
Grants Level 20 Summon Doedre's Effigy Skill
Socketed Curse Skills are Triggered by Doedre's Effigy when Summoned
Socketed Curse Skills ignore Curse Limit
+(30-40) to Intelligence
(130-150)% increased Energy Shield
(33-25)% reduced Effect of your Curses
As she was sentenced to death, Doedre was silent.
As she was tied to the stake, Doedre was silent.
As the flames licked away her life, Doedre was silent.
But Wraeclast had not heard the last of her.
653% reduced Movement Speed (Hidden)Socketed Curse Gems are Supported by Level 20 Blasphemy
Grants Level 20 Summon Doedre's Effigy Skill
Socketed Curse Skills are Triggered by Doedre's Effigy when Summoned
Socketed Curse Skills ignore Curse Limit
+(30-40) to Intelligence
(130-150)% increased Energy Shield
(33-25)% reduced Effect of your Curses
0
Heretic's Veil
Heretic's Veil
Deicide Mask
Quality: +20%
Evasion: (399-436)
Energy Shield: (178-218)
Requires Level 67, 73 Dex, 88 Int+(40-50) to maximum Energy Shield
(90-110)% increased Evasion and Energy Shield
+1 to Level of Socketed Curse Gems
Socketed Curse Gems are Supported by Level 22 Blasphemy
Socketed Curse Gems have 12% reduced Mana Reservation
Branded a heretic for your beliefs,
You stand alone against many.
May the truth that fuels their anger,
Carry your blade into their hearts.
67+(40-50) to maximum Energy Shield
(90-110)% increased Evasion and Energy Shield
+1 to Level of Socketed Curse Gems
Socketed Curse Gems are Supported by Level 22 Blasphemy
Socketed Curse Gems have 12% reduced Mana Reservation
0
Atziri's Reflection
Atziri's Reflection
Golden Buckler
Quality: +20%
Chance to Block: 25%
Evasion: (930-992)
Energy Shield: (216-240)
Requires Level 68, 130 Dex6% increased Movement Speed
3% reduced Movement Speed (Hidden)
+(40-60) to Intelligence
(180-200)% increased Evasion Rating
+(180-200) to maximum Energy Shield
+(20-30)% to all Elemental Resistances
Curse Reflection
Unaffected by Curses
(15-20)% increased Effect of your Curses
"At last, my beauty is beyond reproach."
- Atziri, Queen of the Vaal
686% increased Movement Speed
3% reduced Movement Speed (Hidden)+(40-60) to Intelligence
(180-200)% increased Evasion Rating
+(180-200) to maximum Energy Shield
+(20-30)% to all Elemental Resistances
Curse Reflection
Unaffected by Curses
(15-20)% increased Effect of your Curses
0
Cospri's Will
Cospri's Will
Assassin's Garb
Quality: +20%
Evasion: (1768-2063)
Requires Level 68, 183 Dex3% increased Movement Speed(120-160)% increased Evasion Rating
+(17-29)% to Chaos Resistance
Enemies can have 1 additional Curse
Your Curses can apply to Hexproof Enemies
60% chance to Poison on Hit against Cursed Enemies
Curse their vile Council,
They cast me aside as if I am some bastard child.
If they only knew the power I possess.
683% increased Movement Speed(120-160)% increased Evasion Rating
+(17-29)% to Chaos Resistance
Enemies can have 1 additional Curse
Your Curses can apply to Hexproof Enemies
60% chance to Poison on Hit against Cursed Enemies
1
Ylfeban's Trickery
Ylfeban's Trickery
Hubris Circlet
Quality: +20%
Energy Shield: (190-220)
Requires Level 69, 154 IntTrigger Level 10 Shock Ground when Hit
Adds 1 to (60-80) Lightning Damage to Spells and Attacks
(130-170)% increased Energy Shield
+(25-35)% to Lightning Resistance
20% chance to Curse non-Cursed Enemies with a random Curse on Hit
An angry god is one thing,
but you should really fear a god
with an unpredictable sense of humour.
69Trigger Level 10 Shock Ground when Hit
Adds 1 to (60-80) Lightning Damage to Spells and Attacks
(130-170)% increased Energy Shield
+(25-35)% to Lightning Resistance
20% chance to Curse non-Cursed Enemies with a random Curse on Hit
0

Passive skills

There are passive skills that grant curse bonuses.

Radius for curses

These passive skills grant increased area of effect radius for curses.

NameStats
Hex Master
KeystoneHexMaster passive skill icon.png
80% increased Curse Duration
5% increased Effect of your Curses
40% increased Area of Effect of Curse Skills [1]

Cast speed for curses

These passive skills grant increased cast speed for curses.

NameStats
Curse Cast Speed
Castspeed passive skill icon.png
15% increased Cast Speed for Curses [1]
10% increased Cast Speed for Curses [1]

Duration for curses

These passive skills grant increased duration for curses.

NameStats
Curse Duration
Corruption passive skill icon.png
15% increased Curse Duration [1] [2]
Hex Master
KeystoneHexMaster passive skill icon.png
80% increased Curse Duration
5% increased Effect of your Curses
40% increased Area of Effect of Curse Skills [1]

Effectiveness of curses

These passive skills grant increased effect magnitude for curses.

NameStats
Curse Effect
Corruption passive skill icon.png
5% increased Effect of your Curses [1] [2] [3] [4]
Hex Master
KeystoneHexMaster passive skill icon.png
80% increased Curse Duration
5% increased Effect of your Curses
40% increased Area of Effect of Curse Skills [1]
Skittering Runes
SkitteringRunes passive skill icon.png
15% increased Effect of your Curses [1]

Additional curses

These passive skill raise the active curse limit by one.

NameStats
Whispers of Doom
KeystoneWhispersOfDoom passive skill icon.png
Enemies can have 1 additional Curse [1]

Miscellaneous

Curse passives that do not fit into other categories:

NameStats

Ascendancy passive skills

These Ascendancy passive skills affect the player's curses.

Ascendancy
Class
NameStats
Ascendant
Ascendant avatar.png
Guardian
Guardian (Ascendants) passive skill icon.png
You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other
Every 5 seconds, 20% of Maximum Life Regenerated over one second
Auras from your Skills grant +1% Physical Damage Reduction to you and Allies
10% increased effect of Non-Curse Auras from your Skills
25% reduced Effect of Curses on you [1]
Ascendant
Ascendant avatar.png
Occultist
Occultist (Ascendants) passive skill icon.png
Enemies can have 1 additional Curse
1.5% of Energy Shield Regenerated per second
10% increased Effect of your Curses
Cannot Be Stunned while you have Energy Shield [1]
Guardian
Guardian avatar.png
Time of Need
TimeOfNeed (Guardian) passive skill icon.png
Every 5 seconds, remove Curses and Elemental Ailments from you
Every 5 seconds, 30% of Maximum Life Regenerated over one second
25% reduced Effect of Curses on you [1]
Occultist
Occultist avatar.png
Energy Shield, Curse Effect
IncreasedEnergyShieldManaReservation (Occultist) passive skill icon.png
8% increased maximum Energy Shield
5% increased Effect of your Curses [1] [2]
Occultist
Occultist avatar.png
Malediction
FatefulEchoes (Occultist) passive skill icon.png
When you Kill an Enemy, for each Curse on that Enemy, gain 8%
of Non-Chaos Damage as extra Chaos Damage for 4 seconds
Enemies can have 1 additional Curse
15% increased Effect of your Curses
Enemies you Curse have Malediction [1]
Occultist
Occultist avatar.png
Profane Bloom
LotusExtract (Occultist) passive skill icon.png
Cursed Enemies you or your Minions Kill have a 25% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage
Your Curses can apply to Hexproof Enemies [1]

Version history

Version Changes
2.4.0
  • Bosses that had a reduced effect of curses on them now have a multiplier rather than a reduction. Over time, more and more curse effect has been made available to players. With the boss curse effect reduction being additive, the increased curse effect available to players overwhelmed it. Temporal ChainsTemporal ChainsSpell, AoE, Duration, Curse
    Radius: 22
    Mana Cost: (24-50)
    Cast Time: 0.50 sec
    Requires Level 24Curses all targets in an area, Slowing them, and making effects on them expire more slowly.Per 1% Quality:
    Cursed enemies are 0.5% slower
    Base duration is (5-5.95) seconds
    Cursed enemies are (20-29)% slower
    Other effects on Cursed enemies expire 40% slower
    40% reduced Effect of Curse against Players
    +(0-7) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Temporal Chains skill icon.png
    and EnfeebleEnfeebleSpell, AoE, Duration, Curse
    Radius: 22
    Mana Cost: (24-50)
    Cast Time: 0.50 sec
    Requires Level 24Curses all targets in an area, making their attacks and spells less effective.Per 1% Quality:
    Cursed enemies have 0.5% reduced Accuracy Rating
    Cursed enemies have 0.5% reduced Critical Strike Chance
    Base duration is (9-10.9) seconds
    Cursed enemies have (18-37)% reduced Accuracy Rating
    Cursed enemies have 25% reduced Critical Strike Chance
    Cursed enemies deal (21-30)% less Damage
    Cursed enemies have -(21-30)% to Critical Strike Multiplier
    +(0-7) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Enfeeble skill icon.png
    arguably still trivialise most bosses.
2.0.0
  • Monsters that cast curses which lower player resistances should now do so less frequently. The curses now lower resistances less in Normal and Cruel difficulties.
  • Rogue Exiles no longer reduce the effect of player curses cast on them.
  • Map bosses, meanwhile, reduce the effect of player curses cast on them even more than before.
1.0.0

Map Bosses now have 60% reduced curse effect (up from 50%). Act bosses now have 70% reduced curse effect (up from 40%). Rogue Exiles now have 50% reduced curse effect (up from 0%).

References