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Curse

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Сurses are a type of temporary debuffs.

Mechanics

Curses have a limited duration, but can be refreshed by applying a curse again.

Monsters and maps can have modifiers that make them (or monsters inside of them, in the case of maps) hexproof or immune to curses.

Act and map bosses have 60% less Curse Effect. The Shaper and his guardians have 80% less Curse Effect.

The total Curse Effect value can be calculated as the sum of any added Curse Effect, multiplied by the sum of all increases and reductions to Curse Effect, multiplied by all more and less Curse Effect modifiers.

 \pagecolor[RGB]{15,15,15} \color[RGB]{163,141,109} \begin{align}
a & \text{ the total amount of added Curse Effect } & a & \in \mathbb{N}_{0} \\
b & \text{ the total amount of increased Curse Effect } & b & \in \mathbb{N}_{0} \\
c & \text{ the total amount of reduced Curse Effect } & c & \in \mathbb{N}_{0} \\
d & \text{ the total amount of more Curse Effect } & d & \in \mathbb{N}_{0} \\
e & \text{ the total amount of less Curse Effect } & e & \in \mathbb{N}_{0} \\
\end{align}

 \pagecolor[RGB]{15,15,15} \color[RGB]{163,141,109} \begin{align}
\text{Curse Effect}_{total} = & \sum_{i=1}^{a} \text{added Curse Effect}_{i} \times \\
& \left( 1 + \sum_{j=1}^{b} \text{increased Curse Effect}_{j} - \sum_{k=1}^{c} \text{reduced Curse Effect}_{k} \right) \times \\
& \prod_{l=1}^{d} (1 + \text{more Curse Effect}_{l}) \times \prod_{m=1}^{e} (1 - \text{less Curse Effect}_{m})
\end{align}

For more information about the symbols, see sum and product notation.


Curses can be turned into an aura by linking them with the Blasphemy SupportBlasphemy SupportSupport, Curse, Aura
Icon: A
Can store 1 use(s)
Cooldown Time: 0.50 sec
Requires Level 31Supports curse skills, turning them into auras that will apply their effect to all enemies in an area around you.Per 1% Quality:
0.5% increased Effect of Supported Curses
Supported Curse Spells are Cast as Auras
(0-76)% increased Area of Effect of Curse Skills
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
.

Curse limit

By default, creatures can have one curse active at a time. While a curse is active, casting a different curse will override it. The following can increase the number of curses player can apply on an enemy:

This allows for a theoretical maximum of 8 curses on an enemy at one time.

In addition, Self-FlagellationSelf-Flagellation
Viridian Jewel
Limited to: 1(10-20)% increased Damage per Curse on You
You can have one additional Curse
Corrupted
Beg for forgiveness.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
increases the maximum number of curses a player can have on themself.

Curses as map mods

There are several map suffixes that cause players to be affected be a certain curse. They affect the entire area and cannot be removed. The level of the curses varies depending on the map tier.

modifier stat text tag level
of Elemental Weakness 13% increased Quantity of Items found in this Area<br>8% increased Rarity of Items found in this Area<br>+5% Monster pack size<br>Players are Cursed with [[Elemental Weakness]] mid_tier_map 10
of Elemental Weakness 13% increased Quantity of Items found in this Area<br>8% increased Rarity of Items found in this Area<br>+5% Monster pack size<br>Players are Cursed with [[Elemental Weakness]] top_tier_map 15
of Enfeeblement 13% increased Quantity of Items found in this Area<br>8% increased Rarity of Items found in this Area<br>+5% Monster pack size<br>Players are Cursed with [[Enfeeble]] mid_tier_map 10
of Enfeeblement 13% increased Quantity of Items found in this Area<br>8% increased Rarity of Items found in this Area<br>+5% Monster pack size<br>Players are Cursed with [[Enfeeble]] top_tier_map 15
of Temporal Chains 13% increased Quantity of Items found in this Area<br>8% increased Rarity of Items found in this Area<br>+5% Monster pack size<br>Players are Cursed with [[Temporal Chains]] mid_tier_map 10
of Temporal Chains 13% increased Quantity of Items found in this Area<br>8% increased Rarity of Items found in this Area<br>+5% Monster pack size<br>Players are Cursed with [[Temporal Chains]] top_tier_map 15
of Vulnerability 13% increased Quantity of Items found in this Area<br>8% increased Rarity of Items found in this Area<br>+5% Monster pack size<br>Players are Cursed with [[Vulnerability]] mid_tier_map 10
of Vulnerability 13% increased Quantity of Items found in this Area<br>8% increased Rarity of Items found in this Area<br>+5% Monster pack size<br>Players are Cursed with [[Vulnerability]] top_tier_map 15

Skills

Active gems

There are {{#ask: Has gem tags::Curse Has item class::Active Skill Gems |format=count}} curse skill gems usable by players. When a player or monster is cursed, a curse icon will appear over their heads; the icon is the same as depicted on the skill icon. The Silence curse is used by monsters only.

A list of active skill gems with the Curse gem tag


Support gems

A list of support gems with the Curse gem tag


Unique items

The following unique items affects curses:

Passive skills

There are passive skills that grant curse bonuses.

Radius for curses

These passive skills grant increased area of effect radius for curses.

Name Bonuses
Hex Master
  • 5% increased Effect of your Curses
  • 80% increased Curse Duration
  • 40% increased Area of Effect of Curse Skills

Cast speed for curses

These passive skills grant increased cast speed for curses.

Name Bonuses
Curse Cast Speed
    • 10% increased Cast Speed for Curses
    • 15% increased Cast Speed for Curses

Duration for curses

These passive skills grant increased duration for curses.

Name Bonuses
Curse Duration
  • 15% increased Curse Duration
Hex Master
  • 5% increased Effect of your Curses
  • 80% increased Curse Duration
  • 40% increased Area of Effect of Curse Skills

Effectiveness of curses

These passive skills grant increased effect magnitude for curses.

Name Bonuses
Curse Effect
  • 5% increased Effect of your Curses
Hex Master
  • 5% increased Effect of your Curses
  • 80% increased Curse Duration
  • 40% increased Area of Effect of Curse Skills
Skittering Runes
  • 15% increased Effect of your Curses

Additional curses

These passive skill raise the active curse limit by one.

Name Bonuses
Whispers of Doom
  • Enemies can have 1 additional Curse

Ascendancy passive skills

These Ascendancy passive skills affect the player's curses.

Ascendancy Class Name Bonuses
Occultist
Occultist avatar.png
Energy Shield, Curse Duration
  • 8% increased maximum Energy Shield
  • 15% increased Curse Duration
Ascendant
Ascendant avatar.png
Guardian
  • 25% reduced Effect of Curses on You
  • You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other
  • You and Allies affected by your Auras have 5% additional Block Chance
  • You and Allies affected by your Auras have 10% increased Attack, Cast, and Movement Speed
Occultist
Occultist avatar.png
Malediction
  • Enemies can have 1 additional Curse
  • When you Kill an Enemy, for each Curse on that Enemy, gain 4%

of Non-Chaos Damage as extra Chaos Damage for 4 seconds

Ascendant
Ascendant avatar.png
Occultist
  • 20% increased maximum Energy Shield
  • 1% of Energy Shield Regenerated per second
  • Enemies you Curse have -15% to Chaos Resistance
  • 20% increased Damage if you've Killed a Cursed Enemy Recently
Occultist
Occultist avatar.png
Profane Bloom
  • Enemies you Curse take 10% increased Damage
  • Cursed Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage
Guardian
Guardian avatar.png
Time of Need
  • 25% reduced Effect of Curses on You
  • Every 5 seconds, remove Curses and Elemental Ailments from you
  • Every 5 seconds, 30% of Maximum Life Regenerated over one second

Version history

Version Changes
2.4.0
  • Bosses that had a reduced effect of curses on them now have a multiplier rather than a reduction. Over time, more and more curse effect has been made available to players. With the boss curse effect reduction being additive, the increased curse effect available to players overwhelmed it. Temporal ChainsTemporal ChainsCurse, Spell, AoE, Duration
    Radius: 22
    Mana Cost: (24 to 50)
    Cast Time: 0.50 sec
    Requires Level 24Curses all targets in an area, Slowing them, and making effects on them expire more slowly.Per 1% Quality:
    Cursed enemies are 0.5% slower
    Base duration is (5-5.95) seconds
    Cursed enemies are (20-29)% slower
    Other effects on Cursed enemies expire 40% slower
    40% reduced Effect of Curse against Players
    +(0-7) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    and EnfeebleEnfeebleCurse, Spell, AoE, Duration
    Radius: 22
    Mana Cost: (24 to 50)
    Cast Time: 0.50 sec
    Requires Level 24Curses all targets in an area, making their attacks and spells less effective.Per 1% Quality:
    Cursed enemies have 0.5% reduced Accuracy Rating
    Cursed enemies have 0.5% reduced Critical Strike Chance
    Base duration is (9-10.9) seconds
    Cursed enemies have (18-37)% reduced Accuracy Rating
    Cursed enemies have 25% reduced Critical Strike Chance
    Cursed enemies deal (21-30)% less Damage
    Cursed enemies have -(21-30)% to Critical Strike Multiplier
    +(0-7) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    arguably still trivialise most bosses.
2.0.0
  • Monsters that cast curses which lower player resistances should now do so less frequently. The curses now lower resistances less in Normal and Cruel difficulties.
  • Rogue Exiles no longer reduce the effect of player curses cast on them.
  • Map bosses, meanwhile, reduce the effect of player curses cast on them even more than before.
1.0.0

Map Bosses now have 60% reduced curse effect (up from 50%). Act bosses now have 70% reduced curse effect (up from 40%). Rogue Exiles now have 50% reduced curse effect (up from 0%).

References