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Crimson Temple Map

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Crimson Temple MapMap Level: 80
Map Tier: 13
Guild Character: ©
A sanguine supplication to death and depravity.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Crimson Temple Map (Synthesis) inventory icon.png
Acquisition
Level: 79
Purchase Costs
Normal7x Chaos Orb
Magic7x Chaos Orb
Rare7x Chaos Orb
Unique10x Chaos Orb
Sell Price
1x Scroll Fragment
Miscellaneous
Item class: Maps
Crimson Temple
Map area
No Waypoint
IdMapWorldsCrimsonTemple
Act11
Area level81
Area type tagstemple
Tagsindoors_area, map, delve_chest, einharmaps, wealthy_area
The Shaper: A sanguine supplication to death and depravity.
A sanguine supplication to death and depravity.
Maps loading screen.png

Crimson Temple Map is a map area.

Layout


Encounters

Boss

Boss video

Items found in this area

ItemLvl.
The GamblerThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."1
The Encroaching DarknessThe Encroaching Darkness8Map
Corrupted
No matter where your dreams take you, Nightmare follows close behind.
1
Crystal BeltCrystal BeltRequires Level 79+(60-80) to maximum Energy Shield79
Two-Toned BootsTwo-Toned BootsArmour: 126
Energy Shield: 24
Requires Level 70, 62 Str, 62 Int+(8-12)% to Fire and Lightning Resistances
70
Lingering RemnantsLingering Remnants16Vaal Temple Map
Item Level: 83
Corrupted
Never dying, yet not living,
Endlessly they wander
beneath the harvest moon.
1
The OpulentThe Opulent5Ring
Item Level: 100
Wealth can, in fact, buy happiness.
1
The CacophonyThe Cacophony83x Deafening EssenceNothing can be heard above the din or seen amongst the turmoil. The senses are shattered. All is left to fate.1

Item acquisition
Questionmark.png

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

AmountIngredientGeneral
Notes
3Acid Caverns MapAcid Caverns MapMap Level: 79
Map Tier: 12
Guild Character: ÿ
Clear water springs forth.
A moment of purity before it too gathers filth.
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Lower tier map upgrades randomly into a directly connected higher tier map.
3Sunken City MapSunken City MapMap Level: 79
Map Tier: 12
Guild Character:
From the walls, water, and ferns... Death comes crawling on ancient steps.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Lower tier map upgrades randomly into a directly connected higher tier map.

Usage in upgrade paths

This item is used by upgrade paths or vendor recipes to create the following items:

OutcomeAmountIngredientGeneral
Notes
Ivory Temple MapIvory Temple MapMap Level: 81
Map Tier: 14
Guild Character: m
Man and nature intertwined, but only for the chosen few.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
3Crimson Temple MapCrimson Temple MapMap Level: 80
Map Tier: 13
Guild Character: ©
A sanguine supplication to death and depravity.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Lower tier map upgrades randomly into a directly connected higher tier map.
Caldera MapCaldera MapMap Level: 81
Map Tier: 14
Guild Character: ø
From the heart of fire, rivers of burning rage billow forth.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
3Crimson Temple MapCrimson Temple MapMap Level: 80
Map Tier: 13
Guild Character: ©
A sanguine supplication to death and depravity.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Lower tier map upgrades randomly into a directly connected higher tier map.

Unique versions

There are currently no unique items for this base item type.

Version history

Version Changes
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • Added 32 new maps including two new Unique maps.
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.