Path of Exile Wiki

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Path of Exile Wiki
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Crater Map (Ritual) inventory iconCrater MapCrater MapMap Level: 69
Map Tier: 2
Guild Character: D
So much power in the hands of so few.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Crater Map (Ritual) inventory icon
is the main page for the map.


It may also refer to the following pages:

  • Crater Map (Metamorph) inventory iconCrater MapCrater MapMap Level: 78
    Map Tier: 11
    Guild Character: D
    So much power in the hands of so few.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Crater Map (Metamorph) inventory icon
    , a legacy variant that was introduced in Metamorph.
  • Crater Map (Blight) inventory iconCrater MapCrater MapMap Level: 71
    Map Tier: 4
    Guild Character: D
    So much power in the hands of so few.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Crater Map (Blight) inventory icon
    , a legacy variant that was introduced in Blight.
  • Crater Map (Legion) inventory iconCrater MapCrater MapMap Level: 71
    Map Tier: 4
    Guild Character: D
    So much power in the hands of so few.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Crater Map (Legion) inventory icon
    , a legacy variant that was introduced in Legion.
  • Crater Map (Synthesis) inventory iconCrater MapCrater MapMap Level: 72
    Map Tier: 5
    Guild Character: D
    So much power in the hands of so few.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Crater Map (Synthesis) inventory icon
    , a legacy variant that was introduced in Synthesis.
  • Crater Map (Betrayal) inventory iconCrater MapCrater MapMap Level: 71
    Map Tier: 4
    Guild Character: D
    So much power in the hands of so few.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Crater Map (Betrayal) inventory icon
    , a legacy variant that was introduced in Betrayal.
  • Crater Map (Ritual) inventory iconCrater MapCrater MapMap Level: 69
    Map Tier: 2
    Guild Character: D
    So much power in the hands of so few.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Crater Map (Ritual) inventory icon
    , the current drop enabled variant that was introduced in Ritual.
  • Crater Map (Heist) inventory iconCrater MapCrater MapMap Level: 70
    Map Tier: 3
    Guild Character: D
    So much power in the hands of so few.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Crater Map (Heist) inventory icon
    , a legacy variant that was introduced in Heist.
  • Crater Map (Harvest) inventory iconCrater MapCrater MapMap Level: 78
    Map Tier: 11
    Guild Character: D
    So much power in the hands of so few.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Crater Map (Harvest) inventory icon
    , a legacy variant that was introduced in Harvest.
  • Crater Map (Delirium) inventory iconCrater MapCrater MapMap Level: 78
    Map Tier: 11
    Guild Character: D
    So much power in the hands of so few.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Crater Map (Delirium) inventory icon
    , a legacy variant that was introduced in Delirium.
  • Tribunal Map (War for the Atlas) inventory iconCrater MapCrater MapMap Level: 74
    Map Tier: 7
    Guild Character: D
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Tribunal Map (War for the Atlas) inventory icon
    , a legacy variant that was introduced in War for the Atlas.


Version history

Version Changes
3.5.0
  • The Tribunal map has been replaced by the Crater map. Existing Tribunal maps will now open portals to Crater
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • Added 32 new maps including two new Unique maps.
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
  • Added to the game
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