Page values for "Courtyard Map (Heist)"

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"_pageData" values

_creationDate
_modificationDate2020-09-29 4:27:05 PM
_creatorBotK2
_categories

"item_purchase_costs" values

amount7
nameChaos Orb
raritynormal
amount7
nameChaos Orb
raritymagic
amount1
nameOrb of Chance
raritymagic
amount7
nameChaos Orb
rarityrare
amount1
nameOrb of Alchemy
rarityrare
amount10
nameChaos Orb
rarityunique

"atlas_connections" values

map1Courtyard Map (Heist)
map2Excavation Map (Heist)
region0Yes
region1Yes
region2Yes
region3Yes
region4Yes
map1Courtyard Map (Heist)
map2Underground Sea Map (Heist)
region0Yes
region1Yes
region2Yes
region3Yes
region4Yes
map1Courtyard Map (Heist)
map2The Vinktar Square (Heist)
region0Yes
region1Yes
region2Yes
region3Yes
region4Yes
map1Courtyard Map (Heist)
map2Villa Map (Heist)
region0No
region1Yes
region2No
region3Yes
region4No

"item_sell_prices" values

amount1
nameScroll Fragment

"item_stats" values

avg0
idmap_item_drop_quantity_+%
is_implicit
is_randomNo
max0
min0
avg0
idquality
is_implicit
is_randomNo
max0
min0

"upgraded_from_sets" values

automaticYes
set_id1
textrandom <em class="tc -normal">Map</em>
automaticYes
set_id2
textrandom <em class="tc -corrupted">corrupted</em> <em class="tc -rare">Map</em>

"upgraded_from_groups" values

amount4
group_id1
item_idMetadata/Items/DivinationCards/DivinationCardBoundlessRealms
item_nameBoundless Realms
item_pageBoundless Realms
notes
set_id1
amount6
group_id1
item_idMetadata/Items/DivinationCards/DivinationCardTheExplorer
item_nameThe Explorer
item_pageThe Explorer
notes
set_id2

"maps" values

area_idMapWorldsCourtyard
area_level70
guild_character4
seriesHeist
tier3
unique_area_idMapWorldsCourtyardUnique
unique_area_level70
unique_guild_character²

"atlas_maps" values

map_tier03
map_tier17
map_tier210
map_tier311
map_tier414
region_idInsideTopRight
region_minimum1
x661.40197753906
x0672.58502197266
x1672.58502197266
x2672.58502197266
x3672.58502197266
x4672.58502197266
y166.46000671387
y0183.04100036621094
y1183.04100036621
y2183.04100036621
y3183.04100036621
y4183.04100036621

"items" values

alternate_art_inventory_icons
base_item
base_item_id
base_item_page
cannot_be_traded_or_modifiedNo
classMaps
class_idMap
description
drop_areas
drop_areas_html
drop_enabledYes
drop_leagues
drop_level69
drop_level_maximum
drop_monsters
drop_rarity_ids
drop_text
explicit_stat_text
flavour_textAn elaborate, beautiful garden, hidden from the public. Selfish.
flavour_text_id
frame_typenormal
help_textTravel to this Map by using it in a personal Map Device. Maps can only be used once.
html<span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Courtyard Map<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Map Level: <em class="tc -value">70</em></em><br><em class="tc -default">Map Tier: <em class="tc -value">3</em></em><br><em class="tc -default"><abbr title="When used in guild creation, this map can be used for the listed character" class="">Guild Character</abbr>: <em class="tc -value">4</em></em></span><span class="group tc -flavour">An elaborate, beautiful garden, hidden from the public. Selfish.</span><span class="group tc -help">Travel to this Map by using it in a personal Map Device. Maps can only be used once.</span></span></span>
html_extra<span class="infobox-page-container"><span class="item-box -normal"><span class="header -single"><span class="symbol"></span>Courtyard Map<span class="symbol"></span></span><span class="item-stats"><span class="group "><em class="tc -default">Map Level: <em class="tc -value">70</em></em><br><em class="tc -default">Map Tier: <em class="tc -value">3</em></em><br><em class="tc -default"><abbr title="When used in guild creation, this map can be used for the listed character" class="">Guild Character</abbr>: <em class="tc -value">4</em></em></span><span class="group tc -flavour">An elaborate, beautiful garden, hidden from the public. Selfish.</span><span class="group tc -help">Travel to this Map by using it in a personal Map Device. Maps can only be used once.</span></span>[[File:Courtyard Map (Heist) inventory icon.png|78x78px]]</span><span class="item-box -normal"><span class="item-stats"><span class="group "><em class="header">Additional Information</em><br><table class="wikitable" style="width:100%;"><tr><th colspan="6" style="text-decoration: underline;">Region Upgrades Chart</th></tr><tr><th>Upgrade Level</th><th>0</th><th>1</th><th>2</th><th>3</th><th>4</th></tr><tr><th>Tier</th><td>3</td><td>7</td><td>10</td><td>11</td><td>14</td></tr><tr><th>Map Level</th><td>70</td><td>74</td><td>77</td><td>78</td><td>81</td></tr><tr><th colspan="6" style="text-decoration: underline;">Connections</th></tr><tr><th>Excavation Map (Heist)</th><td data-sort-value="1" class="table-cell-checkmark">✓</td><td data-sort-value="1" class="table-cell-checkmark">✓</td><td data-sort-value="1" class="table-cell-checkmark">✓</td><td data-sort-value="1" class="table-cell-checkmark">✓</td><td data-sort-value="1" class="table-cell-checkmark">✓</td></tr><tr><th>The Vinktar Square (Heist)</th><td data-sort-value="1" class="table-cell-checkmark">✓</td><td data-sort-value="1" class="table-cell-checkmark">✓</td><td data-sort-value="1" class="table-cell-checkmark">✓</td><td data-sort-value="1" class="table-cell-checkmark">✓</td><td data-sort-value="1" class="table-cell-checkmark">✓</td></tr><tr><th>Underground Sea Map (Heist)</th><td data-sort-value="1" class="table-cell-checkmark">✓</td><td data-sort-value="1" class="table-cell-checkmark">✓</td><td data-sort-value="1" class="table-cell-checkmark">✓</td><td data-sort-value="1" class="table-cell-checkmark">✓</td><td data-sort-value="1" class="table-cell-checkmark">✓</td></tr><tr><th>Villa Map (Heist)</th><td data-sort-value="0" class="table-cell-xmark">✗</td><td data-sort-value="1" class="table-cell-checkmark">✓</td><td data-sort-value="0" class="table-cell-xmark">✗</td><td data-sort-value="1" class="table-cell-checkmark">✓</td><td data-sort-value="0" class="table-cell-xmark">✗</td></tr></table></span><span class="group "><em class="header">Acquisition</em><br><em class="tc -default">Level: <em class="tc -value">69</em></em></span><span class="group "><em class="header"><abbr title="Cost of purchasing an item of this type at NPC vendors. This does not indicate whether NPCs actually sell the item." class="">Purchase Costs</abbr></em><br><table style="width: 100%; margin-top: 0px;"><tr><td>Normal</td><td>7x [[Chaos Orb]]<br /></td></tr><tr><td>Magic</td><td>7x [[Chaos Orb]]<br />1x [[Orb of Chance]]<br /></td></tr><tr><td>Rare</td><td>7x [[Chaos Orb]]<br />1x [[Orb of Alchemy]]<br /></td></tr><tr><td>Unique</td><td>10x [[Chaos Orb]]<br /></td></tr></table></span><span class="group "><em class="header"><abbr title="Items or currency received when selling this item at NPC vendors. Certain vendor recipes may override this value." class="">Sell Price</abbr></em><br>1x [[Scroll Fragment]]</span><span class="group "><em class="header">Miscellaneous</em><br><em class="tc -default">Item class: <em class="tc -value">Maps</em></em></span></span></span></span>
icon
implicit_stat_text
influences
inventory_iconFile:Courtyard Map (Heist) inventory icon.png
is_corruptedNo
is_drop_restrictedNo
is_fatedNo
is_fracturedNo
is_relicNo
is_replicaNo
is_synthesisedNo
is_veiledNo
metadata_id
nameCourtyard Map
name_listCourtyard Map
quality0
rarityNormal
rarity_idnormal
release_version3.12.0
removal_version
required_dexterity
required_dexterity_html
required_dexterity_range_average
required_dexterity_range_colour
required_dexterity_range_maximum
required_dexterity_range_minimum
required_dexterity_range_text
required_intelligence
required_intelligence_html
required_intelligence_range_average
required_intelligence_range_colour
required_intelligence_range_maximum
required_intelligence_range_minimum
required_intelligence_range_text
required_level1
required_level_base1
required_level_html<em class="tc -value">1</em>
required_level_range_average1
required_level_range_colourvalue
required_level_range_maximum1
required_level_range_minimum1
required_level_range_text1
required_strength
required_strength_html
required_strength_range_average
required_strength_range_colour
required_strength_range_maximum
required_strength_range_minimum
required_strength_range_text
size_x1
size_y1
stat_text
tagsnot_for_sale forest swamp urban map default