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Corruption

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Corruption
Notable Passive Skill
Corruption passive skill icon.png
25% increased Chaos Damage
20% increased Effect of Withered [1]

Corruption is a notable passive skill that grants increased damage over time, increased chaos damage, and additional chaos damage over time multiplier.

Anointment

Blight anointment to unlock the passive:

Oil #1Oil #2Oil #3Outcome
Crimson OilBlack OilBlack OilCorruption
Corruption passive skill icon.png
25% increased Chaos Damage
20% increased Effect of Withered

Version history

Version Changes
3.11.0
  • (not in patch note) Now has 25% increased Chaos Damage (up from 15%), has new mod 20% increased Effect of Withered
  • Removed the mods 15% increased Damage over Time and +10% to Chaos Damage over Time Multiplier[1][2]
3.8.0
  • Among the loot dropped by the Blight, you'll find Oils, a new type of item.
  • With three, she can Anoint your amulet with one of the Notable Passives from the Passive Skill Tree, opening up incredibly powerful new build possibilities!

As in 3.7.0, we've added a lot of new passives to the passive tree in this patch. Rather than list out what each of the dozens of new passives contains, we've listed out the cluster notable names below. Mine passives, Damage over Time passives, Mana passives and Summoner passives have also extensively changed. To examine these changes in detail, please keep an eye out in the community for passive tree tools once we give the passive tree data out. Below, we've listed changes which were not specific to the broader changes previously mentioned.

  • (not in patch note) The increased Chaos Damage has changed back to 15% (up from 10%).
The increased Damage over Time has changed to 15% (up from 10%)
The Non-Ailment Chaos Damage over Time Multiplier has changed to 10% (up from 8%) and now became Chaos Damage over Time Multiplier
3.5.0
  • The Corruption wheel (north of the Witch) now also grants a total of +11% to Non-Ailment Chaos Damage over Time Multiplier. The Corruption notable now grants 10% increased Damage over Time (down from 15%) and 10% increased Chaos Damage (down from 15%).
2.1.0
  • Changes related to damage from Poison, Chaos and Damage over time.
1.2.0
  • The area surrounding the Witch, Shadow and Ranger has been redesigned.
1.0.3
  • New groups of passives have been added for Chaos Damage and Damage over Time.

References