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Vaal side area

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A Vaal side area

A corrupted area is a randomly-generated side area indicated by a glowing, beating heart and swirling ribbons of blood. Every corrupted area contains a boss guarding a Vaal Vessel that is guaranteed to drop a Vaal Skill Gem or Vaal Fragment. Near the vessel there is a Vaal Letter, which provides Vaal-related lore. The Lua error: callParserFunction: function "#ask" was not found. prophecy will guarantee a corrupted area be spawned.

Corrupted areas have modifiers, similar to end-game maps, which substantially increase their difficulty. Since corrupted items cannot be modified after corruption, the modifiers cannot be rerolled.

Due to the small area of each zone, league mechanics are generally disabled from spawning in corrupted zones during challenge leagues. Masters, more corrupted zones & Ascendancy Trials also cannot spawn in Corrupted Zones. Notable exceptions which CAN spawn in them include Silver Coins, Strongboxes, Shrines, Rogue Exiles & Torment Ghosts. Many of the Corrupted zone bosses were also formerly Invasion bosses

A Vaal fragment can be used in the Map Device to generate a random Vaal side area.

Corrupted Areas

Name Locations found in Entrance Type Boss Name Boss Abilities
Abandoned Dam The Dried Lake Wall Quetzerxi
(Dust Scrabbler)
Lightning cloud, 5-7 projectile stream of lightning in a nova
Ancient Catacomb The Dried Lake Floor Commander of Flesh
(Pale Blackguard)
Spawns zombies, Blood Rage, Wild Strike
Arcane Chambers The Lunaris Temple Level 1 (Act 3), The Lunaris Temple Level 2 (Act 3) Wall Beheader Ataguchu
(based off Q'ura from Apex of Sacrifice)
Corrupting Blood, Cyclone, Cleave
Blind Alley The Quay, The Grain Gate Wall M'gaska, the Living Pyre
(Totem)
Casts Flameblast, Spawns Summon Raging Spirit Totems
Clouded Ledge The Ridge Wall Simi, the Nature Touched
(Chieftain)
Allies do Additional Lightning/Fire/Cold Damage, Soul Eater, Summons spectre Apes
Clouded Ridge Map Device Konu, Maker of Wind
(Goatman)
Quick, Fast Attacks, Leap Slam with Fire Explosion, Life Leech
Concealed Caldarium The Bath House Wall Cava, Artist of Pain
(Whipping Miscreation)
Lightning Storm, 360° Lightning Strike, Vulnerability on Hit
Concealed Cavity The Coast (Act 6), The Tidal Island (Act 6) Floor, Wall The All-seeing Eye
(Watcher)
Charge up laser, Casts Arc, Casts Spark, Casts Conductivity
Covered-up Hollow The Den (Act 2), The Fellshrine Ruins (Act 2), The Den (Act 7), The Fellshrine Ruins (Act 7), The Sarn Ramparts Floor Cintiq, the Inescapable
(Spider)
Faster Attacks, Flicker Strike, Ethereal Knives
Cremated Archives The Torched Courts (Act 5), The Torched Courts (Act 10) Wall Exartze, the Woven Stone
(Twisted Effigy)
Beacon, Glacial Cascade
Deathly Chambers The Ossuary (Act 5), The Ossuary (Act 10) Wall Harbinger of Disorder
(Prayer Guard)
Vaal Spark, burning ground, fire mortar
Desolate Isle The Boiling Lake Coast (little dock) Wiraqucha, Ancient Guardian
(Snake)
Smoke Mine and summons many Spectres of himself
Desolate Track The Ascent, The Descent Wall Quetzerxi
(Dust Scrabbler)
Lightning cloud, 5-7 projectile stream of lightning in a nova
Disused Furnace The Crematorium Wall Curator Miem
(Undying Incinerator)
Firestorm that follows you
Dusty Bluff Map Device Quetzerxi
(Dust Scrabbler)
Lightning cloud, 5-7 projectile stream of lightning in a nova
Entombed Alcove The Crypt Level 1, The Crypt Level 2 Sarcophagus marked by blood Shrapnelbearer
(Vaal Construct)
Far Shot, Chaos Ice Nova (Applies Chaos Degen)
Entombed Chamber The Catacombs Sarcophagus marked by blood Ossecati, Boneshaper
(Colossal Bonestalker)
Infernal Blow, Summon Vaal Skeletons
Evacuated Quarter The Grand Promenade Wall Curator Miem
(Undying Incinerator)
Firestorm that follows you
Flooded Complex The Causeway Wall M'gaska, the Living Pyre
(Totem)
Casts Flameblast, Spawns Summon Raging Spirit Totems
Forbidden Archives The Templar Courts Wall Exartze, the Woven Stone
(Twisted Effigy)
Beacon, Glacial Cascade
Forbidden Chamber The Vaal Ruins, The Caverns, The Ancient Pyramid, The Vaal City Wall Haviri, Vaal Metalsmith
(Vaal Fallen)
3 Totems (either Ethereal Knives, Flame Totem, Firestorm, Freezing Pulse, Shock Nova, Storm Call)
Forbidden Shrine The Temple of Decay Level 1, The Temple of Decay Level 2 Wall Shrapnelbearer
(Vaal Construct)
Far Shot, Chaos Ice Nova (Applies Chaos Degen)
Forgotten Conduit The Aqueduct, The Blood Aqueduct Sewer Opening Torrent of Fear
(Maelström)
Summons Elementals, Multiple Projectiles
Forgotten Gulch The Foothills Spans ledge Curator Miem
(Undying Incinerator)
Firestorm that follows you
Forgotten Oubliette The Lower Prison (Act 6), Shavronne's Tower Floor Coniraya, Shadow of Malice
(Spectral Bowman)
Rain of Arrows that shocks ground on landing
Haunted Mineshaft The Mines Level 1, The Mines Level 2, The Crystal Veins, The Tunnel Floor Calxipher
(Voll's Fallen)
Flame Totem, Magma Orb with Chain, Flame Dash
Hidden Patch The Old Fields, The Crossroads (Act 2), The Broken Bridge (Act 2), The Broken Bridge (Act 7), The Crossroads (Act 7), The Ashen Fields, The Imperial Fields Wall Thornrunner
(Spine Serpent)
Proximity Shield, Lesser Multiple Projectiles, Puncture, Spike Firestorm
Inner Grounds The Imperial Gardens Wall Inti of the Blood Moon
(Avian Retch)
Soul Eater, Quick, Spawns miniature Avian Retches
Moonlit Chambers The Lunaris Temple Level 1 (Act 8), The Lunaris Temple Level 2 (Act 8) Wall Beheader Ataguchu
(based off Q'ura from Apex of Sacrifice)
Corrupting Blood, Cyclone, Cleave
Mystical Clearing The Riverways Wall Simi, the Nature Touched
(Chieftain)
Allies do Additional Lightning/Fire/Cold Damage, Soul Eater, Summons spectre Apes
Narrow Ravine The Western Forest (Act 2), The Wetlands (Act 2), The Western Forest (Act 6), The Wetlands (Act 6) Wall Kamaq, Soilmaker
(Devourer)
Lightning Balls, Faster Attacks, Far Shot, Resists Elemental Damage, Resists Chaos
Neglected Cellar The Marketplace, The Battlefront, The Ebony Barracks, The Hedge Maze, The Grain Gate, The Imperial Fields, The Lunaris Concourse, The Solaris Concourse Floor Rima, Deep Temptress
(Siren's Daughter)
Throws multiple Freezing Pulse and Ice Nova traps, Ice Storm, Slows Enemies
Quarantined Quarters The Slums Wall The Sunburst Queen
(Carrion Queen)
Extra Projectiles, 360° Fireball, Single Massive Fireball shot, Added Fire Damage
Radiant Pools The Mud Flats (Act 6), The Karui Fortress Perquil the Lucky
(Cannibal)
Lightning Spectral Throw, Longer duration Storm Call markers.
Reclaimed Barracks The Control Blocks Wall Huitepa the Blind
(Undying)
Sunder, Lightning ball 360º Totem
Remote Gulch Prisoner's Gate (Act 1), The Ship Graveyard, The Coast (Act 6), Prisoner's Gate (Act 6), The Beacon Wall Sheaq, Maker of Floods
(Goatman Shaman)
Casts Fireball with Greater Multiple Projectiles and Fork), Casts Spark
Restricted Collection The Reliquary (Act 5), The Reliquary (Act 10) Floor Iorphia, Dream Eater
(Wraith)
Essence Drain, Essence Drain Nova
Restricted Gallery The Library, The Archives, The High Gardens Floor (Sceptre of God Stairs) Ch'aska, Maker of Rain
(based off A'alai from Apex of Sacrifice)
Rain of Arrows, Pierce
Sacred Chambers The Solaris Temple Level 1 (Act 3), The Solaris Temple Level 2 (Act 3), The Solaris Temple Level 2 (Act 8), The Solaris Temple Level 2 (Act 8) Wall (stairs) Shadow of Vengeance
(Unique Animated Guardian)
Animate Weapon type minions, Spectral Throw
Sealed Basement Oriath Square, The Ruined Square, The Ravaged Square, The Canals, The Feeding Trough Wall Guraq, Daylight's Blade
(Heretical Guardian)
Lesser Multiple Projectiles Spectral Throw, Flame Totem
Sealed Corridors The Sceptre of God, The Upper Sceptre of God Wall Wiraq, the Impaler
(based off Y'ara'az from Apex of Sacrifice)
Dual Strike, Extra fire damage, Berserker
Sealed Repository The Crypt (Act 7) Wall Inti of the Blood Moon
(Avian Retch)
Soul Eater, Quick, Spawns miniature Avian Retches
Secluded Canal Oriath Square, The Ruined Square, The Ravaged Square, The Canals, The Feeding Trough Wall Xuatl, Cutting Wind
(Blackguard)
Ice Spear, Split Arrow, Barrage
Secluded Copse The Northern Forest (Act 2), The Weaver's Chambers, The Dread Thicket (Act 2), The Riverways (Act 6), The Beacon, The Northern Forest (Act 7), The Dread Thicket (Act 7) Wall Kutec, Vaal Fleshsmith
(Vaal Fallen)
Casts Desecrate, Flesh Offering, Raise Zombie, Detonate Dead and Punishment
Secret Laboratory The Chamber of Sins Level 1 (Act 2), The Chamber of Sins Level 2 (Act 2), The Chamber of Sins Level 1 (Act 7), The Chamber of Sins Level 2 (Act 7), Wall Atziri's Pride
(Miscreation)
Casts Arctic Armour, Unrighteous Fire, Lightning Warp
Shifting Sands The Vastiri Desert, The Oasis Wall Wiraq, the Impaler
(based off Y'ara'az from Apex of Sacrifice)
Dual Strike, Extra fire damage, Berserker
Side Chapel The Cathedral Rooftop (Act 5), The Cathedral Rooftop (Act 10) Wall Daluatti, Stoneraiser
(Vendigo)
Cleave, Flicker Strike, Spawns stationary Blade Vortex,spawns patches of spiking ground that inflicts Corrupted Blood
Stagnant Canal The Docks, The Harbour Bridge Coast (little dock) Wiraqucha, Ancient Guardian
(Snake)
Smoke Mine and summons many Spectres of himself
Strange Sinkhole The Cavern of Wrath, The Cavern of Anger (Act 1), The Coast (Act 6), The Tidal Island (Act 6), The Karui Fortress, The Cavern of Anger (Act 6) Floor Mother of the Hive
(Spitter)
Has "Allies Cannot Die", spawns lots of Spitters
Sunken Shingle The Ship Graveyard, The Mud Flats (Act 6), The Beacon, The Brine King's Reef Coast (little dock) Perquil the Lucky
(Cannibal)
Lightning Spectral Throw, Longer duration Storm Call markers.
Twisted Inquisitorium The Chamber of Innocence, The Desecrated Chambers Wall Anacuacotli, Death's Worship
(Blessed Sister)
Summon Raging Spirit, dark Fireball nova
Walled-off Ducts The Sewers, The Toxic Conduits, Doedre's Cesspool Wall Cava, Artist of Pain
(Whipping Miscreation)
Lightning Storm, 360° Lightning Strike, Vulnerability on Hit

Links between areas