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Conversion Trap

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Conversion TrapTrap, Spell, Duration
Mana Cost: (16 to 37)
Can store 3 use(s)
Cooldown Time: 8.00 sec
Cast Time: 1.00 sec
Requires Level 4Throws a trap that, when triggered by an enemy, converts that enemy to your side for a short duration. Does not affect unique monsters or players.Per 1% Quality:
1% increased Skill Effect Duration
Throws a Trap which uses this Skill when Triggered
Trap lasts 16 seconds
Base duration is (5.3-10) seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Conversion Trap skill icon.pngConversion Trap inventory icon.png
Acquisition
Level: 5
Purchase Costs
Normal1x Scroll of Wisdom
Sell Price
1x Scroll Fragment

Conversion Trap skill screenshot.jpg


Skill Functions and Interactions

Normal (white named), magical (blue named) and rare (yellow named) Monsters can be made into allies using this skill, but unique and boss (orange named) monsters cannot. Magical and rare monsters that are dominated will keep all special attributes, including Auras which will be applied to the player and all allies.

Hostile Totems can be turned into allies using Conversion Trap. Auras from the totem will affect the player and a Shockwave Totem will attack the player's enemies.

Duration: Buff/Debuff duration passives will not affect the lifespan of dominated monsters, but Skill Duration passives and the Increased Duration support gem will.

Temporary Allies: Monsters turned by Conversion Trap are not counted as minions for the purposes of minion-specific passives and support gems. Affected monsters also keep all debuffs and effects that were present before conversion.

In PvP or duels Conversion Trap can not affect players, however minions can be converted.[1]

Gem level progression

Lua error in Module:Skill at line 630: No gem level progression data found.

Quest reward

This skill is not given as quest reward.

Vendor reward

This skill can be bought at the listed npc vendors after completing the following quests:
ClassMarauderTemplarWitchShadowRangerDuelistScion
Quest
Breaking Some Eggs
Act 1
Nessa
no
no
yes
yes
yes
no
yes
A Fixture of Fate
Act 3
Siosa
yes
Fallen from Grace
Act 6
Lilly Roth
yes

Related helmet enchantments

The following helmet enchantments affect Conversion Trap

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.Stats
EnchantmentConversionTrapCooldownSpeed16620% increased Conversion Trap Cooldown Recovery Speed
EnchantmentConversionTrapCooldownSpeed27530% increased Conversion Trap Cooldown Recovery Speed

Version history

Version Changes
2.0.0
  • Now grants 1% increased skill duration per 1% quality (was 0.75% per 1% quality).
1.2.0
  • In 1v1 duels and 3v3 PvP, Conversion Trap no longer affects players.
0.11.0
  • Fixed a bug with Conversion Trap - anything killed by the converted enemy had the kill assigned to
    the trap rather than the player who placed it.
0.9.13
  • Fixed a bug where an enemy would retain the green ally highlighting after a conversion trap expires.
  • Fixed a bug where a monster could continue walking up to you after triggering a Conversion Trap.
0.9.11
  • Fixed a bug where Conversion Trap could permanently convert a monster.
0.9.9
  • Conversion Trap has been added to the game.

References

  1. (August 19, 2014). "PoEArena Invitational: GreenDude vs Johnny_Annihilation (HC LLD) {Season 1}". GreenDudeHC. Retrieved March 18, 2015.