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A system has been added that will automatically add divination cards and other items to the item acquisition sections where appropriate. Entries added by this system will be shown as automatic in the item acquisition section.

Some pages will need to be updated to include upgraded_from_disabled=true if they are not eligible for the system.

Some further details on what needs to be done can be found on Path of Exile Wiki:To-do list/Automatic upgraded from and issues can be posted on the talk page.

Conservatory Map

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Conservatory MapMap Level: 74
Map Tier: 7
Guild Character: 6
Ornate, elaborate, ostentatious... and dripping with death.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Conservatory Map (Blight) inventory icon.png
Acquisition
Level: 73
Purchase Costs
Normal3x Orb of Chance
Magic4x Orb of Chance
Rare5x Orb of Chance
Unique10x Chaos Orb
Sell Price
1x Scroll Fragment
Miscellaneous
Item class: Maps
Conservatory
Map area
No Waypoint
IdMapWorldsConservatory
Act11
Area level72
Area type tagsurban, temple
Tagsindoors_area, map, area_with_water, delve_chest, einharmaps, wealthy_area
The Shaper: Ornate, elaborate, ostentatious... and dripping with death.
Ornate, elaborate, ostentatious... and dripping with death.
Maps loading screen.png

Conservatory Map is a map area.

Layout


Encounters

Boss

Boss video

Items found in this area

ItemLvl.
The GamblerThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."1
Gripped GlovesGripped GlovesEvasion: 220Requires Level 70, 95 Dex(14-18)% increased Projectile Attack Damage70
Two-Toned BootsTwo-Toned BootsEvasion: 126
Energy Shield: 24
Requires Level 70, 62 Dex, 62 Int+(8-12)% to Cold and Lightning Resistances
70
Bone HelmetBone HelmetArmour: 197
Energy Shield: 38
Requires Level 73, 76 Str, 76 IntMinions deal (15-20)% increased Damage
73
The OpulentThe Opulent5Ring
Item Level: 100
Wealth can, in fact, buy happiness.
1

Item acquisition
Questionmark.png

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

AmountIngredientGeneral
Notes
Type
3Estuary MapEstuary MapMap Level: 73
Map Tier: 6
Guild Character: s
Where land springs from water, life will shortly follow.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Lower tier map upgrades randomly into a directly connected higher tier map.Automatic
4Boundless RealmsBoundless Realms4MapBoundless is the distance between where we start and where we start again.random MapAutomatic
6The ExplorerThe Explorer6Map
Corrupted
A map is only useful if you know where you stand.
random corrupted MapAutomatic

Usage in upgrade paths

This item is used by upgrade paths or vendor recipes to create the following items:

OutcomeAmountIngredientGeneral
Notes
Type
Sepulchre MapSepulchre MapMap Level: 75
Map Tier: 8
Guild Character: Ÿ
Lives come and go. Only bones and dust remain.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
3Conservatory MapConservatory MapMap Level: 74
Map Tier: 7
Guild Character: 6
Ornate, elaborate, ostentatious... and dripping with death.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Lower tier map upgrades randomly into a directly connected higher tier map.Automatic
Graveyard MapGraveyard MapMap Level: 75
Map Tier: 8
Guild Character: N
Unknown legacies.
Untold stories.
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
3Conservatory MapConservatory MapMap Level: 74
Map Tier: 7
Guild Character: 6
Ornate, elaborate, ostentatious... and dripping with death.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Lower tier map upgrades randomly into a directly connected higher tier map.Automatic

Unique versions

There are currently no unique items for this base item type.

Version history

Version Changes
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • Added 32 new maps including two new Unique maps.
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.