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Conservatory Map

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Conservatory MapMap Level: 75
Map Tier: 8
Guild Character: 6
Ornate, elaborate, ostentatious... and dripping with death.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Conservatory Map (Synthesis) inventory icon.png
Acquisition
Level: 74
Purchase Costs
Normal3x Orb of Chance
Magic4x Orb of Chance
Rare5x Orb of Chance
Unique10x Chaos Orb
Sell Price
1x Scroll Fragment
Miscellaneous
Item class: Maps
Conservatory
Map area
No Waypoint
IdMapWorldsConservatory
Act11
Area level72
Area type tagsurban, temple
Tagsindoors_area, map, area_with_water, delve_chest, einharmaps, wealthy_area
The Shaper: Ornate, elaborate, ostentatious... and dripping with death.
Ornate, elaborate, ostentatious... and dripping with death.
Maps loading screen.png

Conservatory Map is a map area.

Layout


Encounters

Boss

Boss video

Items found in this area

ItemLvl.
The GamblerThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."1
Gripped GlovesGripped GlovesEvasion: 220Requires Level 70, 95 Dex(14-18)% increased Projectile Attack Damage70
The OpulentThe Opulent5Ring
Item Level: 100
Wealth can, in fact, buy happiness.
1

Item acquisition
Questionmark.png

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

AmountIngredientGeneral
Notes
3Mineral Pools MapMineral Pools MapMap Level: 74
Map Tier: 7
Guild Character: {
God's jar of raw materials.
Life lying dormant,
waiting to sprout.
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Lower tier map upgrades randomly into a directly connected higher tier map.
3Mud Geyser MapMud Geyser MapMap Level: 74
Map Tier: 7
Guild Character: É
Filth springs forth like blood from a severed jugular.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Lower tier map upgrades randomly into a directly connected higher tier map.

Usage in upgrade paths

This item is used by upgrade paths or vendor recipes to create the following items:

OutcomeAmountIngredientGeneral
Notes
Canyon MapCanyon MapMap Level: 76
Map Tier: 9
Guild Character: j
A deep wound in the land. One that will never heal.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
3Conservatory MapConservatory MapMap Level: 75
Map Tier: 8
Guild Character: 6
Ornate, elaborate, ostentatious... and dripping with death.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Lower tier map upgrades randomly into a directly connected higher tier map.
Vaal Pyramid MapVaal Pyramid MapMap Level: 76
Map Tier: 9
Guild Character: ~
A good slave is driven by
only two thoughts:
service and sacrifice.
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
3Conservatory MapConservatory MapMap Level: 75
Map Tier: 8
Guild Character: 6
Ornate, elaborate, ostentatious... and dripping with death.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Lower tier map upgrades randomly into a directly connected higher tier map.

Unique versions

There are currently no unique items for this base item type.

Version history

Version Changes
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • Added 32 new maps including two new Unique maps.
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.