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Conflux

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Elemental Conflux
Buff
Elemental Conflux status icon.png
All of your damage Shocks, Chills, and Ignites.
Chilling Conflux
Buff
Chilling Conflux status icon.png
All of your damage Chills.
Shocking Conflux
Buff
Shocking Conflux status icon.png
All of your damage Shocks.
Igniting Conflux
Buff
Igniting Conflux status icon.png
All of your damage Ignites.

Conflux is a type of buff that causes hits from all combined damage types to apply chill, shock, and/or ignite, overriding the usual rule that only cold damage can chill, lightning damage can shock, and fire damage can ignite.

Mechanics

Conflux will apply chill, shock, and/or ignite based on the total damage of all combined damage types on hit.

For example, when the player with Igniting Conflux deals a hit with the following damage types:

  • 200 Physical
  • 50 Fire
  • 100 Cold
  • 150 Chaos

that hit will apply ignite with damage based on a 500 damage initial hit.

Variants

  • Chilling Conflux: causes all damage types to apply chill.
  • Shocking Conflux: causes all damage types to apply shock.
  • Igniting Conflux: causes all damage types to apply ignite.
  • Elemental Conflux: combines all three Conflux effects into one and applies ignite, chill, and shock on hit. Note that freeze is not applied by Elemental Conflux.

Sources

Passive skills

The following passive skills grant Conflux:

Ascendancy
Class
NameStats
Elementalist
Elementalist avatar.png
Shaper of Desolation
ElementalEnlightenment (Elementalist) passive skill icon.png
Every 14 seconds:
Gain Chilling Conflux for 4 seconds
Gain Shocking Conflux for 4 seconds
Gain Igniting Conflux for 4 seconds
Gain Chilling, Shocking and Igniting Conflux for 2 seconds [1]

Unique items

The following unique items grant Conflux:

ItemBase ItemLvl.Stats
Beacon of MadnessBeacon of Madness
Two-Toned Boots
Quality: +20%
Armour: 151
Energy Shield: 28
Requires Level 70, 62 Str, 62 Int+(8-12)% to Fire and Lightning ResistancesGrants Level 1 Embrace Madness Skill
30% increased Movement Speed
(20-40)% increased Effect of Non-Damaging Ailments
You have Igniting, Chilling and Shocking Conflux while affected by Glorious Madness
Immune to Elemental Ailments while affected by Glorious Madness
Nothing spreads as quickly as an idea.
Two-Toned Boots70+(8-12)% to Fire and Lightning ResistancesGrants Level 1 Embrace Madness Skill
30% increased Movement Speed
(20-40)% increased Effect of Non-Damaging Ailments
You have Igniting, Chilling and Shocking Conflux while affected by Glorious Madness
Immune to Elemental Ailments while affected by Glorious Madness

Modifiers

The following modifiers grant Conflux:

NameGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
of the HuntSuffix80You have Igniting Conflux for 3 seconds every 8 secondshelmet_basilisk 500
default 0
of the HuntSuffix80You have Chilling Conflux for 3 seconds every 8 secondshelmet_basilisk 500
default 0
of the HuntSuffix80You have Shocking Conflux for 3 seconds every 8 secondshelmet_basilisk 500
default 0

Version history

Version Changes
2.4.0
  • Shaper of Desolation now grants different Confluxes over a fourteen-second cycle: Chilling Conflux for four seconds, Shocking Conflux for four seconds, Igniting Conflux for four seconds and then all three together for two seconds. Each Conflux means that any damage causes that Status Ailment.
2.2.0
  • Added a new Keyword - Elemental Conflux