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Colonnade Map (Atlas of Worlds)

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Colonnade MapMap Level: 77
Map Tier: 10
Guild Character: Œ
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Colonnade Map (Atlas of Worlds) inventory icon.png
Acquisition
Level: 77
DROP DISABLED
Purchase Costs
Normal4x Orb of Alchemy
Magic4x Orb of Alchemy
Rare5x Orb of Alchemy
Unique10x Chaos Orb
Sell Price
1x Scroll Fragment
Miscellaneous
Item class: Maps
Metadata ID: Metadata/Items/Maps/MapAtlasColonnade
Colonnade
Map area
No Waypoint
IdMapAtlasColonnade
Act11
Area level77
Area type tagsurban
Tagsmap, einharmaps, lunaris_outer_area, urban_sarn_area, rain_area
The Shaper: Small minds demand the largest structures.
Maps loading screen.png

This map is based on the Battlefront zone in Act 3.

Map Type: Outdoors

Boss Arena

A two layered terrace connected by a relatively thin stairway. Upper terrace contains a large tent where the boss is located.

Map Boss

Tyrant, based on General Gravicius

Identical to General Gravicius, with the exception of summons and a unique large firestorm.

Items found in this area

ItemLvl.
The Carrion CrowThe Carrion Crow4Life ArmourFrom death, life.
From life, death.
The wheel turns,
and the corbies wheel overhead.
1
Gemcutter's PromiseGemcutter's Promise3Superior Gem
Quality: +20%
"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
1
Jack in the BoxJack in the Box4ItemTurn the crank,
close your eyes,
and pray to the gods
for a pleasant surprise.
1
The GamblerThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."1
The Encroaching DarknessThe Encroaching Darkness8Map
Corrupted
No matter where your dreams take you, Nightmare follows close behind.
1
The TrialThe Trial7Map
Map Tier: 15
Corrupted
You cannot journey to new lands until you have the courage to leave the safety of home.
1
Merciless ArmamentMerciless Armament4Merciless Two-Hand Weapon
Item Level: 100
"Through thick and thin,
blood and bone,
a peaceful life
is one I can't condone."
- Tukohama, Father Of War
1
The Coming StormThe Coming Storm8Lightning CoilNo man may hope to turn back the storm. You can only hope you do not attract its ire.1
Struck by LightningStruck by Lightning3Electrocuting Jewellery
Item Level: 76
'Lightning never strikes the same place twice'
is really just wishful thinking.
1

Item acquisition
Questionmark.png

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

AmountIngredient
3Promenade MapPromenade MapMap Level: 76
Map Tier: 9
Guild Character: Ó
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
3Shaped Waste Pool MapShaped Waste Pool MapMap Level: 76
Map Tier: 9
Guild Character: 1
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.

Usage in upgrade paths

This item is used by upgrade paths or vendor recipes to create the following items:

OutcomeAmountIngredient
Bazaar MapBazaar MapMap Level: 78
Map Tier: 11
Guild Character: /
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
3Colonnade MapColonnade MapMap Level: 77
Map Tier: 10
Guild Character: Œ
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.

Unique versions

There are currently no unique items for this base item type.

Other versions

  • Colonnade MapColonnade MapMap Level: 78
    Map Tier: 11
    Guild Character: .
    Small minds demand
    the largest structures.
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , the current drop enabled variant that was introduced in Legion.
  • Colonnade MapColonnade MapMap Level: 80
    Map Tier: 13
    Guild Character: .
    Small minds demand
    the largest structures.
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Synthesis.
  • Colonnade MapColonnade MapMap Level: 79
    Map Tier: 12
    Guild Character: .
    Small minds demand
    the largest structures.
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Betrayal.
  • Colonnade MapColonnade MapMap Level: 78
    Map Tier: 11
    Guild Character: .
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in War for the Atlas.
  • Shaped Colonnade MapShaped Colonnade MapMap Level: 82
    Map Tier: 15
    Guild Character: Œ
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Atlas of Worlds.
  • Colonnade MapColonnade MapMap Level: 73
    Map Tier: 6
    Guild Character: Œ
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in The Awakening.
  • Colonnade MapColonnade MapMap Level: 71
    Map Tier: 6
    Guild Character: Ñ
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , the original variant.


Version history

Version Changes
3.7.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
3.6.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
2.4.0
  • Introduced new map series
2.0.0
  • Introduced new map series
1.0.0e
?
  • Introduced to the game