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Colonnade Map

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Colonnade MapMap Level: 71
Map Tier: 4
Guild Character: .
Small minds demand
the largest structures.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Colonnade Map (Metamorph) inventory icon.png
Additional Information
Region Upgrades Chart
Upgrade Level01234
Tier48111316
Map Level7175788083
Connections
Chateau Map (Metamorph)
Lava Chamber Map (Metamorph)
Phantasmagoria Map (Metamorph)
Waterways Map (Metamorph)
Acquisition
Level: 70
Purchase Costs
Normal5x Orb of Alchemy
Magic5x Orb of Alchemy
1x Orb of Chance
Rare6x Orb of Alchemy
Unique10x Chaos Orb
Sell Price
1x Scroll Fragment
Miscellaneous
Item class: Maps
Colonnade
Map area
No Waypoint
IdMapWorldsColonnade
Act11
Area level78
BossesTyrant
Area type tagsurban
Tagsmap, einharmaps, lunaris_outer_area, urban_sarn_area, rain_area
The Shaper: Small minds demand the largest structures.
Small minds demand the largest structures.
Maps loading screen.png

Colonnade Map is a map area.

Layout


Encounters

Boss

The boss is based on General Gravicius of Act 3

Boss video

Items found in this area

ItemLvl.
The Carrion CrowThe Carrion Crow4Life ArmourFrom death, life.
From life, death.
The wheel turns,
and the corbies wheel overhead.
1
Gemcutter's PromiseGemcutter's Promise3Superior Gem
Quality: +20%
"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
1
The GamblerThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."1
The Encroaching DarknessThe Encroaching Darkness8Map
Corrupted
No matter where your dreams take you, Nightmare follows close behind.
1
The TrialThe Trial7Map
Map Tier: 15
Corrupted
You cannot journey to new lands until you have the courage to leave the safety of home.
1
Merciless ArmamentMerciless Armament4MercilessMerciless
Prefix
(170-179)% increased Physical Damage
Two-Hand Weapon
Item Level: 100
"Through thick and thin,
blood and bone,
a peaceful life
is one I can't condone."
- Tukohama, Father Of War
1
Gripped GlovesGripped GlovesEvasion: 220Requires Level 70, 95 Dex(14-18)% increased Projectile Attack Damage70
Spiked GlovesSpiked GlovesArmour: 220Requires Level 70, 95 Str(16-20)% increased Melee Damage70
The Coming StormThe Coming Storm8Lightning CoilNo man may hope to turn back the storm. You can only hope you do not attract its ire.1
Lingering RemnantsLingering Remnants16Vaal Temple Map
Item Level: 83
Corrupted
Never dying, yet not living,
Endlessly they wander
beneath the harvest moon.
1
Struck by LightningStruck by Lightning3ElectrocutingElectrocuting
Prefix
Adds (3-7) to (68-72) Lightning Damage to Attacks
Jewellery
Item Level: 76
'Lightning never strikes the same place twice'
is really just wishful thinking.
1

Item acquisition
Questionmark.png

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

AmountIngredientGeneral
Notes
Type
4Boundless RealmsBoundless Realms4MapBoundless is the distance between where we start and where we start again.random MapAutomatic
6The ExplorerThe Explorer6Map
Corrupted
A map is only useful if you know where you stand.
random corrupted MapAutomatic

Unique versions

There are currently no unique items for this base item type.

Version history

Version Changes
3.7.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
3.6.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
2.4.0
  • Introduced new map series
2.0.0
  • Introduced new map series
1.0.0e
?
  • Introduced to the game