- 10% increased Cold Damage
- 12% increased Cold Damage
Cold Damage is a basic passive skill that grants increased cold damage.
- The Templar, Marauder, and Duelist starting areas have been reworked significantly.
- Large elemental, staff, mace, axe, sword, two-handed weapon, weapon and shield, and dual wielding wheels of passive skills have been placed on the exterior of the tree, out from the Templar, Marauder and Duelist.
- The Witch and Shadow passive tree starting area has been redesigned. The area surrounding the Witch, Shadow and Ranger has been redesigned. Many values have been adjusted.