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Cleaving

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Cleaving
Notable Passive Skill
Hatchetmaster passive skill icon.png
20% increased Physical Damage with Axes
Axe Attacks deal 20% increased Damage with Ailments
30% increased Damage with Hits and Ailments against Bleeding Enemies
Bleeding you inflict deals Damage 15% faster
+1 to Melee Strike Range with Axes [1]

Cleaving is a notable passive skill that grants increased physical damage with axes. It grants increased damage with ailments from attack skills while wielding an axe. It grants increased damage with hits and ailments against bleeding enemies. It grants additional melee range with axes. It also grants an effect that causes bleeding inflicted by the character to deal damage faster.

Version history

Version Changes
1.3.0
  • Damage increased from 30% to 35%.
  • The Templar, Marauder, and Duelist starting areas have been reworked significantly.
  • Large elemental, staff, mace, axe, sword, two-handed weapon, weapon and shield, and dual wielding wheels of passive skills have been placed on the exterior of the tree, out from the Templar, Marauder and Duelist.