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Claws

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Claws
Also referred to as:

    Claws is an item class of one-handed melee weapons that require intelligence and dexterity, have a moderately high base critical strike chance, high base attack speed and have a x Life gained for each Enemy hit by Attacks or x% of Physical Attack Damage Leeched as Lifes implicit modifier.

    Maraketh weapons with this item class have a x Life and Mana gained for each Enemy hit implicit instead.

    List of claws

    ItemLvl.Dex.Int.DamageAPSCritDPSStats
    Nailed FistNailed FistClaw
    Physical Damage: 411
    Critical Strike Chance: 6.20%
    Attacks per Second: 1.60
    Weapon Range: 11
    Requires Level 3, 11 Dex, 11 Int+3 Life gained for each Enemy hit by Attacks
    311114111.606.20%12.0+3 Life gained for each Enemy hit by Attacks
    Sharktooth ClawSharktooth ClawClaw
    Physical Damage: 617
    Critical Strike Chance: 6.50%
    Attacks per Second: 1.50
    Weapon Range: 11
    Requires Level 7, 14 Dex, 20 Int+6 Life gained for each Enemy hit by Attacks
    714206171.506.50%17.2+6 Life gained for each Enemy hit by Attacks
    AwlAwlClaw
    Physical Damage: 723
    Critical Strike Chance: 6.30%
    Attacks per Second: 1.55
    Weapon Range: 11
    Requires Level 12, 25 Dex, 25 Int+7 Life gained for each Enemy hit by Attacks
    1225257231.556.30%23.2+7 Life gained for each Enemy hit by Attacks
    Cat's PawCat's PawClaw
    Physical Damage: 1222
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.60
    Weapon Range: 11
    Requires Level 17, 39 Dex, 27 Int+8 Life gained for each Enemy hit by Attacks
    17392712221.606.00%27.2+8 Life gained for each Enemy hit by Attacks
    BlinderBlinderClaw
    Physical Damage: 1231
    Critical Strike Chance: 6.30%
    Attacks per Second: 1.55
    Weapon Range: 11
    Requires Level 22, 41 Dex, 41 Int+12 Life gained for each Enemy hit by Attacks
    22414112311.556.30%33.3+12 Life gained for each Enemy hit by Attacks
    Timeworn ClawTimeworn ClawClaw
    Physical Damage: 1643
    Critical Strike Chance: 6.50%
    Attacks per Second: 1.30
    Weapon Range: 11
    Requires Level 26, 39 Dex, 56 Int+19 Life gained for each Enemy hit by Attacks
    26395616431.306.50%38.4+19 Life gained for each Enemy hit by Attacks
    Sparkling ClawSparkling ClawClaw
    Physical Damage: 1438
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.60
    Weapon Range: 11
    Requires Level 30, 64 Dex, 44 Int+15 Life gained for each Enemy hit by Attacks
    30644414381.606.00%41.6+15 Life gained for each Enemy hit by Attacks
    Fright ClawFright ClawClaw
    Physical Damage: 1246
    Critical Strike Chance: 6.30%
    Attacks per Second: 1.50
    Weapon Range: 11
    Requires Level 34, 61 Dex, 61 Int+20 Life gained for each Enemy hit by Attacks
    34616112461.506.30%43.5+20 Life gained for each Enemy hit by Attacks
    Double ClawDouble ClawClaw
    Physical Damage: 1544
    Critical Strike Chance: 6.30%
    Attacks per Second: 1.50
    Weapon Range: 11
    Requires Level 36, 67 Dex, 67 Int+6 Mana gained for each Enemy hit by Attacks
    +15 Life gained for each Enemy hit by Attacks
    36676715441.506.30%44.2+6 Mana gained for each Enemy hit by Attacks
    +15 Life gained for each Enemy hit by Attacks
    Thresher ClawThresher ClawClaw
    Physical Damage: 2053
    Critical Strike Chance: 6.50%
    Attacks per Second: 1.30
    Weapon Range: 11
    Requires Level 37, 53 Dex, 77 Int+25 Life gained for each Enemy hit by Attacks
    37537720531.306.50%47.5+25 Life gained for each Enemy hit by Attacks
    GougerGougerClaw
    Physical Damage: 1551
    Critical Strike Chance: 6.30%
    Attacks per Second: 1.50
    Weapon Range: 11
    Requires Level 40, 70 Dex, 70 Int+24 Life gained for each Enemy hit by Attacks
    40707015511.506.30%49.5+24 Life gained for each Enemy hit by Attacks
    Tiger's PawTiger's PawClaw
    Physical Damage: 2343
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.60
    Weapon Range: 11
    Requires Level 43, 88 Dex, 61 Int1.6% of Physical Attack Damage Leeched as Life
    43886123431.606.00%52.81.6% of Physical Attack Damage Leeched as Life
    Gut RipperGut RipperClaw
    Physical Damage: 2053
    Critical Strike Chance: 6.30%
    Attacks per Second: 1.50
    Weapon Range: 11
    Requires Level 46, 80 Dex, 80 Int+44 Life gained for each Enemy hit by Attacks
    46808020531.506.30%54.8+44 Life gained for each Enemy hit by Attacks
    Prehistoric ClawPrehistoric ClawClaw
    Physical Damage: 2668
    Critical Strike Chance: 6.50%
    Attacks per Second: 1.30
    Weapon Range: 11
    Requires Level 49, 69 Dex, 100 Int2% of Physical Attack Damage Leeched as Life
    496910026681.306.50%61.12% of Physical Attack Damage Leeched as Life
    Noble ClawNoble ClawClaw
    Physical Damage: 2156
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.60
    Weapon Range: 11
    Requires Level 52, 105 Dex, 73 Int+40 Life gained for each Enemy hit by Attacks
    521057321561.606.00%61.6+40 Life gained for each Enemy hit by Attacks
    Eagle ClawEagle ClawClaw
    Physical Damage: 1769
    Critical Strike Chance: 6.30%
    Attacks per Second: 1.50
    Weapon Range: 11
    Requires Level 55, 94 Dex, 94 Int2% of Physical Attack Damage Leeched as Life
    55949417691.506.30%64.52% of Physical Attack Damage Leeched as Life
    Twin ClawTwin ClawClaw
    Physical Damage: 2164
    Critical Strike Chance: 6.30%
    Attacks per Second: 1.50
    Weapon Range: 11
    Requires Level 57, 103 Dex, 103 Int+10 Mana gained for each Enemy hit by Attacks
    +28 Life gained for each Enemy hit by Attacks
    5710310321641.506.30%63.8+10 Mana gained for each Enemy hit by Attacks
    +28 Life gained for each Enemy hit by Attacks
    Great White ClawGreat White ClawClaw
    Physical Damage: 3078
    Critical Strike Chance: 6.50%
    Attacks per Second: 1.30
    Weapon Range: 11
    Requires Level 58, 81 Dex, 117 Int+46 Life gained for each Enemy hit by Attacks
    588111730781.306.50%70.2+46 Life gained for each Enemy hit by Attacks
    Throat StabberThroat StabberClaw
    Physical Damage: 2173
    Critical Strike Chance: 6.30%
    Attacks per Second: 1.50
    Weapon Range: 11
    Requires Level 60, 113 Dex, 113 Int+40 Life gained for each Enemy hit by Attacks
    6011311321731.506.30%70.5+40 Life gained for each Enemy hit by Attacks
    Hellion's PawHellion's PawClaw
    Physical Damage: 2955
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.60
    Weapon Range: 11
    Requires Level 62, 131 Dex, 95 Int1.6% of Physical Attack Damage Leeched as Life
    621319529551.606.00%67.21.6% of Physical Attack Damage Leeched as Life
    Eye GougerEye GougerClaw
    Physical Damage: 2668
    Critical Strike Chance: 6.30%
    Attacks per Second: 1.50
    Weapon Range: 11
    Requires Level 64, 113 Dex, 113 Int+50 Life gained for each Enemy hit by Attacks
    6411311326681.506.30%70.5+50 Life gained for each Enemy hit by Attacks
    Vaal ClawVaal ClawClaw
    Physical Damage: 2976
    Critical Strike Chance: 6.50%
    Attacks per Second: 1.30
    Weapon Range: 11
    Requires Level 66, 95 Dex, 131 Int2% of Physical Attack Damage Leeched as Life
    669513129761.306.50%68.22% of Physical Attack Damage Leeched as Life
    Imperial ClawImperial ClawClaw
    Physical Damage: 2565
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.60
    Weapon Range: 11
    Requires Level 68, 131 Dex, 95 Int+46 Life gained for each Enemy hit by Attacks
    681319525651.606.00%72.0+46 Life gained for each Enemy hit by Attacks
    Terror ClawTerror ClawClaw
    Physical Damage: 1871
    Critical Strike Chance: 6.30%
    Attacks per Second: 1.50
    Weapon Range: 11
    Requires Level 70, 113 Dex, 113 Int2% of Physical Attack Damage Leeched as Life
    7011311318711.506.30%66.82% of Physical Attack Damage Leeched as Life
    Gemini ClawGemini ClawClaw
    Physical Damage: 2368
    Critical Strike Chance: 6.30%
    Attacks per Second: 1.50
    Weapon Range: 11
    Requires Level 72, 121 Dex, 121 Int+14 Mana gained for each Enemy hit by Attacks
    +38 Life gained for each Enemy hit by Attacks
    7212112123681.506.30%68.2+14 Mana gained for each Enemy hit by Attacks
    +38 Life gained for each Enemy hit by Attacks

    List of unique claws

    ItemLvl.Dex.Int.DamageAPSCritpDPSeDPSDPSStats
    Last ResortLast Resort
    Nailed Fist
    Claw
    Quality: +20%
    Physical Damage: (12-13.2)(42-46.2)
    Critical Strike Chance: 6.20%
    Attacks per Second: 1.60
    Weapon Range: 11
    Requires Level 3, 11 Dex, 11 Int+3 Life gained for each Enemy hit by Attacks25% increased Attack Speed when on Low Life
    (80-100)% increased Physical Damage
    Adds 2 to 10 Physical Damage
    100% increased Claw Physical Damage when on Low Life
    100% increased Accuracy Rating when on Low Life
    Desperate times demand desperate measures.
    31111(12-13.2)(42-46.2)1.606.20%(43.2-47.5)N/A(43.2-47.5)+3 Life gained for each Enemy hit by Attacks25% increased Attack Speed when on Low Life
    (80-100)% increased Physical Damage
    Adds 2 to 10 Physical Damage
    100% increased Claw Physical Damage when on Low Life
    100% increased Accuracy Rating when on Low Life
    WildslashWildslash
    Awl
    Claw
    Quality: +20%
    Physical Damage: (10.8-15.6)(46.8-54)
    Critical Strike Chance: 6.30%
    Attacks per Second: (1.71-1.78)
    Weapon Range: 11
    Requires Level 12, 25 Dex, 25 Int+7 Life gained for each Enemy hit by Attacks+(10-15) to Strength
    +(10-15) to Dexterity
    15% reduced Global Accuracy Rating
    Adds (2-6) to (16-22) Physical Damage
    (10-15)% increased Attack Speed
    20% increased Damage with Movement Skills
    15% increased Attack Speed with Movement Skills
    There are two things to know about fighting:
    When to swing like crazy, and when to run.
    122525(10.8-15.6)(46.8-54)(1.71-1.78)6.30%(49.1-62.0)N/A(49.1-62.0)+7 Life gained for each Enemy hit by Attacks+(10-15) to Strength
    +(10-15) to Dexterity
    15% reduced Global Accuracy Rating
    Adds (2-6) to (16-22) Physical Damage
    (10-15)% increased Attack Speed
    20% increased Damage with Movement Skills
    15% increased Attack Speed with Movement Skills
    Hand of Thought and MotionHand of Thought and Motion
    Blinder
    Claw
    Quality: +20%
    Physical Damage: 14.437.2
    Elemental Damage: 1–(50-60)
    Critical Strike Chance: 6.30%
    Attacks per Second: (1.71-1.78)
    Weapon Range: 11
    Requires Level 22, 41 Dex, 41 Int+12 Life gained for each Enemy hit by AttacksAdds 1 to (50-60) Lightning Damage
    (10-15)% increased Attack Speed
    Adds 1 to 5 Lightning Damage to Attacks with this Weapon per 10 Intelligence
    (20-25)% increased Elemental Damage with Attack Skills
    She carries us and nurtures us
    until we must feed upon each other.

    This item can be transformed with a Blessing of Esh
    22414114.437.2
    1–(50-60)
    (1.71-1.78)6.30%(44.0-46.0)(43.5-54.4)(87.5-100.4)+12 Life gained for each Enemy hit by AttacksAdds 1 to (50-60) Lightning Damage
    (10-15)% increased Attack Speed
    Adds 1 to 5 Lightning Damage to Attacks with this Weapon per 10 Intelligence
    (20-25)% increased Elemental Damage with Attack Skills
    Al DhihAl Dhih
    Timeworn Claw
    Claw
    Quality: +20%
    Physical Damage: (35.2-38.4)(94.6-103.2)
    Critical Strike Chance: 6.50%
    Attacks per Second: 1.30
    Weapon Range: 11
    Requires Level 26, 39 Dex, 56 Int+19 Life gained for each Enemy hit by AttacksTrigger Level 1 Abyssal Cry on Hit
    (100-120)% increased Physical Damage
    3% of Physical Attack Damage Leeched as Life
    50% increased Warcry Buff Effect
    Warcry Skills' Cooldown Time is 2 seconds
    "When the hyena howls thrice
    death is sure to follow."
    -Maraketh Wisdom
    263956(35.2-38.4)(94.6-103.2)1.306.50%(84.4-92.0)N/A(84.4-92.0)+19 Life gained for each Enemy hit by AttacksTrigger Level 1 Abyssal Cry on Hit
    (100-120)% increased Physical Damage
    3% of Physical Attack Damage Leeched as Life
    50% increased Warcry Buff Effect
    Warcry Skills' Cooldown Time is 2 seconds
    Mortem MorsuMortem Morsu
    Fright Claw
    Claw
    Quality: +20%
    Physical Damage: (23.4-26.4)(89.7-101.2)
    Critical Strike Chance: 7.88%
    Attacks per Second: 1.80
    Weapon Range: 11
    Requires Level 34, 61 Dex, 61 Int+20 Life gained for each Enemy hit by Attacks(75-100)% increased Physical Damage
    20% increased Attack Speed
    25% increased Critical Strike Chance
    +40% to Global Critical Strike Multiplier
    (10-20)% of Physical Damage Converted to Chaos Damage
    60% chance to Poison on Hit
    25% reduced Enemy Stun Threshold with this Weapon
    Fear blisters the heart and thins the blood.
    Fear squeezes lungs and sets the guts to fester.
    Fear is the wound left untended.
    346161(23.4-26.4)(89.7-101.2)1.807.88%(101.8-114.8)N/A(101.8-114.8)+20 Life gained for each Enemy hit by Attacks(75-100)% increased Physical Damage
    20% increased Attack Speed
    25% increased Critical Strike Chance
    +40% to Global Critical Strike Multiplier
    (10-20)% of Physical Damage Converted to Chaos Damage
    60% chance to Poison on Hit
    25% reduced Enemy Stun Threshold with this Weapon
    Cybil's PawCybil's Paw
    Thresher Claw
    Claw
    Quality: +20%
    Physical Damage: 2463.6
    Critical Strike Chance: 6.50%
    Attacks per Second: 1.30
    Weapon Range: 11
    Requires Level 37, 53 Dex, 77 Int+25 Life gained for each Enemy hit by Attacks(8-12)% increased Cast Speed
    +(30-40) to maximum Mana
    +(5-8) Life gained for each Enemy hit by your Spells
    8% increased Spell Damage per 5% Chance to Block Attack Damage
    Tread lightly, lest their vigil find you.
    Speak softly, lest their reason fend you.
    Cut gently, lest their spirit haunt you.
    3753772463.61.306.50%56.9N/A56.9+25 Life gained for each Enemy hit by Attacks(8-12)% increased Cast Speed
    +(30-40) to maximum Mana
    +(5-8) Life gained for each Enemy hit by your Spells
    8% increased Spell Damage per 5% Chance to Block Attack Damage
    Advancing FortressAdvancing Fortress
    Gut Ripper
    Claw
    Quality: +20%
    Physical Damage: (44-48)(116.6-127.2)
    Critical Strike Chance: 6.30%
    Attacks per Second: 1.50
    Weapon Range: 11
    Requires Level 46, 80 Dex, 80 Int+44 Life gained for each Enemy hit by AttacksSocketed Gems are Supported by Level 12 Fortify
    (100-120)% increased Physical Damage
    +110 to Evasion Rating
    +(30-50) to maximum Life
    +35 to maximum Energy Shield
    Reflects (71-90) Physical Damage to Melee Attackers
    15% Chance to Block Attack Damage
    "A man cowers behind his walls.
    A woman carries her fortress with her.
    In heart, in mind, in hand."
    - Sekhema Deshret
    468080(44-48)(116.6-127.2)1.506.30%(120.5-131.4)N/A(120.5-131.4)+44 Life gained for each Enemy hit by AttacksSocketed Gems are Supported by Level 12 Fortify
    (100-120)% increased Physical Damage
    +110 to Evasion Rating
    +(30-50) to maximum Life
    +35 to maximum Energy Shield
    Reflects (71-90) Physical Damage to Melee Attackers
    15% Chance to Block Attack Damage
    Ornament of the EastOrnament of the East
    Gut Ripper
    Claw
    Quality: +20%
    Physical Damage: (56-60)(148.4-159)
    Critical Strike Chance: 6.30%
    Attacks per Second: (1.65-1.72)
    Weapon Range: 11
    Requires Level 46, 80 Dex, 80 Int+44 Life gained for each Enemy hit by Attacks(160-180)% increased Physical Damage
    Socketed Gems are Supported by Level 10 Faster Attacks
    (10-15)% increased Attack Speed
    25% increased Stun and Block Recovery
    +1 to Level of Socketed Dexterity Gems
    Hits can't be Evaded
    To the Maraketh, death is as intimate as love.
    468080(56-60)(148.4-159)(1.65-1.72)6.30%(168.6-188.9)N/A(168.6-188.9)+44 Life gained for each Enemy hit by Attacks(160-180)% increased Physical Damage
    Socketed Gems are Supported by Level 10 Faster Attacks
    (10-15)% increased Attack Speed
    25% increased Stun and Block Recovery
    +1 to Level of Socketed Dexterity Gems
    Hits can't be Evaded
    The Wasp NestThe Wasp Nest
    Throat Stabber
    Claw
    Quality: +20%
    Physical Damage: (56.7-60.9)(197.1-211.7)
    Critical Strike Chance: (7.56%-7.88%)
    Attacks per Second: (1.80-1.88)
    Weapon Range: 11
    Requires Level 60, 113 Dex, 113 Int+40 Life gained for each Enemy hit by Attacks(150-170)% increased Physical Damage
    (20-25)% increased Attack Speed
    (20-25)% increased Critical Strike Chance
    +(330-350) to Accuracy Rating
    20% chance to Poison on Hit
    Attacks with this Weapon deal 80-120 added Chaos Damage against
    Enemies affected by at least 5 Poisons
    To discover how cruel nature can be,
    you need only shake the wrong branch.
    60113113(56.7-60.9)(197.1-211.7)(1.80-1.88)(7.56%-7.88%)(228.4-255.6)N/A(228.4-255.6)+40 Life gained for each Enemy hit by Attacks(150-170)% increased Physical Damage
    (20-25)% increased Attack Speed
    (20-25)% increased Critical Strike Chance
    +(330-350) to Accuracy Rating
    20% chance to Poison on Hit
    Attacks with this Weapon deal 80-120 added Chaos Damage against
    Enemies affected by at least 5 Poisons
    BloodseekerBloodseeker
    Hellion's Paw
    Claw
    Quality: +20%
    Physical Damage: (105.3-113.1)(180.9-194.3)
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.68
    Weapon Range: 11
    Requires Level 62, 131 Dex, 95 Int1.6% of Physical Attack Damage Leeched as Life(150-170)% increased Physical Damage
    Adds 10 to 12 Physical Damage
    5% increased Attack Speed
    1.2% of Physical Attack Damage Leeched as Life
    5% increased Movement Speed
    Life Leech from Hits with this Weapon is instant
    "For the life of the flesh will always be in the blood."
    - Atalui, Vaal Priestess
    6213195(105.3-113.1)(180.9-194.3)1.686.00%(240.4-258.2)N/A(240.4-258.2)1.6% of Physical Attack Damage Leeched as Life(150-170)% increased Physical Damage
    Adds 10 to 12 Physical Damage
    5% increased Attack Speed
    1.2% of Physical Attack Damage Leeched as Life
    5% increased Movement Speed
    Life Leech from Hits with this Weapon is instant
    AllureAllure
    Vaal Claw
    Claw
    Quality: +20%
    Physical Damage: (101.2-122.5)(243.8-290)
    Critical Strike Chance: 6.50%
    Attacks per Second: (1.40-1.46)
    Weapon Range: 11
    Requires Level 66, 95 Dex, 131 Int2% of Physical Attack Damage Leeched as Life(110-130)% increased Physical Damage
    Adds (15-20) to (30-40) Physical Damage
    (8-12)% increased Attack Speed
    15% increased Movement Speed while Phasing
    You gain Phasing for 10 seconds on using a Vaal Skill
    What drives us to kill, to carve and to shred?
    What drives us to drink the seething souls of the dead?
    What drives us to love and to hold, but still go amiss?
    What drives us to leave this world for the Abyss?
    6695131(101.2-122.5)(243.8-290)(1.40-1.46)6.50%(242.2-300.3)N/A(242.2-300.3)2% of Physical Attack Damage Leeched as Life(110-130)% increased Physical Damage
    Adds (15-20) to (30-40) Physical Damage
    (8-12)% increased Attack Speed
    15% increased Movement Speed while Phasing
    You gain Phasing for 10 seconds on using a Vaal Skill
    Essentia SanguisEssentia Sanguis
    Vaal Claw
    Claw
    Quality: +20%
    Physical Damage: (75.4-87)(197.6-228)
    Elemental Damage: 1–200
    Critical Strike Chance: 6.50%
    Attacks per Second: (1.56-1.69)
    Weapon Range: 11
    Requires Level 66, 95 Dex, 131 Int2% of Physical Attack Damage Leeched as Life+8% Chance to Block Attack Damage while Dual Wielding Claws
    (140-180)% increased Physical Damage
    Adds 1 to 200 Lightning Damage
    (20-30)% increased Attack Speed
    +(30-40) to maximum Energy Shield
    Leech Energy Shield instead of Life
    The darkest clouds clashed and coupled,
    giving birth to four lightning children of hate.
    6695131(75.4-87)(197.6-228)
    1–200
    (1.56-1.69)6.50%(212.9-266.2)(156.8-169.8)(369.7-436.0)2% of Physical Attack Damage Leeched as Life+8% Chance to Block Attack Damage while Dual Wielding Claws
    (140-180)% increased Physical Damage
    Adds 1 to 200 Lightning Damage
    (20-30)% increased Attack Speed
    +(30-40) to maximum Energy Shield
    Leech Energy Shield instead of Life
    Hand of Wisdom and ActionHand of Wisdom and Action
    Imperial Claw
    Claw
    Quality: +20%
    Physical Damage: 3078
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.60
    Weapon Range: 11
    Requires Level 68, 131 Dex, 95 Int+46 Life gained for each Enemy hit by Attacks(8-12)% increased Dexterity
    (8-12)% increased Intelligence
    Adds 1 to 10 Lightning Damage to Attacks with this Weapon per 10 Intelligence
    1% increased Attack Speed per 25 Dexterity
    (25-30)% increased Elemental Damage with Attack Skills
    She thinks and we act.
    She acts and we think.
    Fragments of the whole that washes clean the skies.
    681319530781.606.00%86.4N/A86.4+46 Life gained for each Enemy hit by Attacks(8-12)% increased Dexterity
    (8-12)% increased Intelligence
    Adds 1 to 10 Lightning Damage to Attacks with this Weapon per 10 Intelligence
    1% increased Attack Speed per 25 Dexterity
    (25-30)% increased Elemental Damage with Attack Skills
    Izaro's DilemmaIzaro's Dilemma
    Imperial Claw
    Claw
    Quality: +20%
    Physical Damage: (72-81)(184-207)
    Critical Strike Chance: 6.00%
    Attacks per Second: (1.76-1.84)
    Weapon Range: 11
    Requires Level 68, 131 Dex, 95 Int+46 Life gained for each Enemy hit by Attacks(40-60)% increased Physical Damage
    Adds 20 to 50 Physical Damage
    (10-15)% increased Attack Speed
    +(300-400) to Accuracy Rating
    100% increased Global Physical Damage while Frozen
    Izaro saw himself not as a man,
    but as a divine saviour trapped in a man's body.
    6813195(72-81)(184-207)(1.76-1.84)6.00%(225.3-265.0)N/A(225.3-265.0)+46 Life gained for each Enemy hit by Attacks(40-60)% increased Physical Damage
    Adds 20 to 50 Physical Damage
    (10-15)% increased Attack Speed
    +(300-400) to Accuracy Rating
    100% increased Global Physical Damage while Frozen
    Touch of AnguishTouch of Anguish
    Imperial Claw
    Claw
    Quality: +20%
    Physical Damage: (78-90)(234-258)
    Critical Strike Chance: (7.80%-8.40%)
    Attacks per Second: 1.60
    Weapon Range: 11
    Requires Level 68, 131 Dex, 95 Int+46 Life gained for each Enemy hit by AttacksAdds (40-50) to (130-150) Physical Damage
    30% increased Cold Damage
    (30-40)% increased Critical Strike Chance
    20% chance to gain a Frenzy Charge on Killing a Frozen Enemy
    Skills Chain an additional time while at maximum Frenzy Charges
    10% chance to Freeze
    Critical Strikes do not always Freeze
    Grip the frozen steel, feel it numb you.
    Wield the cold touch of death like
    a splinter of your own shattered heart.
    6813195(78-90)(234-258)1.60(7.80%-8.40%)(249.6-278.4)N/A(249.6-278.4)+46 Life gained for each Enemy hit by AttacksAdds (40-50) to (130-150) Physical Damage
    30% increased Cold Damage
    (30-40)% increased Critical Strike Chance
    20% chance to gain a Frenzy Charge on Killing a Frozen Enemy
    Skills Chain an additional time while at maximum Frenzy Charges
    10% chance to Freeze
    Critical Strikes do not always Freeze
    RiveRive
    Terror Claw
    Claw
    Quality: +20%
    Physical Damage: (77.4-106)(217.8-272)
    Critical Strike Chance: 6.30%
    Attacks per Second: 1.50
    Weapon Range: 11
    Requires Level 70, 113 Dex, 113 Int2% of Physical Attack Damage Leeched as Life(60-80)% increased Physical Damage
    Adds (25-35) to (50-65) Physical Damage
    25% chance to cause Bleeding on Hit
    2% increased Physical Damage over time per 10 Dexterity
    1% increased Bleeding Duration per 12 Intelligence
    30% Chance to cause Bleeding Enemies to Flee on hit
    Terror doesn't make you jump.
    Terror makes you run.
    70113113(77.4-106)(217.8-272)1.506.30%(221.4-283.5)N/A(221.4-283.5)2% of Physical Attack Damage Leeched as Life(60-80)% increased Physical Damage
    Adds (25-35) to (50-65) Physical Damage
    25% chance to cause Bleeding on Hit
    2% increased Physical Damage over time per 10 Dexterity
    1% increased Bleeding Duration per 12 Intelligence
    30% Chance to cause Bleeding Enemies to Flee on hit
    The ScourgeThe Scourge
    Terror Claw
    Claw
    Quality: +20%
    Physical Damage: (63.6-81.6)(205.2-235.2)
    Critical Strike Chance: 6.30%
    Attacks per Second: (1.65-1.72)
    Weapon Range: 11
    Requires Level 70, 113 Dex, 113 Int2% of Physical Attack Damage Leeched as LifeAdds (35-50) to (100-125) Physical Damage
    (10-15)% increased Attack Speed
    Minions have (10-15)% increased Attack Speed
    10% Chance to Trigger Level 18 Summon Spectral Wolf on Kill
    Increases and Reductions to Minion Damage also affect you
    70% increased Minion Damage if you have Hit Recently
    With increasing mastery over death
    comes an increasing desire for it.
    70113113(63.6-81.6)(205.2-235.2)(1.65-1.72)6.30%(221.8-273.2)N/A(221.8-273.2)2% of Physical Attack Damage Leeched as LifeAdds (35-50) to (100-125) Physical Damage
    (10-15)% increased Attack Speed
    Minions have (10-15)% increased Attack Speed
    10% Chance to Trigger Level 18 Summon Spectral Wolf on Kill
    Increases and Reductions to Minion Damage also affect you
    70% increased Minion Damage if you have Hit Recently

    Passive skills

    There are passive skills that grant claw bonuses.

    NameStats
    Claw Accuracy and Critical Strike Chance
    Clawmasterydex passive skill icon.png
    20% increased Critical Strike Chance with Claws
    6% increased Accuracy Rating with Claws [1]
    Claw Attack Speed and Movement Skill Cooldown
    Clawmasterydex passive skill icon.png
    4% increased Attack Speed with Claws
    20% increased Cooldown Recovery Speed of Movement Skills [1]
    Claw Attack Speed and Movement Speed
    Attackspeedclaw passive skill icon.png
    4% increased Attack Speed with Claws
    4% increased Movement Speed [1]
    Claw Attack Speed and Poison Chance
    Clawmasterydex passive skill icon.png
    10% chance to Poison on Hit with Attacks
    4% increased Attack Speed with Claws [1]
    Claw Critical Strike Chance and Multiplier
    ClawCritStrikeChanceNode passive skill icon.png
    20% increased Critical Strike Chance with Claws
    +10% to Critical Strike Multiplier with Claws [1] [2] [3]
    Claw Damage
    Clawmasterydex passive skill icon.png
    12% increased Damage with Claws
    12% increased Damage with Ailments from Attack Skills while wielding a Claw [1]
    Claw Damage and Ailment Damage
    Clawmasterydex passive skill icon.png
    10% increased Damage with Claws
    20% increased Damage with Ailments from Attack Skills while wielding a Claw [1]
    Claw Damage and Attack Speed
    Attackspeedclaw passive skill icon.png
    8% increased Damage with Claws
    4% increased Attack Speed with Claws
    8% increased Damage with Ailments from Attack Skills while wielding a Claw [1] [2] [3]

    8% increased Damage with Claws
    3% increased Attack Speed with Claws
    8% increased Damage with Ailments from Attack Skills while wielding a Claw [1]
    Claw Damage and Critical Strike Chance
    Criticalclaw passive skill icon.png
    10% increased Damage with Claws
    20% increased Critical Strike Chance with Claws
    10% increased Damage with Ailments from Attack Skills while wielding a Claw [1]

    10% increased Damage with Claws
    15% increased Critical Strike Chance with Claws
    10% increased Damage with Ailments from Attack Skills while wielding a Claw [1]
    Claw Damage and Leech
    Clawmasterydex passive skill icon.png
    12% increased Damage with Claws
    0.4% of Attack Damage Leeched as Life
    20% increased total Recovery per second from Life Leech
    12% increased Damage with Ailments from Attack Skills while wielding a Claw [1] [2]
    Claw Damage and Poison Chance
    Clawmasterydex passive skill icon.png
    10% increased Damage with Claws
    10% chance to Poison on Hit with Attacks
    20% increased Damage with Ailments from Attack Skills while wielding a Claw [1]
    Claws of the Falcon
    Eagletalons passive skill icon.png
    16% increased Damage with Claws
    +30% to Critical Strike Multiplier with Claws
    12% increased Accuracy Rating with Claws
    16% increased Damage with Ailments from Attack Skills while wielding a Claw [1]
    Claws of the Hawk
    ClawNotable1 passive skill icon.png
    40% increased Critical Strike Chance with Claws
    +25% to Critical Strike Multiplier with Claws
    10% chance to Blind Enemies on Critical Strike [1]
    Claws of the Magpie
    Eagletalons passive skill icon.png
    20% increased Damage with Claws
    10% increased Attack Speed with Claws
    25% chance to Steal Power, Frenzy, and Endurance Charges on Hit with Claws
    20% increased Damage with Ailments from Attack Skills while wielding a Claw [1]
    Claws of the Pride
    Clawsofthepride passive skill icon.png
    25% increased Damage with Claws
    25% increased Damage with Ailments from Attack Skills while wielding a Claw
    15% increased Attack and Cast Speed if you've used a Movement Skill Recently [1]
    Poisonous Fangs
    ClawNotable2 passive skill icon.png
    20% increased Damage with Claws
    10% increased Poison Duration
    10% chance to Poison on Hit with Attacks
    30% increased Damage with Ailments from Attack Skills while wielding a Claw [1]
    Soul Raker
    Soulraker passive skill icon.png
    20% increased Damage with Claws
    1.2% of Attack Damage Leeched as Life
    0.8% of Attack Damage Leeched as Mana
    50% increased total Recovery per second from Life Leech
    20% increased Damage with Ailments from Attack Skills while wielding a Claw [1]

    List of active skill gems usable with claws

    Active Skill Gems that are usable with Claws

    Skill gemStr.Dex.Int.Lvl.
    Blade FlurryBlade FlurryAttack, AoE, Channelling, Physical, Melee
    Radius: 14 / 17 / 19
    Mana Cost: 4
    Attack Speed: 160% of Base
    Effectiveness of Added Damage: (32%-45%)
    Requires Level 28Repeatedly hit enemies in a circle in front of you while channelling, dealing damage to and around the enemy. The damage is continually boosted while channelling. You unleash an additional hit for each stage reached once the channelling ends. Requires a Dagger, Claw or One-Handed Sword.Per 1% Quality:
    0.5% increased Attack Speed
    Deals (32-45)% of Base Damage
    20% more Damage with Hits and Ailments for each stage
    (14-75) to (20-113) Added Attack Physical Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Blade Flurry skill icon.png
    N/Ayesyes28
    Charged DashCharged DashMovement, AoE, Channelling, Attack, Lightning, Melee
    Mana Cost: 4
    Effectiveness of Added Damage: (95%-110%)
    Requires Level 28Channel to project an illusion which you steer. You gain stages while it moves, until it stops at a maximum total distance. Waves of area damage frequently pulse along its path, based on your attack speed. Stop channelling to teleport to the illusion, dealing a final wave of damage.Per 1% Quality:
    0.5% increased Attack Speed
    Deals (95-110)% of Base Damage
    50% of Physical Damage Converted to Lightning Damage
    Final wave deals 75% of Damage per stage
    Deals 150% more Damage while Channelling if Illusion has finished moving
    Illusion moves at 130% of your Movement Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Charged Dash skill icon.png
    N/AyesN/A28
    CycloneCycloneAttack, AoE, Movement, Channelling, Physical, Melee
    Mana Cost: 2
    Attack Speed: 300% of Base
    Effectiveness of Added Damage: (44%-54%)
    Requires Level 28Channel this skill to move towards a targeted location while spinning, building up stages while constantly attacking enemies in an area around you.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (44-54)% of Base Damage
    30% less Movement Speed
    First Hit deals 50% less Damage
    +1 to Melee range per Stage
    Lose 1 Stage every 0.2 seconds while not Channelling
    (10-56) to (15-85) Added Attack Physical Damage
    Maximum (3-6) Stages
    Modifiers to Melee Attack Range also apply to this Skill's Area radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Cyclone skill icon.png
    yesyesN/A28
    Double StrikeDouble StrikeAttack, Melee, Strike, Physical
    Mana Cost: 5
    Effectiveness of Added Damage: (91%-112%)
    Performs two fast strikes with a melee weapon.Per 1% Quality:
    0.5% increased Attack Speed
    Deals (91.3-112)% of Base Damage
    Adds (3-113) to (5-169) Physical Damage against Bleeding Enemies
    25% chance to cause Bleeding
    +(0-2) to Melee range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Double Strike skill icon.png
    N/AyesN/A1
    Dual StrikeDual StrikeAttack, Melee, Strike
    Mana Cost: 5
    Effectiveness of Added Damage: (125%-170%)
    Attacks with both weapons, dealing the damage of both in one strike. Dual wield only. Does not work with wands.Per 1% Quality:
    1% increased Critical Strike Chance
    +0.5% to Critical Strike Multiplier
    Deals (125-170)% of Base Damage
    (50-107)% increased Critical Strike Chance
    100% more Critical Strike Chance against Enemies that are on Full Life
    30% more Damage with Hits and Ailments against Enemies that are on Full Life
    +(0-2) to Melee range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Dual Strike skill icon.png
    yesyesN/A1
    Elemental HitElemental HitAttack, Projectile, Melee, Strike, Fire, Cold, Lightning, AoE, Bow
    Mana Cost: (7-11)
    Requires Level 12Each attack with this skill will choose an element at random, and will only be able to deal damage of that element. If the attack hits an enemy, it will also deal damage in an area around them, with the radius being larger if that enemy is suffering from an ailment of the chosen element. It will avoid choosing the same element twice in a row.Per 1% Quality:
    1% increased Elemental Damage
    (23-590) to (43-1096) Added Attack Fire Damage
    (19-483) to (35-896) Added Attack Cold Damage
    (4-95) to (70-1802) Added Attack Lightning Damage
    (30-49)% chance to Freeze, Shock and Ignite
    10% more Damage per Elemental Ailment on the Enemy
    80% more Area Radius against Enemies affected by an Ailment of the chosen Element
    Only Deals Damage of the chosen Element
    Deals no Damage of other Damage Types
    +(0-2) to Melee range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Elemental Hit skill icon.png
    N/AyesN/A12
    Flicker StrikeFlicker StrikeAttack, Melee, Strike, Movement, Duration
    Mana Cost: 10
    Can Store 1 Use(s)
    Cooldown Time: 2.00 sec
    Effectiveness of Added Damage: (142%-168%)
    Requires Level 10Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.Per 1% Quality:
    0.25% chance to gain a Frenzy Charge on Hit
    Deals (142.2-168)% of Base Damage
    10% increased Attack Speed per Frenzy Charge
    15% chance to gain a Frenzy Charge on Hit
    Buff grants 20% increased Movement Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Flicker Strike skill icon.png
    N/AyesN/A10
    FrenzyFrenzyAttack, Projectile, Melee, Strike, Bow
    Mana Cost: 10
    Effectiveness of Added Damage: (115%-135%)
    Requires Level 16Performs an attack that gives the character a frenzy charge if it hits. Frenzy charges increase your attack speed.Per 1% Quality:
    0.5% increased Attack Speed
    Deals (115-135)% of Base Damage
    5% more Attack Damage per Frenzy Charge
    5% more Attack Speed per Frenzy Charge
    +(0-2) to Melee range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Frenzy skill icon.png
    N/AyesN/A16
    Frost BladesFrost BladesAttack, Projectile, Melee, Strike, Cold, Physical
    Mana Cost: 6
    Projectile Speed: 2250
    Attack enemies with increased range, releasing icy blades from the first enemy hit which fly at other enemies. Requires a Melee Weapon.Per 1% Quality:
    1% increased Damage
    1% increased Projectile Speed
    Deals (100-140)% of Base Damage
    Fires (4-7) additional Projectiles
    +(18-21) to Melee Weapon Range
    60% of Physical Damage Converted to Cold Damage
    (2-75) to (3-113) Added Attack Cold Damage
    (0-19)% increased Projectile Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Frost Blades skill icon.png
    N/AyesN/A1
    Lightning StrikeLightning StrikeAttack, Projectile, Melee, Strike, Lightning
    Mana Cost: 6
    Effectiveness of Added Damage: (135%-180%)
    Requires Level 12Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy is released from the weapon as projectiles as you strike, flying out to hit farther-away enemies. The projectiles cannot miss if the melee attack hits a target.Per 1% Quality:
    1% increased Damage
    1% increased Projectile Speed
    Deals (135-180)% of Base Damage
    50% of Physical Damage Converted to Lightning Damage
    Fires (4-7) additional Projectiles
    Projectiles deal 25% less Damage
    Damage over time caused by Projectiles deals 25% less Damage
    (1-9) to (13-179) Added Attack Lightning Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Lightning Strike skill icon.png
    N/Ayesyes12
    PuncturePunctureAttack, Projectile, Duration, Melee, Strike, Physical, Bow
    Mana Cost: 6
    Effectiveness of Added Damage: (135%-165%)
    Requires Level 4Punctures enemies, causing a bleeding debuff, which will be affected by modifiers to skill duration. Puncture works with bows, daggers, claws or swords.Per 1% Quality:
    Bleeding inflicted by this Skill deals Damage 0.5% faster
    Deals (134.74-164.56)% of Base Damage
    Base duration is 8 seconds
    (3-75) to (4-113) Added Attack Physical Damage
    (30-49)% more Damage with Bleeding
    Causes Bleeding
    +(0-2) to Melee range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Puncture skill icon.png
    N/Ayesyes4
    ReaveReaveAttack, AoE, Melee
    Radius: 20
    Mana Cost: 6
    Effectiveness of Added Damage: (135%-155%)
    Requires Level 12Attacks a small area in front of you. Each Reave that hits an enemy grants stages, which you will begin to lose after a short period without hitting anything. Only works with Daggers, Claws, and One-Handed Swords.Per 1% Quality:
    0.5% increased Attack Speed
    Deals (135-155)% of Base Damage
    50% more Area of Effect for each stage
    +(0-2) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Reave skill icon.png
    N/Ayesyes12
    RiposteRiposteTrigger, Attack, Melee, Strike, Physical
    Can Store 1 Use(s)
    Cooldown Time: 0.80 sec
    Effectiveness of Added Damage: (135%-186%)
    Requires Level 4Perform a deadly counter-attack when you block. Uses both weapons while you're dual wielding.Per 1% Quality:
    1% increased Damage
    Deals (135.3-186)% of Base Damage
    Trigger this Skill when you Block
    (6-169) to (10-254) Added Attack Physical Damage
    You cannot use this Attack directly
    +(0-2) to Melee range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Riposte skill icon.png
    N/AyesN/A4
    Spectral ThrowSpectral ThrowAttack, Projectile
    Mana Cost: (7-9)
    Projectile Speed: 1000
    Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that damages enemies in its path.Per 1% Quality:
    0.5% increased Attack Speed
    Deals (80-100)% of Base DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Spectral Throw skill icon.png
    yesyesN/A1
    Vaal CycloneVaal CycloneVaal, Attack, AoE, Duration, Melee, Movement, Channelling, Physical
    Souls Per Use: 35 (N) /
    Can Store 1 Use(s)
    Soul Gain Prevention: 7.000 sec
    Attack Speed: 400% of Base
    Effectiveness of Added Damage: (50%-61%)
    Requires Level 28Spin and attack in place, damaging nearby enemies and pulling others towards you. While channelling this skill, you cannot be stunned or knocked back. Cannot be supported by Ruthless.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (50-61.4)% of Base Damage
    Base duration is 5 seconds
    50% increased Area of Effect
    (10-56) to (15-85) Added Attack Physical Damage
    Can't be Evaded
    Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
    Modifiers to Melee Attack Range also apply to this Skill's Area radius
    +(0-2) to Melee range
    Corrupted
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vaal Cyclone skill icon.png
    yesyesN/A28
    Vaal Double StrikeVaal Double StrikeVaal, Attack, Melee, Strike, Duration, Physical
    Souls Per Use: 30 (N) /
    Can Store 2 Use(s)
    Soul Gain Prevention: 8.000 sec
    Effectiveness of Added Damage: (28%-33%)
    Performs two fast strikes with a melee weapon, each of which summons a double of you for a duration to continuously attack monsters in this fashion.Per 1% Quality:
    0.5% increased Attack Speed
    Deals (28-33)% of Base Damage
    Base duration is 6 seconds
    Adds (3-113) to (5-169) Physical Damage against Bleeding Enemies
    25% chance to cause Bleeding
    Can't be Evaded
    Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
    Doubles have (0-57)% increased Movement Speed
    +(0-2) to Melee range
    Corrupted
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vaal Double Strike skill icon.png
    N/AyesN/A1
    Vaal Lightning StrikeVaal Lightning StrikeVaal, Attack, Melee, Strike, Duration, Lightning, Projectile
    Souls Per Use: 20 (N) /
    Can Store 1 Use(s)
    Soul Gain Prevention: 10.000 sec
    Effectiveness of Added Damage: (80%-98%)
    Requires Level 12Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy becomes an orb attached to the enemy you hit, or the ground if you don't hit an enemy. The orb will periodically fire projectiles at other nearby enemies for a duration, which will also damage the enemy the orb is attached to.Per 1% Quality:
    1% increased Damage
    1% increased Projectile Speed
    Deals (80-98.2)% of Base Damage
    50% of Physical Damage Converted to Lightning Damage
    Base duration is 8 seconds
    Fires (4-8) additional Projectiles
    (1-9) to (13-179) Added Attack Lightning Damage
    Can't be Evaded
    Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
    Corrupted
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vaal Lightning Strike skill icon.png
    N/Ayesyes12
    Vaal ReaveVaal ReaveVaal, Attack, AoE, Melee
    Radius: 12
    Souls Per Use: 35 (N) /
    Can Store 2 Use(s)
    Soul Gain Prevention: 4.000 sec
    Attack Speed: 250% of Base
    Requires Level 12Repeatedly attacks a large area in different directions. Each Vaal Reave that hits an enemy grants stages, which you will begin to lose after a short period without hitting anything. Only works with Daggers, Claws, and One-Handed Swords.Per 1% Quality:
    0.5% increased Attack Speed
    Deals (100-122.8)% of Base Damage
    50% more Area of Effect for each stage
    Can't be Evaded
    +(0-2) to radius
    Corrupted
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vaal Reave skill icon.png
    N/Ayesyes12
    Vaal Spectral ThrowVaal Spectral ThrowVaal, Attack, Projectile
    Souls Per Use: 10 (N) /
    Can Store 3 Use(s)
    Soul Gain Prevention: 6.000 sec
    Effectiveness of Added Damage: (91%-135%)
    Throws a spectral copy of your melee weapon. It spirals out in a spinning attack that strikes enemies in its path.Per 1% Quality:
    0.5% increased Attack Speed
    Deals (91-135.46)% of Base Damage
    Fires 4 additional Projectiles
    Fires 0 Projectiles in a Nova
    Can't be Evaded
    Corrupted
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vaal Spectral Throw skill icon.png
    yesyesN/A1
    Viper StrikeViper StrikeAttack, Duration, Melee, Strike, Chaos
    Mana Cost: 5
    Effectiveness of Added Damage: (80%-130%)
    Hits enemies, adding some of your physical damage as chaos damage and inflicting poison which will be affected by modifiers to skill duration. Requires a claw, dagger or sword.Per 1% Quality:
    0.5% increased Attack Speed
    0.5% increased Poison Duration
    Deals (80-130)% of Base Damage
    50% of Physical Damage Converted to Chaos Damage
    60% chance to Poison on Hit
    Base duration is 4 seconds
    (5-169) to (7-254) Added Attack Chaos Damage
    +(0-2) to Melee range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Viper Strike skill icon.png
    N/AyesN/A1
    Whirling BladesWhirling BladesAttack, Movement, Travel, Melee
    Mana Cost: 10
    Cast Time: 2.60 sec
    Requires Level 10Dive through enemies, dealing weapon damage. Only works with daggers, claws and one handed swords. Cannot be supported by Multistrike.Per 1% Quality:
    0.5% increased Attack Speed
    Deals (100-120)% of Base Damage
    +0.6 seconds to Attack Time
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Whirling Blades skill icon.png
    N/Ayesyes10
    Wild StrikeWild StrikeAttack, Melee, Strike, Lightning, Cold, Fire, Projectile, AoE, Chaining
    Mana Cost: 6
    Effectiveness of Added Damage: (160%-185%)
    Projectile Speed: 1800
    Requires Level 28Your melee weapon strikes enemies, converting physical damage to a random element. Then, depending on the element chosen, it releases a fiery explosion, an arcing bolt of lightning, or an icy wave.Per 1% Quality:
    1% increased Elemental Damage
    Deals (160-185)% of Base Damage
    100% of Physical Damage Converted to Fire, Cold or Lightning Damage
    Chains +(4-7) Times
    Fires 2 additional Projectiles
    Projectiles Pierce all Targets
    (0-19)% increased Area of Effect
    +(0-2) to Melee range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Wild Strike skill icon.png
    yesyesN/A28
    Ancestral ProtectorAncestral ProtectorTotem, Attack, Melee, Strike
    Mana Cost: 8
    Effectiveness of Added Damage: (90%-144%)
    Requires Level 4Summons an Ancestor Totem which attacks enemies with melee strikes while you're near it. Being near it grants you more attack speed.Per 1% Quality:
    1% increased Totem Damage
    Deals (90.2-144)% of Base Damage
    Totem lasts 12 seconds
    +(16-18) to Melee range
    50% increased Totem Placement speed
    (10-20)% more Attack Speed while Totem is Active
    Summons a Totem which uses the Supported Skill
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ancestral Protector skill icon.png
    yesN/AN/A4
    Ancestral WarchiefAncestral WarchiefTotem, Attack, AoE, Melee
    Mana Cost: 10
    Attack Speed: 90% of Base
    Effectiveness of Added Damage: (110%-133%)
    Requires Level 28Summons an Ancestor Totem which attacks enemies with a powerful slam while you're near it. Being near it grants you more melee damage.Per 1% Quality:
    1% increased Totem Damage
    Deals (110-133)% of Base Damage
    Totem lasts 12 seconds
    50% increased Totem Placement speed
    (8-18)% more Melee Damage while Totem is Active
    +10 to Melee range
    Summons a Totem which uses the Supported Skill
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ancestral Warchief skill icon.png
    yesN/AN/A28
    Dominating BlowDominating BlowAttack, Minion, Duration, Melee, Strike
    Mana Cost: 8
    Effectiveness of Added Damage: (165%-190%)
    Requires Level 28Attacks enemies with a melee strike, applying a debuff for a short duration. If a non-unique enemy dies while affected by the debuff, the enemy's corpse will be consumed and a Sentinel of Dominance with the same rarity, prefix and suffix modifiers will be summoned for a longer secondary duration.Per 1% Quality:
    Minions deal 1% increased Damage
    Deals (165-190)% of Base Damage
    Base duration is 1 seconds
    Maximum 9 Summoned Normal Sentinels of Dominance
    Maximum 3 Summoned Magic Sentinels of Dominance
    Maximum 1 Summoned Rare Sentinel of Dominance
    Base secondary duration is 20 seconds
    10% Chance to Summon a Normal Sentinel of Dominance when you Hit a Unique Monster
    +(0-2) to Melee range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Dominating Blow skill icon.png
    yesN/Ayes28
    Molten StrikeMolten StrikeAttack, Projectile, AoE, Melee, Strike, Fire
    Mana Cost: 6
    Effectiveness of Added Damage: (120%-130%)
    Projectile Speed: 750
    Attacks enemies with physical and fire damage, causing balls of molten magma to launch forth from the enemies you hit, divided amongst all enemies hit by the strike. These will explode, causing AoE attack damage to enemies where they land.Per 1% Quality:
    1% increased Fire Damage
    Deals (120-130)% of Base Damage
    60% of Physical Damage Converted to Fire Damage
    Fires 2 additional Projectiles
    Projectiles deal 50% less Damage
    Damage over time caused by Projectiles deals 50% less Damage
    +(2-6) to Melee range
    (2-75) to (3-113) Added Attack Fire Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Molten Strike skill icon.png
    yesN/AN/A1
    ReckoningReckoningTrigger, Attack, AoE, Physical, Melee
    Can Store 1 Use(s)
    Cooldown Time: 0.40 sec
    Effectiveness of Added Damage: (91%-140%)
    Requires Level 4Perform a swift counter-attack against enemies in a cone shape when you block with your shield.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (90.9-140)% of Base Damage
    Trigger this Skill when you Block
    (6-169) to (10-254) Added Attack Physical Damage
    You cannot use this Attack directly
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Reckoning skill icon.png
    yesN/AN/A4
    Static StrikeStatic StrikeAttack, Melee, Strike, AoE, Duration, Lightning, Chaining
    Radius: 19
    Mana Cost: 6
    Effectiveness of Added Damage: (107%-160%)
    Requires Level 12Attack with a melee weapon, gaining a buff if you hit an enemy. While you have this buff, you'll frequently hit a number of nearby enemies with beams, dealing attack damage, which will be higher if the beams strike while you're moving. You can stack the buff up to three times, each increasing the frequency with which the beams strike.Per 1% Quality:
    1% increased Skill Effect Duration
    Deals (106.8-160)% of Base Damage
    60% of Physical Damage Converted to Lightning Damage
    Base duration is 4 seconds
    Beams Hit Enemies every 0.4 seconds
    10% increased Beam frequency per Buff stack
    (4-6) maximum Beam Targets
    Beams deal (60-54)% less Damage while Stationary
    Beams deal (40-31)% less Damage while Moving
    +(0-2) to Melee range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Static Strike skill icon.png
    yesN/Ayes12
    Vaal Ancestral WarchiefVaal Ancestral WarchiefTotem, Vaal, Attack, AoE, Melee
    Souls Per Use: 20 (N) /
    Can Store 2 Use(s)
    Soul Gain Prevention: 9.000 sec
    Attack Speed: 80% of Base
    Requires Level 28Summons an Ancestor Totem which attacks enemies with a powerful cascading slam while you're near it. If the enemies are far away, it will leap toward them as it slams. Being near it grants you more melee damage.Per 1% Quality:
    1% increased Totem Damage
    Deals (100-122.8)% of Base Damage
    Totem lasts 6 seconds
    50% increased Totem Placement speed
    32% more Melee Damage while Totem is Active
    +1 to maximum number of Summoned Totems
    Summons a Totem which uses the Supported Skill
    Corrupted
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vaal Ancestral Warchief skill icon.png
    yesN/AN/A28
    VengeanceVengeanceTrigger, Attack, AoE, Physical, Melee
    Can Store 1 Use(s)
    Cooldown Time: 1.20 sec
    Effectiveness of Added Damage: (135%-203%)
    Requires Level 24Chance to perform a swift counter-attack against all enemies around you when you are hit. Weapon range increases the area of this attack. Requires a Melee Weapon.Per 1% Quality:
    0.5% chance to Trigger this Skill when Hit
    Deals (135.4-203)% of Base Damage
    30% chance to Trigger this Skill when Hit
    (25-169) to (37-254) Added Attack Physical Damage
    You cannot use this Attack directly
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vengeance skill icon.png
    yesN/AN/A24
    Vigilant StrikeVigilant StrikeAttack, Melee, Strike
    Mana Cost: 6
    Can Store 1 Use(s)
    Cooldown Time: 4.00 sec
    Attack Speed: 85% of Base
    Effectiveness of Added Damage: (222%-260%)
    Requires Level 4Attacks enemies with a powerful melee strike. You gain the Fortify buff, granting damage reduction. The cooldown can be bypassed by expending an Endurance Charge. Requires a Melee Weapon.Per 1% Quality:
    2% increased Fortify duration
    Deals (222-260)% of Base Damage
    (75-170)% increased Fortify duration
    Grants Fortify on Melee Hit
    +(2-4) to Melee range
    Can't be Evaded
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vigilant Strike skill icon.png
    yesN/Ayes4