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+ | {{Passive skill box|Claw Damage}} |
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− | <onlyinclude>{{passive | view={{{view|}}} | format={{{format|}}} |
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− | | name = Claw Damage |
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− | | type = Basic |
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− | | bonuses = |
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− | * 12% increased Physical Damage with Claws |
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− | }}</onlyinclude> |
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'''Claw Damage''' is a [[basic passive skill]] that grants increased [[physical damage]] with [[claw]]s. |
'''Claw Damage''' is a [[basic passive skill]] that grants increased [[physical damage]] with [[claw]]s. |
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==Version history== |
==Version history== |
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+ | {{Version history table header}} |
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− | {{VersionHistoryTable}} |
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− | {{ |
+ | {{Version history table row|2.6.0}} |
* The large claw wheel has been generally improved and now offers more Critical Strike support. |
* The large claw wheel has been generally improved and now offers more Critical Strike support. |
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− | {{ |
+ | {{Version history table row|2.1.0}} |
* Claw Damage nodes near [[Soul Raker]] now grant 10% increased Life Leeched per second. |
* Claw Damage nodes near [[Soul Raker]] now grant 10% increased Life Leeched per second. |
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− | {{ |
+ | {{Version history table row|1.2.0}} |
* The area surrounding the Witch, Shadow and Ranger has been redesigned. |
* The area surrounding the Witch, Shadow and Ranger has been redesigned. |
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* There are now large Fire, Cold, Lightning, Wand, Dagger, Trap/Mine, Claw, Bow, Sword and Dual Wield clusters that have higher values than found in the rest of the tree. |
* There are now large Fire, Cold, Lightning, Wand, Dagger, Trap/Mine, Claw, Bow, Sword and Dual Wield clusters that have higher values than found in the rest of the tree. |
Latest revision as of 04:13, 18 October 2020
Claw Attacks deal 12% increased Damage with Hits and Ailments [1]
Claw Damage is a basic passive skill that grants increased physical damage with claws.
Version history[ | ]
Version | Changes |
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2.6.0 |
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2.1.0 |
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1.2.0 |
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