
Path of Exile uses three main attributes – strength, dexterity, and intelligence – and its seven playable character classes (also called core classes) are each associated with one or more attributes. The player chooses a class for his character in the character creation screen. A newly created character starts its journey through Wraeclast at Twilight Strand. Each character class has a different starting location on the passive skill tree, starting attributes and statistics and quest rewards. Later, upon completing the Labyrinth, players can specialize their character by choosing an Ascendancy subclass. The subclasses available depend on the character class chosen.
The following stats are the same for all new characters, and gain the same amount per level. Characters start with different accuracy ratings, but all gain 2 base accuracy per level.
- 50 life and gains additional 12 life per level.
- 40 mana and gains additional 6 mana per level.
- 53 evasion rating and gains 3 additional evasion rating per level.
Players can use any items or skills, providing they meet the relevant attribute and level requirements. This gives players the freedom to highly customize their characters and design creative builds with unusual play styles. For new players, however, it is generally easiest to invest in the attributes appropriate to their character class.
Contents
Pure Characters
There are three "pure" characters, classes that are aligned with one of the three core attributes.

Strength

The Marauder starts with the following attributes:
- 32 STR
- 14 DEX
- 14 INT

Dexterity

The Ranger starts with the following attributes:
- 14 STR
- 32 DEX
- 14 INT

Intelligence

The Witch starts with the following attributes:
- 14 STR
- 14 DEX
- 32 INT
Hybrid Characters
There are four "hybrid" character classes in Path of Exile that use a combination of attributes.

Strength/Dexterity

The Duelist starts with the following attributes:
- 23 STR
- 23 DEX
- 14 INT

Strength/Intelligence

The Templar starts with the following attributes:
- 23 STR
- 14 DEX
- 23 INT

Dexterity/Intelligence

The Shadow starts with the following attributes:
- 14 STR
- 23 DEX
- 23 INT

Strength/Dexterity/Intelligence

The Scion starts with the following attributes:
- 20 STR
- 20 DEX
- 20 INT
Other
Characters, monsters, and items can all be associated with multiple attributes at once. For example, a staff weapon is generally about 70% strength and 30% intelligence. It differs from a maul (which could be 100% strength) because it is better at scoring critical strikes, but doesn't hit for as much raw physical damage.