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Channelling skill

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Channelling is a skill mechanic that affects how certain skills are used to attack or cast.

Mechanics

Using Channelled Skills

Most skills in Path of Exile are considered "Fire and Forget". Meaning that once the player uses a skill, the effect is triggered the specified number of times denoted by said skill, and upon the completion of that action being performed, the skill is finished and ready to be used again. Unlike fire and forget skills, when you use a channelled skill the effect doesn't finish until you release the relevant button/key. Your character will continue performing the same skill repeatedly.

Similar to other skills, when the player initiates a channelled skill, the mana cost is used to start the ability. While the player continues to channel a skill by holding the corresponding trigger key, the mana cost of the skill must be paid relative to the attack/cast speed of the associated skill. Having insufficient resources to continue using a channelled skill will end the channel of the skill and trigger any end of channelling effects, such as the additional hits from Blade FlurryBlade FlurryAttack, AoE, Channelling, Physical, Melee
Radius: 14 / 17 / 19
Mana Cost: 4
Cast Time: 1.00 sec
Attack Speed: 160% of Base
Effectiveness of Added Damage: (32%-45%)
Requires Level 28Repeatedly hit enemies in a circle in front of you while channelling, dealing damage to and around the enemy. The damage is continually boosted while channelling. You unleash an additional hit for each stage reached once the channelling ends. Requires a Dagger, Claw or One-Handed Sword.Per 1% Quality:
0.5% increased Attack Speed
Deals (32-45)% of Base Attack Damage
20% more Damage with Hits and Ailments for each stage
(14-75) to (20-113) Added Attack Physical Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Blade Flurry skill icon.png
.

Example

A player casts an unsupported level 1 IncinerateIncinerateSpell, Fire, Channelling, AoE
Mana Cost: (2-4)
Cast Time: 0.20 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 30%
Requires Level 12Continuously launches a torrent of fire from your hand, repeatedly damaging enemies. As you channel this spell longer, the flames spread wider close to you and spread longer directly in front of you. When you stop channelling you release a wave of fire damage over a wide and long area that will apply a powerful Ignite.Per 1% Quality:
1% increased Fire Damage
Deals (3-140) to (5-210) Fire Damage
8 maximum stages
Final wave deals 500% more Damage with Ignite
Final wave deals 500% more Damage with Hits
25% more Damage with Hits and Ailments for each stage
+(4-5) to radius per stage, up to +(15-19)
100% increased angle per stage, up to 300%
Final wave always Ignites
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Incinerate skill icon.png
.

At the start of the cast the player must pay the mana cost of 6. If the player continues to hold the key needed to continue channelling, after .2 seconds of casting another 6 mana is spent to sustain the cost of continuing channelling the skill. This cycle of 6 mana every .2 seconds will continue in perpetuum until the key is released and channelling stops or insufficient mana is available to continue casting.

Other than insufficient mana, channelling can be halted by:

  • Being subjected to a stun
  • Becoming inflicted with a silence curse (if the skill used is a spell)
  • Death

Triggered effects

On use triggers

Effects which trigger when you use a skill will only trigger when you initially start channelling, regardless of how long you maintain a channelled skill. As long as a player continues to channel an ability, this counts as the same single use of the skill. This makes effects such as gaining an power charge using Power Charge On Critical SupportPower Charge On Critical SupportSupport
Icon: P
Mana Multiplier: 110%
Requires Level 18Supports any skill that hits enemies.Per 1% Quality:
Supported Skills have 1% increased Critical Strike Chance
Supported Skills have (35-54)% chance to gain a Power Charge on Critical Strike
Supported Skills deal 4% more Damage per Power Charge
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
, life regeneration for casting a spell with LifesprigLifesprig
Driftwood Wand
Wand
Quality: +20%
Physical Damage: 4.89.6
Critical Strike Chance: 7.00%
Attacks per Second: 1.40
Weapon Range: 120
Requires 14 Int(8-12)% increased Spell Damage+1 to Level of Socketed Spell Gems
(20-28)% increased Spell Damage
(5-8)% increased Cast Speed
+(15-20) to maximum Life
+(15-20) to maximum Mana
Regenerate (6-8) Life over 1 second when you Cast a Spell
From the smallest seeds
To the tallest redwoods,
Life endures in Wraeclast.
equipped, and other on use effects are limited to one event per channelling regardless of the number of times the trigger criteria is met during the same channel.

This mechanic can have limiting effects for certain supports such as Power Charge On Critical SupportPower Charge On Critical SupportSupport
Icon: P
Mana Multiplier: 110%
Requires Level 18Supports any skill that hits enemies.Per 1% Quality:
Supported Skills have 1% increased Critical Strike Chance
Supported Skills have (35-54)% chance to gain a Power Charge on Critical Strike
Supported Skills deal 4% more Damage per Power Charge
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
, but can also be used to great advantage.

On hit triggers

Effects which trigger on hit will trigger as with any other skill in the game that produces a hit. Life gain, leech, power charge per enemy hit while wearing Voll's ProtectorVoll's Protector
Holy Chainmail
Quality: +20%
Armour: (426-523)
Energy Shield: (85-105)
Movement Speed: -5%
Requires Level 35, 53 Str, 53 Int(100-150)% increased Armour and Energy Shield
50% reduced maximum Mana
Gain a Power Charge for each Enemy you hit with a Critical Strike
Inner Conviction
Although a great leader during the war,
Voll proved disastrous in times of peace.
, Curse On Hit SupportCurse On Hit SupportCurse, Trigger, Support
Icon: &
Requires Level 38Must support both a skill that hits enemies, and a curse skill to work. The curse will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply curses this way.Per 1% Quality:
0.5% increased Effect of Supported Curses
Supported Skills apply supported Curses on Hit
Supported Skills have (50-12)% reduced Curse Duration
You cannot Cast Supported Curses
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
, Cast On Critical Strike SupportCast On Critical Strike SupportSupport, Spell, Trigger
Icon: &
Requires Level 38Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills that reserve mana cannot be triggered.Per 1% Quality:
Supported Skills have 1% increased Attack Critical Strike Chance
Supported Skills have 1% increased Spell Critical Strike Chance
Supported Attacks will Trigger a Supported Spell when you Crit an Enemy
Supported Skills deal (20-39)% more Spell Damage
You cannot Cast Supported Triggerable Spells directly
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
, and other on hit effects will all trigger as normal.

Multistrike and Spell Echo

Channelled skills cannot be supported by Multistrike SupportMultistrike SupportAttack, Melee, Support
Icon: 3
Mana Multiplier: 160%
Requires Level 38Supports melee attack skills, making them repeat twice when used, targeting a random enemy each time. Cannot support Vaal skills, totem skills, channelling skills, or triggered skills.Per 1% Quality:
Supported Skills deal 0.5% increased Melee Physical Damage
Supported Skills Repeat 2 additional times
Supported Skills have (35-44)% more Melee Attack Speed
First Repeat of Supported Skills deals 22% more Damage
Second Repeat of Supported Skills deals 44% more Damage
Supported Skills deal (20-10)% less Attack Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
or Spell Echo SupportSpell Echo SupportSpell, Support
Icon: k
Mana Multiplier: 140%
Requires Level 38Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, or skills which reserve mana.Per 1% Quality:
Supported Skills deal 0.5% increased Spell Damage
Supported Skills Repeat an additional time
Supported Skills have (51-70)% more Cast Speed
Supported Skills deal 10% less Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
because they operate in continuous fashion while they are being channelled; they do not consist of discrete attacks or casts that can be repeated.[1]

Related skill gems

Active skill gems

There are currently 18 active skill gems with the Channelling gem tag:

Skill gemStr.Dex.Int.Lvl.
Blade FlurryBlade FlurryAttack, AoE, Channelling, Physical, Melee
Radius: 14 / 17 / 19
Mana Cost: 4
Cast Time: 1.00 sec
Attack Speed: 160% of Base
Effectiveness of Added Damage: (32%-45%)
Requires Level 28Repeatedly hit enemies in a circle in front of you while channelling, dealing damage to and around the enemy. The damage is continually boosted while channelling. You unleash an additional hit for each stage reached once the channelling ends. Requires a Dagger, Claw or One-Handed Sword.Per 1% Quality:
0.5% increased Attack Speed
Deals (32-45)% of Base Attack Damage
20% more Damage with Hits and Ailments for each stage
(14-75) to (20-113) Added Attack Physical Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Blade Flurry skill icon.png
N/Ayesyes28
Charged DashCharged DashMovement, AoE, Channelling, Attack, Lightning, Melee
Mana Cost: 4
Cast Time: 1.00 sec
Attack Speed: 160% of Base
Effectiveness of Added Damage: (95%-110%)
Requires Level 28Channel to project an illusion which you steer. You gain stages while it moves, until it stops at a maximum total distance. Waves of area damage frequently pulse along its path, based on your attack speed. Stop channelling to teleport to the illusion, dealing a final wave of damage.Per 1% Quality:
0.5% increased Attack Speed
Deals (95-110)% of Base Attack Damage
50% of Physical Damage Converted to Lightning Damage
Final wave deals 75% of Damage per stage
Deals 150% more Damage while Channelling if Illusion has finished moving
Illusion moves at 130% of your Movement Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Charged Dash skill icon.png
N/AyesN/A28
CycloneCycloneAttack, AoE, Movement, Channelling, Physical, Melee
Mana Cost: 2
Cast Time: 1.00 sec
Attack Speed: 300% of Base
Effectiveness of Added Damage: (44%-54%)
Requires Level 28Channel this skill to move towards a targeted location while spinning, building up stages while constantly attacking enemies in an area around you. While channelling this skill, you cannot be stunned or knocked back.Per 1% Quality:
0.5% increased Area of Effect
Deals (44-54)% of Base Attack Damage
30% less Movement Speed
First Hit deals 50% less Damage
Gains 1 Stage every (0.33-0.17) seconds while Channelling
+1 to radius per Stage
Lose 1 Stage every 0.33 seconds while not Channelling
(5-28) to (8-42) Added Attack Physical Damage
Maximum (3-6) Stages
8% increased Area of Effect per 1 additional Melee Strike Range
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Cyclone skill icon.png
yesyesN/A28
Scourge ArrowScourge ArrowAttack, Projectile, Channelling, Chaos, Bow
Mana Cost: (4-5)
Cast Time: 1.00 sec
Attack Speed: 190% of Base
Effectiveness of Added Damage: (28%-35%)
Requires Level 28Channel to infuse an arrow with chaos, gaining stages while it is held. Release to fire it, leaving spore pods in its wake. Each spore pod blooms, firing thorn arrows, which travel for a short time before dissipating. Modifiers that cause additional projectiles to be fired will only apply to the initial arrows, and the spore pods will be split between those arrows.Per 1% Quality:
1% increased Projectile Speed
Deals (28-35)% of Base Attack Damage
5 maximum Stages
Each Spore Pod fires 9 Thorn Arrows
60% of Physical Damage Converted to Chaos Damage
Thorn Arrows deal 50% less Damage
150% more Damage with Hits and Ailments per Stage
(20-113) to (30-169) Added Chaos Damage
Arrows Pierce all Targets
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Scourge Arrow skill icon.png
N/AyesN/A28
Vaal CycloneVaal CycloneVaal, Attack, AoE, Duration, Melee, Movement, Channelling, Physical
Souls Per Use: 35 (N) /
Can Store 1 Use(s)
Soul Gain Prevention: 7.000 sec
Cast Time: 1.00 sec
Attack Speed: 400% of Base
Effectiveness of Added Damage: (50%-61%)
Requires Level 28Spin and attack in place, damaging nearby enemies and pulling others towards you. While using this skill, you cannot be stunned or knocked back. Cannot be supported by Ruthless.Per 1% Quality:
0.5% increased Area of Effect
Deals (50-61.4)% of Base Attack Damage
Base duration is 5 seconds
(5-28) to (8-42) Added Attack Physical Damage
8% increased Area of Effect per 1 additional Melee Strike Range
Can't be Evaded
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Cyclone skill icon.png
yesyesN/A28
BlightBlightSpell, Chaos, AoE, Channelling, Duration
Radius: 26
Mana Cost: (2-5)
Cast Time: 0.30 sec
Apply a debuff to enemies in front of you which deals chaos damage over time. Enemies who aren't already debuffed by Blight are also hindered for a shorter secondary duration, slowing their movement. Continued channelling adds layers of damage to the debuff, each with their own duration.Per 1% Quality:
0.5% increased Area of Effect
Deals (3.1-257.4) Base Chaos Damage per second
Base duration is 2.5 seconds
Base secondary duration is 0.8 seconds
80% reduced Movement Speed
Debuff can have up to 20 layers of Damage
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
+(0-6) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Blight skill icon.png
N/AN/Ayes1
Divine IreDivine IreLightning, Spell, AoE, Channelling, Physical
Mana Cost: (3-5)
Cast Time: 0.22 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 30%
Requires Level 28Channelling draws in energy around you to repeatedly build up stages, damaging a number of nearby enemies when you do so. Release to unleash a powerful burst of energy in a beam in front of you.Per 1% Quality:
0.5% increased Area of Effect
Deals (17-140) to (25-210) Physical Damage
50% of Physical Damage Converted to Lightning Damage
Beam deals 100% more Damage with Hits per Stage after the first
Damages 5 nearby Enemies when you gain Stages
40% chance to gain an additional Stage when Hitting a Normal or Magic Enemy
Beam deals 70% more Damage with Ailments per Stage after the first
50% less Damage while Channelling
Gains an additional Stage when Hitting a Rare or Unique Enemy
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Divine Ire skill icon.png
yesN/Ayes28
FlameblastFlameblastSpell, AoE, Fire, Channelling
Mana Cost: (4-7)
Cast Time: 0.20 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 60%
Requires Level 28Channels to build up a large explosion, which is released when you stop using the skill. The longer you channel, the larger the area of effect and damage of the explosion, up to 10 stages.Per 1% Quality:
1% increased Damage
Deals (31-280) to (46-419) Fire Damage
110% more Spell Damage for each stage
90% more Damage with Ailments for each stage
+5% chance to Ignite for each Stage
+3 to Radius for each Stage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Flameblast skill icon.png
N/AN/Ayes28
IncinerateIncinerateSpell, Fire, Channelling, AoE
Mana Cost: (2-4)
Cast Time: 0.20 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 30%
Requires Level 12Continuously launches a torrent of fire from your hand, repeatedly damaging enemies. As you channel this spell longer, the flames spread wider close to you and spread longer directly in front of you. When you stop channelling you release a wave of fire damage over a wide and long area that will apply a powerful Ignite.Per 1% Quality:
1% increased Fire Damage
Deals (3-140) to (5-210) Fire Damage
8 maximum stages
Final wave deals 500% more Damage with Ignite
Final wave deals 500% more Damage with Hits
25% more Damage with Hits and Ailments for each stage
+(4-5) to radius per stage, up to +(15-19)
100% increased angle per stage, up to 300%
Final wave always Ignites
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Incinerate skill icon.png
N/AN/Ayes12
Lightning TendrilsLightning TendrilsSpell, AoE, Lightning, Channelling
Radius: 22
Mana Cost: (1-5)
Cast Time: 0.23 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 65%
While you channel this skill, it releases pulses of electrical energy, dealing lightning damage in a semicircular area in front of you.Per 1% Quality:
1% increased Lightning Damage
Deals (1-37) to (4-703) Lightning Damage
Stronger Pulses deal 50% more Damage with Hits and Ailments
Releases a Stronger Pulse every 4 Pulses
+(0-7) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lightning Tendrils skill icon.png
N/AN/Ayes1
Scorching RayScorching RaySpell, Fire, Duration, Channelling
Mana Cost: (4-11)
Cast Time: 0.50 sec
Requires Level 12Unleash a beam of fire that burns enemies it touches. Remaining in the beam intensifies the burning, adding a portion of the beam's damage in stages. Inflicts Fire Exposure at maximum stages. Enemies who leave the beam continue to burn for a duration. Increasing cast speed also increases the rate at which the beam can turn.Per 1% Quality:
0.5% increased beam length
Deals (11.7-439.4) Base Fire Damage per second
Base duration is 1.5 seconds
Additional Debuff stages add 60% of Damage
Burning Debuff can have a maximum of 8 stages
Fire Exposure applies -25% to Fire Resistance
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Scorching Ray skill icon.png
N/AN/Ayes12
Storm BurstStorm BurstAoE, Spell, Lightning, Channelling, Duration, Physical
Mana Cost: (2-5)
Cast Time: 0.25 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 25%
Requires Level 12Unleash orbs of energy while you channel that repeatedly jump towards the targeted location until their duration expires, dealing damage in small area after each jump. When you stop channelling, all remaining orbs explode, dealing higher damage in a larger area.Per 1% Quality:
0.5% increased Area of Effect
Base duration is 1.2 seconds
Deals (6-114) to (8-171) Physical Damage
Exploding Orbs deal 75% of Skill Damage for each 0.4 seconds of remaining Duration
50% of Physical Damage Converted to Lightning Damage
Orbs jump every 0.4 seconds
+(0-2) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Storm Burst skill icon.png
yesN/Ayes12
StormbindStormbindSpell, AoE, Channelling, Lightning, Duration
Mana Cost: (3-5)
Cast Time: 0.12 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 110%
Requires Level 28Channel to spread runes on the ground in a growing pattern. The runes fade away after a duration, or will be immediately removed and deal damage in a circular area when detonated by Rune Blast. Enemies standing on the runes are Hindered, reducing their movment speed.Per 1% Quality:
0.5% increased Cast Speed
Base duration is 12 seconds
Deals (36-306) to (108-919) Lightning Damage
Runes can be improved 3 times
Runes deal 100% more Damage with hits and ailments for each time they have been Improved
50% reduced Movement Speed
A Rune is Improved for each (5-24) Mana Spent
Runes have 30% more Area of Effect for each time they have been Improved
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Stormbind skill icon.png
N/AN/Ayes28
Vaal BlightVaal BlightVaal, Spell, Chaos, AoE, Duration, Nova, Channelling
Souls Per Use: 30 (N) /
Can Store 1 Use(s)
Soul Gain Prevention: 8.000 sec
Cast Time: 0.60 sec
Apply a powerful debuff to enemies around you which deals chaos damage over time. Then applies two additional layers in a larger area, growing greatly in size each time. Enemies are also substantially hindered for a shorter secondary duration, slowing their movement.Per 1% Quality:
0.5% increased Area of Effect
Deals (4.3-524.7) Base Chaos Damage per second
Base duration is 6 seconds
Base secondary duration is 3 seconds
80% reduced Movement Speed
Debuff can have up to 20 layers of Damage
Hindered Enemies take 20% increased Chaos Damage
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
+(0-9) to radius
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Blight skill icon.png
N/AN/Ayes1
Vaal FlameblastVaal FlameblastVaal, Spell, AoE, Fire, Channelling
Souls Per Use: 30 (N) /
Can Store 1 Use(s)
Soul Gain Prevention: 6.000 sec
Cast Time: 0.50 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 60%
Requires Level 28Targets an area and builds up stages in that area based on cast speed. It explodes every 3 stages, until it reaches a maximum of 15. As it gains more stages, the area gets smaller but the damage gets higher.Per 1% Quality:
1% increased Damage
Deals (31-280) to (46-419) Fire Damage
110% more Spell Damage for each stage
90% more Damage with Ailments for each stage
+5% chance to Ignite for each Stage
-1 to Radius for each Stage
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Flameblast skill icon.png
N/AN/Ayes28
Winter OrbWinter OrbCold, Spell, Channelling, AoE, Duration, Projectile
Mana Cost: (2-4)
Cast Time: 0.25 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 50%
Requires Level 28Channel to conjure an orb above you, which pelts nearby enemies with projectiles that impact the ground and explode. Channelling for longer builds up stages on the skill. When you stop channelling, the stages decay over a duration.Per 1% Quality:
0.5% increased Cast Speed
Base duration is 1.2 seconds
Deals (30-232) to (37-291) Cold Damage
Maximum 10 Stages
Fires projectiles every 1.6 seconds
25% increased Duration per Stage
15% increased Projectile Frequency per Stage
100% more Projectile Frequency while Channelling
Increases and Reductions to Cast Speed also apply to Projectile Frequency
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Winter Orb skill icon.png
N/AN/Ayes28
WitherWitherSpell, AoE, Duration, Chaos, Channelling
Mana Cost: (3-9)
Cast Time: 0.28 sec
Requires Level 10Casts a debilitating debuff on enemies in an area, hindering their movement and also inflicts the Withered debuff, which increases the Chaos Damage they take and can stack up to 15 times.Per 1% Quality:
1% increased Skill Effect Duration
(30-36)% reduced Movement Speed
6% increased Chaos Damage taken
Base duration is 0.5 seconds
Withered lasts 2 seconds
(0-19)% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Wither skill icon.png
N/AN/Ayes10
Holy Flame TotemHoly Flame TotemTotem, Spell, Projectile, Fire, Channelling, Physical
Mana Cost: (11-39)
Cast Time: 0.25 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 30%
Projectile Speed: 750
Requires Level 4Summons a totem that channels to fire a stream of flame at nearby enemies, and creates an area of consecrated ground around the totem.Per 1% Quality:
1% increased Projectile Speed
Totem lasts 8 seconds
Deals (3-134) to (5-202) Physical Damage
Fires 2 additional Projectiles
50% of Physical Damage Converted to Fire Damage
Projectiles Pierce all Targets
Consecrated Ground grants Immunity to Curses to you and Allies
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Holy Flame Totem skill icon.png
yesN/Ayes4

Support skill gems

There are currently 3 support skill gems with the Channelling gem tag:

Skill gemStr.Dex.Int.Lvl.
Awakened Cast While Channelling SupportAwakened Cast While Channelling SupportSupport, Channelling, Spell, Trigger
Icon: W
Requires Level 72Must support both a channelling skill and a non-channelling spell skill to work. The channelling skill will trigger a spell periodically while channelling. Cannot support skills used by totems, traps, or mines. Vaal skills and skills that reserve mana cannot be triggered.Per 1% Quality:
Supported Channelling Skills deal 0.5% increased Damage
Supported Triggered Spells deal 0.5% increased Damage
Trigger a Supported Spell every (0.34-0.3) seconds while Channelling Supported Skills
Supported Triggered Spells deal (10-12)% more Damage
You cannot Cast Supported Triggerable Spells directly
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/Ayesyes72
Cast while Channelling SupportCast while Channelling SupportSupport, Channelling, Spell, Trigger
Icon: W
Requires Level 38Must support both a channelling skill and a non-channelling spell skill to work. The channelling skill will trigger a spell periodically while channelling. Cannot support skills used by totems, traps, or mines. Vaal skills and skills that reserve mana cannot be triggered.Per 1% Quality:
Supported Channelling Skills deal 0.5% increased Damage
Supported Triggered Spells deal 0.5% increased Damage
Trigger a Supported Spell every (0.45-0.35) seconds while Channelling Supported Skills
You cannot Cast Supported Triggerable Spells directly
Supported Triggered Spells deal (0-9)% more Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/Ayesyes38
Infused Channelling SupportInfused Channelling SupportSupport, Channelling, Duration
Icon: b
Mana Multiplier: 140%
Requires Level 4Supports any channelling skill, protecting you from damage while you channel it. Cannot support Minions that channel skills.Per 1% Quality:
Gain Infusion after Channelling a Supported Skill for -0.02 seconds
While Channelling a Supported Skill, take 8% less Damage from Hits of types matching the Skill Gem's Tags
Supported Skills deal (20-39)% more Damage
Gain Infusion after Channelling a Supported Skill for (1.6-1) second
Infusion lasts 6 seconds after you finish Channelling
Infusion grants 10% more Damage of Types matching Supported Skill Gem's tags
Totems cannot gain Infusion
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/AN/Ayes4

Related unique items

The following unique items are related to Channelling:

ItemBase ItemLvl.Stats
Militant FaithMilitant Faith
Timeless Jewel
Limited to: 1
Radius: Large (1500)
Carved to glorify (2000-10000) new faithful converted by High Templar Avarius
Passives in radius are Conquered by the Templars
Historic
<two random mods of devotion>
They believed themselves the utmost faithful, but that conviction became oppression.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Timeless Jewel1Carved to glorify (2000-10000) new faithful converted by High Templar Avarius
Passives in radius are Conquered by the Templars
Historic
<two random mods of devotion>
Regenerate 0.6 Mana per Second per 10 Devotion
3% increased Effect of non-Damaging Ailments on Enemies per 10 Devotion
4% increased Area Damage per 10 Devotion
1% increased effect of Non-Curse Auras per 10 Devotion
4% increased Damage with Brand Skills per 10 Devotion
Channelling Skills deal 4% increased Damage per 10 Devotion
4% reduced Duration of Curses on you per 10 Devotion
4% reduced Elemental Ailment Duration on you per 10 Devotion
4% increased Elemental Damage per 10 Devotion
+2% to all Elemental Resistances per 10 Devotion
Minions have +60 to Accuracy Rating per 10 Devotion
1% increased Minion Attack and Cast Speed per 10 Devotion
1% reduced Mana Cost of Skills per 10 Devotion
3% increased Defences from Equipped Shield per 10 Devotion
4% increased Totem Damage per 10 Devotion
Watcher's EyeWatcher's Eye
Prismatic Jewel
Limited to: 1(4-6)% increased maximum Energy Shield
(4-6)% increased maximum Life
(4-6)% increased maximum Mana
<Two or Three random aura modifiers>
One by one, they stood their ground against a creature
they had no hope of understanding, let alone defeating,
and one by one, they became a part of it.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Prismatic Jewel1(4-6)% increased maximum Energy Shield
(4-6)% increased maximum Life
(4-6)% increased maximum Mana
<Two or Three random aura modifiers>
(1-1.5)% of Fire Damage Leeched as Life while affected by Anger
Damage Penetrates (10-15)% Fire Resistance while affected by Anger
+(30-50)% to Critical Strike Multiplier while affected by Anger
(40-60)% increased Fire Damage while affected by Anger
Gain (15-25)% of Physical Damage as Extra Fire Damage while affected by Anger
(25-40)% of Physical Damage Converted to Fire Damage while affected by Anger
(6-10)% of Damage taken from Mana before Life while affected by Clarity
(15-20)% of Damage taken gained as Mana over 4 seconds when Hit while affected by Clarity
Gain (12-18)% of Maximum Mana as Extra Maximum Energy Shield while affected by Clarity
(20-30)% increased Mana Recovery Rate while affected by Clarity
(10-15)% chance to Recover 10% of Mana when you use a Skill while affected by Clarity
Non-Channelling Skills have -(10-5) to Total Mana Cost while affected by Clarity
+(600-1000) to Armour while affected by Determination
+(5-8)% Chance to Block Attack Damage while affected by Determination
(5-8)% additional Physical Damage Reduction while affected by Determination
You take (60-40)% reduced Extra Damage from Critical Strikes while affected by Determination
(50-40)% reduced Reflected Physical Damage taken while affected by Determination
Unaffected by Vulnerability while affected by Determination
+(5-8)% Chance to Block Spell Damage while affected by Discipline
+(20-30) Energy Shield gained for each Enemy Hit while affected by Discipline
(20-30)% increased Energy Shield Recovery Rate while affected by Discipline
Regenerate (1.5-2.5)% of Energy Shield per Second while affected by Discipline
(30-40)% faster start of Energy Shield Recharge while affected by Discipline
+(5-8)% chance to Evade Attack Hits while affected by Grace
(30-50)% chance to Blind Enemies which Hit you while affected by Grace
(6-10)% chance to Dodge Attack Hits while affected by Grace
(10-15)% increased Movement Speed while affected by Grace
Unaffected by Enfeeble while affected by Grace
(5-8)% chance to Dodge Spell Hits while affected by Haste
(30-50)% increased cooldown recovery speed of Movement Skills used while affected by Haste
Debuffs on you expire (20-15)% faster while affected by Haste
You gain Onslaught for 4 seconds on Kill while affected by Haste
You have Phasing while affected by Haste
Unaffected by Temporal Chains while affected by Haste
Adds (58-70) to (88-104) Cold Damage while affected by Hatred
+(1.2-1.8)% to Critical Strike Chance while affected by Hatred
Damage Penetrates (10-15)% Cold Resistance while affected by Hatred
(40-60)% increased Cold Damage while affected by Hatred
(25-40)% of Physical Damage Converted to Cold Damage while affected by Hatred
+(18-22)% to Damage over Time Multiplier while affected by Malevolence
(15-20)% increased Recovery rate of Life and Energy Shield while affected by Malevolence
Unaffected by Bleeding while affected by Malevolence
Unaffected by Poison while affected by Malevolence
Damaging Ailments you inflict deal Damage (10-15)% faster while affected by Malevolence
Cannot be Blinded while affected by Precision
Gain a Flask Charge when you deal a Critical Strike while affected by Precision
(40-60)% increased Attack Damage while affected by Precision
(10-15)% increased Attack Speed while affected by Precision
+(30-50)% to Critical Strike Multiplier while affected by Precision
(8-12)% chance to deal Double Damage while using Pride
25% chance to Impale Enemies on Hit with Attacks while using Pride
Impales you inflict last 2 additional Hits while using Pride
(40-60)% increased Attack Physical Damage while using Pride
Your Hits Intimidate Enemies for 4 seconds while you are using Pride
+(30-50)% to Chaos Resistance while affected by Purity of Elements
(50-40)% reduced Reflected Elemental Damage taken while affected by Purity of Elements
(8-12)% of Physical Damage from Hits taken as Cold Damage while affected by Purity of Elements
(8-12)% of Physical Damage from Hits taken as Fire Damage while affected by Purity of Elements
(8-12)% of Physical Damage from Hits taken as Lightning Damage while affected by Purity of Elements
Unaffected by Elemental Weakness while affected by Purity of Elements
Immune to Ignite while affected by Purity of Fire
(6-10)% of Physical Damage from Hits taken as Fire Damage while affected by Purity of Fire
Unaffected by Burning Ground while affected by Purity of Fire
Unaffected by Flammability while affected by Purity of Fire
Immune to Freeze while affected by Purity of Ice
(6-10)% of Physical Damage from Hits taken as Cold Damage while affected by Purity of Ice
Unaffected by Chilled Ground while affected by Purity of Ice
Unaffected by Frostbite while affected by Purity of Ice
Immune to Shock while affected by Purity of Lightning
(6-10)% of Physical Damage from Hits taken as Lightning Damage while affected by Purity of Lightning
Unaffected by Conductivity while affected by Purity of Lightning
Unaffected by Shocked Ground while affected by Purity of Lightning
(1-1.5)% of Damage leeched as Life while affected by Vitality
Regenerate (100-140) Life per Second while affected by Vitality
+(20-30) Life gained for each Enemy Hit while affected by Vitality
(50-70)% increased Life Recovery from Flasks while affected by Vitality
(20-30)% increased Life Recovery Rate while affected by Vitality
(70-100)% increased Critical Strike Chance while affected by Wrath
(40-60)% increased Lightning Damage while affected by Wrath
(1-1.5)% of Lightning Damage is Leeched as Energy Shield while affected by Wrath
Damage Penetrates (10-15)% Lightning Resistance while affected by Wrath
Gain (15-25)% of Physical Damage as Extra Lightning Damage while affected by Wrath
(25-40)% of Physical Damage Converted to Lightning Damage while affected by Wrath
(10-15)% increased Cast Speed while affected by Zealotry
Effects of Consecrated Ground you create while affected by Zealotry Linger for 2 seconds
Consecrated Ground you create while affected by Zealotry causes enemies to take (8-10)% increased Damage
(100-120)% increased Critical Strike Chance against Enemies on Consecrated Ground while affected by Zealotry
Critical Strikes Penetrate (8-10)% of Enemy Elemental Resistances while affected by Zealotry
Gain Arcane Surge for 4 seconds when you create Consecrated Ground while affected by Zealotry
30% increased Maximum total Recovery per second from Energy Shield Leech while affected by Zealotry
AssailumAssailum
Sinner Tricorne
Quality: +20%
Evasion: (862-1042)
Requires Level 64, 138 DexGrants Level 20 Snipe Skill
Socketed Non-Channelling Bow Skills are Triggered by Snipe
Socketed Triggered Bow Skills deal 33% less Damage
+(350-500) to Accuracy Rating
+(350-500) to Evasion Rating
(7-10)% chance to Dodge Attack Hits while Channelling
(7-10)% chance to Dodge Spell Hits while Channelling
A moment of calm before the battle can end the war.
Sinner Tricorne64Grants Level 20 Snipe Skill
Socketed Non-Channelling Bow Skills are Triggered by Snipe
Socketed Triggered Bow Skills deal 33% less Damage
+(350-500) to Accuracy Rating
+(350-500) to Evasion Rating
(7-10)% chance to Dodge Attack Hits while Channelling
(7-10)% chance to Dodge Spell Hits while Channelling
The Unshattered WillThe Unshattered Will
Archon Kite Shield
Quality: +20%
Chance to Block: 27%
Armour: 187
Energy Shield: 36
Movement Speed: -3%
Requires Level 68, 85 Str, 85 Int+12% to all Elemental ResistancesGrants Summon Harbinger of Focus Skill
+(60-80) to maximum Life
+(10-15)% to all Elemental Resistances
+(30-50) Mana gained when you Block
+5% Chance to Block
Channelling Skills deal (50-70)% increased Damage
Archon Kite Shield68+12% to all Elemental ResistancesGrants Summon Harbinger of Focus Skill
+(60-80) to maximum Life
+(10-15)% to all Elemental Resistances
+(30-50) Mana gained when you Block
+5% Chance to Block
Channelling Skills deal (50-70)% increased Damage
The Hungry LoopThe Hungry Loop
Unset Ring
Requires Level 70Has 1 SocketConsumes Socketed Uncorrupted Support Gems when they reach Maximum Level
Can Consume 4 Uncorrupted Support Gems
Has not Consumed any Gems
<Consumed support gem modifier>
Be careful where you put your finger.
Unset Ring70Has 1 SocketConsumes Socketed Uncorrupted Support Gems when they reach Maximum Level
Can Consume 4 Uncorrupted Support Gems
Has not Consumed any Gems
<Consumed support gem modifier>
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Added Chaos Damage
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Added Cold Damage
Socketed Gems are Supported by Level 20 Added Fire Damage
Has Consumed 1 Gem
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Added Lightning Damage
Has Consumed 1 Gem
Socketed Gems are supported by Level 20 Additional Accuracy
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Arcane Surge
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Archmage
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Arrow Nova
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Added Chaos Damage
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Added Cold Damage
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Added Fire Damage
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Added Lightning Damage
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Ancestral Call
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Arrow Nova
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Blasphemy
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Brutality
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Burning Damage
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Cast On Critical Strike
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Cast While Channelling
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Chain
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Cold Penetration
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Controlled Destruction
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Curse On Hit
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Deadly Ailments
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Elemental Focus
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Fire Penetration
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Fork
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Generosity
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Greater Multiple Projectiles
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Increased Area Of Effect
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Lightning Penetration
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Melee Physical Damage
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Melee Splash
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Minion Damage
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Multistrike
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Spell Cascade
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Spell Echo
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Swift Affliction
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Unbound Ailments
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Unleash
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Vicious Projectiles
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Void Manipulation
Has Consumed 1 Gem
Socketed Gems are Supported by Level 5 Awakened Elemental Damage With Attacks
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Barrage
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Blasphemy
Has Consumed 1 Gem
Socketed Gems are supported by Level 20 Blind
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Bloodlust
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Blood Magic
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Bonechill
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Brutality
Has Consumed 1 Gem
Socketed Gems are supported by Level 20 Cast On Critical Strike
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Cast when Damage Taken
Has Consumed 1 Gem
Socketed Gems are supported by Level 20 Cast on Death
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Cast On Melee Kill
Has Consumed 1 Gem
Socketed Gems are supported by Level 20 Cast when Stunned
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Cast While Channelling
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Chain
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Chance To Bleed
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Combustion
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Withering Touch
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Charged Mines
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Close Combat
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Cluster Trap
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Cold Penetration
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Cold to Fire
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Concentrated Effect
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Controlled Destruction
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Culling Strike
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Curse On Hit
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Deadly Ailments
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Deathmark
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Decay
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Efficacy
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Elemental Focus
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Elemental Proliferation
Has Consumed 1 Gem
Socketed Gems are Supported by Level 3 Empower
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Endurance Charge on Melee Stun
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Energy Leech
Has Consumed 1 Gem
Socketed Gems are Supported by Level 3 Enhance
Has Consumed 1 Gem
Socketed Gems are Supported by Level 3 Enlighten
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Faster Attacks
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Faster Casting
Has Consumed 1 Gem
Socketed Gems are supported by Level 20 Faster Projectiles
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Feeding Frenzy
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Fire Penetration
Has Consumed 1 Gem
Socketed Gems are supported by Level 20 Chance to Flee
Has Consumed 1 Gem
Socketed Gems are supported by Level 20 Fork
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Fortify
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Charged Traps
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Generosity
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Greater Multiple Projectiles
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Greater Volley
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Hypothermia
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Ice Bite
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Ignite Proliferation
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Immolate
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Impale
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Increased Area of Effect
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Burning Damage
Has Consumed 1 Gem
Socketed Gems are supported by Level 20 Increased Critical Damage
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Increased Critical Strikes
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Increased Duration
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Minion Damage
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Minion Life
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Minion Speed
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Infernal Legion
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Innervate
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Iron Grip
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Iron Will
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Item Quantity
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Item Rarity
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Knockback
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Lesser Multiple Projectiles
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Lesser Poison
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Life Gain On Hit
Has Consumed 1 Gem
Socketed Gems are supported by Level 20 Life Leech
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Lightning Penetration
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Maim
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Mana Leech
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Meat Shield
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Damage On Full Life
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Melee Physical Damage
Has Consumed 1 Gem
Socketed Gems are supported by Level 20 Melee Splash
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Minefield
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Mirage Archer
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Spell Echo
Has Consumed 1 Gem
Socketed Gems are supported by Level 20 Multistrike
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Multiple Totems
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Multiple Traps
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Nightblade
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Onslaught
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Volley
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Vicious Projectiles
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Physical To Lightning
Has Consumed 1 Gem
Socketed Gems are supported by Level 20 Pierce
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Point Blank
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Poison
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Power Charge On Critical Strike
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Pulverise
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Rage
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Ballista Totem
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Swift Affliction
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Block Chance Reduction
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Less Duration
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Inspiration
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Blastchain Mine
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 High-Impact Mine
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Ruthless
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Second Wind
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Shockwave
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Slower Projectiles
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Spell Cascade
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Intensify
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Spell Totem
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Ancestral Call
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Infused Channelling
Has Consumed 1 Gem
Socketed Gems are supported by Level 20 Stun
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Elemental Army Support
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Summon Phantasm
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Swift Assembly
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Trap
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Trap And Mine Damage
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Advanced Traps
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Unbound Ailments
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Unleash
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Vile Toxins
Has Consumed 1 Gem
Socketed Gems are Supported by Level 20 Void Manipulation
Has Consumed 1 Gem
Socketed Gems are supported by Level 20 Elemental Damage with Attacks

Related passive skills

Passive skills

The following passive skills are related to Channelling:

NameStats
Channelling Attack Damage
ChannellingAttacksNode passive skill icon.png
Channelling Skills deal 12% increased Attack Damage [1]
Channelling Attack Damage and Speed
ChannellingAttacksNode passive skill icon.png
Channelling Skills deal 8% increased Attack Damage
Channelling Skills have 3% increased Attack Speed [1]

Channelling Skills deal 10% increased Attack Damage
Channelling Skills have 3% increased Attack Speed [3] [4]
Channelling Attack Speed and Stun Avoidance
ChannellingAttacksNode passive skill icon.png
Channelling Skills have 4% increased Attack Speed
10% chance to Avoid being Stunned while Channelling [1] [2]
Channelling Damage
ChannellingDamage passive skill icon.png
Channelling Skills deal 14% increased Damage [1] [2] [3]
Channelling Damage and Speed
ChannellingSpeed passive skill icon.png
Channelling Skills deal 8% increased Damage
Channelling Skills have 3% increased Attack and Cast Speed [1] [2]
Channelling Speed
ChannellingSpeed passive skill icon.png
Channelling Skills have 5% increased Attack and Cast Speed [1]
Charging Offensive
ChannellingAttacksNotable1 passive skill icon.png
Channelling Skills deal 16% increased Attack Damage
Channelling Skills have 6% increased Attack Speed
20% chance to gain an Endurance Charge when Hit while Channelling
20% chance to gain a Frenzy Charge when Hit while Channelling [1]
Lucidity
ConcentrationNotable passive skill icon.png
Channelling Skills deal 30% increased Damage
Channelling Skills have -3 to Total Mana Cost
40% chance to Avoid being Stunned while Channelling [1]
Singular Focus
CombatFocusNotable passive skill icon.png
Channelling Skills deal 15% increased Damage
4% additional Physical Damage Reduction while Channelling
Channelling Skills have 6% increased Attack and Cast Speed [1]
Unpredictable Offensive
ChannellingAttacksNotable2 passive skill icon.png
Channelling Skills have 10% increased Attack Speed
20% chance to Avoid being Stunned while Channelling
5% chance to Dodge Attack Hits while Channelling [1]

Ascendancy passive skills

The following Ascendancy passive skills are related to Channelling:

Ascendancy
Class
NameStats
Trickster
Trickster avatar.png
Swift Killer
UncontrolledVigour (Trickster) passive skill icon.png
+1 to Maximum Frenzy Charges and Maximum Power Charges
15% chance to gain a Frenzy Charge and a Power Charge on Kill
5% increased Damage per Frenzy Charge
5% increased Damage per Power Charge
Gain a Power or Frenzy Charge each second while Channelling [1]

Version history

Version Changes
3.0.0b
  • Using channelled lightning skills will no longer trigger Orb of StormsOrb of StormsLightning, Spell, Duration, AoE, Chaining
    Mana Cost: (4-16)
    Can Store 1 Use(s)
    Cooldown Time: 0.50 sec
    Cast Time: 0.50 sec
    Critical Strike Chance: 5.00%
    Effectiveness of Added Damage: 70%
    Requires Level 4Creates a stationary electrical orb that frequently unleashes a splitting bolt of lightning at a nearby enemy. Modifiers to cast speed will increase how frequently it does this. Using a lightning skill while inside the orb's cloud unleashes additional bolts. Casting this skill again will replace the previous orb.Per 1% Quality:
    1% increased Lightning Damage
    Deals (2-185) to (7-555) Lightning Damage
    Base duration is 6 seconds
    Beams Split towards (2-4) additional targets
    Strikes every (1.5-1.02) seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Orb of Storms skill icon.png
    .
2.4.0
  • Introduced to the game.

References

  1. Bex (November 20, 2016). "Recently Asked Community Questions". Official Path of Exile Forums. Retrieved November 21, 2016.